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[C++] Tutorial #1 Simple Sum/Average
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By Pi.X.el · Posted
Half a trillion? Do your homework, they're worth more than 3 freaking trillion dollars. As for the correlation between market cap and features, I think you're mistaken. There are some things called priorities. It obviously wasn't a priority for them to implement this, as it's still not a priority to implement moving taskbar to different locations of the screen. The trillions of dollars they're worth, have nothing to do with this. -
By LoneWolfSL · Posted
Ara: History Untold 1.4 update delivers overhauls to AI, map generation, combat, and more by Pulasthi Ariyasinghe The 2024-released 4X strategy experience Ara: History Untold has been steadily receiving a massive amount of features and tweaks during its post-launch support period. Now, Stardock Entertainment and Oxide Games have another fresh update for PC gamers to jump into, and it's targeting some major aspects like the game's combat, AI, the camera perspective, and more. Dubbed the Living Strategy Update, the development team says that its features are a direct result of community feedback. First off, the update brings along the Living Strategy View as the default perspective for gameplay, letting players both get immersed in the environments and also easily manage their cities and armies. Next, the AI of computer opponents has been improved so that they make more meaningful decisions, with better late-game choices being a focus for the developer. Ara: History Untold's map generation has also been overhauled, with much more strategically distinct regions spawning across the playable areas for better strategic thinking. The amount of micromanagement has also been reduced by default, but this can be disabled to gain back full control if required. Players will also find that frame rates will remain high even in late-game scenarios thanks to graphics engine optimizations. Faster turn times, better UI responsiveness, and plenty of balance changes are also a part of the update. "It has been a real pleasure working with our colleagues at Microsoft for this update. The teams at Stardock, Oxide, and Microsoft have so much energy going into these updates. Version 1.4 is just a taste of what we have in store," said Brad Wardell, Chief Executive Officer for Stardock and Oxide. "In an industry where true 1.0 products are rare, especially ones in established genres, this has been a wonderful opportunity to try out new ideas and concepts that we in the strategy community have been thinking about for decades." Ara: History Untold update 1.4, Living Strategy, is now available to PC players across Steam and Xbox stores, including PC Game Pass subscribers. Alongside the update, the Untold Scenarios DLC pack has also arrived. This premium add-on touts fresh historical scenarios like Bronze Age Collapse, the Clash of Hemispheres, and Europe at the Crossroads for players to dive into. A separate selection of "what-if" scenarios are also included here, letting players explore alternate histories and see what they can accomplish. The Ara: History Untold: Untold Scenarios DLC pack is also available now on PC across Steam and Xbox stores with a $9.99 price tag. Disclaimer: Neowin's relationship to Stardock -
By Usama Jawad96 · Posted
Copilot in Excel just got a major upgrade by Usama Jawad It's no secret that Microsoft is trying to get as many people to use Copilot as possible. This is being done through various means, including integration with OneNote, Defender, Windows, and more. Microsoft Excel is the most popular spreadsheet software out there, so it makes sense that the Redmond tech firm would integrate and build upon the capabilities of Copilot in this tool too. Now, the company has implemented a major upgrade in this integration. In a blog post, Microsoft has made Copilot smarter in terms of context awareness in Excel. This makes the AI assistant more useful when asking questions about your data in nautral language queries. Previously, Copilot would only make inferences based on the cell that you have selected, and it typically worked quite well in this scenario. However, Microsoft has realized that workbooks and sheets have become more complex, which means that Copilot needs to be smarter too. This means that you no longer need to select relevant data when asking queries about it, you can simply ask questions such as "Show me insights about the data I was just analyzing" and "Sort the table in the top-right", and Copilot should just work. Microsoft says that this major upgrade in Copilot is due to combining cell signals with chat history in order to make inferences. It also supports data ranges, which means that it can serve as the foundation for even broader context in future updates. In order to get customers to trust the inferences that Copilot is making, Microsoft will highlight the data that the AI assistant is using. This enables customers to further refine the dataset that Copilot is using so that they can get the most accurate responses. Smart context awareness is available on the web and the following versions of desktop: Windows: Version 2505 (Build 18623.20058) Mac: Version 16.95 (Build 2506.3090) Meanwhile, the visual highlighting feature is also available on the web and the desktop versions mentioned below: Windows: Version 2505 (Build 18705.20000) Mac: Version 16.96 (Build 2506.4070) Microsoft has requested customers to provide feedback through the thumbs up/down icons present at the bottom of the Copilot response cards. -
By Astra.Xtreme · Posted
We should probably just focus on how nice it is that finally another company is taking reusable rockets seriously. I can't believe there are so few players and many rockets in service today are still completely expendable. Hopefully Honda can scale up theirs and add some badly needed competition. I want to see planes become irrelevant for global travel and we use rockets instead. -
By Captain_Eric · Posted
Yea. It's obviously being deprecated, in case no one noticed or forgot all the announcements and changes. Not such a big deal.
