XBOX ONE can record videos without share button


Recommended Posts

The XBOX ONE allows you to share gameplay videos without disrupting our gameplay haing to click an awkwardly placed button on the controller.

You can either use the kinect and just tell it to record, or the ame developers wil be able to automatically record videos when they know something cool will happen, or they detect something cool has happened.

"We're going to give game developers access so they can actually go out there and record your magic moment for you because they'll be likely to know when something epic is about to happen in the game," Kilgore said. "Single-player [moments] or it could be something like you just make 10 head shots in a row. Something really cool is happening, and you're on a rampage, I'm going to grab a magic moment for you because I'm smart enough to detect that, you know, you're capturing the flag and and your last 10 yards before you get to the base sort of thing."

http://www.polygon.com/2013/5/22/4353876/xbox-ones-magic-moments-gameplay-capture-tech-detailed

I will always prefer clicking a button then say smth like "XBOX ONE record".

Its faster and you know its going to work.

And move my fingers away from more important buttons? No way.

Also, they said it's an option, the game can record on it's own if you want it to it sounds like, which I think is kinda cool.

Wonderful. Can I also yell xbox power off when I walk into someones house and have their system shut off mid-game, or do I have to use my smart phone to record them saying it then just replay the sound clip??

Either way constantly yelling at the system to do stuff like start skype calls and open internet explorer will be fun when I'm at a gaming friends place...

I also think this is bulls*** as the system knows what happened in the game and just recreates it, i doubt it actually 'detects awesome' and records it before happening.

Wonderful. Can I also yell xbox power off when I walk into someones house and have their system shut off mid-game, or do I have to use my smart phone to record them saying it then just replay the sound clip??

Either way constantly yelling at the system to do stuff like start skype calls and open internet explorer will be fun when I'm at a gaming friends place...

I also think this is bulls*** as the system knows what happened in the game and just recreates it, i doubt it actually 'detects awesome' and records it before happening.

It records constantly, and saves the buffer when a "magic moment" occurs or is detected by one of the methods the game can implement to do it.

So 500GB will be full in like 5 minutes.

Anyone with a full HD PVR will tell you how wrong that is.

I'm also sure you'll have to go in after the gamign session and tell it what "Magic moment" clips you want to actually keep, or they will be delected as the allocated space runs out.

Wonderful. Can I also yell xbox power off when I walk into someones house and have their system shut off mid-game, or do I have to use my smart phone to record them saying it then just replay the sound clip??

Either way constantly yelling at the system to do stuff like start skype calls and open internet explorer will be fun when I'm at a gaming friends place...

I also think this is bulls*** as the system knows what happened in the game and just recreates it, i doubt it actually 'detects awesome' and records it before happening.

You can probably record manually by clicking the guide button and selecting save this as well if you would rather spend 5-10 seconds doing that instead of just telling it to record with no pause.

the Kinect also recognizes different people and don't allow malicious voice commands.

  • Like 1

Wonderful. Can I also yell xbox power off when I walk into someones house and have their system shut off mid-game, or do I have to use my smart phone to record them saying it then just replay the sound clip??

Either way constantly yelling at the system to do stuff like start skype calls and open internet explorer will be fun when I'm at a gaming friends place...

I also think this is bulls*** as the system knows what happened in the game and just recreates it, i doubt it actually 'detects awesome' and records it before happening.

So, are you currently walking into friends houses and picking up a spare controller to interrupt their gaming? If not then why would you suddenly be a d**K with voice commands, that's gonna get real old real quick.

Also, detecting awesome would be very easy - things like were mentioned "you are 1 kill away from a 10 kill streak, it starts recording" or off my own head stuff like you jump off a ledge and the system knows your about to see an enemy and might get a great shot in - record. These things wont be too hard to do in all honesty.

  • Like 2

So, are you currently walking into friends houses and picking up a spare controller to interrupt their gaming? If not then why would you suddenly be a d**K with voice commands, that's gonna get real old real quick.

They don't have spare controllers for me to do that as its stands now :( Considering I am the controller with the X1, new possibilities arrise.

Honestly MS shouldn't even allow what I said above to happen, nevermind if I wanna be a d*ck or not.. Voice recognition should detect WHO is saying it not that it was said, and act on that... If what I said above IS true then hell, if my windows are open someone on the street walking by would be able to shut the system down! Im pretty sure MS has thought of this and acted accordingly. I hear kids mock their parents all the time when at their place playing games.. wouldn't be hard for them to get the hang of saying xbox off/xbox on, just to watch any lights and camera movement... Kind of like a cat who just discovered flushing the toilet.

