Xbox One won't include a headset. Use Kinect instead


Recommended Posts

?It was my impression at the presentation that it [the Xbox One] was going to come packed in with the Kinect sensor array. It didn?t looked like it was packed in with the headset which to me having the headset was included in the last generation was really a pretty crucial thing that drove chat and media and Xbox Live whilst Sony went with the piecemeal bluetooth accessory thing and in my opinion that really helped Xbox Live become a destination for multiplayer gaming. Do you feel that the new Kinect sensor replaces the headset in terms of multiplayer chat or why aren?t you including a headset??
?I think you?re going to see a lot of cool things about what we are doing with headsets. In are overall strategy we think headsets are great and we want there to be great headset experiences. I do think the new Kinect can, I wouldn?t use the word ?replacement,? I think it can be a great communication experience for gaming. And I think actually the capability frankly when in particular powering Skype and allowing it to constantly run so that I can choose between audio only, audio and voice, so that those things can run across games like we?ve been doing with third parties for so long. I think it?s really foundational to how we think about the communication experience. I do believe your going to see a lot of game communications using Kinect, I also think you will see a lot with headsets as well.?

Source: https://www.gameinformer.com/b/features/archive/2013/05/21/interview-with-xbox-ones-chief-product-officer-marc-whitten.aspx

And they'll keep coming if that is genuinely what is annoying people. You know, if it's not misdirected rage at MS getting panned off at me :rofl:, because that is funny to keep seeing over and over.

These are things gamers want to know, it was posted about Sony including a headset in the PS4, why not MS not including one after they did with the 360?

ya know, I was wondering when the next thread was going to get created... got me worried.. 5 minutes had already past since you last one.

There isn't any negativity in this article and is only going off of the information that was just released. Don't shoot the messenger. No one else is posting the news of what is coming out with it on here. Just because its AB, you automatically take it as something negative.

If you don't like this information, maybe the next xbox isn't for you. Because this is only about what it is going to do/ not do.

People all in a hissy fit over information. I would understand if AB was going, " HAHAH Look at this crap blahblahblah." But posting articles on what other news outlets/ media outlets are saying, is just what this site is about; and AB isn't doing it in a way that mocks or belittles anything. The only thing that may be belittling to others, is the way MS is changing the way consoles and gaming will be.

So does Kinect have the ability to somehow not pick up the background sound and only pick up ones voice? Because if not, welcome to worse sound than what is on the PSN!!

So does Kinect have the ability to somehow not pick up the background sound and only pick up ones voice? Because if not, welcome to worse sound than what is on the PSN!!

How does Wii Speak work? I've never tried it before.

edit: Well I know how it works, I guess, how is it?

Also it wouldn't surprise me if MS do a 180 on this decision, Sony are simply including a mono (yuck) headset, it'll be cheap as chips built.

There isn't any negativity in this article and is only going off of the information that was just released. Don't shoot the messenger. No one else is posting the news of what is coming out with it on here. Just because its AB, you automatically take it as something negative.

If you don't like this information, maybe the next xbox isn't for you. Because this is only about what it is going to do/ not do.

People all in a hissy fit over information. I would understand if AB was going, " HAHAH Look at this crap blahblahblah." But posting articles on what other news outlets/ media outlets are saying, is just what this site is about; and AB isn't doing it in a way that mocks or belittles anything. The only thing that may be belittling to others, is the way MS is changing the way consoles and gaming will be.

didnt say there was anything negative. just saying there has to be a better way of organizing the information, there are 10+ threads in under 24 hours with most of it being information that could be put into 1 thread

OT - if anything I consider this POSITIVE news as every kid who has an xbox will now have to rely to using their kinect to run their mouth... maybe mommy will hear them cursing now and slap the S out of them

2nd edit - and if you really believe the OP is just "posting news" then you are delusional

didnt say there was anything negative. just saying there has to be a better way of organizing the information, there are 10+ threads in under 24 hours with most of it being information that could be put into 1 thread

People don't read 1 thread, they read headlines and opening sentences. That is generalizing the internet, but welcome to modern day journalism and twitter headlines.

If anything splitting everything up allows for people to pick and choose what they want to discuss and what they'd rather avoid. On a day that there wasn't as much news to come at once, topics like this topic would be welcomed as simply another snippit of news.

People don't read 1 thread, they read headlines and opening sentences. That is generalizing the internet, but welcome to modern day journalism and twitter headlines.

If anything splitting everything up allows for people to pick and choose what they want to discuss and what they'd rather avoid. On a day that there wasn't as much news to come at once, topics like this topic would be welcomed as simply another snippit of news.

