Recommended Posts

Which was? People can't have negative opinions about a product because it bothers you? Nothing thus far has impressed many people about the X1, and if you dare say that you have to battle the Xbox defenders to the death to express your disappointment and lack of enthusiasm.

I believe it is best to wait for E3 where MS will supposedly wash that awful conference away from people's minds and Sony will confirm no DRM (even from publishers' side). A few online rants mean nothing a you can see here:

http://www.tomshardware.com/news/blockbuster-Xbox-One-Preorders-Record,22887.html

However: :D

Y5zbvYm.png

xboxone.png

I'm still excited about the Xbox One. I buy a system for the games it can play. The TV/VCR features or whatever might be a nice bonus if it works with my cable provider, but in the end, I just want something to play games on, and none of the rumors or official announcements have said it won't play games in my setup.

I don't get how anyone can say console X is better at the moment, we haven't seen demo's, there are no prices and there are loads of uncertainties about both consoles.

Used games, lots of people overreacted. You can share games with friends for free and it's the publisher that's in control.

Always online, overreacted again you only have to connect every 24hrs but that might still be a problem for a minority of people (not the majority as people seem to be acting like).

I'm looking forward to being able to download games on day one release, not having to keep my discs safe or carry them around, gaming expanded into the cloud, expanded friends list, skype integration and a improved kinect (hopefully developers just start making good games for it). But as a sane person that isn't a fanboy I will wait until I see demo's of the consoles to decide which one I'm getting. But so far I see nothing bad about the Xbox One.

You know all this complaining about the new consoles this year and you can still almost guarantee they both are going to sell well and 90% of the people swearing they are not buying a console with drm are in fact going to buy one. I see all these people hating on the xbox because it does more than just games when the PS3 was probably thanking god it did more then playing games when it first came out and during all that hacking debacle. I bought one for games but i have 5 friends with a ps3 and every one of them bought it because it was a good bluray player and they never play games on it. Heck mine would not even be getting used anymore if it didn't do bluray movies. Microsoft is hoping to do the same and give you a reason to still use the dang thing after you beat all your games and there's nothing to play for awhile.

I'm not excited for Xbox One at all. I don't want to pay for Xbox live again. I don't want to play a console that won't work if I can't connect to the internet for a single day, and I don't like the fact that I don't actually "own" the games I paid for.

If PS4 does the same stuff then off to Nintendo/Steam it is for me.

I'm not excited for Xbox One at all. I don't want to pay for Xbox live again. I don't want to play a console that won't work if I can't connect to the internet for a single day, and I don't like the fact that I don't actually "own" the games I paid for.

If PS4 does the same stuff then off to Nintendo/Steam it is for me.

You own nothing on Steam. I know this from experience. If they disable your account for any reason, they will not reactivate it and the won't refund any purchases. They don't even have a process for it. People need to understand that games are a digital media at this point, just like music. As much as I hate to say that, they aren't going to stay physical for long.

You own nothing on Steam. I know this from experience. If they disable your account for any reason, they will not reactivate it and the won't refund any purchases. They don't even have a process for it. People need to understand that games are a digital media at this point, just like music. As much as I hate to say that, they aren't going to stay physical for long.

They've since changed that policy. They will only disable purchasing of new games, but you can still be able to access your current library.

lots of current xbox owners will still buy the new One, including tons of people currently complaining.

Stay strong and speak with your wallets.

People said the same thing about moving from the PS2 to the PS3.

Considering the lack of backwards compatibility this gen, there's even less incentive for consumers to stick to the same brand.

  • Like 1

They've since changed that policy. They will only disable purchasing of new games, but you can still be able to access your current library.

And yet they still will not return to me an account for several years ago. And, regardless, Valve controls access to your games as they see fit. The fact is, they aren't yours to keep. They are Valve's to let you use. Disc based media is no different, the only difference is that the last 10 years of console gaming didn't operate like PC gaming, which since as far back as I can remember was a license based system like any other software. Games are software, and if people don't consider it that, then they need to wake up to the reality.

All the X1 is doing is making that more apparent, especially with discless play after install.

And yet they still will not return to me an account for several years ago. And, regardless, Valve controls access to your games as they see fit. The fact is, they aren't yours to keep. They are Valve's to let you use. Disc based media is no different, the only difference is that the last 10 years of console gaming didn't operate like PC gaming, which since as far back as I can remember was a license based system like any other software. Games are software, and if people don't consider it that, then they need to wake up to the reality.

All the X1 is doing is making that more apparent, especially with discless play after install.

