Sony Playstation is not innovating


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At least with PS4 you can still play games, take away the internet from Xbox and it is just a paperweight.

Couldn't you say the same with tablets? Without internet, you won't get apps or 90% of the contents which make them usefull.

Without cable/internet/inputs(dvd,bd etc.) you won't have much need for your TV. Your car won't run without fuel/energy? Without electricity and water, 90% of your house's content is useless.

Without oxygen, you'd die.......

Stuff depend on each other, and it will only become "worse" as stuff gets integrated to work together. It's called life. :-)

Not trying to start a fight, but this is the way the world works and will work in the future.

Microsoft have gone and put a lot of extra features into their machine, which I don't think anyone asked for.....or wanted.

How could people want something that doesn't exists? Companies like MS, Sony etc. can't announce features and ask people if they want it first, because then all the competitors will copy it. They actually do marketing research, and since ex. lots of people use the PS3 and Xbox360 for media(non-gaming), they included more media-features. Hardcore gamers is not the same as Average Joe :-)

But how can motion and voice controls or any other technology prove itself if nobody buys the equipment -> devs don't utilize the equipment ? I agree it's pricey, but someone has to "force" changes and take the blame for it. :-)

The fact that MS didn't show any games that really shine to take advantage of Kinect 2 simply reinforces the claim that the technology while hopeful is simply not ready to be as intuitive and beyond ground breaking compared with controllers. If Nintendo and Sony moved away from motion sensing they understand the circumstances regarding the technology, if anything it's a nice experimental novelty and that's where it stands at this time.

To your eyes, I thought the Sony games were better looking and ran smoother, but it's hardly something we are going to agree on because you are a staunch Microsoft defender.

:laugh: the sky is green too. can you go to the presentations and point me to where and how smoother and better the graphics were? id love to see the difference that you are seeing. all I saw was a jittery and stuttery mess with the ps4.

Don't get it twisted people, I want Sony to do good just as much as I want Nintendo and Microsoft to do good so they have to innovate to get our money. I just don't see it out of Sony. Say what you want about Nintendo, but they truly try to change how you play games. Every two generations the controller drastically changes (NES & SNES -> N64 & GC -> Wii & WiiU). They literally force you to play different and that's what I like about them. I'm talking about mandatory changing. Kinect and Move weren't mandatory so it's not really pushing anything as both of them were reactionary.

Now that Kinect 2 is...to at least have, it is getting into that territory in moving us forward (and it has a lot more usefelness than the first iteration). MS' controller has done minor revisions (albeit they don't need to change it much in my opinion...but who knows next-next gen. I don't think this will be the final gen). Sony has basically iterated on the same controller design for almost 2 decades and did a lot of reactionary things. Adding thumbsticks, Nintendo did that with N64. Adding rumble, that was after N64 controller came out with the rumble pack with Star Fox (gimmie a true star fox game...please). Six-axis, after Nintendo introduced the Wii...and then they got rid of it.

Sega started with Sega Saturn with online play (or was it 3DO...I can't remember) but really took off with Dreamcast (best system ever, don't debate me), then Sony used it in Playstation, but I can't blame them since they did come out later. Xbox came out with xbox live and it was mandatory to have broadband, and MS had a lot of backlash for that move as well (just like now...alienating audiences who didn't have good broadband...sound familiar?). MS could have went the safer route with just dialup modem, but they didn't. Playstation later came out with an addon for broadband. I could say other things...even with multiplayer games, with playstation we had to get multitaps for more people to play, whereas N64 had 4 player games. I don't believe PS2 had 4 controller ports did they?

Yea, I'm hard on Sony, but I love games that are on their system but if you look at what they've been doing over the years...it's not taking risks in how you play games, and to me, that's not innovation. PS4 just continues that trend in my eyes. I'm not trying to make a big flame war (even though it seems people want it to go that way). I'm honestly looking at all of the innovations that are happening in gaming, and Sony is not at the forefront of those innovations.

