Reviewers Are Reporting Frame Rate Problems With 'Call Of Duty: Ghosts' On PS4


Recommended Posts

There will most likely be patches released to fix this problem anyways.  It's kind of how games are now anyways: "Get it mostly running, patch it later!".

when the shoe is on the other foot. LOL. some of you guys kill me.

when the shoe is on the other foot. LOL. some of you guys kill me.

 

Wait, do we know if this isn't also happening with the Xbox One version? Just wondering if this is a general issue with IW seeing as apparently the PC version is also pretty bad or just limited to PS3/PS4/PC.

Wait, do we know if this isn't also happening with the Xbox One version? Just wondering if this is a general issue with IW seeing as apparently the PC version is also pretty bad or just limited to PS3/PS4/PC.

Well a tweet came out today saying its actually worse, wouldn't surprise me at all :laugh: .

 

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

 

Judging from his twitter feed though, he's actually judging from youtube videos considering he's an ex-editor and been actively loud regarding console news. 

There will most likely be patches released to fix this problem anyways.  It's kind of how games are now anyways: "Get it mostly running, patch it later!".

 

One element I liked in older gen console's was no updating the game after the game was sent to manufacturing. 

The quality control was much higher, or faced embarrassing recall and costly replacement. 

Werent their comments about frame rate issues on the ps3 version as well not the 360 version?

That would seem to indicate at least some issue that is specific to playstation consoles.

Either way, if the X1 version is also having such issues, then its clear that IW just missed an opportunity to shine on the next gen consoles.

I wonder how BF4 will fare?

According to everything I've read there are issues with Ghosts on both the consoles and the PC, so it seems to me that it just has issues. :/

 

Isn't the engine its based on going on 9-10 years old? I mean, the core of the game was developed when we barely had dual core machines, time to upgrade the tech in that game

Well a tweet came out today saying its actually worse, wouldn't surprise me at all :laugh: .

 

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

 

Judging from his twitter feed though, he's actually judging from youtube videos considering he's an ex-editor and been actively loud regarding console news. 

 

If the game only drop from 60 to 50 i don't see the problem at all.

 

Last gen was capped at 30 fps. 40fps and 50fps is actually an improvement over the last gen. And a 10 to 20 fps while noticeable for some wont affect gameplay at all.

 

Honestly i don't think one of the my PC games run at a constant 60fps. What i try to avoid is dropping under 40fps. As long as i stay over 40fps and i'm at 60fps most of the time it's fine by me. I might even accept 20fps if it doesn't affect the gameplay. In WoW i had a constant 60fps in raid and dungeon but i was dropping to around 20fps in big cities and around 40fps in the world.

Werent their comments about frame rate issues on the ps3 version as well not the 360 version?

That would seem to indicate at least some issue that is specific to playstation consoles.

Either way, if the X1 version is also having such issues, then its clear that IW just missed an opportunity to shine on the next gen consoles.

I wonder how BF4 will fare?

 

Well, they downrez'd it because they couldn't get a good framerate on the X1.  That should tell you something.

 

I'm betting more than anything else, this is a matter of talent leaving the studio (Respawn), and porting to six different architectures (PS4/X1/PC/WiiU/PS3/360) and not having the in-house resources to do it properly for launch.

 

I also wonder if the day-one patches for both consoles will help gameplay like this at all.  

Curious though if the mantle support coming in a later patch is going to be pushed to X1 / PS4 as well

 

No because both consoles use there own low level api, mantle is designed to bring a low level api to the pc to bypass directx's high overheads improve performance and to get the best out of the graphics architecture its employed on

Isn't the engine its based on going on 9-10 years old? I mean, the core of the game was developed when we barely had dual core machines, time to upgrade the tech in that game

I don't know, but quite possibly. Last CoD I played was 2, but when I saw a "lets play" of one of Black Ops games a few weeks back I was amazed at how little it had evolved (graphics aside, obviously). So it wouldn't surprise me if it is still the same engine underneath.

I don't know, but quite possibly. Last CoD I played was 2, but when I saw a "lets play" of one of Black Ops games a few weeks back I was amazed at how little it had evolved (graphics aside, obviously). So it wouldn't surprise me if it is still the same engine underneath.

 

There's no reason to invest a lot of money into the engine as their target market (non gamers) are going to buy it anyway.

  • Like 1

There's no reason to invest a lot of money into the engine as their target market (non gamers) are going to buy it anyway.

 

Indeed. Most of their playerbase isn't even aware that its outdated since the only game they buy is the annual CoD release.

