can't see PS4 or Xbox One lasting more than 5 years.


Recommended Posts

While i already have a wii u, i probably will do like i did with the last gen consoles and wait like 4-5 years to get one when it comes to sony and microsoft. The libraries will hopefully be decent on at least one of those two consoles by then.

Though despite their meager libraries at the moment, they both have better libraries than the Wii U :)

Though despite their meager libraries at the moment, they both have better libraries than the Wii U :)

 

Not really. I'd say the Wii U has more worth playing on it at the moment(and this is even before we have mario kart, smash, X, etc). Aside from a certain few launch titles, the ps4 and one both have very little on them now and in the near future that you can't play elsewhere.

The only games worth playing on it atm is two Mario games that offer limited playtime, Forza alone offers more playtime that two short Mario games. By the time those games come out(especially smash which might not even make this year as it seems, with no launch date yet) the libraries for the next gen consoles have grown even more. And unlike the PS4 and One there no indie or "arcade" scene to talk about either. It's the same crappy small games that's been there since launch.

I'm getting so tired of the which console is more powerful. The spec that both system has I Dont see it lasting more than 5 years. Technology is going so fast and the new consoles are already outdated by a few years now. Can't see myself getting either. Does anyone feel this way?

 

No chance. 

 

Last gen lasted and this gen will too. People are flocking in their millions to purchase this gens consoles and those millions are highly unlikely to just forget about them in the space of 5 years.

 

MS and Sony will continue to push and improve the units as time goes on just like last gen. 

I think we can expect them to last around 4 years. Purely because we will never see another gen gap like the last one again.

Recession probably had something to do with it and also consider that the non arrival of new stuff almost bright a lot of games retail places to their knees.

It is in everyone's interest to bring out a new console in 3-4 years.

The only games worth playing on it atm is two Mario games that offer limited playtime, Forza alone offers more playtime that two short Mario games. By the time those games come out(especially smash which might not even make this year as it seems, with no launch date yet) the libraries for the next gen consoles have grown even more. And unlike the PS4 and One there no indie or "arcade" scene to talk about either. It's the same crappy small games that's been there since launch.

 

Saying the mario titles(nsmbu and 3DW) are the only titles worth playing on the wii u right now is about as accurate as saying something like 'halo is the only worthy exclusive on the 360'(which it's not).

 

Just because Smash doesn't have a date yet doesn't mean it cant be out this year. Especially when there's still so much of the year left. Also remember that nintendo often waits till closer to a games release than many other publishers to give a solid date for things.

 

As for indie stuff, Nintendo actually has quite a bit of indie stuff coming up.

Coming up.... Seriously the console has been out for one and a half years, and their game selection has been pretty much static in that period. The indie section hasn't changed in the last year... It's a little late for coming up.

And no saying the Mario games are the only ones worth playing is fairly accurate when they have a to total of like 10 games in 1,5 years, vs the hundreds of other games on the 360 compared to Halo.

And most of the games on the system aren't even designed tobe played on a big HD screen, but tobe played on the pad.

To the original point, personally believe neither MS nor Sony want to have X1 and PS4 as primary devices for more than five years this time. It's great 360 and PS3 are so enduring, and Hawk is right, they will continue to sell and have software made for them at least until 2016, but technology should move a little faster. Seven-eight years is too long, five is the right number.

The thing is, it's not just MS, consumers don't want it either.

 

Look at the situation right now, there's hardly any games for them, more frequent releases will mean more frequent platform shifts, less time to adapt, more time with less games on the platforms and all that.

 

Granted there are ways to mitigate it. Ways that where suggested before the new generation was announced and the platform change was announced, and the change to X86 made it rather impossible. But now that they have moved to X86 they can do this on future upgrade. That is to release new hardware using nearly the same hardware platform, and have the games run on either platform with different settings. higher res textures better effects higher game res, and all that. with a bigger platform change they can still do it by having two binaries on the disc.  This way you can "upgrade" the platform and not have a problem with few games at launch. And backwards compatibility is dead easy, you could even upgrade old games by upgrading the res(though in many situations on consoles this requires a patch of the software binaries so it would require the dev to still be around).

 

So if they decide to do something like this you could very well see a new generation in 4-5 new years

  • Like 1

I think we can expect them to last around 4 years. Purely because we will never see another gen gap like the last one again.

Recession probably had something to do with it and also consider that the non arrival of new stuff almost bright a lot of games retail places to their knees.

It is in everyone's interest to bring out a new console in 3-4 years.

You think consoles are computer desktops that can be replace every 3 to 4 years? Consoles last more longer because they can be updated with firmware to improve the GUI and fix any issue with lag or any bug to speed things up. Plus the companies behind the games they need time to create very good games, a game can take years to create... imagine a console now that came last year and now will be replace in 2016 and there are several games that will come to that platform but it will be release in 2016... so now they are going to release a game in an already obsolete platform. This is why consoles last usually almost 8 years.

