Ah, HERE'S A Proper Look At The Xbox One's UI & Dashboard


Recommended Posts

Ah, HERE'S A Proper Look At The Xbox One's UI & Dashboard

 

 

Microsoft's own video showing the Xbox One's dashboard and user interface was disappointing, because being so heavily staged, it didn't give us an idea of how it actually performed in the real world. This real video, on the other hand, is just perfect.

 

Shot in the middle of a round of Killer Instinct by Gameon Daily, it focuses mainly on how the system's menu and other apps can "snap" in on top of your gameplay, but also shows the user returning to the main menu as well.

 

Looks fast! And, when you simply must resort to GameFAQs, incredibly useful as well.

 

Source: Kotaku

  • Like 3

Fixes my biggest beaf with the 360.. the slowwwwwwwwwwwwwwwww dashboard / app / navigation experience in and out of content and games.

 

Looking forward to it. Hope we see more announcements and i'd really love to hear about app support. (want my Plex app! hehe)

hmm...looks fast and fluid.. but pointless.  If I am playing a game.. I don't pause it to surf the net.. or to talk on skype.   To each their own I guess.

Fixes my biggest beaf with the 360.. the slowwwwwwwwwwwwwwwww dashboard / app / navigation experience in and out of content and games.

 

Looking forward to it. Hope we see more announcements and i'd really love to hear about app support. (want my Plex app! hehe)

 

Hopefully it fixes my second biggest beef about the dashboard on 360, the fact it's so blurry and low res. When I saw the PlayStation dashboard running at my friends house, my first thought was how crisp and sharp it all was. 

Hopefully it fixes my second biggest beef about the dashboard on 360, the fact it's so blurry and low res. When I saw the PlayStation dashboard running at my friends house, my first thought was how crisp and sharp it all was. 

This is blurry and low res?  :huh:  (click for full size)

original.jpg

All writing on the dashboard to me looks so blurry and fuzzy around the edges, same for things like those A and Y symbols. 

 

The Xbox Guide especially looks blurred and low res to me. 

 

Fix your monitor. Also, I don't know what PS3 dashboard you are using but its entire UI design language is centered around silly blurring and glowing effects.

  • Like 1

hmm...looks fast and fluid.. but pointless.  If I am playing a game.. I don't pause it to surf the net.. or to talk on skype.   To each their own I guess.

 

 

I think your focusing too much on the apps they switched to.  I'm right with you in saying that I wont be using Skype while I'm gaming, but I think the idea itself could be very useful to me in terms of improving my gaming experience. 

 

I'll give you a couple of examples:

 

The Machinima guys will have an app on the X1 at launch that ties into whatever game you are playing and can offer you access to game tips, etc for that game.  The demo they showed had it off to the side and you could pause gameplay to check out a quick video and then pop right back into playing.  In a related idea, I could see myself pulling up IE for say a Gamefaqs guide to reference something.  Being able to quick switch between this stuff makes that possible in a way that was far to inconvenient this gen.

 

The second example I would give relates to music playback.  I find myself wanting to listen to my own music for some games and the idea of being able to switch to say the Xbox music app or snap it to the side in order to switch tracks, pick a new playlist, etc, is a step up from the way its handled on the 360.

 

I just think that with the right app, there are useful scenarios for users that add something to the experience.

 

Overall, the vid did show it was fast and fluid, allowing gameplay to keep running even when using an app. The fact that you can return to the dash without leaving the game is pretty slick, a big step up functionality wise from the 360.

is it me or are the seconds on the game counter really slow? i looks like every two or three seconds = 1 second in game? or is it lag?

 

 

I see the same here. I would suspect, that it's either a bug in the game or a deliberate feature (sorta like how the minutes fly by in a 2x4 min Fifa game).