I'm thinking if they make it mandatory (a la Kinect) because honestly...without stuff being mandatory, we're not going to get further (unless the systems update more frequently). Of course, that's a dream situation because the Vita is awesome but it's expensive.

Like SIxaxis?

I like that they make it available, but leave it to devs to fully utilize it, instead of tacked on "well we have to do something with it..."

from everything I've read across the Internet, it seems all gamers want is better graphics and good games.

Sony has listened and produced a console for gamers. Microsoft have gone and put a lot of extra features into their machine, which I don't think anyone asked for.....or wanted.

nobody asked for an iphone either, they just wanted to make calls and send text messages. xbox one is not just for gamers. it includes gamers, but its going after a bigger market. you'd think with sony being in the tv business they would have been the ones to go this route, maybe integrate ps4s in tvs, but they are playing it safe, going with the same old because financially they cant take risks. selling insurance will only pay the bills for so long.

The fact that MS didn't show any games that really shine to take advantage of Kinect 2 simply reinforces the claim that the technology while hopeful is simply not ready to be as intuitive and beyond ground breaking compared with controllers. If Nintendo and Sony moved away from motion sensing they understand the circumstances regarding the technology, if anything it's a nice experimental novelty and that's where it stands at this time.

They showed a the Xbox One itself which uses it. I don't know about you, but saying something like "xbox answer skype" or "xbox share", "xbox watch home and away" (bad example :p) is usefull and will simplify my life.

It's true that they didn't show of many games with Kinect support, but some of them still have it, ex. voice commands. Games don't need to use the whole unit. And with the unit included, devs can go crazy and be creative. Like in FIFA where you could yell at the ref, make a substitution(needs improvement) etc. using voice. As previously said, a possibilities needs to exist before they can be utilized.

Like SIxaxis?

I like that they make it available, but leave it to devs to fully utilize it, instead of tacked on "well we have to do something with it..."

They don't have to utilize it, but if something is optional, people buy it when they see the need. And without people owning it, devs won't bother utilizing it because of cost/gain. It's the chicken-and-egg problem all over again. Someone needs to push the bird out of the nest, sometimes it flies and sometimes it falls.

Xbox came out with xbox live and it was mandatory to have broadband, and MS had a lot of backlash for that move as well (just like now...alienating audiences who didn't have good broadband...sound familiar?). MS could have went the safer route with just dialup modem, but they didn't. Playstation later came out with an addon for broadband. I could say other things...even with multiplayer games, with playstation we had to get multitaps for more people to play, whereas N64 had 4 player games. I don't believe PS2 had 4 controller ports did they?

* The difference is that with the Xbox broadband wasn't mandatory to just run the machine. There are 77 million 360's in the wild (I'm not getting into "well, that's inflated because of RRoD", just taking MS's numbers at face value). There are 48 million Live accounts (total, from April -- MS doesn't release Gold numbers). That means there are roughly 30 million 360's not connected to the internet at all.

* PS2 needed a multitap as well. But the PS3 could support up to 7 controllers via bluetooth.

Yea, I'm hard on Sony, but I love games that are on their system but if you look at what they've been doing over the years...it's not taking risks in how you play games, and to me, that's not innovation. PS4 just continues that trend in my eyes. I'm not trying to make a big flame war (even though it seems people want it to go that way). I'm honestly looking at all of the innovations that are happening in gaming, and Sony is not at the forefront of those innovations.

I think Sony innovated by giving a big shout for indie developers. Innovation doesn't have to be a physical/tangible product, it can be a philosophy.

They showed a the Xbox One itself which uses it. I don't know about you, but saying something like "xbox answer skype" or "xbox share", "xbox watch home and away" (bad example :p) is usefull and will simplify my life.