I'm also gonna go with constantly recording everything, maybe to a 5GB constantly filling buffer or the cloud, and letting you see what it determined as 'awesome' by cutting a clip from that buffer, rather than detecting and recording *if* something awesome happens.

They don't have spare controllers for me to do that as its stands now :( Considering I am the controller with the X1, new possibilities arrise.

Honestly MS shouldn't even allow what I said above to happen, nevermind if I wanna be a d*ck or not.. Voice recognition should detect WHO is saying it not that it was said, and act on that... If what I said above IS true then hell, if my windows are open someone on the street walking by would be able to shut the system down!

I'm also gonna go with constantly recording everything, maybe to a 5GB constantly filling buffer or the cloud, and letting you see what it determined as 'awesome' by cutting a clip from that buffer, rather than detecting and recording *if* something awesome happens.

Like I said, it would get real old real quick and if it was my house I'd just tell you to f**k off, seriously its like you picking the TV remote up and turning it off while playing - just not funny.

They don't have spare controllers for me to do that as its stands now :( Considering I am the controller with the X1, new possibilities arrise.

Honestly MS shouldn't even allow what I said above to happen, nevermind if I wanna be a d*ck or not.. Voice recognition should detect WHO is saying it not that it was said, and act on that... If what I said above IS true then hell, if my windows are open someone on the street walking by would be able to shut the system down! Im pretty sure MS has thought of this and acted accordingly. I hear kids mock their parents all the time when at their place playing games.. wouldn't be hard for them to get the hang of saying xbox off/xbox on, just to watch any lights and camera movement... Kind of like a cat who just discovered flushing the toilet.

I'm also gonna go with constantly recording everything, maybe to a 5GB constantly filling buffer or the cloud, and letting you see what it determined as 'awesome' by cutting a clip from that buffer, rather than detecting and recording *if* something awesome happens.

It doesn't just use audio alone, it does take other things into account. It knows who you are and does log you in automatically so it IS using face recognition, it is checking to see if you're looking at the TV or not, if not then it'll ignore you. It does also check to see if you are holding a controller when a game is playing or not so I'm sure it does take that into account as well.

Long story short, if it can tell who I am and log me in then it can tell I'm the one giving it commands and not someone else.

  • Like 1

Like I said, it would get real old real quick and if it was my house I'd just tell you to f**k off, seriously its like you picking the TV remote up and turning it off while playing - just not funny.

No its not. Its not like that at all. The console turning off and the TV turning off is vastly different when playing a game on the console. You simply can't just turn the console back on and resume like if a TV was turned off. Well, maybe you can. PS4 will allow that. (tks geohot)

Either way its a pipe dream as mentioned as the kinect sees you and your mouth move, isn't hard to line that up to who's saying what.

Honestly MS shouldn't even allow what I said above to happen, nevermind if I wanna be a d*ck or not.. Voice recognition should detect WHO is saying it not that it was said, and act on that...

Guessing you've not read anything about Kinect then. That's exactly what it does.

it also uses the array mice to tell where you are.

img-thing?.out=jpg&size=l&tid=12134519

:rofl:

No its not. Its not like that at all. The console turning off and the TV turning off is vastly different when playing a game on the console. You simply can't just turn the console back on and resume like if a TV was turned off. Well, maybe you can. PS4 will allow that. (tks geohot)

Actually both next gen consoles use S4 sleep save states.

Long story short, if it can tell who I am and log me in then it can tell I'm the one giving it commands and not someone else.

So if I am at a buddys house, and he is playing. Then he has to go out for a bit or has to do something, and I don't want to play I can't tell it to shut off the console? I have to use the controller instead?

Wonderful. Can I also yell xbox power off when I walk into someones house and have their system shut off mid-game, or do I have to use my smart phone to record them saying it then just replay the sound clip??

Either way constantly yelling at the system to do stuff like start skype calls and open internet explorer will be fun when I'm at a gaming friends place...

I also think this is bulls*** as the system knows what happened in the game and just recreates it, i doubt it actually 'detects awesome' and records it before happening.

Wait what???????

So if I am at a buddys house, and he is playing. Then he has to go out for a bit or has to do something, and I don't want to play I can't tell it to shut off the console? I have to use the controller instead?

I doubt that, if he gets up and leaves then it'll know he's not engaged in the game, it should then allow you to take control.

I'm sure we'll know all the details in time, either at E3 or leading up to it as more information comes out.

