The return of the Start menu in future Windows 8.1 update: Thoughts?


Recommended Posts

That's the part I don't understand. Microsoft said that Windows 8 was the most tested OS before release. Something to the tune of billion hours across over a hundred countries. They should have known there and then that many users simply did not like Metro. While working in the IT industry for the last few years, only complaint I got against windows 8 was about the look. No one ever complained about the price.

I have managed to turn dozens, if not hundreds of people away from Windows 8. People have simple asked for my opinion and I told them why they should just stick with their Windows 7 machines for now.

I'm sure they were well aware that many disliked Metro. But either more people liked it than disliked it, or Microsoft decided to go ahead and make a change anyway.

 

To me, it's somewhat reminiscent of when the original iMac had no floppy drive. People thought Apple were crazy, because everyone used floppies at the time. But in the long run, it was probably the right move for Apple. I realize it's not a 1:1 analogy here, but I think Microsoft realized that touch interfaces are only going to get bigger, so the time was right to bring in Metro. How well they implemented that vision is of course a matter of debate.

One other attitude I am picking up (on the part of the critics of ModernUI) is a bit of antitouch attitude in general - they don't want touch-screen hardware, support, or anything else in Windows.  I have referred to it, time and again, as modal absolutism.  While the cost of implementing it is approaching zero, they still want no part of it - even if it could simplify things for them in certain situations.

 

I'm not talking about those that don't want to use a touch interface themselves - I am talking about those that don't want even the rudimentary touch support that Windows 7 had.

 

The closest thing I have seen to that (outside of computing) is anti-growth NIMBYism; suimmed up, that sort of attitude is "I have got mine - nobody else can have theirs."

No thankyou, I treat the startscreen like a fully expanded start menu, and it's a lot quicker that way.

 

The new update with close buttons in metro apps and their integration into the taskbar is quite enough for me.

 

The start menu is a relic of the past.  The start screen is a smart upgrade and the only people that have issue with it are those with low brain functionality.

 

BUT!

 

if this calms down the ignorant whinging, it may be a good thing :)

 

smh.

  • Like 4

One other attitude I am picking up (on the part of the critics of ModernUI) is a bit of antitouch attitude in general - they don't want touch-screen hardware, support, or anything else in Windows.  I have referred to it, time and again, as modal absolutism.  While the cost of implementing it is approaching zero, they still want no part of it - even if it could simplify things for them in certain situations.

 

I'm not talking about those that don't want to use a touch interface themselves - I am talking about those that don't want even the rudimentary touch support that Windows 7 had.

 

The closest thing I have seen to that (outside of computing) is anti-growth NIMBYism; suimmed up, that sort of attitude is "I have got mine - nobody else can have theirs."

 

I just don't think there are that many people that are anit-touch. I think most were upset at the removal of keyboard-mouse centric options on the desktop that they deem more efficient and effective. For many things I agree. I have one system administrator with a 27" touchscreen, he uses it almost exclusively when standing, but when sitting, uses M&K. Touch is great, where appropriate. Many felt/feel that when in a situation where M&K is the preferred/Superior solution, MS took that option away or made it too cumbersome to bother with.

 

Just take a look at the context sensitive menus. Clearly superior, nothing in the modern UI could replace that in its current state. Going all the way to top or bottom of screen for something you can do in-place with a right click just makes sense. That's why MS made the 2-mouse button standard and part of why Windows has been a superior computing environment to Mac OS'. Even now on Mac OS there is no consistent implementation from OS to apps.

 

Having said that, I wish they would have kept the Modern look for the context menus. Popping up old looking context menus over the Modern elements just doesn't look good. But it's a case of function over style. Maybe style will come back with update 2.

I'm sure they were well aware that many disliked Metro. But either more people liked it than disliked it, or Microsoft decided to go ahead and make a change anyway.

 

To me, it's somewhat reminiscent of when the original iMac had no floppy drive. People thought Apple were crazy, because everyone used floppies at the time. But in the long run, it was probably the right move for Apple. I realize it's not a 1:1 analogy here, but I think Microsoft realized that touch interfaces are only going to get bigger, so the time was right to bring in Metro. How well they implemented that vision is of course a matter of debate.