It's true that they didn't show of many games with Kinect support, but some of them still have it, ex. voice commands. Games don't need to use the whole unit. And with the unit included, devs can go crazy and be creative. Like in FIFA where you could yell at the ref, make a substitution(needs improvement) etc. using voice. As previously said, a possibilities needs to exist before they can be utilized.

Actually Dead Rising 3 uses Kinect (I don't know why they didn't mention this). It listens to you as you're playing the game and if the zombies are looking the other way, they can hear you, so if you make a noise, they turn around and attack you. I think that is awesome and a subtle change than really personalizes the experience.

I still want to have head-tracking in FPS games...no reason not to have it...it's so awesome and not that hard to implement with a camera view class.

I think it is, the fact the PS4 is set up for onlive type game streaming that will start out being used for PS1,PS2,PS3 compatibility is pretty significant (in terms of innovation in a console) and future potential.

I think Sony innovated by giving a big shout for indie developers. Innovation doesn't have to be a physical/tangible product, it can be a philosophy.

I don't really see it that way because Microsoft did that with XBLA games earlier and with XBLIG, which is the App Store for Xbox...they just did a horrible job supporting and advertising them. We have to see what Sony does, cuz from what I heard, they will have an Indie section...Xbox Indie Games was a section as well. And they still haven't said what constitutes as "self-publishing" like will it be like XBLIG.

They showed a the Xbox One itself which uses it. I don't know about you, but saying something like "xbox answer skype" or "xbox share", "xbox watch home and away" (bad example :p) is usefull and will simplify my life.

It's true that they didn't show of many games with Kinect support, but some of them still have it, ex. voice commands. Games don't need to use the whole unit. And with the unit included, devs can go crazy and be creative. Like in FIFA where you could yell at the ref, make a substitution(needs improvement) etc. using voice. As previously said, a possibilities needs to exist before they can be utilized.

I actually can see where you're coming from, MS is actually committed to Kinect and if they go down that path and get developers aquainted with it, future revisions will expand its field of capabilities. As with anything visions don't come without big risk and MS is making a heavy investment.

I don't really see it that way because Microsoft did that with XBLA games earlier and with XBLIG, which is the App Store for Xbox...they just did a horrible job supporting and advertising them. We have to see what Sony does, cuz from what I heard, they will have an Indie section...Xbox Indie Games was a section as well. And they still haven't said what constitutes as "self-publishing" like will it be like XBLIG.

You reminded me of something important

These new consoles were just announced but the plan of execution between each company remains to be seen, this will obviously take a few years.

* The difference is that with the Xbox broadband wasn't mandatory to just run the machine. There are 77 million 360's in the wild (I'm not getting into "well, that's inflated because of RRoD", just taking MS's numbers at face value). There are 48 million Live accounts (total, from April -- MS doesn't release Gold numbers). That means there are roughly 30 million 360's not connected to the internet at all.

* PS2 needed a multitap as well. But the PS3 could support up to 7 controllers via bluetooth.

Yes, I know the difference, I was talking about how they alienated an audience. Those are still comparable. It's the same thing Microsoft is doing now, alienating an audience...and over time as technology grew, people got over it. I feel the same thing will happen (just it will take much longer...unfortunately). But I don't want to go far into that debate...I probably shouldn't have said it.

Sony built the PS4 without gimmicks and much use for buzzwords, it's up to the devs to bring out that innovation. Think about the Wii it brought casuals into the gaming world but were the motion controls innovative? I don't think so. I don't like this idea that MS is bundling in Kinect when it hasn't proven itself to be a rembrandt in changing how we play games. Sony was smart to do away with that and focus on better internals.

If Kinect is a gimmick, what do you call the touchpad and the light in the PS4 controller?

from everything I've read across the Internet, it seems all gamers want is better graphics and good games.

Sony has listened and produced a console for gamers. Microsoft have gone and put a lot of extra features into their machine, which I don't think anyone asked for.....or wanted.