Typical Microsoft BS.

 

Oh BTW PC players don't adjust your FOV on Multiplayer ..... they're banning people for it.  I **** you not.

 

Does it require editing an .ini or something? That will be the reason why; it's probably flagging a false positive.

 

I haven't played but I'm guessing there isn't an FOV slider. Which in itself speaks about the quality of the game/port.

No because both consoles use there own low level api, mantle is designed to bring a low level api to the pc to bypass directx's high overheads improve performance and to get the best out of the graphics architecture its employed on

 

It's ambitious for AMD to do, but it's going to fail hard. It's open to nVidia, but they are not going to adapt to the requirements of Mantle and change their hardware when they have the powerful Maxwell all ready around the corner and when that is succesful, then Mantle doesn't have a single chance on its own when AMD doesn't have any chance to get a larger market share. OpenGL with all its cumbersome extensions will then still be prefered due to this nature. But MS is looking closely at Mantle and will surely implement more features to make lower level access possible on each specific brand of cards when possible as they are already in the process of doing so for the Xbox One.

It's ambitious for AMD to do, but it's going to fail hard. It's open to nVidia, but they are not going to adapt to the requirements of Mantle and change their hardware when they have the powerful Maxwell all ready around the corner and when that is succesful, then Mantle doesn't have a single chance on its own when AMD doesn't have any chance to get a larger market share. OpenGL with all its cumbersome extensions will then still be prefered due to this nature. But MS is looking closely at Mantle and will surely implement more features to make lower level access possible on each specific brand of cards when possible as they are already in the process of doing so for the Xbox One.

 

what are you on about? nvidia wouldnt need to change there hardware, it would just be added into mantle. Seeing as mantle is derived from the x1 cus x1 has its own low level api talking directly to the hardware (GCN) same as the ps4. the reason why consoles can do so much more with the hardware they have than a PC is cus the api's talk direct to metal and have low overhead and is optimized for the graphics architecture in it which is what AMD is doing because the big game companies have asked them to do it for the PC market. DirectX is a jack of all trades master of none its so broad that its not optimized to run on specific hardware which is what AMD is doing with it.  We'll find out how good it is next month, must be better if DICE are going to patch it in. Mantle will most likely only get used on AAA titles that want to push the boundaries on gfx but DirectX will never die cus an indie dev that isnt aiming for extreme gfx will still use it as its still good for mainstream stuff. If it is good i can see Crysis 4 having this built in etc

No! There is still a driver inbetween on the Xbox One, the mono driver that MS has engineered with AMD for optimal DirectX11 use is lower level, but not direct to metal as many seem to think. There is still an abstraction layer there.

Mantle is a lower level API optimized for GCN hardware, it is not derived from the Xbox One, though it may share similarities to the mono driver. AMD already made that very clear.

nVidia has a completely different architecture and requires modification to its pipelines to be able to have the same level of performance under Mantle.

Don't get your hopes up, it might show increased performance on AMD hardware, but OpenGL is established and with the proper use of specific extensions will provide nearly the same level of performance. I believe John Carmack is right on that one.

Does it require editing an .ini or something? That will be the reason why; it's probably flagging a false positive.

 

I haven't played but I'm guessing there isn't an FOV slider. Which in itself speaks about the quality of the game/port.