The thing is, it's not just MS, consumers don't want it either.

 

Look at the situation right now, there's hardly any games for them, more frequent releases will mean more frequent platform shifts, less time to adapt, more time with less games on the platforms and all that.

 

Granted there are ways to mitigate it. Ways that where suggested before the new generation was announced and the platform change was announced, and the change to X86 made it rather impossible. But now that they have moved to X86 they can do this on future upgrade. That is to release new hardware using nearly the same hardware platform, and have the games run on either platform with different settings. higher res textures better effects higher game res, and all that. with a bigger platform change they can still do it by having two binaries on the disc.  This way you can "upgrade" the platform and not have a problem with few games at launch. And backwards compatibility is dead easy, you could even upgrade old games by upgrading the res(though in many situations on consoles this requires a patch of the software binaries so it would require the dev to still be around).

 

So if they decide to do something like this you could very well see a new generation in 4-5 new years

 

I know I don't speak for everyone and no doubt someone is going to reply and with "you're in the minority", but I was more than ready for new consoles by 2010. Especially when every game started to ship on UE3 and they all looked the same, XBL and PSN were being pushed to their limits with possibilities and I wouldn't say the visuals they are pulling off with PS4/X1 were impossible 4 years ago. It was enough to push me back to PCs and as a consequence MS/Sony miss out on my ?. It wasn't because they didn't want to make new consoles, it's because the industry is a complete mess with growing dev costs. I'll never understand how they managed to ship 2 unfinished, underpowered products when R&D started almost 8/9 years ago :no: The very fact they've chosen the cheap parts is probably the biggest hint that they don't want another long generation. Shifts in technology and how we game change too much to for so long. Both MS and Sony have said it themselves that they released PS3 and 360 at bad times when everything started to shift because their eyes were pretty much just set on the SD to HD leap. Everything else had to be hacked into the OS which we all know ended up with sluggish experiences. They won't repeat that and I'm sure future proofing is very much planned for but there's only so much you can do, especially if something totally left field comes in and changes everything. The obvious pick right now would be VR but who knows what else is around the corner.

  • Like 1

Nintendo should strike in 3 years. Sadly they are not ready. But it would be the time for them to retake the crown and put both Sony and Microsoft in a bad position.

 

Yeah, while Wii U is very underwhelming, they can make a console in a couple of years that will be vastly superior.

 

 

We are in 2013-2014, I would have hoped for new gen console to be able to push 1080p without any problems.  Not this 720p/900p or whatever game publisher use.

 

And with the push to 4K... I don't know if these console will last that long.

It looks like Infamous will only be 30fps.  Talk about last gen. This gen is really looking pathetic.

 

Don't be so ridiclous. 30fps is perfectly adequate for the vast majority of people. It certainly does not define the generation as "pathetic"...

Don't be so ridiclous. 30fps is perfectly adequate for the vast majority of people. It certainly does not define the generation as "pathetic"...

 

Just because a number of people don't know any better isn't valid justification.

  • Like 1

Don't be so ridiclous. 30fps is perfectly adequate for the vast majority of people. It certainly does not define the generation as "pathetic"...

If thats the case 720p is adequate for the vast majorirty.  In fact the the 360 or PS3 are adequate for the vast majority. Face it both consoles suck.

  • Like 1

Just because a number of people don't know any better isn't valid justification.

 

It's adequate because people don't care to know or simply just don't care. No ones going to cancel a pre-order of the next big game because it's 30 fps... well maybe there's a few.

 

 

If thats the case 720p is adequate for the vast majorirty.  In fact the the 360 or PS3 are adequate for the vast majority. Face it both consoles suck.

 

Sure, but that doesn't mean people don't want to better looking games. I couldn't say whether the new consoles suck. If they "suck"(and I assume you mean in a technical sense) that should be pretty evident in a few years.

 

Though I'll probably have one by then. XD

It's adequate because people don't care to know or simply just don't care. No ones going to cancel a pre-order of the next big game because it's 30 fps... well maybe there's a few.

 

No, it's not. Ignorance or apathy simply aren't valid justification, such thinking is regressive and harmful to the industry as a whole.