How do you know no one aasked for the features? Microsoft has been conducting a survey every month for past few years where they had asked various questions about what people do on Xbox and what do they want in Xbox etc.

The fact that MS didn't show any games that really shine to take advantage of Kinect 2 simply reinforces the claim that the technology while hopeful is simply not ready to be as intuitive and beyond ground breaking compared with controllers. If Nintendo and Sony moved away from motion sensing they understand the circumstances regarding the technology, if anything it's a nice experimental novelty and that's where it stands at this time.

Did we watch the same show? Kinect was shown many times.

Gee what a surprise. XB1 ran without a hitch and PS4 was a stuttery mess, who'd have thought....

Without the internet a tablet will still function as a tablet, you can still play the apps you have downloaded. Without the internet after 24 hours the XB1 stops letting you play SINGLE PLAYER games.

But that's not the end of the world. It's another business model. It's not POSSIBLE to do digital sharing without some form of online check. It's a software feature, so if you have a better solution for a DIGITAL sharing, notify MS and you might get a job. They skipped the offline play using discs to focus on the future with digital sharing. It will bite them in the ass now because of people like you, but in the future this could easily be how it's gonna work on most platforms. If MS feel that it really failed and that sales are low, they would probably publish an update that allows etc. disc-based offline play. You need to play to win or loose.

There's a reason why they don't do it, live TV watching is on the decline and has been for years, more and more people are consuming their internet on demand and downloads from amazon, itunes, etc.. people buy consoles to play games.

Some people buys it as an all-in-one media device. I know many people who owns ex. a PS3 just for the bluray player and stuff like netflix.

As for the TV. Live TV is how TV is mostly used NOW, so they focus on that. The good thing is that this is 90% software and when live TV is over and on-demand is market leading, they can just update the software to utilize that. Ffs, PS3 didn't have trophies until an update. Devices uses UPDATE to fit the future needs.

You reminded me of something important

These new consoles were just announced but the plan of execution between each company remains to be seen, this will obviously take a few years.

Microsoft's indie plan is expected in late June at Build 2013. Go open the site and check out the big ass Xbox logo.

So, adding TV capabilities and a tablet controller is innovating but adding entire streaming and sharing features never seen in a console before isn't innovating? Even on the PC it isn't entirely easy to get that setup. You need several programs and a good computer. The PS4 has dedicated hardware for it.

Im playing games on my console not watching tv, i have a tv for that.

Strictly your opinion, wrong as well.

Things you "forgot" to list for Sony.... Gaikai; the ability to stream and play games over the Internet from the ENTIRE Playstation catalog, TV capabilities, Multi-tasking, Switching back and forth between games, PS4 Streaming; uploading to Ustream or sharing your gameplay with friends and even letting one of them take control, PS4 Instant On; turning off your PS4 midgame and restarting at that exact same place, PlayGo; Being able to play video games that are in the progress of downloading, Streaming to PS Vita, etc. etc.

IF you are going to compare at least make it fair.

anything I'm missing from the list?

so far it seems the xbox has way more green going for it. but there's probably a lot I'm missing from the PS4 side of things, so looking to you guys to help me flesh out the list for both.

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I think it is, the fact the PS4 is set up for onlive type game streaming that will start out being used for PS1,PS2,PS3 compatibility is pretty significant (in terms of innovation in a console) and future potential.

After some thought, it is innovative for its potential to be able to play any game ever made for their console. The best of both worlds would be that and buying all of your games digital for PS4, so that in the future, you will never have to worry about your library. It's always and forever with you. So in one side, if you buy your digital game, you have it forever...if you buy a disc, you can't (unless each disc has a key associated with it or something) because people can just share the disc and have it in their library. That's pretty cool.

It is possible to do digital sharing, you've been able to share your content with 5 PS3s including your own FROM LAUNCH (which they dropped down to 3 because

*people abused it* ) without having a 24 hour check in, you can still play your own games if you are offline. Something you can't do with XB1.