Just having the option to jump from a running game to the dashboard and to do something else and then jump back into the game like I never left is a big, really big, improvement.   Also being able to snap something to the side to help with your game could be interesting.  Like a map with the location of items marked on it in games like Assassins Creed etc, just look to the side to see the map instead of having to make me look at either my phone or my tablet.

Hopefully it fixes my second biggest beef about the dashboard on 360, the fact it's so blurry and low res. When I saw the PlayStation dashboard running at my friends house, my first thought was how crisp and sharp it all was. 

 

No blurring or low res here. Could be to do with what connectors you're using etc.

I think your focusing too much on the apps they switched to.  I'm right with you in saying that I wont be using Skype while I'm gaming, but I think the idea itself could be very useful to me in terms of improving my gaming experience. 

 

I'll give you a couple of examples:

 

The Machinima guys will have an app on the X1 at launch that ties into whatever game you are playing and can offer you access to game tips, etc for that game.  The demo they showed had it off to the side and you could pause gameplay to check out a quick video and then pop right back into playing.  In a related idea, I could see myself pulling up IE for say a Gamefaqs guide to reference something.  Being able to quick switch between this stuff makes that possible in a way that was far to inconvenient this gen.

 

The second example I would give relates to music playback.  I find myself wanting to listen to my own music for some games and the idea of being able to switch to say the Xbox music app or snap it to the side in order to switch tracks, pick a new playlist, etc, is a step up from the way its handled on the 360.

 

I just think that with the right app, there are useful scenarios for users that add something to the experience.

 

Overall, the vid did show it was fast and fluid, allowing gameplay to keep running even when using an app. The fact that you can return to the dash without leaving the game is pretty slick, a big step up functionality wise from the 360.

I assume the game would pause.. if not then you would die if in middle of zombie horde.   Also, most games have maps visibile, overlays etc.  As I say it's a cool concept, and works well for what it does, and there may be cases where it is useful.

The speed at which it transitions to the menu is certainly impressive and one of the strengths of consoles over PCs. However, the functionality demonstrated was terrible. There's little point being able to use websites pinned to the side when everything they display is heavily truncated and not even slightly optimised for the display area. Even Bing, which should be optimised for mobile devices and therefore suitable for narrow widths, was virtually unusable - the logo was cut-off, the navigation was small and cut-off, the page required the user to scroll horizontally and vertically to use, etc. Further, the game's aspect ratio wasn't maintained - it was compressed along the horizontal axis, which could have been avoided by implementing a letter box.

 

Very unimpressed.

The speed at which it transitions to the menu is certainly impressive and one of the strengths of consoles over PCs. However, the functionality demonstrated was terrible. There's little point being able to use websites pinned to the side when everything they display is heavily truncated and not even slightly optimised for the display area. Even Bing, which should be optimised for mobile devices and therefore suitable for narrow widths, was virtually unusable - the logo was cut-off, the navigation was small and cut-off, the page required the user to scroll horizontally and vertically to use, etc. Further, the game's aspect ratio wasn't maintained - it was compressed along the horizontal axis, which could have been avoided by implementing a letter box.

 

Very unimpressed.

game aspect ratio is up to the dev. They can pause, letterbox or squish game when in snap.

game aspect ratio is up to the dev. They can pause, letterbox or squish game when in snap.

Fair enough, I was just basing my opinion on the video shown. I really dislike it when the aspect ratio is messed with.

Hopefully it fixes my second biggest beef about the dashboard on 360, the fact it's so blurry and low res. When I saw the PlayStation dashboard running at my friends house, my first thought was how crisp and sharp it all was. 

 

you must have a bad 360 but I use my 360 on HDMI at 1080p with clarity on a JVC 42" screen. were you drinking perhaps? things get blurry when one drinks...

hmm...looks fast and fluid.. but pointless.  If I am playing a game.. I don't pause it to surf the net.. or to talk on skype.   To each their own I guess.

Are you saying that you have never had a call come in during a game?  Ever?

 

I can't say that - and I don't own a console.