 

To me that's the funniest part about all of this, MS invited people to test this OS, yet I wonder how many users over the age of 30 actually tested it? The type of people most attracted to alpha/beta/test projects are the ones who want to be on the cutting edge.

 

Microsoft is in a very tough position, they have to provide the future (touch and portability) AND keep their current user base (workstations), but thinking that you can cram both into a single user expierence seems foolish. Does anyone want edit HD movies on their tablet? Does anyone want to work with spread sheets on their phone? Does anyone want to have a full screen app on a 27 inch monitor?

I haven't seen the final product yet so I'm not sure what to think, is the new start menu coming as early as update 1 in a few days?

 

No, a new menu and floating windowed store apps are coming in a future update.  At this point the guess is it'll be in the fall.

I just don't think there are that many people that are anit-touch. I think most were upset at the removal of keyboard-mouse centric options on the desktop that they deem more efficient and effective. For many things I agree. I have one system administrator with a 27" touchscreen, he uses it almost exclusively when standing, but when sitting, uses M&K. Touch is great, where appropriate. Many felt/feel that when in a situation where M&K is the preferred/Superior solution, MS took that option away or made it too cumbersome to bother with.

 

Just take a look at the context sensitive menus. Clearly superior, nothing in the modern UI could replace that in its current state. Going all the way to top or bottom of screen for something you can do in-place with a right click just makes sense. That's why MS made the 2-mouse button standard and part of why Windows has been a superior computing environment to Mac OS'. Even now on Mac OS there is no consistent implementation from OS to apps.

 

Having said that, I wish they would have kept the Modern look for the context menus. Popping up old looking context menus over the Modern elements just doesn't look good. But it's a case of function over style. Maybe style will come back with update 2.

MorganX, the keyboard-centric users have, by and large, adjusted far faster than even the touch-screen users that came from Windows 7 - it is the pointing-device-centered that are screaming.

 

"Mouse and keyboard" is precisely how they see things - the mouse/pointing device comes before, and is more important than, the keyboard.

 

I predicted that there would indeed BE screaming from the pointing-device centric for that very reason - however, even I had no idea how many folks realized they were utterly lost at sea without the Start menu.

 

I'm not a touch-screen user; while I could purchase one, I have no desire to, as they still have NOT reached utter price parity with standard desktop displays yet.  (They are getting closer, though.)

 

But I'm not pointing-device-driven. either.  Instead, I am keyboard-centric, and thus come in for a great deal of scorn from the "power mousers" - a lot of whom are doubtless close to half my age.

No, a new menu and floating windowed store apps are coming in a future update.  At this point the guess is it'll be in the fall.

 

Look forward to this, I just don't think touch on  a desktop is practical, not to mention that it's pretty horrible having swipe prints all over my phone screen, let alone an expensive monitor

Look forward to this, I just don't think touch on  a desktop is practical, not to mention that it's pretty horrible having swipe prints all over my phone screen, let alone an expensive monitor

Touch enables better input - Instead of a 1x1px x/y plot point, I have 10 fingers which can be utilized for input.

To me that's the funniest part about all of this, MS invited people to test this OS, yet I wonder how many users over the age of 30 actually tested it? The type of people most attracted to alpha/beta/test projects are the ones who want to be on the cutting edge.

 

Microsoft is in a very tough position, they have to provide the future (touch and portability) AND keep their current user base (workstations), but thinking that you can cram both into a single user expierence seems foolish. Does anyone want edit HD movies on their tablet? Does anyone want to work with spread sheets on their phone? Does anyone want to have a full screen app on a 27 inch monitor?

If you need windowed support, run a desktop application - they haven't gone anywhere.  (Where desktop and ModernUI versions of the same application exist - such as VLC - I run the desktop version most of the time BECAUSE of windowed-view support; however, if a snapped view or even a full-screen view works best, depending on the situation, then I can use a ModernUI application.  It's still "horses for courses" - ModernUI is merely additional horses.)