Thanks, didn't know that actually, but that's the thing. People ABUSE it. If you want sharing in an all digital world, and only one a time, like you have with discs today(because publishers don't really want to lose 2/3 of their gamesales), you need to check-in to avoid conflicts.,

After some thought, it is innovative for its potential to be able to play any game ever made for their console. The best of both worlds would be that and buying all of your games digital for PS4, so that in the future, you will never have to worry about your library. It's always and forever with you. So in one side, if you buy your digital game, you have it forever...if you buy a disc, you can't (unless each disc has a key associated with it or something) because people can just share the disc and have it in their library. That's pretty cool.

True! :-) But what if they turn of the servers? This is how many talk about the xbox one. What if.... So what if Sony turns off the servers in the future.. Then all inovation is gone.

I don't think that will happend, just like I don't think MS will brick your device (they would at least update the console to allow offline use before disabling). Just wanted people to see things from both sides =)

anything I'm missing from the list?

so far it seems the xbox has way more green going for it. but there's probably a lot I'm missing from the PS4 side of things, so looking to you guys to help me flesh out the list for both.

PS+ is $50 yearly.

Has Sony absolutely said no sharing of digital games? I know that on the PS3, all digital games were available to all players on the same console regardless of account. That's what made gamesharing popular -- you could set up a shared account with 4 other people to split the costs, then play on your own personal account.

Sony has announced the ability to use your andriod powered device as a controller. (Source)

Some may not consider it a feature, but you can livestream your PS4 game over ustream. Also, it was announced in Feb that you can play someone else's game from your console, but I can't expand on that at the moment.

PS4 also will have some form of BC through Gaikai streaming.

It is possible to do digital sharing, you've been able to share your content with 5 PS3s including your own FROM LAUNCH (which they dropped down to 3 because people abused it) without having a 24 hour check in, you can still play your own games if you are offline. Something you can't do with XB1.

as far as I know you have to give account details to share online content on the ps3. you can install to 5 now 3 different ps3s but it can only be used on 1, not one at a time, but only 1. only psn downloaded content.

PS+ is $50 yearly.

Has Sony absolutely said no sharing of digital games? I know that on the PS3, all digital games were available to all players on the same console regardless of account. That's what made gamesharing popular -- you could set up a shared account with 4 other people to split the costs, then play on your own personal account.

Sony has announced the ability to use your andriod powered device as a controller. (Source)

Um. How is $5 per month $50 Yearly?