Xbox One - What we know so far.....

its not difficult

Xbox One - What we know so far.....

its not difficult

I can't keep editing an OP, so stuff then gets posted on random pages. I think you have to be a Neowin sub to keep editing the OP.

But fine, I'll stop posting and let others do the work. I'm tired now anyway and have wasted way more time than I really should have today (should of been working). I'm probably just too used to the NeoGAF way of splitting everything up to discuss it all as everyone pleases - They say it stifles discussion if everyone crams things into one topic.

How does Wii Speak work? I've never tried it before.

edit: Well I know how it works, I guess, how is it?

Also it wouldn't surprise me if MS do a 180 on this decision, Sony are simply including a mono (yuck) headset, it'll be cheap as chips built.

What is Wii Speak? I honestly do not know.

I only play SP games on the Wii, never been online with it once (with a game to clarify, have checked out MiiVerse, etc. obviously), so yeah, I have no clue honestly what it is, and I really did not know it was even an option. That shows you how great Nintendos marketing is.

I just know at work I am in charge of the technology for our virtual classrooms. Granted it is laptop based and has nothing to do with consoles, but I know very well the difference a headset makes as opposed to internal mics and external speakers when it comes to voice transmission. There is no comparison, especially if someone has their speakers turned up a decent amount. Unless the Kinect has the ability to only detect the voice, which it very well may that is why I was asking, it could sound really bad if that is all one relied on.

What is Wii Speak? I honestly do not know.

I only play SP games on the Wii, never been online with it once (with a game to clarify, have checked out MiiVerse, etc. obviously), so yeah, I have no clue honestly what it is, and I really did not know it was even an option. That shows you how great Nintendos marketing is.

It's basically a microphone - http://en.wikipedia.org/wiki/Wii_Speak

WiiSpeakproduct.PNG

To be fair there was hardly any compatible games, I kind of forgot that.

Here's what The Guardian's review of the controller has to say:

Elsewhere, the designers have updated the port where the headset used to go. Apparently, this will allow much higher fidelity of communications and will be used in unannounced peripherals, perhaps some sort of text input device, or a microphone?

It's not definitive but it sounds like headsets will still be supported.

By the way, that article includes an interesting review of the new Kinect's abilities too.

So does Kinect have the ability to somehow not pick up the background sound and only pick up ones voice? Because if not, welcome to worse sound than what is on the PSN!!

I used to be one of those guys until I got the Pulse Elite. Awesome theater surround sound makes using the mic so horrible for those on the other end apparently :p

And it doesn't matter what kind of noise cancellation it has. It will not work for those of us with great sound setups. There is no way for it to discern between my voice or another's coming out of my speakers. Especially when it's on a high volume. Mics are a must.

great, i already have to listen to my neighbor screaming to people when he is on his Xbox now he will yell louder thinking that because it is not a headset they cannot hear him.

I used to be one of those guys until I got the Pulse Elite. Awesome theater surround sound makes using the mic so horrible for those on the other end apparently :p

And it doesn't matter what kind of noise cancellation it has. It will not work for those of us with great sound setups. There is no way for it to discern between my voice or another's coming out of my speakers. Especially when it's on a high volume. Mics are a must.

The microphone array is now apparently capable of filtering out sound from speakers. I am skeptical but they specifically mentioned it...somewhere.

I used to be one of those guys until I got the Pulse Elite. Awesome theater surround sound makes using the mic so horrible for those on the other end apparently :p

I was not kidding when I said it is what makes the PSN so bad. 80% of the audio sounding like ass on the PSN more often than not is due to the fact people have their theatre surround sound up loud, and the mic is also picking up the sound from the game, and when it is multiple people doing it at once, at slightly different increments of seconds as well, it creates a god awful loop of feedback. Truth is I do not use my mic a whole lot these days regardless, but I do hope Sony does something to address this fact.

The microphone array is now apparently capable of filtering out sound from speakers. I am skeptical but they specifically mentioned it...somewhere.

Okay makes sense, they have to have some kind of noise canceling feature like that to be touting it as a viable solution. With that said at the very least, it would probably pick up the other players voices. Hopefully not.

For all new hires in my company I worked with my IT department to make sure everyone gets a headset as part of their starter kit for the very same reason. It was a cool couple hour long assignment as I got to go to Best Buy and purchase headsets ranging in price from $15 to $100 and test them all out. Turns out we went with a $20 pair as it also included the good old fashioned pink and green adapter, which some people in the field had laptops which still had those audio connections. But including the same headset brings a consistency to dealing with sound that is definitely desirable. I actually think I may have even been inspired to do so by MS doing it with the 360. I am actually very surprised they are taking this route to be quite honest if it winds up being the case. The inclusion of the headset on the 360 was an absolutely great idea and I always thought Sony should do something similar. Another big reason the PSN sounds like ass is the fact anyone can use almost any headset.