 

And why couldn't there be, at some point, a ModernUI HD video editing application?  Consider the Surface Pro 2 (Microsoft) or Venue Pro 11 (Dell) - both come with current-generation Intel Core i5 CPUs as standard fare, along with Windows 8.1 Pro.  In short, the horsepower is definitely there - the ONLY thing lacking with either is screen size.  You can do the core editing in 720p and upscale - you don't necessarily HAVE to do all the scutwork in 1080p; not even Adobe Premiere asks you to do that.

 

There are always different ways of doing things - assuming that there is only one way is just that - an assumption, and is all too often a MIS-assumption.

JYou tell the same stories everyday. If "everyone" hated Windows 8, then it would have 0 market share.

 

 

As a matter of fact windows 8.x marketshare is only showing very minuscule growth so far this year, it's going nowhere in the charts.

Look forward to this, I just don't think touch on  a desktop is practical, not to mention that it's pretty horrible having swipe prints all over my phone screen, let alone an expensive monitor

 

What does touch have to do with the Start Menu? Touch has never been a requirement on 8 - I'm using 8 just fine with a monitor I got back in 2008, which obviously doesn't have touch.

 

Why do people act like their mice have been stolen just because touch support has been improved. I don't think MS ever expected people to give up their mice. It's just another input option, not a mandatory replacement.

I'm not sure what planet you are on but windows 8.x has completely failed at the retail level.

Order_66 - if you are looking at OEM sales, then desktops AS A WHOLE - regardless of what OS is on them - have completely failed at the retail level.

 

Tablets and slates are selling.  AIOs are selling (even touch-screen AIOs).  Notebooks and Ultrabooks (and their derivatives) are also selling - even those with Windows 8 and 8.1.

 

What is NOT selling are traditional desktops, by and large, and especially to businesses.  Even the BYOPC market is taking it on the chin.

 

The business desktop market by and large underwrites the consumer desktop market - and both started declining before the Windows 8 Developer Preview, and have not really recovered since. (Look at the sales numbers JUST from HP, Dell and Lenovo.)

 

Refurbs are selling - however, they are not purchased in big-box retail, are they?  (Amazon sells plenty of refurbs - so do MicrCenter, Fry's - even TigerDirect..  However, none of them are big-box retailers.)

 

Mobile and portable sells - desktop, not so much.

Not sure what you're getting at. The masses haven't rejected Metro at all, they're just slow at learning it.  

 

Not sure where you came up with that obviously flawed analogy, the masses have completely rejected metro and everything it stands for.

What does touch have to do with the Start Menu? Touch has never been a requirement on 8 - I'm using 8 just fine with a monitor I got back in 2008, which obviously doesn't have touch.

 

Why do people act like their mice have been stolen just because touch support has been improved. I don't think MS ever expected people to give up their mice. It's just another input option, not a mandatory replacement.

 

Touch has nothing to do with the Start menu - despite that some of the WinKey shortcuts interacted with it, the keyboard itself has even less to do with it.

 

The Start menu was, to put it bluntly, designed primarily for pointing-device-centric interaction - which even Microsoft has made plain in several Microsoft Press books on Windows from 9x to 7.

 

Hence all the screaming from those same pointing-device-centric users - most of whom would deny being such - until the Start menu went away.

Not sure where you came up with that obviously flawed analogy, the masses have completely rejected metro and everything it stands for.

Where? Metro has been deployed across all of Microsoft's products. Yet, I see no mass rebellion or exodus to other platforms or services.

Where? Metro has been deployed across all of Microsoft's products. Yet, I see no mass rebellion or exodus to other platforms or services.

 

And yet at the retail level nobody is buying it as marketshare statistics clearly show.

  • Like 1

And yet at the retail level nobody is buying it as marketshare statistics clearly show.

Order_66 - if you are looking at OEM desktop sales (which is likely the case), then the lack of sales in that space has little to nothing to do with what OS is on that hardware.

OEM desktop sales - merely since the launch of Windows 7 and that initial spate of buying - have been terrible.

 

There is also a very good reason FOR said sales being terrible - what are the hardware requirements merely since Vista's launch for Windows?

 

Since Vista, hardware requirements for the current Windows have stayed flat.  Not merely comparatively flat - but absolutely flat.  Consider that I am running Windows 8.1 Pro with Media Center on Vista-era hardware.