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However, if you need to access the NAND Flash card or CMOS battery, then eight more screws (four on each side) need to be removed in order to take off the rear panel with the 120mm fan, and then the motherboard can be lifted off and removed from the SATA connector PCB. There's also no risk of threading the screw holes, because the four that hold the shell in place are metal on metal, while the screws that hold the rear panel on do screw into plastic. Either way, like last time when I reviewed the F4-425 plus, I was just happier to see larger screws being used. Overall, it follows some great improvements in build quality from the 2024 series and earlier. Setup BIOS The F4-425 Pro includes an Aptio BIOS from American Megatrends [1, 2], and you can setup pretty much everything here including the boot order, which is locked to the UEFI OS, however above that choice you can enable or disable booting to the USB bootloader so this would still allow you to switch to a USB stick with an alternative bootloader and boot from it, or disable it to instead always start from the first disk with an OS installed on it. Initial Setup Setup is roughly the same as the F4-425 Plus, along with the new TOS 7 setup dialogs, so there will be no surprises here. Upon connecting to the LAN and booting up, the F4-425 Pro can be reached by navigating to http://tnas.local. If that doesn't work, you can use the local address assigned via DHCP, which you can find using the TNAS PC desktop application, which is essentially a TerraMaster NAS finder. The setup process is pretty straightforward, through a wizard, and in full below: TOS 7 Initialization As you can see, TOS 7 received a new coat of paint, and the initialization requires fewer interactions. Happily, TOS no longer decides to throw all disks into the same Storage Pool; 2.5-inch HDDs are allocated into Storage Pool 1. This is because two of the HDDs are allocated to hold system files. Previously (with TOS 5 and 6), if you pre-installed HDDs and SSDs, they were all placed into Storage Pool 1, even if you did not select the SSDs for inclusion during the onboarding. TOS 7 Setup On first boot, there is a tutorial and some steps to take to harden the TNAS (or not), which includes an immediate update from TOS 7.0.0616 to 7.0.0706, of which the changelog screenshot is also included in the above gallery. It must be noted that the Security Advisor still contains (in my opinion) a pretty major bug in that if you enable SPC and then do the required rebooting, the Security Advisor still says that SPC is disabled. TerraMaster provided the following statement about it: It is disappointing that TOS 7 has been in beta since December, and this OOBE issue is still there. Shutdown option has moved Instead of a Taskbar option to manage the NAS, all of these options have been moved to the Control Panel, initially I did not see it and my contact had to show me how to power off the F4-425 Pro. To logout, reboot or power off you can find those controls at the top right of the Control Panel. It is also possible to power off through the TNAS mobile app beta. Storage setup Above, you can see the steps I took to create the Storage Pools and Volumes. I made a second Storage Pool using TRAID on two 4TB MP44Q SSDs (which, in this instance, is similar to RAID 5), and finally, I added the 250GB 970 Evo Plus drive as Hyper Cache on Storage Pool 1 in Balanced mode. Registering If you decide not to lock down the F4-425 Pro in Security Isolation Mode (blocking all external connections), then you could set up a TNAS device ID through the Remote Access setting in the Control Panel (which must be unique). This works in combination with an online TerraMaster account. TOS 7 TNAS Online Creating a TerraMaster account and linking the device online activates the warranty when you provide proof of purchase and the serial number, but it also gives you access through the TNAS mobile app, which allows you to complete certain operationsб including powering off and restarting the NAS remotely. A TNAS mobile update is required to gain access through TOS 7, and this is provided on the TerraMaster website, as it is not yet on Google Play. The app is evolving all the time and has made leaps and bounds since I first started reviewing TerraMaster devices almost three years ago. It is not quite there yet if you are comparing the likes of Synology, which, sadly, a lot of users online do all the time. OpenClaw setup One of the main selling points of the new F4-425 Pro is the inclusion of OpenClaw, with TerraMaster claiming that it is "powered by the world's first AI-native TOS 7 OS, supporting local-first smart workflows and independent data control." However, I immediately ran into problems trying to enable OpenClaw. After waiting 20 minutes at the "Enabling" message of the OpenClaw app following installation, I decided to do some searching online and discovered that it couldn't complete the installation process due to SPC being enabled, which is something TOS 7 immediately recommends to be enabled on first boot. SPC for NAS (TOS 7) is basically the same principle as UAC in Windows; it blocks executables from being launched by non-Super Users. After reaching out to my contact