They don't have spare controllers for me to do that as its stands now :( Considering I am the controller with the X1, new possibilities arrise.

Honestly MS shouldn't even allow what I said above to happen, nevermind if I wanna be a d*ck or not.. Voice recognition should detect WHO is saying it not that it was said, and act on that... If what I said above IS true then hell, if my windows are open someone on the street walking by would be able to shut the system down! Im pretty sure MS has thought of this and acted accordingly. I hear kids mock their parents all the time when at their place playing games.. wouldn't be hard for them to get the hang of saying xbox off/xbox on, just to watch any lights and camera movement... Kind of like a cat who just discovered flushing the toilet.

I'm also gonna go with constantly recording everything, maybe to a 5GB constantly filling buffer or the cloud, and letting you see what it determined as 'awesome' by cutting a clip from that buffer, rather than detecting and recording *if* something awesome happens.

So if I am at a buddys house, and he is playing. Then he has to go out for a bit or has to do something, and I don't want to play I can't tell it to shut off the console? I have to use the controller instead?

I am sure Xbox One doesn't run on magic dust. It requires power and you will be able to push a power button of sorts. Failing that, you can always you know...unplug it.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • "it opens up new doors for people who prefer using Edge, but cannot be bothered to configure a Microsoft account" You already have a Microsoft account if you are using Windows 11, because you can't set it up without one.
    • This is how much iPhone 18 Pro could cost after Apple's price hike confirmed by Hamid Ganji Image via Apple Apple CEO Tim Cook confirmed in a recent interview that the company may have to raise prices on some of its products due to the ongoing memory shortage. While he did not elaborate on the scale of the price hikes, new estimates suggest that Pro iPhone models could become significantly more expensive this fall. The Wall Street Journal and research firm TechInsights have come up with an educated estimate of how much the upcoming iPhone 18 Pro could cost after its launch in September. The estimate is based on current increases in memory and storage chip prices. For starters, the iPhone 18 Pro base model is expected to feature 12GB of RAM and 256GB of internal storage. According to TechInsights estimates, 12GB of DRAM for the iPhone 17 Pro cost Apple $39 last year. However, for the iPhone 18 Pro, the cost of the same amount of DRAM could soar to $145. Likewise, 256GB of flash storage that previously cost $13 could now cost around $51. Producing a base iPhone 17 Pro reportedly cost Apple around $582, but TechInsights estimates that the production cost of the iPhone 18 Pro could rise to $726. If Apple wants to maintain the roughly 47% profit margin it enjoys on the iPhone 17 Pro, the base price of the iPhone 18 Pro would need to reach $1,371. After standard pricing adjustments, customers could end up paying around $1,299 for the base model. However, that may not be the end of the story. As we previously reported, the iPhone 18 Pro is said to feature a variable-aperture lens, which could cost Apple at least 50% more than the current camera system. The estimated $1,299 price tag does not include the additional cost of this upgraded camera hardware. Once that expense is factored in, the base model could cost at least $1,399. A $1,399 price tag for the base iPhone 18 Pro would represent a significant increase over the current $1,099 starting price of the iPhone 17 Pro. If Apple wants to keep its upcoming iPhones competitive, it may need to accept lower profit margins.
    • Oh man, but what if I have the PS3 version?
    • Floorp 12.15.0 by Razvan Serea Floorp is a cutting-edge web browser that combines the trusted foundation of Mozilla's Firefox with a unique Japanese perspective, offering users an exceptional online experience. This open-source browser prioritizes privacy, customization, and security. Floorp is transparent, with no user tracking or data sharing, and it's completely open source. With a strict no-tracking policy and full transparency, your personal information remains private. As an open-source project, Floorp not only shares its source code but also its build environment, inviting users to contribute and build their unique versions. The regular updates, based on Firefox ESR, ensure that you always have the latest features and security enhancements. Floorp key features: Strong Tracking Protection: Floorp offers robust tracking protection, safeguarding users from malicious tracking and fingerprinting on the web. Flexible Layout: Customize Floorp's layout to your heart's content, including moving the tab bar, hiding the title bar, and more for a personalized browsing experience. Switchable Design: Choose from five distinct designs for the Floorp interface, and even switch between OS-specific designs for a unique look Regular