 

A lot of folks have not moved hardware-wise because the software they are running didn't change - therefore, why purchase new hardware?  (How often have you in particular been pointing that out?  Note that I did NOT disagree with that statement in the least.)

 

If anything, folks are even more reluctant to change their OS - especially if said change is potentially disruptive. Nothing I have said was dismissive of the disruption factor that Windows 8, or 8.1, represents - I said specifically that this was the biggest UI change since the Start menu - and it was primarily due to said menu being axed.  Be honest, Order_66 - did you think there were THAT many people - even here on Neowin - that are pointing-device-centric users?

 

You are trying really hard to make a connection between two widely-disconnected events; because desktop sales have not recovered, Windows 8 is at fault.

 

Desktop sale were terrible before Windows 8 even launched - yet PC hardware is still selling; it just by and large is not desktops of the traditional sort.

And at the enterprise level 99% of clients are opting for Windows 7.

Lower training expenses - especially if doing a required/forced migration from XP; even I get that much.

 

Nobody - least of all myself, DotMatrix, or DConnell - said that the ModernUI would not be disruptive; in fact, all three of us made that quite plain in our posts back to the Windows 8 Developer Preview.

However, it is apparent that all three of us severely underestimated the number of pointing-device-centric users on Neowin.

If you need windowed support, run a desktop application - they haven't gone anywhere.  (Where desktop and ModernUI versions of the same application exist - such as VLC - I run the desktop version most of the time BECAUSE of windowed-view support; however, if a snapped view or even a full-screen view works best, depending on the situation, then I can use a ModernUI application.  It's still "horses for courses" - ModernUI is merely additional horses.)

 

And why couldn't there be, at some point, a ModernUI HD video editing application?  Consider the Surface Pro 2 (Microsoft) or Venue Pro 11 (Dell) - both come with current-generation Intel Core i5 CPUs as standard fare, along with Windows 8.1 Pro.  In short, the horsepower is definitely there - the ONLY thing lacking with either is screen size.  You can do the core editing in 720p and upscale - you don't necessarily HAVE to do all the scutwork in 1080p; not even Adobe Premiere asks you to do that.

 

There are always different ways of doing things - assuming that there is only one way is just that - an assumption, and is all too often a MIS-assumption.

 

I never said, assumed or even implied their was only one way to do anything, I merely pointed out there are many less than ideal ways of doing anything, and that the - same experience across all devices - is stupid. The devices are not used the same way, nor should they be. I've re-read my post and am shaking my head how you came to this conclusion, maybe a MIS-assumption, on your part?

 

Lower training expenses - especially if doing a required/forced migration from XP; even I get that much.

 

Nobody - least of all myself, DotMatrix, or DConnell - said that the ModernUI would not be disruptive; in fact, all three of us made that quite plain in our posts back to the Windows 8 Developer Preview.

However, it is apparent that all three of us severely underestimated the number of pointing-device-centric users on Neowin.

 

It's not just Neowin, people everywhere have mixed opinions of Metro and that doesn't make them pointing-device-centric users. I am a touch based user on my tablet and phone, but hate the idea of touch on the desktop. I propbably use touch more than a mouse, so again another MIS-assumption on your part? Maybe you should stop trying to find neat little catagories to place us in or finding labels for us, and accept that people don't like Metro for their own reasons. Maybe, we are simply tired of features being removed from Win 7, because they didn't fit with Win 8's Metro?

Where? Metro has been deployed across all of Microsoft's products. Yet, I see no mass rebellion or exodus to other platforms or services.

Sure you do.

 

How is Windows 8 marketshare doing?  Windows Phone?  Surface? 

 

How about Android?  iOS?

 

 

I don't see a surge of people adopting Metro at all.  So if people aren't coming to the platform, but you don't see masses leaving either, what would you glean from that?  Stagnant market numbers are not a sign of success.