about these issues, I received the following response: Anyway, this only became clear when I closed the OpenClaw app screen and clicked on the OpenClaw icon in the taskbar; that is when I saw the message about disabling SPC. I think, due to the fact that this is a requirement, this should be a prompt during the installation process, not when closing the App Market and then trying to launch OpenClaw. There's also no 'Getting started' guide for people like me who have never used OpenClaw. I tried to add an LLM and discovered the tutorial led nowhere. That's when I started looking around the official TerraMaster forums, and I found a guide that helpfully explains that you won't get anywhere with OpenClaw unless you have a paid plan, which is disappointing because I imagined there would be an option to use a local LLM as I do in SubtitleEdit with Whisper-XXL. In addition, with the marketing imagery on the official site, it says that the OpenClaw feature is "all processed 100% locally for absolute privacy." which led me to believe that I could install a local LLM, not one that required paid tokens. In any case, TerraMaster does not provide guidance for this new feature, which was also a selling point of the F4-425 Pro! My contact also provided clarification about the above points I raised with TerraMaster Since it is not in the scope of the review to add paid services, I'll leave that to the people who are more qualified with OpenClaw. F4-425 Pro Surveillance App TOS also comes with a Surveillance app, which is not installed by default; it can be found in the App Market recommended section. In addition, after installing, it doesn't drop a shortcut on the Desktop or top taskbar, but you can "Send to Desktop" from the App Market listing for the app for a quick way to open it. Adding my Reolink POE doorbell camera was painless. TerraMaster doesn't appear to have a repository of preconfigured cameras; instead, the camera must be added using ONVIF or RTSP. No mobile Surveillance app TerraMaster still doesn't have a dedicated Surveillance app, although from searching online, Surveillance can be used and managed through the TNAS mobile app. I tried this with the updated TNAS mobile app beta in combination with TOS 7 and got a message that Surveillance was "Only accessible through web browser," so I reckon this must be limited to the stable versions of TOS 6 and the mobile app. More quirks In addition, whenever I minimized the Live View window in the browser Surveillance app, the feed appeared to switch to the Low-bandwidth stream, and there was no way to get the High-quality stream back. To get the High-quality stream back, I had to close Live View and then reopen it. Benchmarking A pretty cool feature of the TOS 7 is that it allows you to install directly to the NVMe M.2 SSD. In order to do that, you would have to leave out any HDDs during initialization, and even then, the system partitions are always written to two HDDs when they are eventually added. With three NVMe slots, this also gives an interesting scenario where you could build a TRAID storage Pool for installing all your apps and Docker on, and keep the third for SSD cache on the HDD pool. Limitless options! SATA PCIe 3.0 X1 A CrystalDiskMark test on a mapped network drive from within a Windows 11 25H2 PC (image above) connected over a 5 GbE hub was well within acceptable ranges. Although the read result on SATA was a little less than with the F4-425 Plus, for some reason, while writes were generally better. SATA PCIe 3.0 X1 I also ran the NAS Performance tester, which tests the link speed performance. As you can see, it pretty much maxes out the 5GbE connection. Of course, you can also opt to bond the two 5 GbE connections for a bit more umph, but I didn't do that. TOS 7, which, as of testing, is still in Beta, comes with an App Center that has a bunch of handy programs you can install right off the bat, such as Emby, Plex, Docker, as well as in-house Backup and Surveillance solutions. As you can imagine, any media streaming services you would want to host off the F4-425 Pro will work great, thanks to the Intel Core N350 CPU and its 16 GB of DDR5 memory. Accessing from mobile is only possible if Security Isolation Mode is disabled, which can put your NAS at risk from external sources, so there was no way to access it from the TNAS Mobile app. It's also quiet. I had this sat next to my computer on my work desk for the past week, and I did wonder if the noise I was accustomed to with NAS devices would annoy me, but all I could hear was a soft whirring of the rear fan (which was a little annoying) when the disks were not actively copying or reading data. Conclusion So what have I learned? Unfortunately, this release raises a few important questions and concerns that I feel haven't been adequately addressed. What I didn't like Our variant shipped with TOS 7 beta, and it's advised not to use it in a production environment. I feel that's a bit limiting on an $800 device. The mobile app is also still in beta and does not support some of the first-party apps, like Surveillance, and it still has quite a few bugs. I am a bit confused about the OpenClaw marketing along with the F4-425 Pro. I feel like that if it's going to be a main selling point, then offer