  • Like 1
This topic is now closed to further replies.
  • Posts

    • Firefox 152.0.3 by Razvan Serea Firefox is a fast, full-featured Web browser. It offers great security, privacy, and protection against viruses, spyware, malware, and it can also easily block pop-up windows. The key features that have made Firefox so popular are the simple and effective UI, browser speed and strong security capabilities. Firefox has complete features for browsing the Internet. It is very reliable and flexible due to its implemented security features, along with customization options. Firefox includes pop-up blocking, tab-browsing, integrated Google search, simplified privacy controls, a streamlined browser window that shows you more of the page than any other browser and a number of additional features that work with you to help you get the most out of your time online. Firefox key features Enhanced Tracking Protection (ETP) – Blocks trackers, cookies, cryptominers, and fingerprinters by default. Private Browsing Mode – Deletes history, cookies, and temporary files when closed. Lightweight & Fast Performance – Optimized memory usage with efficient page loading. Cross-Platform Sync – Sync bookmarks, passwords, history, and open tabs across devices. Customizable Interface – Toolbars, themes, and extensions can be tailored to user needs. Strong Privacy Controls – Options to manage cookies, permissions, and site data easily. Reader Mode – Strips away clutter for distraction-free reading. Pocket Integration – Save and read articles offline with Pocket built into Firefox. Picture-in-Picture (PiP) – Watch videos in a floating window while multitasking. Extensions & Add-ons – Vast library for productivity, security, and personalization. Built-in PDF Viewer – No need for external software to view PDFs. Firefox Monitor – Alerts users if their email is part of a known data breach. Multi-Account Containers – Isolate browsing sessions (e.g., work, personal, shopping). Performance & Resource Efficiency – Uses fewer system resources than some competitors. Open Source & Community-Driven – Transparent development with global contributions. Firefox 152.0.3 fixes: Fixed an issue that could cause extreme memory usage and freezing on startup for users with language packs installed. (Bug 2049845) Download: Firefox 64-bit | Firefox 32-bit | ARM64 | ~70.0 MB (Freeware) Download: Firefox for MacOS | 146.0 MB View: Firefox Home Page | Release Notes Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Save 78% on Microsoft Office 2024 Professional Plus: Lifetime License by Steven Parker Created with ChatGPT Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 78% on Microsoft Office 2024 Professional Plus: Lifetime License. The essentials to get it all done. Microsoft Office 2024 Home is the latest version of Microsoft’s renowned productivity suite, which includes essential applications like Word, Excel, PowerPoint, and OneNote. This version is specifically designed for individuals and families seeking reliable tools for various home tasks, including document creation, spreadsheet management, presentation design, and note-taking. Office 2024 Professional Plus is for students and families who want classic Office apps on their Mac or PC. A one-time purchase installed on 1 PC or Mac for use at home or school. Lifetime license One-time purchase installed on 1 Windows PC for use at home or work Instant Delivery & Download – access your software license keys and download links instantly Free customer service – only the best support! Microsoft Office 2024 Professional Plus includes: Microsoft Word Microsoft Excel Microsoft PowerPoint Microsoft Outlook Microsoft OneNote Microsoft Access Is it legit? Click here to verify Microsoft partnership No faffing about with subscriptions, just classic apps that don't expire. Good to Know ONE-TIME PURCHASE INSTALLED ON 1 DEVICE This licensing type will be connected with your Microsoft Account, NOT your actual device. This is a one-use code. The product you are purchasing is NOT MICROSOFT 365. Please read the product details. Redemption deadline: redeem your code within 30 days of purchase Access options: desktop Full versions No subscriptions – no monthly/annual fees Version: 2024 Updates included A Microsoft Office 2024 Professional Plus: Lifetime License normally costs $249.99, but this deal can be yours for just $54.97, that's a saving of $195. For full terms, specifications, and license info, click the link below. Microsoft Office 2024 Professional Plus for PC for $59.99 (was $249.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Payday TWO!! Is 13 years old man I feel old - I remember trying it out and if I did not know I would say 5-6 years ago or something
    • Payday 2 engine upgrade adds 64-bit and DX11 support, drastically shrinks install size by Pulasthi Ariyasinghe Payday 2, the most popular entry in the heisting game franchise, is getting a surprising update after all these years. This is slated to be a complete engine upgrade that will enhance almost every aspect of the 13-year-old title, targeting performance, loading times, file size, rendering backend, and more. Developer Sidetrack Games is planning a beta to test out the new version ahead of the full public launch. The development team today revealed that the long-awaited upgrade to the 64-bit architecture is happening with this Diesel 3.0 engine update. By letting the game use more ram than 4GB, it is said to improve stability and compatibility on most hardware. It should also help modders in the long term with implementing larger changes too. "While many of the changes are made on the backend and not everything will be visible to you guys because it is a massive rewrite of the entire codebase, there will be a lot of things that you can look forward to," Sidetrack explained. Payday 2 will also hop over from DirectX 9 to 11. Instead of visual improvements, this is slated to reduce the amount of VRAM used by the title, letting more lower-end hardware access the title and run it better. Since these changes would require a complete redownload of the game anyway, Sidetrack says it has revamped "the game's packaging and bundling system." This should reduce the installation size from 86GB to 32GB. "So, now it's time to finally move the game to your SSDs," added the studio. The Payday 2 Diesel Engine 3.0 update is entering open beta on June 30 for Steam users. No console release plans were announced today. Sidetrack Games says it has been working on this complete rewrite of the codebase for the last nine months. While these changes should break most mods, the studio encouraged modders to use the beta period to repair their creations with support from the development team.
  • Recent Achievements

    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      439
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      156
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      68
  • Tell a friend

    Love Neowin? Tell a friend!