I can't keep editing an OP, so stuff then gets posted on random pages. I think you have to be a Neowin sub to keep editing the OP.

But fine, I'll stop posting and let others do the work. I'm tired now anyway and have wasted way more time than I really should have today (should of been working). I'm probably just too used to the NeoGAF way of splitting everything up to discuss it all as everyone pleases - They say it stifles discussion if everyone crams things into one topic.

Dude, what you are doing is totally fine.

It is a lot of info, and it is coming in, in dribs and drabs. People want to discus each aspect in depth, which would just become a mess were it all in one thread.

So does Kinect have the ability to somehow not pick up the background sound and only pick up ones voice? Because if not, welcome to worse sound than what is on the PSN!!

I know it's been said already, but yes. It's actually an amazing mic on the first gen, I wanted to use it for everything but it was annoying to unplug it from the 360 and put it on my PC every time.

What happens if you're using the Kinect mic during a MP game? Do all the other gamers hear you say commands like 'xbox snap...'?

No? If it hears you say Xbox first, and it sees you actually looking at the screen and holding a controller, i.e. engaged in a game, then it knows you're giving it a command. Otherwise if you're just talking then yes, i'd say you are chatting normally.

As was mentioned the controller still has a port so you can still use some handset if you want but if not the kinect2 will work just as well. If you look at the demo to you don't have to scream, the mic array seems to be so good that will the noise filtering it can pick up voices quite well.

I'm a little skeptical about this, I assume it will be command driven to mute? "Xbox, Mute"

I often will mute my headset multiple times when playing online with friends so that I can talk to the misses or even simple things like having a drink, No-one wants to hear me slurping away!!

Also, if its "clever" enough to detect Im actually giving it a command then surely that means there is a delay in speech? so when I say xbox there has to be a half second before it sends the voice or uses it as a command. I know that doesnt sound a lot and maybe there is a delay already but this just seems like it would add to anything which I would imagine could completely change how some people game.