official guidance on how to get started with it. TerraMaster recommends enabling SPC, but then markets the NAS for use with OpenClaw, which requires disabling SPC to be able to use it, opening up genuine security concerns for the NAS; and that's before you get into the security concerns of OpenClaw itself. Of course, the above issues won't be a problem if you decide to install something else on it, or even go back to the stable TOS 6. I wish TerraMaster had just given TOS 7 as opt-in rather than shipping with it. TOS 7 has been available as a preview since December 2025 (so well before my last TerraMaster review), and according to a thread on Reddit where a user shared a screenshot from the TerraMaster Facebook page, it is scheduled to launch today, June 23, but there's nothing about that in the TerraMaster news blog. My contact confirmed over email that TOS 7 exits beta today. The rubber feet also deserve a mention as they continue to be a problem, with them coming unstuck the moment you shift the F4-425 Pro anywhere on your desk. What I liked What it comes down to, though, aside from what I already mentioned, you are still getting a quality, affordable device here, so recommending it will depend on the individual's use case. If you're just looking for a relatively small NAS device to manage virtual machines on, backup your files, and take care of your home theater streaming, then it is a great device that will certainly futureproof you for some time. It provides good performance, takes up little space, and is, on the whole, very quiet. Four bays afford proper redundancy using TRAID or RAID 5, and you can even expand on storage capacity by adding the 2-bay D5, or 4-bay D8 Hybrid DAS over a USB 3.2 (10Gbps) link. Considering the 2024 releases were more about power, with the likes of an Intel Core i5-1235U high-end laptop CPU under the hood, I asked my contact last time if we could expect more of the same in higher-end models and was told: It makes a lot of sense to use Intel's N350 chip inside a NAS; it is more than capable of doing what the F4-425 Pro is intended for, media streaming and backup. The only downside is still the clear lack of community and even staff support on the official forums. In the past, I have had topics go unanswered for days, or there would be generic-type "we've noted this and passed it onto our developer team" type responses. Along with the other things I mentioned, it all ends up costing it a couple of points. If you are comfortable with the command line, Docker, and setting up TrueNAS or Unraid, you'll be fine. You can do great things with this hardware. In TOS, the apps are a bit lacking, and things don't always work as expected.\ AI NAS?! What has become clear to me this year is that we are going to start seeing all kinds of "AI NAS" come to market, and while that might be good for us consumers, be diligent and research these claims. Although the F4-425 Pro technically comes with AI, it is really using a cloud service that is externally sourced off-device through the third party OpenClaw app. My colleague did review a newcomer to the NAS space earlier this year, and it includes a local AI assistant inside the Zettlab D4 NAS, and they do not even use AI in the product name, check out Chris' review here. Where to buy and a discount coupon However, it does not change the fact that this is truly a great entry-level home media-class NAS that you can buy right now. TerraMaster is having a 20% off launch discount, plus you can also still apply our unique 10% off coupon on checkout, which only works on the official website. So here is a breakdown of the pricing that is only valid on the official TerraMaster website. TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = $575.99 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = $503.99 TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = £525.59 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = £460.79 Use NEOWIN coupon code during checkout for 10% discount Over on Amazon US and UK, the F4-425 Pro also gets a 20% launch discount, but here, the above 10% coupon cannot be applied. TerraMaster F4-425 Pro (N350) for $639.99 at Amazon US (was $799.99) TerraMaster F4-425 Pro (N305) for $559.99 at Amazon US (was $699.99) TerraMaster F4-425 Pro (N350) for £583.99 at Amazon UK (was £729.99) TerraMaster F4-425 Pro (N305) for £511.99 at Amazon UK (was £639.99) As an Amazon Associate, when you purchase through links on our site, we earn from qualifying purchases.
    • I used to use Google assistant, not on the phone i have now, but about 7 years ago, then I decided it did not really do anything for me. Because i had Echo units over the house I added Alexa to the phone to control stuff and that is how it is now. Not the new Alexa+, as that is not really available in the U.K yet apart from on new units and to be honest, not interested in it. I went though the stage years ago of using voice to do text and call people, quicker to do it using my hands. I had a muck about with Siri on my Mac when I first got it, but not having a microphone permanently plugged in makes it a pain. I know it can be used by text. Siri like Apple AI is disabled on my Mac and will stay disabled.
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