You can still buy without using Valve. There are companies that release DRM free games. It's still a piece of software, but it comes with a "I don't care what you do with this" license.

That said, yeah, this is the state of media today. You've got it until someone takes it away.

  • Like 1

"Microsoft have announced that their new console will cost ?429.

Sony have said theirs will cost ?349.

This news has made my decision a whole lot easier.

I can't afford either of them."

XOne more expensive, but more functions. Gold account is now shared so for people with more than one multiplayer user, or kids that might have wanted it (but mum and dad said its a waste) will now need to pay on either system - its a better deal as others can piggy back onto one persons gold sub.

Basically with the Xone, the whole family get access to gold online features so long as one person has a sub.

Big boost for me this, as I'll make that saving back in the second year then save onwards as there is me, my Mrs and 2 kids.

You can still buy without using Valve. There are companies that release DRM free games. It's still a piece of software, but it comes with a "I don't care what you do with this" license.

That said, yeah, this is the state of media today. You've got it until someone takes it away.

Most games now require activation via service. Be it Steam, Origin, Battlenet, etc. I can't think of a game that hasn't been the case for recently.

How is all of this any different than lets say using the iTunes music store, netfilx or spotify? Those you don't own a physical copy of the music/movies

Also what about those apps for your phones, again not a physical copy. People had the same backlash when Apple first opened the iTunes music store, and now digital music is the norm. Maybe they could do a pricing structure, cheaper = drm version, premium = non drm, like Apple tried once

Most games now require activation via service. Be it Steam, Origin, Battlenet, etc. I can't think of a game that hasn't been the case for recently.

Any of a few thousand indie games out there. AAA, not many. The Witcher series comes to mind.

How is all of this any different than lets say using the iTunes music store, netfilx or spotify? Those you don't own a physical copy of the music/movies

Well, iTunes you technically can if you burn it to a CD, at which point you can do whatever you want with it. Netflix and spotify are rental services, and priced accordingly.

How is all of this any different than lets say using the iTunes music store, netfilx or spotify? Those you don't own a physical copy of the music/movies

Also what about those apps for your phones, again not a physical copy. People had the same backlash when Apple first opened the iTunes music store, and now digital music is the norm. Maybe they could do a pricing structure, cheaper = drm version, premium = non drm, like Apple tried once

You compare things that are sold at between 1$ and 3$ to games that are sold at 60$. And i could be wrong but i think you can actually buy DRM free songs on iTune.

But i've said many times you can't compare digital to physical. People understand that for the most part if they buy digital they wont be able to resell or trade. Digital stuff is tied to the account and i think most people understand that since it's been this way for pretty much forever. And i'm sure lot of people like me never pay more than 30$ bucks or so for digital they can't resell. I've never bought a game on Steam for the full price. I use Steam Watch web site and wait for a price drop. Bought many games on Steam for 5$ to 10$. This is part of the reason Steam is popular you can find lot of awesome deals for games that would not be sold in a store anymore cause of the lack of demand.

Here we talk about a physical copy bought at full price in a store. I have a problem personally with buying a disk 60$ if i can't resell it after.

You compare things that are sold at between 1$ and 3$ to games that are sold at 60$.

R.U.S.E, day one $60 PC game and I had to register it via Steam. Mass Effect 3, same situation you have to register it via Origin. StarCraft 2, register via Battlenet. These are are all brand new, AAA titles that REQUIRE registration with a service. More off the top of my head: Battlefield 3, Skyrim, Sim City, Dead Space 2/3

You compare things that are sold at between 1$ and 3$ to games that are sold at 60$. And i could be wrong but i think you can actually buy DRM free songs on iTune.

But i've said many times you can't compare digital to physical. People understand that for the most part if they buy digital they wont be able to resell or trade. Digital stuff is tied to the account and i think most people understand that since it's been this way for pretty much forever. And i'm sure lot of people like me never pay more than 30$ bucks or so for digital they can't resell. I've never bought a game on Steam for the full price. I use Steam Watch web site and wait for a price drop. Bought many games on Steam for 5$ to 10$. This is part of the reason Steam is popular you can find lot of awesome deals for games that would not be sold in a store anymore cause of the lack of demand.

Here we talk about a physical copy bought at full price in a store. I have a problem personally with buying a disk 60$ if i can't resell it after.

I was hoping MS will remove the $60 price point if they go with this unprecedented console policy but I haven't read anything relevant yet. Why can't they just do app store like "you set you price" thing with games is beyond me.