As much as I hate to admit it, I am totally pro Xbox (i like to think i can justify this by owning all 3 last gen consoles so my opinions tend to be based on my experiences), but the one does keep just giving me reasons to wish i wasn't! Looking forward to E3 to see more on the Xbox and PS and hopefully restore my faith in the xbox.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft released Windows 11 KB5094149 / KB5095971 / KB5094156 Setup, Recovery updates by Sayan Sen Earlier this week Microsoft released its newest Patch Tuesday updates (KB5094126 / KB5093998 on Windows 11 and KB5094127 on Windows 10). Alongside those, Microsoft also released new dynamic updates. These Dynamic Update packages are meant to be applied to existing Windows images prior to their deployment. Dynamic Updates also help preserve Language Pack (LP) and Features on Demand (FODs) content during the upgrade process. VBScript, for example, is currently an FOD on Windows 11 24H2. This time both recovery and setup updates were released for Windows 11 as well as Windows 10. The company writes: "KB5095185: Safe OS Dynamic Update for Windows 11, version 26H1: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.28000.2269. KB5094149: Safe OS Dynamic Update for Windows 11, versions 24H2 and 25H2: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.26100.8655 KB5095971: Setup Dynamic Update for Windows 11, version 23H2: June 9, 2026 This update makes improvements to Windows setup binaries or any files that setup uses for feature updates in Windows 11, version 23H2. KB5094156: Safe OS Dynamic Update for Windows 11, version 23H2: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.22621.7219 KB5098815: Windows Recovery Environment update for Windows 10, version 21H2 and 22H2: June 9, 2026 This update automatically applies Safe OS Dynamic Update (KB5094154) to the Windows Recovery Environment (WinRE) on a running PC. The update installs improvements to Windows recovery features. KB5094154: Safe OS Dynamic Update for Windows 10, versions 21H2 and 22H2: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.19041.7417. KB5094153: Safe OS Dynamic Update for Windows 10, version 1809 and Windows Server 2019: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.17763.8880. KB5094152: Safe OS Dynamic Update for Windows 10, version 1607 and Windows Server 2016: June 9, 2026 This update makes improvements to the Windows recovery environment (WinRE). After installing this update, the WinRE version installed on the device should be 10.0.14393.9234." Microsoft notes that both the Recovery and Setup updates will be downloaded and installed automatically via the Windows Update channel.
    • Quantum Error Correction Validated in Nature: Microsoft and Quantinuum Log 800-Fold Improvement Two years after the original press-release announcement, independently peer-reviewed results published in Nature on June 10, 2026, have confirmed that Microsoft and Quantinuum achieved an 800-fold reduction in quantum error rates on real trapped-ion hardware — the largest gap between physical and logical error rates ever independently validated.    What Quantum Error Correction Actually Does — and Why Breaking Even Is Hard https://www.techtimes.com/articles/318329/20260613/quantum-error-correction-validated-nature-microsoft-quantinuum-log-800-fold-improvement.htm   Quantum Computing Wiring Bottleneck Cracked by HKU Silicon Carbide Chip at Qubit Temperature Engineers at the University of Hong Kong have built the first cryogenic control chip that operates at the same temperature as superconducting qubits — 10 millikelvin, or just one-hundredth of a degree above absolute zero — without generating the heat that has forced every competing approach to park its electronics hundreds of meters of cable away. https://www.techtimes.com/articles/318325/20260613/quantum-computing-wiring-bottleneck-cracked-hku-silicon-carbide-chip-qubit-temperature.htm  
    • RevPDF 4.5.0 by Razvan Serea RevPDF is a free, fully offline PDF editor for Windows, macOS, and Linux that lets you edit text and images directly inside PDF files — no internet connection, no account, and no cloud uploads required. Unlike bloated alternatives that demand subscriptions and constant connectivity, RevPDF fits in under 60MB on desktop while delivering a complete editing toolkit: annotate, redact, sign, compress, split, merge, convert, and reorganize pages, all processed locally on your device. Smart font matching ensures edited text blends seamlessly with the original, and multi-language support includes RTL scripts such as Arabic and Hebrew. Where most PDF editors force you to choose between features and simplicity, RevPDF manages both. You can build interactive forms from scratch with text fields, checkboxes, and dropdowns, permanently redact sensitive data before sharing, draw freehand on contracts and diagrams, and add custom watermarks — all without a single file leaving your machine. Edit Text and Images Directly Inside PDFs RevPDF supports true inline PDF editing — not just annotation layers on top of a document, but actual modification of existing text and images within the file. A smart font-matching engine identifies the font used in the original document and applies it automatically when you make edits, so changes blend naturally with the surrounding content. You can reposition elements, resize images, and update text across single pages or entire documents. RevPDF 4.5.0 release notes: This is one of the biggest updates to RevPDF yet. A lot of things people have been asking for are finally here. New Features Auto Redaction Permanently redact sensitive text and areas from your PDFs before sharing. Clean, irreversible, and fully offline. Comments, Links & Bookmarks Add comments for review, insert clickable links, and create bookmarks to jump around long documents without scrolling forever. Find & Replace Search across the whole document and replace text in one go. Long overdue. Split Pages Vertically or Horizontally Split any page down the middle, vertically or horizontally. Perfect for scanned books or double-page spreads. New Drawing Tools More tools for freehand drawing and markup, better for annotations, sketches, and detailed notes. Continuous Scrolling in Editor The editor now scrolls continuously through pages instead of jumping between them. Working through long documents is a lot smoother now. PDF Metadata Editor View and edit the metadata stored inside your PDFs, including title, author, subject, and keywords. Better Font Matching Text edits now blend in more naturally by doing a better job of matching the original font. Tabbed PDF Viewer Open multiple PDFs at once in tabs and switch between them without going back to the home screen. Add Links Insert hyperlinks anywhere in your PDF, to external URLs or to other pages within the document. Share & Print Shortcuts Share or print directly from the editing screen, home screen, and viewer. No extra steps. Minor Updates Paste images directly from clipboard into your PDF New image editing tools for more control over images inside documents Bug Fixes Fixed file saving issues on Windows and Linux Everything still works fully offline. No login, no cloud, no account. Your files stay on your device. Download: RevPDF 4.5.0 | 58.0 MB (Open Source) Links: RevPDF Home Page | Github | Screenshots 1 | 2 Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Interesting. I'm not using a VPN with my phone. I tried though my home internet (Rogers) and my cellular internet (Telus) using their respective DNS servers and both trigger the dialog above.
    • Three days after Anthropic launched Claude Fable 5 as the most capable AI model it had ever released to the public, the United States government ordered it switched off — and now the company is refunding customers who paid to use a product that vanished almost overnight https://www.techtimes.com/articles/318342/20260613/us-government-pulls-anthropics-fable-5-offline-now-come-refunds-vanished-ai.htm  
  • Recent Achievements

    • Week One Done
      agatameier earned a badge
      Week One Done
    • One Month Later
      agatameier earned a badge
      One Month Later
    • Week One Done
      ssd21345 earned a badge
      Week One Done
    • Contributor
      MarkHughes4096 went up a rank
      Contributor
    • Dedicated
      jordanspringer earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      175
    3. 3
      PsYcHoKiLLa
      139
    4. 4
      ATLien_0
      90
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!