 

 

I'd say people made their decisions before Windows 8 came out and have seen no reason to change them.  Rebellion by non-adoption.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Exactly, this is just the beginning. I hope that by that time, our inept politicians devise something like a Universal Basic Income, because unemployment and poverty rates will skyrocket otherwise. And believe me, robots that perform physical work aren't a matter of IF, but WHEN. No career is truly safe from AI/robots, it's just a matter of time.
    • Subtitle Edit 5.0.0 by Razvan Serea Subtitle Edit is a powerful, free, and user-friendly subtitle editing tool designed for creating, editing, and converting subtitles for videos. It supports a wide range of subtitle formats, including SRT, ****, and SUB, allowing users to easily modify and adjust subtitles for accurate timing and formatting. With its intuitive interface, Subtitle Edit provides a variety of features such as waveform audio display, spell-check, subtitle synchronization, and real-time video preview, making it an ideal choice for both beginners and professionals. The software also includes powerful tools for batch processing, translating subtitles, and converting between different subtitle formats. Subtitle Edit features: Create/adjust/sync/translate subtitle lines Convert between SubRib, MicroDVD, Advanced Sub Station Alpha, Sub Station Alpha, D-Cinema, SAMI, youtube sbv, and many more (300+ different formats!) Cool audio visualizer control - can display wave form and/or spectrogram Video player uses mpv, DirectShow, or VLC media player Visually sync/adjust a subtitle (start/end position and speed) Audio to text (speech recognition) via Whisper or Vosk/Kaldi Auto Translation via Google translate Rip subtitles from a (decrypted) dvd Import and OCR VobSub sub/idx binary subtitles Import and OCR Blu-ray .sup files - bd sup reading is based on Java code from BDSup2Sub Can open subtitles embedded inside Matroska files Can open subtitles (text, closed captions, VobSub) embedded inside mp4/mv4 files Can open/OCR XSub subtitles embedded inside divx/avi files Can open/OCR DVB and teletext subtitles embedded inside .ts/.m2ts (Transport Stream) files Can open/OCR Blu-ray subtitles embedded inside .m2ts (Transport Stream) files Merge/split subtitles Adjust display time Fix common errors wizard....and more. Subtitle Edit 5.0.0 changelog: Subtitle Edit 5 is a major new release and a big step for the project. For the first time, Subtitle Edit runs natively on Windows, macOS, and Linux from a single, modern, cross-platform codebase. The builds are self-contained, so no separate .NET installation is required, and on macOS and Linux the needed media components (mpv/ffmpeg) are bundled in. Please read before upgrading: Subtitle Edit 5 is a new application, not just an update of Subtitle Edit 4. It has been rebuilt from the ground up to be cross-platform, so: It is not 100% the same app. The look, layout, and some workflows have changed. Some things are in different places, and a few behave differently than in SE4. Not every SE4 feature exists in SE5 yet. SE5 covers all the core editing, conversion, sync, video playback, OCR, and online services, but some of the more specialized SE4 tools are not available yet. Features will continue to be added. If you rely on a specific SE4 feature that is missing, please keep SE4 installed alongside SE5. The easiest way to run both side by side is to use the Portable versions of SE4 and SE5, which keep their settings separate and do not interfere with each other. Which version should I use? Subtitle Edit 5: recommended for most users on Windows 10 (22H2) or newer, macOS 12+, and Linux. Subtitle Edit 4: please continue to use SE4 if you are on an older Windows version (Windows 7/8), or on older / slower computers where SE5 may not run well. SE4 remains available and is the right choice in those cases. To run SE4 and SE5 at the same time, use the Portable versions - you can try SE5 while keeping SE4 as a fallback. Download: Subtitle Edit 5.0.0 | ARM64 | ~60.0 MB (Open Source) Download: Subtitle Edit Portable | 103.0 MB View: Subtitle Edit Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Google Pixel 11 series: Here's what to expect by Hamid Ganji Google Pixel 10 series In recent years, Google has successfully turned its Pixel devices into worthy contenders in the smartphone market. The search giant is now preparing to launch the Pixel 11 series in just a few months, and many Pixel fans are