This topic is now closed to further replies.
  • Posts

    • They aren't going to want to. Most would just go with the 17 Pro and save money. Why would they want to spend $300 for basically the same thing? It's not worth it if there are hardly any changes from year to year.
    • 24H2 rolled out to the Release Preview Channel in early June 2024, so this coming a bit later in the Experimental Channel (formerly Dev) doesn't really say much more than earlier H2 releases that came out in October. I am not sure what the thinking is here by putting it in Experimental, one would think that the 26H2 stamp means features are locked down and it's now bug tested until October? I don't even pretend to understand Microsoft's strategy for Windows Insider Program though
    • Nothing Ear (a) and CMF Buds Pro 2 with active noise cancellation drop to lowest price ever by Fiza Ali With Prime Day 2026 scheduled to run from Tuesday 23 to Friday 26 June, Amazon has already begun rolling out early access offers ahead of the main event. Particularly, Nothing Ear (a) and CMF Buds Pro 2 wireless earbuds have dropped to their lowest price ever with limited Prime deal offering 33% and 24% discounts, respectively. Nothing Ear (a) are equipped with 11mm dynamic drivers featuring a PM1 + TPU diaphragm. For noise control, the earbuds offer active noise cancellation (ANC) of up to 45dB across frequencies reaching 5,000Hz. The smart ANC algorithm adapts to surrounding noise levels, while a Transparency Mode allows users to remain aware of their environment when needed. Connectivity is handled via Bluetooth 5.3, with support for AAC, SBC, and LDAC audio codecs. Additional features include IP54-rated earbuds for dust and splash resistance, paired with an IPX2-rated charging case. Furthermore, users also benefit from pinch controls, in-ear detection, Google Fast Pair, Microsoft Swift Pair, dual-device connectivity, and a low-latency mode designed for gaming and video playback. The Nothing X app unlocks a range of customisation options, including a personalised equaliser, bass enhancement, control remapping, ear tip fit testing, firmware updates, dual-device management, a Find My Earbuds feature, and low-latency mode settings. When it comes to the battery, the earbuds house a 46mAh lithium-ion battery, while the charging case contains a 500mAh cell. With ANC disabled, users can expect up to 9.5 hours of playback from the earbuds and up to 42.5 hours in total with the charging case. With ANC enabled, battery life is rated at up to 5.5 hours per charge and up to 24.5 hours combined with the case. Finally, fast charging is also supported that should provide up to 10 hours of playback from a 10-minute charge with ANC turned off. Nothing Ear (a) Wireless Earbuds (Black): $53.20 (Amazon US) - 33% The CMF Buds Pro 2 feature a dual-driver audio system consisting of an 11mm bass driver and a 6mm micro-planar tweeter. The earbuds use PU (polyurethane) and PET (polyethylene terephthalate) titanium-coated diaphragms and are tuned by Nothing to deliver balanced audio performance. They further support active noise cancellation of up to 50dB across a frequency range of up to 5,000Hz, and noise control features include a Smart ANC algorithm, Adaptive ANC, Transparency Mode, and Clear Voice Technology 2.0. For calls, the CMF Buds Pro 2 use a total of six microphones and feature an environmental noise-cancelling algorithm, Clear Voice Technology 3.0, and Wind Noise Reduction 3.0 that should improve voice clarity during conversations. Furthermore, when it comes to the connectivity, it is provided through Bluetooth 5.4. Additional features include an IP55 rating for dust and water resistance, Google Fast Pair, Microsoft Swift Pair, in-ear detection, a low-latency mode, and a Find My Earbuds function. Moreover, through the Nothing X app for Android and iOS, users can access custom EQ settings, a bass enhancement algorithm, customisable controls, Find My Earbuds, low-latency mode, dual-device connectivity, an ear tip fit test, and firmware updates. The earbuds contain a 60mAh rechargeable lithium-ion battery, while the charging case houses a 460mAh battery. A full charge of the earbuds and case via USB-C should take approximately 85 minutes, while the earbuds alone should be fully recharged in the case in around 60 minutes. Battery life is rated at up to 11 hours of playback on a single charge and up to 43 hours with the charging case when ANC is turned off. With ANC enabled, playback time is reduced to up to 6.5 hours on the earbuds and up to 26 hours with the charging case. Talk time is rated at up to 6 hours on the earbuds and 25 hours with the case with ANC disabled, or up to 4.8 hours and 18.6 hours, respectively, with ANC enabled. CMF Buds Pro 2 Wireless Earbuds (Dark Grey): $37.05 (Amazon US) - 24% Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • The entire world moved to the vastly superior and now universally supported Dolby Atmos technology a very long time ago, mate.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      542
    2. 2
      +Edouard
      186
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!