How Mandatory Game Installations Will Work On PS4


Recommended Posts

 http://kotaku.com/how-mandatory-game-installations-will-work-on-ps4-1462283797

 

Call it installation or call it caching, but the bottom line is that you will have to save large chunks of PlayStation 4 games to the system's hard drive. It's not an option. It's mandatory on Sony's next-gen system. Today, at a stylish waterfront hotel in New York City that's been taken over by Sony for all things PS4, the system's lead architect, Mark Cerny, explained just how these requirements work.

If you are playing a disc-based game, the system will begin caching the disc when you put it in the console and get ready to play. The game is saving part of itself to the system's hard drive. The amount of data that has to be saved before you can start will vary per title.

Cerny said that for the launch game he directed, Knack, users should only have to wait 10s of seconds to play the game. After that, as you play, the game will stream more content to the console's 500GB hard drive. Knack will use 37GB of space overall, as noted on the game's box. Obviously, it won't take many games to fill the console's hard drive.

Cached/installed game data will stay on the hard drive until the user deletes it. Cerny said that there had been some internal discussions at Sony about having the PS4 auto-delete installed data from games that players hadn't used in a while. They decided against it, figuring that gamers would never want to feel "blindsided" and would prefer to make their data management decisions manually. Probably a good choice!1

The disc installation is required on PS4 because the console is not designed to read games off of discs. It's not a PlayStation issue. It's a physics issue. The machine may have a Blu-Ray drive that's about three times faster than the PS3 with about six times as much memory, but it's still more expedient for it to read data from its own hard drive. Cerny said his team had heard too many complaints from current-gen developers about having to wait to load in new levels of games. Putting the data on the readily-accessible hard drive alleviates that.

Not surprisingly, Microsoft's Xbox One requires installation from Blu-Ray, too, and only runs games off the hard drive.

If a PS4 user decides to download a game, they will have to wait longer to play. Cerny couldn't provide as narrow an estimate on how long a player who decided to download Knack would have to wait. That depends in large part on a user's Internet connection speed. Ideally, he said, they wouldn't have to wait more than an hour before beginning to play the partially downloaded games. Other games may be set up differently, allowing users to start playing them sooner or requiring them to wait longer. With these kinds of download speeds and requirements, players may want to queue their PS4 downloads long before they want to start gaming or download in the background while doing something else. Or just drive to the store and get a disc.

We'll have much more about the PS4 in the coming days as well as a review of the system at 9am ET, on Wednesday, November 13.

 

 

This is pretty stupid of Sony to equate cache and installation. :s Anything to one-up Microsoft I guess.

 

So much for Yoshida saying "there is no mandatory installs" on PS4. I think AB had started a thread on it.

  • Like 2

So caching is the exact same thing as installing to the drive, it just allows you to start playing before its completely installed. I think the X1 has a similar system in place.

I was thinking that the cache would delete itself as soon as you stopped playing, but since it remains even after your done, then its not a method meant to try and help the storage issue, just a way to get the user into a game quicker.

Its interesting that both Sony and MS have decided that you cannot play a game from the disc. They both seem pretty confident that it simply would not work well if they would design their system to not have the option to play from the disc directly. I guess the bluray read speeds just couldn't cut it.

I have no problem with mandatory installs. People who have lots of games will upgrade their drives anyway, so space isn't an issue.

What sucks is the long wait - there's nothing worse than buying a game, putting it in, and then waiting a good 20-30 minutes for it to install. If I can play whilst it's installing after a little while, I don't really care about it.

I have no problem with consoles caching game data, but I do think it should auto remove data that hasn't been used in a while if it's preventing a game from running (because there's not enough disk space).

 

We're at a point where these systems should manage this data automatically,

Seems inconvenient...

 

I know this is the Sony thread (not trying to start any wars or flame)... But it seems Microsoft also knew of these limitations as well, and that's why ALL games would have been digital, to get your games installed and playing quicker.

 

Even if you would have went to a friends house, you could of brought the game disc with you, it installs and you are gaming much quicker.

  • Like 2

Seems inconvenient...