likely wondering what Google has in store for them this year. The next lineup of Google smartphones includes four devices: the Pixel 11, Pixel 11 Pro, Pixel 11 Pro XL, and Pixel 11 Pro Fold. This year, we don’t expect Google to bring revolutionary upgrades to its handsets, and the Pixel 11 series is likely to receive modest hardware improvements alongside a slew of AI-powered features. Here are the rumored specifications of the Google Pixel 11 series ahead of its official debut: When will the new Pixel phones be unveiled? The last two generations of Google Pixel phones (Pixel 9 series and Pixel 10 series) were launched in August, unlike the previous three generations that debuted in October. With that in mind, we expect Google to unveil the Pixel 11 series sometime in August 2026. The exact launch date has yet to be confirmed. Google Pixel 11 CAD renders - Image via AndroidHeadlines How much will the Pixel 11 series cost? Predicting the final price of upcoming smartphones has become increasingly difficult. As you may know, RAM and memory prices are rising sharply, leading to significant increases in the cost of consumer electronics. Recently, Apple CEO Tim Cook said that price increases for some future Apple products are unavoidable, suggesting that the iPhone 18 series could become more expensive. Google has remained tight-lipped about any potential price increases for the Pixel 11 series. If the company manages to maintain last year’s pricing structure, here’s what the lineup could cost: Pixel 11: $799 Pixel 11 Pro: $999 Pixel 11 Pro XL: $1,199 Pixel 11 Pro Fold: $1,799 Given current market conditions, it may be difficult for Google to avoid raising prices unless it adopts cost-saving measures, such as equipping the base model with 8GB of RAM. Google Pixel 11 series anticipated specs: We expect the Google Pixel 11 series to debut with a new Tensor G6 processor as well as an upgraded camera system. The overall design, however, is expected to remain largely unchanged across the lineup. Specifications Pixel 11 Pixel 11 Pro Pixel 11 Pro XL Pixel 11 Pro Fold Display 6.3-inch LTPO AMOLED / 120Hz refresh rate / up to 3100 nits of brightness 6.3-inch Super Actua LTPO OLED, 120Hz refresh rate, up to 3600 nits of brightness 6.8-inch Super Actua LTPO OLED, 120Hz refresh rate, up to 3600 nits of brightness 8-inch inner screen and 6.4-inch outer display, 120Hz refresh rate, up to 3600 nits of brightness RAM & Processor Tensor G6 / 8-12GB of RAM Tensor G6 / 12-16GB of RAM Tensor G6 / 12-16GB of RAM Tensor G6 / 16GB of RAM Storage options 128GB or 256GB 256GB, 512GB, 1TB 256GB, 512GB, 1TB 256GB, 512GB, 1TB Camera 50MP main sensor, 13MP ultra-wide, 10.8MP 5x telephoto, 10.5MP front camera 50MP main camera, 48MP ultra-wide, 48MP telephoto with 5x optical zoom, 42MP selfie camera 50MP main camera, 48MP ultra-wide, 48MP telephoto with 5x optical zoom, 42MP selfie camera 50MP main camera, 10.5MP ultra-wide camera, 10.8MP telephoto camera, 10MP front camera, 10MP inner camera Battery 4,840 mAh 4,707 mAh 5,000 mAh 4,658 mAh Software Android 17 Android 17 Android 17 Android 17 The Pixel 11 series won’t be a major departure from its predecessor, with Google instead focusing on subtle improvements and AI additions such as Gemini Intelligence. However, a patent filed by Google suggests the company is working on a removable battery for its smartphones, and we could see this feature make its way to the Pixel 11 Pro Fold. Given that nearly all smartphones today lack removable batteries, such a feature would be a welcome addition to future Pixel devices. That said, it may not arrive with this year’s lineup after all, and the final decision is yet to be made by Google. The Pixel 11 series could also face an uphill battle in the market. In the Android segment, Samsung is performing well with the Galaxy S26 series, while the Galaxy Z Fold 8 lineup is also expected to launch next month. On the other hand, Apple is preparing to unveil the iPhone 18 Pro and iPhone 18 Pro Max in September alongside its first foldable iPhone.
    • At least AMD is still taking Windows 10 seriously (after the oops) before it consumer extended support ends. @WaltC - Memories, 2x Voodoo in SLI with a Riva TNT with an Aureal A3D soundcard.
  • Recent Achievements

    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      475
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      105
    4. 4
      Michael Scrip
      88
    5. 5
      Steven P.
      70
  • Tell a friend

    Love Neowin? Tell a friend!