Hopefully it fixes my second biggest beef about the dashboard on 360, the fact it's so blurry and low res. When I saw the PlayStation dashboard running at my friends house, my first thought was how crisp and sharp it all was. 

 

If its blurry and low res, it's your tv probably.  Make sure its not in cinema mode, has the correct resolution and color depth selected.

Are you saying that you have never had a call come in during a game?  Ever?

 

I can't say that - and I don't own a console.

I've never had someone call me on skype while playing a game no.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Shocker! It would be crazy to be ready to introduce a "fold" phone but have no plans happening for a followup model.
    • XBOX is at the end of its generational life cycle and wasn't selling much anyway. They need to figure out the pricing for XBOX Helios. However, I'm not buying the DRAM shortage with AI preferring HBM. I think it's industry gouging.
    • Amazon Prime Day 2026: Best Dolby soundbar deals from Sony, Samsung, JBL, Polk, and more by Sayan Sen Yesterday we covered the JBL BAR 800 which is a 5.1.2 Dolby Atmos/Vision soundbar. The unit is on sale for its lowest ever price of just $800 making it a solid offer. However, there are many more options to choose from and in this article, we have made a compilation of the best deals including from Sony, Polk, Yamaha, Denon, Samsung and more. Sony's BAR models are currently at their lowest prices which makes them solid offerings. The company's BRAVIA Theatre Bar lineup is designed to suit different home cinema needs. The Bar 5 is an entry-level 3.1-channel soundbar with a wireless subwoofer, supporting Dolby Atmos®, DTS:X, S-Force PRO Front Surround, and Vertical Surround Engine for immersive audio with clear dialogue. The Bar 6 upgrades to a 3.1.2-channel configuration by adding dedicated up-firing speakers for more convincing overhead Atmos effects while retaining the wireless subwoofer. At the premium end, the Bar 7, Bar 8, and flagship Bar 9 are single-soundbar solutions featuring Sony’s 360 Spatial Sound Mapping technology, which creates phantom speakers for a wider surround field. Bar 7 includes nine speaker units, Bar 8 increases this to eleven, and Bar 9 offers thirteen speaker driver units promising the most expansive soundstage and acoustic performance. All models should integrate seamlessly with compatible BRAVIA TVs and support the BRAVIA Connect app for setup and control. Get them at the links below: Sony BRAVIA Theater Bar 9 Soundbar (HT-A9000): $998.00 (Amazon US) (Was: $1498) Sony BRAVIA Theater Bar 8 Soundbar (HT-A9000): $798.00 (Amazon US) (Was: $998) Sony BRAVIA Theater Bar 7 Soundbar (HT-A7100): $618.00 (Amazon US) (Was: $768) Sony BRAVIA Theater System 6: $548.00 | Sony BRAVIA Theater Bar 6: $448.00 Sony BRAVIA Theater Bar 5 (HT-B500): $278.00 (Amazon US) (Was: $348) Sony HT-S400 2.1 soundbar: $198.00 (Amazon US) (Was: $248) Aside from those, we also have more discounts including from Samsung, Polk Audio, and more: Samsung Q-Series Soundbar HW-QS90H 7.1.2: $797.99 (Amazon US) (Was: $998) Polk Audio Signa S4: $336.00 (Amazon US) (Was: $449) Hisense AX3120Q: $229.00 (Amazon US) (Was: $259) Check out more soundbar deals that you may like at this link. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

    • Conversation Starter
      Admir earned a badge
      Conversation Starter
    • First Post
      The_Focal_Point earned a badge
      First Post
    • Apprentice
      daryld went up a rank
      Apprentice
    • Contributor
      Carltonbar went up a rank
      Contributor
    • One Month Later
      The_Focal_Point earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      418
    2. 2
      +Edouard
      170
    3. 3
      PsYcHoKiLLa
      130
    4. 4
      Xenon
      69
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!