 

I know this is the Sony thread (not trying to start any wars or flame)... But it seems Microsoft also knew of these limitations as well, and that's why ALL games would have been digital, to get your games installed and playing quicker.

 

Even if you would have went to a friends house, you could of brought the game disc with you, it installs and you are gaming much quicker.

Thing is though.. all 6x blu ray drives will read at more or less the same speed, and all stock hdds will read/write around the same speed.  However internet connections vary from house to house, even identical connections vary.  By going digital play times will vary by a large amount, ranging from minutes to days depending.   So for some people installed and playing is significantly faster if done physically vs. digitally. 

I have no problem with consoles caching game data, but I do think it should auto remove data that hasn't been used in a while if it's preventing a game from running (because there's not enough disk space).

 

We're at a point where these systems should manage this data automatically,

Oh for sure, but guaranteed there will be people saying: "I installed KZ:SF last year at launch, and haven't played it for 6 months, went to play today and had to install again! WTF ZOMG!"

Seems inconvenient...

 

I know this is the Sony thread (not trying to start any wars or flame)... But it seems Microsoft also knew of these limitations as well, and that's why ALL games would have been digital, to get your games installed and playing quicker.

 

Even if you would have went to a friends house, you could of brought the game disc with you, it installs and you are gaming much quicker.

 

Unless your internet connection is atleast a few hundred megabits/sec, All digital would not come anywhere close to letting you play quicker.

I have no problem with mandatory installs. People who have lots of games will upgrade their drives anyway, so space isn't an issue.

What sucks is the long wait - there's nothing worse than buying a game, putting it in, and then waiting a good 20-30 minutes for it to install. If I can play whilst it's installing after a little while, I don't really care about it.

 

Welcome to PC gaming..... :P

the main reason for the cache/ installation of games on a console is the data read bottleneck on a disk. The problem is there is so much information that needs to be read so that the game can render the graphics that it cannot read it fast enough from the disk. so it puts it across two devices (the disc and the HDD) so it can read from two places at once. thus reducing the bottleneck.

 

This is the exact same problem that is seen with GTAV for download only users. They get a lot of pop-in from buildings and foliage because the hard drive cannot give it the information it needs fast enough.

I'm picking up one of these and will be installing it the moment I get my PS4

 

http://www.newegg.ca/Product/Product.aspx?Item=N82E16822178340&Tpk=ST1000LM014

Is it worth going for a Hybrid drive?

I have a 500GB drive in my PS3 which is far too small, but I haven't noticed any speed issues and I doubt the 8GB will make much difference. I was planning on suffering the 500GB for now and putting in a Spinpoint M9T when it's available.

What is the issue here, I had to install Gran Turismo 5 and it works faster than reading off a disc. The same as Gran Turismo PSP, installing it makes everything load faster. Another click bait and inflame article

What is the issue here, I had to install Gran Turismo 5 and it works faster than reading off a disc. The same as Gran Turismo PSP, installing it makes everything load faster. Another click bait and inflame article

There is no baiting here. Sony had confusing messaging on game installs. This finally makes it clear.

  • Like 1

What is the issue here, I had to install Gran Turismo 5 and it works faster than reading off a disc. The same as Gran Turismo PSP, installing it makes everything load faster. Another click bait and inflame article

Umm, are you still smarting over that other thread that is totally unrelated to this one?

What about the topic was unfair or flame bait?

We didn't know how installs would work and now we do. There was a question about what caching meant. Some thought it meant that space would be used temporarily and removed after you were done playing.

Of course installing is better, who said it wasn't? The only downside is the lack of space for these large games, but I'm happy to work around that for the performance.

  • Like 1

This is their plan to get us to buy downloads. That way we can play right away while its downloading...what do you guys think?

 

Read the OP.  Cerny says you can start playing Knack after about a 10-second load.  Downloading, it could take an hour before you can start playing.  And from the guy who got his X1 early, it took 20 minutes installing CoD from disc (until it got to 51%), still much faster than downloading.

Read the OP.  Cerny says you can start playing Knack after about a 10-second load.  Downloading, it could take an hour before you can start playing.  And from the guy who got his X1 early, it took 20 minutes installing CoD from disc (until it got to 51%), still much faster than downloading.

