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By AndrewSteel · Posted
Not such a great deal, Ultimate, which gives you full 5080 features is $181.99 CAD per month, that's $2183.88 per year, I can buy the 5080 for $1809.99 CAD, then it goes up to $279.99 per month after the first billing cycle. Typical cloud rental, costs more than buying the hardware. -
By leonsk29 · Posted
Wow, spoken like a true blind hater, you don't even provide arguments. Please, go check my comment above to @seacaptain and you'll find out why what you say doesn't make sense in this context... -
By grunger106 · Posted
Get used to this, with AI tooling now uncovering new vulns and getting them exploitable far faster than has ever been possible before software is going to need to be updated far more frequently. Back in the day it may take reseachers weeks or months to do what AI can now do in hours. Once its a threat is discovered it's weaponsized far more quickly, meaning you simply can't be waiting 2, 3, 4 weeks to deploy a patch, it needs to be patched immediately. Going to be interesting handling this in the enterprise space where traditionally patching has been steady, but very staged (and rightly so up until now), that is going to have to change. -
By leonsk29 · Posted
You don't need to "close all browser sessions constantly" or wait for updates to install. The updates download in the background while you use the browser, without interrupting you, they install automatically the next time you launch the app. And they install very fast (depending on your storage speeds, of course), you have to wait at most 2-3 extra seconds, if any. Seems like you haven't used Edge in a loooooooong time... -
By Copernic · Posted
Segra 1.6.0 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.0 changelog: Recording: Added HDR support. Grand Theft Auto: Added game integration for deaths (FiveM and RAGE MP supported). Highlights: Added customizable padding for highlights. Replay Buffer: Added a shockwave visual effect when a replay buffer clip is saved. Audio: Increased the maximum sound effects volume from 100% to 200%. Hotkeys: Fixed hotkeys not triggering while unrelated keys were held. Installer: Added code signing to verify publisher identity, branded the installer, and reduced OS security warnings. OBS: Updated the supported OBS version to 32.1.2. Download: Segra 1.6.0 | 74.4 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
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+Majesticmerc MVC
Moderator note: this thread was stickied by moderation, and moderation will enforce these rules on this forum.
Thanks, Andre S.
It seems to be that we've got a lot of people in this subforum at the minute looking for help with school/college programming projects at the minute. I thought I'd share my 2 cents for both askers and answerers.
#1 WE WILL NOT DO YOUR HOMEWORK FOR YOU.
See below...
#2 WE WILL NOT DO YOUR HOMEWORK FOR YOU.
While I don't think anyone here will refuse to help a struggling student, a certain amount of offence is taken when you try to take advantage of our help to get your homework done without putting in any effort yourself. If you copy and paste an assignment without evidence that you've attempted it yourself, you're likely to get hostile responses (see here).
#2a Show Your Work
If you're struggling with an assignment, show us what you've done so far (or at least the relevant portion). If we can see what you've done, we're going to be able to help you more easily!
#3 Use Code Tags
Reading unformatted code is a pain in the bum. Using code tags will make your code easier to read, and make it easier for other members to help you with your problem.
This:
int main() { if (true) { std::cout << "TEST" << std::endl; else { std::cout << "WUT" << std::endl; } }vs this:
int main()
{
if (true)
{
std::cout << "TEST" << std::endl;
else
{
std::cout << "WUT" << std::endl;
}
}
#4 Simplify
Sifting through piles of irrelevant code makes debugging a pain. If you find a bug, make an attempt to reduce it to it's simplest possible form before posting. Remove any functions or variables that don't contribute to the bug. You never know, you might even find the bug yourself in the meantime ;).
#5 Ask a Question
We've got some talent in this forum, but none of us read minds (AFAIK :shiftyninja:). Dumping a load of code and announcing "it doesn't work" is likely to leave your topic unanswered and/or ridiculed. If you ask a specific question, you're likely to get a proper answer.
Examples:
If you are unsure how best to ask your question, stackoverflow.com offers some great advice on how best to ask questions and stack the odds in your favour getting the appropriate answer.
#6 Give Us All The Information
Like was mentioned above, saying "it doesn't work" isn't enough information for us to solve your problem. If you're getting errors, either from exceptions or from the compiler, tell us what they are. We could spend all day guessing the specific error, or you could just tell us and save hours of wasted time.
#7 We Won't Do All The Work For You
Sort of related to #1 and #2 above. While we'll try to help as much as possible, it's counter-productive if we help you with your homework and you don't learn anything from it. If we modify your code for you to solve your problem, you didn't learn anything! In some more encompassing questions (e.g. here), we might provide pointers and help, but leave the actual coding for you to do. You wouldn't give us your diploma, so we won't give you it either ;).
#8 We're Not Avoiding Your Problem If We Tell You To Ask Your Teacher
If someone says "you should discuss this with your tutor", they're probably not trying to avoid answering the question. It's probably because you're missing some fundamental knowledge. If you're lacking basic knowledge that's required for the assignment, you're likely to struggle later too, so asking your teacher is for your own good. If they're unaware that you're struggling, they might leave you behind and you might end up failing! Nobody wants that, even us on this forum.
Teachers are paid to help their students, and most professors will have time for students to ask questions (some will have an open door policy, others will have allocated time for you). USE THEM IF YOU'RE HAVING PROBLEMS.
#9 There are No Stupid Questions
Guys, we're being pretty harsh on some of the newcomers. While it might be hilarious or frustrating seeing some poorly started topics, we should still strive to be helpful. Berating newbies for asking questions poorly or lacking fundamental knowledge or not asking a proper question makes us appear hostile, and this is a quiet subforum as it is! If we're going to shun homework topics, at least do it politely.
Salutations!
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