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coolbunny1234
As I do on most forums that I join, I usually post a series of tutorials for programming, specifically C++. I'll be creating tutorials at random or by request, and usually cover most of the basics, advancing into intermediate programming and later scratching the surface of more advanced programs.
This tutorial assumes you have basic, minimal knowledge of C++.
What you will need:
And that's it! I currently use Visual Studio 2013 Professional, I got it for free via Dreamspark (if you're a college student like myself, go grab it now) or download the evaluation software.
http://www.visualstudio.com/downloads/download-visual-studio-vs
Now for the tutorial! This program is a simple program that asks the user to specify the amount of grades you want averaged and summed. It then asks for the actual grade of each, followed by the logic of average/sum of the user specified grades.
Step 1
Open Visual Studio, and click File > New Project. A pop up window will appear, and on the left hand tab, select Visual C++, and then Win32 Console Application.
A screen will appear, click next, but do not click finish on the next screen!
Before clicking Finish, make sure you check off the box that says "Empty Project"
Next, Click the tab Project > Add New Item
A screen will appear like this one, chose the .cpp and name it whatever you'd like. This file is the source code file for your program.
You now have a blank workspace for your program, time to dive into the language.
Step 2
We're now going to add the file headers to the source. There are many functions and inputs in the language of C++, and these headers allow us access to them so we don't have to code them individually in each program. I.e the function "cout" , or command output, allows us to print whatever we want on screen.
So go ahead and add these file headers.
And here's an image for the visual learners of what it should be so far.
Step 3
After we add the headers, we need to initiate a start up function, and the default function that's called when a program is ran is int main(). Your entire source for your program, or the entire logic of the program, is within these parameters.
(I'll be adding code to previous code so it's chronological and makes more sense).
Boom! This is our entire program. Within those brackets, you can do whatever, such as say hello..
And if you ran this, it would create a program that says Hello Neowin. Simple, helloworld crap.
Step 4
However, we want to create a program that does averages/sums of user specified input. So how do we do that?
First, we're going to need to init and double a few variables.
The variables above are as follows:
Step 5
We now need to have the program ask the user how many grades are going to be inputted.
Let's break this down a little if you're lost. Currently, the code above simply is going to print out on screen "How many grades are you going to enter?", and n_grades will record whatever number you input.
Step 6
Now for the hardest part of the program. How are we going to code something that gives the user infinite amount of options (how many grades he can input... 1- infinity)? This is where the for loop comes in handy. I'm going to post the code first, then explain.
As you can see, the for loop above does it all for us. If you can't see however, read on. The first line of the loop
Simply inits the variable count, which we use to determine how many times we ask the user to enter a grade, based on his input before. Then, if count is less than or equal to n_grades, then we increment count by one, or count++.
Within the loop, we also take care of the math part of figuring out the sum of the grades, using
which is the same as
Step 7
The rest of the program is a cruise from this point on. We just need to to the math logic for the average, and output the results!! I'll post the full source below, as I've got to finish this up quickly.
And voila! We have a simple program that allows us to find the average and the sum of a user specified number. Sorry for the shortness and briefness of the tutorial, gotta run out the door as we speak. Let me know any areas that could be improved, tutorial wise or code wise. Thank you!
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