WTF living under a rock? You only have to download a small percentage before you can play the game.

I don't know how a 500gb HDD will cope with 10 plus games that need to install lots of GBs of data. If you have 10 games that need to install 20gb on the hdd, (which is probably understated) then that's 200gb. 1 terabyte HDD should have been standard in the PS4

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • FastStone Image Viewer 8.5 by Razvan Serea FastStone Image Viewer is a fast, stable, user-friendly image browser, converter and editor. It has a nice array of features that include image viewing, management, comparison, red-eye removal, emailing, resizing, cropping, retouching and color adjustments. Its innovative but intuitive full-screen mode provides quick access to EXIF information, thumbnail browser and major functionalities via hidden toolbars that pop up when your mouse touches the four edges of the screen. Other features include a high quality magnifier and a musical slideshow with 150+ transitional effects, as well as lossless JPEG transitions, drop shadow effects, image annotation, scanner support, histogram and much more. It supports all major graphic formats (BMP, JPEG, JPEG 2000, animated GIF, PNG, PCX, PSD, EPS, TIFF, WMF, ICO and TGA) and popular digital camera RAW formats (CRW, CR2, NEF, PEF, RAF, MRW, ORF, SRF, ARW, SR2, RW2 and DNG). FastStone Image Viewer features: Image browser and viewer with a familiar Windows Explorer-like user interface Support for many popular image formats and PDF viewing True Full Screen viewer with convenient image zoom support and unique fly-out menu panels Crystal-clear and customizable one-click image magnifier Powerful image editing tools: Resize/resample, rotate/flip, crop, sharpen/blur, adjust lighting/colors/curves/levels etc. Eleven re-sampling algorithms to choose from when resizing images Image color effects: gray scale, sepia, negative, Red/Green/Blue adjustment Image special effects: drop shadow, framing, bump map, sketch, oil painting, lens Draw texts, lines, highlights, rectangles, ovals and callout objects on images Clone Stamp and Healing Brush Superior red-eye effect removal/reduction with completely natural looking end result Multi-level Undo/Redo capability Single click to switch between best fit and actual size mode Image management, including file tagging, rating and drag-and-drop to copy/move/re-arrange files Histogram display with color counter feature Compare images side-by-side (up to 4 at a time) to easily cull those forgettable shots Image EXIF metadata support (plus comment editing for JPEGs) Configurable batch processing to convert/rename large or small collections of images Slideshow with 150+ transition effects and music support (MP3, WMA, WAV...) Create efficient image attachments for emailing to family and friends Print images with full page-layout control Create fully configurable contact sheets Create memorable artistic image montages from your family photos for personalized desktop wallpapers (Wallpaper Anywhere) Acquire images from scanners. Support batch scanning to PDF, TIFF, JPEG and PNG Versatile screen capture capability Powerful Save As interface to compare image quality and control generated file size Run favorite external editors with one keystroke from within Image Viewer Offer portable version of the program which can be run from a removable storage device Configurable mouse wheel support Support themes (bright, gray and dark) Support dual-monitor configurations Support touch interface (tap, swipe, pinch) Support dual instances Play video and audio files (Third party codecs may be required for old versions of Windows) And much more... FastStone Image Viewer 8.5 changelog: Added support for SVG format Added Start importing automatically and Handle duplicate file names automatically options to the Import Photos and Videos tool WebP files can now be rotated and saved with a single click Enhanced dark theme support in the PDF viewer Fixed a bug where some links in PDF files were not clickable Other improvements and bug fixes Download: FastStone Image Viewer 8.5 | Portable | ~15.0 MB (Freeware) View: FastStone Image Viewer Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Yup, broke my comp… again. its times like this when I regret AMD. This just never happens on NV.
    • Huh? You're delusional calling the Steam Deck dead. It is so successful that it has sold out multiple times. Even after the price hike this year it sold out again with 24 hours of being back in stock. The demand is real and has not died down even after four years.
    • Same place "Unreal III" is, in everyone's thoughts!
    • So how much water is used in that "initial charge" and how often will it need to be recharged?
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      460
    2. 2
      +Edouard
      160
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      85
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!