There is in Single player an extinction but not multiplayer  :(

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Do you live in the U.K? Do any of the people here that are against the UK leaving the E.U, live in the U.K? If not then why are you bothered? If you do live here then it is a different thing . Brexit was a good idea, should have done it years before, it was done badly, but the idea was good. You are saying the same thing as remainers do, oh we did what Putin wanted, we listened to the lies and Farage. I hate Farage and never believed most of what he said, certainly did not believe the £350m a week for the NHS. But we did pay a lot of money to the E.U and yes some of it came back, but what is the point of paying it out for only some of it to come back? Get out of the E.U, no money to them and in theory we can use the money to do things in the country. I said in theory, but our governments are a total and complete waste of space. No matter what colour rosette they wear. You and others say it was a mistake and yet the two main parties in the U.K are not looking at rejoining the EU, I wonder why that is? I was not tricked by anyone. Makes no odds now, we are out and have been for 10 years, what we need is a decent government to run the country. All they do is shout at each other like a load of kids and seems to do nothing and make this country more into a police and nanny state. Getting more like China all the time.
    • 4TB TEAMGROUP MP44Q, 2TB T-Force G50, and 2TB WD My Passport SSDs drop to great prices by Fiza Ali Prime Day may be over, but there are still worthwhile storage deals available, including discounts on SSDs for shoppers who missed the event or are looking to upgrade their storage solution. Particularly, 2TB Western Digital My Passport, 2TB TEAMGROUP T-Force G50, and 4TB TEAMGROUP MP44Q SSD are selling at great prices with up to 23% off. The 2TB TEAMGROUP T-Force G50 is an M.2 2280 PCIe 4.0 x4 NVMe SSD with sequential read speeds of up to 5,000MB/s and sequential write speeds of up to 4,500MB/s. The drive has an endurance rating of 1,300 TBW (terabytes written) and features a DRAM-less design. The company specifies a mean time between failures (MTBF) of 3 million hours. The drive includes an "ultra-thin" graphene heat spreader that helps dissipate heat without significantly increasing the drive's thickness. It also supports S.M.A.R.T. monitoring, allowing compatible software to monitor drive health and operating status. The SSD is rated for operating temperatures from 0°C to 70°C, with a storage temperature range of -40°C to 85°C. The drive is backed by a five-year limited warranty as well. 2TB TEAMGROUP T-Force G50 SSD: $269.99 (Amazon US) The TEAMGROUP MP44Q is an M.2 2280 PCIe 4.0 x4 NVMe SSD that delivers sequential read speeds of up to 7,000MB/s and sequential write speeds of up to 5,900MB/s. It uses 3D QLC NAND flash memory to provide 4TB of storage capacity for games, applications, media files, and other data. The drive has an endurance rating of 2,000 TBW and an MTBF of 1.6 million hours. The SSD features a DRAM-less design and supports TEAMGROUP's S.M.A.R.T. monitoring software, allowing users to monitor drive health, temperature, and remaining lifespan. For thermal management, the MP44Q also includes an "ultra-thin" graphene heat spreader. It is designed to operate at temperatures between 0°C and 70°C and can be stored at temperatures ranging from -40°C to 85°C. The SSD is also backed by a five-year limited warranty. 4TB TEAMGROUP MP44Q SSD: $478.99 (Amazon US) The 2TB WD My Passport SSD connects via a USB-C port using the USB 3.2 Gen 2 interface. It delivers sequential read speeds of up to 1,050MB/s and sequential write speeds of up to 1,000MB/s through NVMe technology. In terms of security features, the drive includes password protection with 256-bit AES hardware encryption. The SSD is also designed to resist shock and vibration and is rated to withstand drops from heights of up to 6.5 feet. The recommended operating temperature range is 5°C to 35°C, while the non-operating temperature range is -20°C to 65°C. This drive is also backed by a five-year limited warranty. 2TB Western Digital My Passport SSD: $279.99 (Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Yeah... The root of my comment, ostensibly, is how to spin the story via the actual technical merits of the solution! * Decentralized (aka federated) solution with built-in encrypted ephemeral message transport, * Transport via Relays (intermediary servers) with no message archival, * Second configurable pathway are actual email servers (if DNS records are programmed accordingly) via IMAP protocols carriage, * "Chat-over-Email" is the design pattern adopted; it can either leverage full-blown Email Server (must use the INBOX folder) to exchange all received messages/edits/reactions (so be weary of notifications overloads) [best practice is creating a separate email acct used explicitly for federated chat purposes!] or leverage its built-in Relay Server mechanism which actually resides on-device (by default but can be configured otherwise), * By virtue of be a decentralized/federated model, all other intermediary servers who may pass-along messages (while the recipient's final relay/device is inaccessible) cannot snoop on the messages due to the encrypted nature of contents. The intermediaries may, however, analyze the metadata due to the simple fact that routing mechanisms require hints for relay destinations. Unfortunately, whomever is posting about DeltaChat across socials are misleading with "zero metadata" claims -- especially when the Relays (according to their own technical documents) mandate the addition of chat-version metadata and other decorations in order to actually transport any message. -- Based on this summary, I'd prefer if they'd better dual-path message transport (email server add-in, federated relay engine) rather than patch-on email protocols to existing federated social media frameworks. They're frankensteining something rather than extending widely-deployed technology stacks.
    • Decentralized search result anonymization...
    • Russia invaded Crimea, so not sure what you are getting at. Are you saying that the E.U is like what the USSR was? What is wrong with wanting control over your own country? i bet Trump would not stand by and allow Canada to control the U.S.
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      493
    2. 2
      +Edouard
      225
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!