Infamous: Second Son high-res screenshots officially released


Recommended Posts

Compared to PS3 they are.

Although it does appear that the screenshots in the OP are taken from FMV sequences, whereas the shot you provided was in-game. I hope to god the OP screenshots are the level of in-game quality that we can expect.

I couldn't pin point what makes those graphics more next gen than now. A different engine with more capabilities for THIS gen, then okay well done it looks great!.

The textures most likely, they're much better.

Yawn another "OMG PC graphics are way better than that" comment.

It is a bit hard to be impressed when most of us have seen better. Sure, they look a lot better than the last console generation, but they don't spark any wow factor when better stuff has been available for a while.

Call me when Playstation exclusives such as Uncharted, Last of Us, Infamous, Gran Turismo, Knack, Drive Club, Killzone etc.. come to PC, until then the rest of us will be excited at having a big bump in graphical fidelity for the games I don't get on my PC.

They aren't FMVs, the same clip was running realtime at Sonys Playstation Meeting as were all the other games they showed.....

Ah, I didn't know that. So this was in-game footage? That's pretty sweet then, I'm excited now.

And let's not derail this thread to a graphics comparison between different machines. We know there is a difference between console and PC capabilities, and we know that some people won't be impressed with the above. As usual, if you don't have something to say about the topic at hand (which is located in the Sony console section) then there is no need to make a post. (Y)

Just because it wasn't gameplay with a HUD doesn't mean it was pre-rendered FMV, most if not all of the games showed at Playstation Meeting were running in realtime.

Real time doesn't mean game graphics. real time cinematics always have significantly better graphics than the actual in game graphics.

what I'm more interested in though is the animations and soft body dynamics in this game, graphical fidelity is one thing, but it can only do so much if the animations and soft body dynamics aren't there to support it. for example when the liquid flame whip hits the guard how does he react, is there an actual impact or just a standard "I got hit by something" animation...

  • 3 weeks later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • >defenders of AI-generated artworks often claim that AI is just a tool It is not. It is the inhuman artist replacement. The human writing the prompt is the employer/manager requesting the work product of the artist -- a supervisory/descriptive job that doesn't carry with it any rights to the copyright of that work product at all. And since AI is not human itself, it can't gain copyright for anything it is asked to regurgitate or hallucinate, so it can't transfer that copyright to the employer/manager/human who asked for the output. This was all legally reaffirmed last year. So, no, while there are AI tools, AI slopware generation is NOT a "tool" in the legal definition of that word.
    • As long as i get to play GTA 6 before it ends 😂😂
    • Google is opening the world's first AI museum in Los Angeles by Ivan Jenic Image via: Google Ever since AI image generators went mainstream, the debate over whether AI-generated art is real art hasn't let up. Those who don’t consider AI to be art say that if a machine does the creating and anyone can prompt it, there’s no skill involved, and therefore no art is produced. The counter-argument is equally persistent, as defenders of AI-generated artworks often claim that AI is just a tool, and that every major technological breakthrough, like the camera or the computer, was met with the same skepticism before eventually being accepted as a legitimate creative medium. Google’s position in this debate is clear. Which is no surprise, as the company is investing billions in AI infrastructure. And now, in efforts to encourage people to use its AI even more, Google is opening Dataland on June 20, which it's calling the world's first AI arts museum. Located inside The Grand LA, a Frank Gehry-designed building in Los Angeles, the museum spans 25,000 square feet. The museum is built around a collaboration with media artist Refik Anadol, who has worked with Google since 2016. The inaugural exhibition is called Machine Dreams: Rainforest, and is powered by an AI model trained on “an extensive dataset of the natural world.” It generates 1.2 billion pixels of visuals in real time and reacts to visitors dynamically. The space also generates soundscapes, real-time emotion sensing, and algorithmically produced scents. Image via: Refik Anadol Studio / Google Google says that the museum is powered by its Gemini models, which run on Google Cloud. So, everything is generated inside one of Google’s AI data centers and is streamed to the museum. Alongside the museum opening, Google Arts & Culture is funding an AI Artist Residency, giving four artists $25,000 grants each, along with mentorship from Refik Anadol Studio and access to Google's machine learning tools. Their work will be shown at Dataland and on the Google Arts & Culture website later this year. Google’s AI museum will undoubtedly initiate a fired-up debate on social media, and we can’t wait to see the first reactions. Via: Smithsonian Magazine
    • Calling GTA 6 overhyped crap doesn’t make you edgy, it just makes you sound like someone who hasn’t enjoyed anything since the PS2 era.
    • I’m not arguing whether Rockstar likes money. Obviously, they do, they’re a business. I’m saying this isn’t new. They’ve always launched console first. This is just how Rockstar operates.
  • Recent Achievements

    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      570
    2. 2
      +Edouard
      178
    3. 3
      PsYcHoKiLLa
      74
    4. 4
      Michael Scrip
      68
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!