Updates: Based on Firefox ESR, Floorp receives updates every four weeks, ensuring up-to-date security even before Firefox's releases. No User Tracking: Floorp prioritizes user privacy by abstaining from collecting personal information, tracking users, or selling user data, with no affiliations with advertising companies. Completely Open Source: The full source code for Floorp is open to the public, allowing transparency and enabling anyone to explore and build their own version. Dual Sidebar: Floorp features a versatile built-in sidebar for webpanels and browsing tools, making it perfect for multitasking and quick access to bookmarks, history, and websites. Flexible Toolbar & Tab Bar: Customize your browser with Tree Style Tabs, vertical tabs, and bookmark bar modifications, catering to both beginners and experts in customization. User-Centric Web Experience: Floorp prioritizes user privacy and collaboratively blocks harmful trackers. Floorp 12.15.0 changelog: Refine appearance of Start top sites and Hub sidebar by @CutterKnife in #2435 Improvement command pallete by @Walkmana-25 in #2429 Fix gesture command by @Walkmana-25 in #2425 Add Mac OS formatting for modifier keys in shortcut editor by @Walkmana-25 in #2424 refactor: bridge as little by @nyanrus in #2416 fix(pwa): follow Firefox 150 ShellService API changes (Bug 1985098) by @Ryosuke-Asano in #2409 feat(notes): Desktop向けThree-Way Merge Sync実装 by @Ryosuke-Asano in #2402 fix(pages-settings): resolve Invalid Hook Call error in SortableContext by @Ryosuke-Asano in #2350 README: fix signpath avatar url by @CutterKnife in #2453 Enhance command palette with new actions by @Walkmana-25 in #2449 feat(split-view): implement tab drop functionality with overlay and new window zone by @Ryosuke-Asano in #2445 fix: restore 'Hide Interface', 'Toggle Navigation Panel', and 'Rest Mode' keyboard shortcuts by @Ryosuke-Asano in #2458 fix: prevent unified extensions panel from closing on bottom navbar (#2079) by @Ryosuke-Asano in #2462 fix: prevent workspace system from overriding SessionStore tab selection on startup by @Ryosuke-Asano in #2461 fix: prevent multi-row tabs from disappearing when sidebar opens website by @Ryosuke-Asano in #2460 fix: prevent private container tab from saving first page to history by @Ryosuke-Asano in #2459 fix: prevent browser close when container tab is the only tab open by @Ryosuke-Asano in #2465 Resolve conflicts for #2467: Add split-view mouse gesture commands by @Ryosuke-Asano in #2472 fix(os-server): auto-generate auth token on enable by @Ryosuke-Asano in #2471 fix(settings): change broken link to Floorp Docs by @regularentropy in #2477 Enhanced search functionality in the command palette — now supports English keywords, Japanese morphological analysis, and hiragana search by @Walkmana-25 in #2470 fix(patches): align Gecko patches with Linux CI runtime by @Ryosuke-Asano in #2482 feat(pwa): add Firefox Container support for PWA apps by @Ryosuke-Asano in #2443 fix(statusbar): add event listener for buttons in status bar by @greeeen-dev in #2484 Download: Floorp 64-bit | 95.0 MB (Open Source) Links: Floorp Website | Github Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Google Gemini co-lead Noam Shazeer is leaving for OpenAI by Pradeep Viswanathan Noam Shazeer is best known as one of the co-authors of the 2017 “Attention Is All You Need” paper, which introduced the Transformer architecture that now powers most large language models. He also worked on several major Google AI projects, including LaMDA, before leaving the company in 2021 to co-found Character.AI. He also authored the Sparsely-gated Mixture of Experts (2016) paper, which is popular among the AI community. After falling behind OpenAI and Anthropic a couple of years ago, Google brought Shazeer back in 2024 as part of a major deal with Character.AI. Through this deal, along with Noam, several other researchers returned to Google DeepMind. More recently, he was a vice president of engineering at Google and a technical co-lead for Gemini. Today, Noam Shazeer announced on X that he is leaving Google and joining OpenAI. In his post, Shazeer said it was a difficult decision to move on, adding that he was proud of the Google team and what it had built together. OpenAI CEO Sam Altman welcomed the move with a post of his own, saying Shazeer was one of the people he had most wanted to work with since OpenAI’s early days. Google has made strong progress with Gemini over the past year, closing the gap with OpenAI in several areas. But losing Noam Shazeer is a major talent setback for them, especially after bringing him back less than two years ago by spending a fortune. For OpenAI, the hire adds one of the industry’s most experienced language model researchers to a team that is already pushing ahead with ChatGPT, Codex, and its next generation of frontier models.
  • Recent Achievements

    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      541
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      85
    4. 4
      ATLien_0
      64
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!