Hardcore pornography CONFIRMED for Next Xbox


Recommended Posts

Wait, you can stream porn on the PS3? I honestly did not know this. :s

I have a laptop and a browser so no real need, but I never saw it once advertised on the PS3, and I visit the movies section a decent amount.

Wait, you can stream porn on the PS3? I honestly did not know this. :s

I have a laptop and a browser so no real need, but I never saw it once advertised on the PS3, and I visit the movies section a decent amount.

I'd bet its through the web browser, so these announcements are meaningless.

I think it also helped VHS win the VHS/Betamax war.

Funnily enough, I heard that theory back when HD-DVD was around: http://www.macworld....627/pornhd.html - http://www.destructo...ver-65110.phtml

This is true, it did help VHS win the war. However, the concept of the pornography industry helping to win a format war is an incredibly archaic one. You see, these days, a lot of pornography is freely available on the internet. Back in the VHS days, the only ways to get pornography was either via magazines, PPV or - you guessed it - video tapes. Seen as magazines didn't offer a great deal of variety, and PPV was too expensive (and out of the reach of a significant number of people), video tapes were the easiest method. However, today, the easiest and cheapest method, by far, is via streaming websites. Ergo, paid pornography content isn't really a great USP anymore, even if its exclusive content.

In actual fact, there won't really be much of a format war when it comes to the next generation of consoles. In this day and age, the overwhelmingly preferred methods of consuming content is via Blu-Ray, or third party streaming services such as Netflix, Hulu or NowTV. While Microsoft is getting into the original programming business, which may possibly ignite a format war, I genuinely don't see it being a massive USP right now, more of a "oh, cool, we get this too" sort of thing.

Assimilated? It's a trek spinoff?

Assume - Giving ass to u and me.

Wait, you can stream porn on the PS3? I honestly did not know this. :s

I have a laptop and a browser so no real need, but I never saw it once advertised on the PS3, and I visit the movies section a decent amount.

The PS2 or whatever had the vibrator attachment, that was supposed to be for "music" games...

Wait, you can stream porn on the PS3? I honestly did not know this. :s

I have a laptop and a browser so no real need, but I never saw it once advertised on the PS3, and I visit the movies section a decent amount.

I'm not sure how it works but I wouldn't think they would advertise them right out in the open, what with consoles being mostly for kids.

Shut up and take my money.

The PS2 or whatever had the vibrator attachment, that was supposed to be for "music" games...

It was for Rez.

Rez HD on the 360 just uses an extra controller for the same effect.

I'd bet its through the web browser, so these announcements are meaningless.

Nope. There's an app for that.

http://www.escapistm...-Blasts-the-PS3

And looking on the SugarDVD website, it works for the 360 and WiiU already as well.

Well now I have a reason to consider an xbox :p

Not news - a few Internet porn sites cater to the current PS3 crowd (and I am referring to North America-based sites). Back in the days of the old WebTV, some porn sites catered to THAT.

I'm not sure how it works but I wouldn't think they would advertise them right out in the open, what with consoles being mostly for kids.

Horsepuckey - consoles are family-entertainment systems nowadays, given their price tags. And that was, in fact, particularly true of the PS3, which had the highest SRP of the current generation - even without Move.

Didn't you catch the post I made (earlier in this very thread, in fact) referring to a poll of PS3 owners (commissioned by Sony itself) that shows that gaming isn't even the primary use for over half the PS3 owners in North America?

In fact, look at the ads for the PS3 (as opposed to PS3 game ads) - print, TV, Internet, what-have-you. Gaming is mentioned down the list - so far down the list, it's practically foot-in-door material. Those ads have changed very little since the launch (at least in North America). In fact, Sony actually emphasized that the Slim was still just as capable of all those non-gaming things as the bigger older brother in the ads at the Slim's launch (again, in North America). While gaming may still be a big thing, it hasn't been the biggest thing even for Sony since the PS3 launched. Even Microsoft emphasized gaming with the XB360 more than Sony has with the PS3. So that means that media (including porn) is a major factor for at the very least the PS3 owners.

This is true, it did help VHS win the war. However, the concept of the pornography industry helping to win a format war is an incredibly archaic one. You see, these days, a lot of pornography is freely available on the internet. Back in the VHS days, the only ways to get pornography was either via magazines, PPV or - you guessed it - video tapes. Seen as magazines didn't offer a great deal of variety, and PPV was too expensive (and out of the reach of a significant number of people), video tapes were the easiest method. However, today, the easiest and cheapest method, by far, is via streaming websites. Ergo, paid pornography content isn't really a great USP anymore, even if its exclusive content.

In actual fact, there won't really be much of a format war when it comes to the next generation of consoles. In this day and age, the overwhelmingly preferred methods of consuming content is via Blu-Ray, or third party streaming services such as Netflix, Hulu or NowTV. While Microsoft is getting into the original programming business, which may possibly ignite a format war, I genuinely don't see it being a massive USP right now, more of a "oh, cool, we get this too" sort of thing.

Assume - Giving ass to u and me.

I don't see a format war - and especially not over porn. Porn (even in terms of the PS3) ties in more with the media-center capabilities (which both PS3 and XB360 have had from the beginning, though, strangely enough, Sony has advertised those capabilities more than Microsoft has). If both consoles support DLNA (highly likely) a format war won't have a chance to even start. Why is DLNA important? DLNA is becoming pervasive in household networks - everywhere from computers to routers to media extenders (which is why I bought up not only XB ONE, but both XB360 and PS3). If you buy a router (mainstream or better) DLNA is a given - I bought a Netgear WNDR3700v4 (a pretty typical mainstream router of today) - and DLNA support is a given. (The same is true of the router's competition in that same price range - all of it.) Windows 8 (like Windows 7) supports DLNA - as does every *smart TV* available today. DLNA and media-center extenders is also a given - whether the box runs Windows or not. Porn isn't the issue - DLNA support, however, is.

It runs like netflix.

Or DLNA - which is an open standard (and supported by consoles and operating systems already - including XB360 and Windows. not to mention PS3, Linux, etc.).

The surprise would have been XB ONE *not* supporting DLNA.

...remember when consoles were aimed at gamers?

Remember when Nintendo used to make family board games?

Things change, it will not degrade the gaming experience to add multimedia features, its just a special custom build PC, it has the power to do so, why not use it.

Or you rather have an array of devices, separate dvd player, separate Blu-ray player, a PS3/XB, a tv tuner, computer etc. While you can easily combine this into 1 device.

We got a bunch of tips about this, the service is accessible via a web browser, not a native app. This is like saying hardcore porn is coming to your laptop because you can browse to their website.

Oh, you're right it is. Although the Roku version has it's own channel. *shrug*

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
  • Recent Achievements

    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      598
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      79
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      70
  • Tell a friend

    Love Neowin? Tell a friend!