Recommended Posts

That only works if there's no other reason for the delay, which I'm betting there is.   You're going to completely neglect the possibility that there are legit reasons for the delays and just cough it up to lack of commitment?   That makes no business sense to say the least.

I'm sure there are logistical reasons but at the end of the day Sony has a much better international distribution model. As we can see with the X360, Microsoft has never done very well in Japan and having a one year delay on the XB1 isn't going to help matters. At the moment Microsoft is alienating customers by having such a delay.

 

Hehe. It shortens to TAC4U.

 

Sounds good :)

 

That only works if there's no other reason for the delay, which I'm betting there is.   You're going to completely neglect the possibility that there are legit reasons for the delays and just cough it up to lack of commitment?   That makes no business sense to say the least.

 

George, TAC4U is right on this one to my opinion. A one year gap is very 90's, you just can't do stuff like that if you care about customers in affected markets. What legit reason could they have? Supply? Sony has the same constraints. Better announce official availability and then say oops sorry no stock than try to be honest and say "oh you have to wait one year for the privilege of paying for it while TIER 1 markets already have it". That's just insulting ,especially since they skipped markets where 360 is a huge success.

 

I do agree with you George that the Xbox in Japan jokes are played. Not only are they played, but they're not that true, plus they're often applied to all of Asia, which is just ridiculous.

 

Either way, MS should have done what Sony did in terms of global release, as it stands they just came across as dismissive and even prejudiced for no good reason. The majority of people want the console for games and can wait until Kinect voice support is added to their language or the local equivalent of Netflix comes onboard.

Sounds good :)

 

 

George, TAC4U is right on this one to my opinion. A one year gap is very 90's, you just can't do stuff like that if you care about customers in affected markets. What legit reason could they have? Supply? Sony has the same constraints. Better announce official availability and then say oops sorry no stock than try to be honest and say "oh you have to wait one year for the privilege of paying for it while TIER 1 markets already have it". That's just insulting ,especially since they skipped markets where 360 is a huge success.

 

I do agree with you George that the Xbox in Japan jokes are played. Not only are they played, but they're not that true, plus they're often applied to all of Asia, which is just ridiculous.

 

Either way, MS should have done what Sony did in terms of global release, as it stands they just came across as dismissive and even prejudiced for no good reason. The majority of people want the console for games and can wait until Kinect voice support is added to their language or the local equivalent of Netflix comes onboard.

 

I don't know what all the reasons are, but they are there, it's clear really, the key point I brought up is that the delay doesn't show a lack of commitment or that they're not taking the market seriously.  If they have supply issues or channel issues or even software issues, then you'll have a delay.   And trying to sell something where say, half of the features, don't work and you have little content that interests that market as well doesn't help either.  What good does it do to sell it and just have it sit waiting for content to sell it?  I mean look at the Wii U, look at the boost it got just from Mario Kart 8.    Those systems were just sitting there, no one was buying them until some game they wanted for it was out, otherwise why rush to spend your money?

 

At least when the technical and or logistical problems are worked out and it's in all those markets on September then it'll have the content to help sell it as well, making it easier to sell.

I don't know what all the reasons are, but they are there, it's clear really, the key point I brought up is that the delay doesn't show a lack of commitment or that they're not taking the market seriously.  If they have supply issues or channel issues or even software issues, then you'll have a delay.   And trying to sell something where say, half of the features, don't work and you have little content that interests that market as well doesn't help either.  What good does it do to sell it and just have it sit waiting for content to sell it?  I mean look at the Wii U, look at the boost it got just from Mario Kart 8.    Those systems were just sitting there, no one was buying them until some game they wanted for it was out, otherwise why rush to spend your money?

 

At least when the technical and or logistical problems are worked out and it's in all those markets on September then it'll have the content to help sell it as well, making it easier to sell.

 

But everyone i know in the markets where X1 was pushed back a year just wanted to play Ryse, Forza 5 etc. And most of them ended up importing a console anyway. They couldn't care less about having no video streaming services or whatnot. The content is the games, that's what people wanted. MS refused to see that and used it as a reason, thinking it would come across as legit. But for the millions of 360 users who were waiting patiently to upgrade it just seems like they were passed over and treated like second rate. I don't mean to divert the topic or start a new argument, but the one year delay was not a good move on the part of MS any way you look at it.

 

The only upside is that those who were asked to wait a year get a more updated system plus the choice if a lower entry price...but most true loyalists would have taken the earlier release, i'm sure.

 But for the millions of 360 users who were waiting patiently to upgrade it just seems like they were passed over and treated like second rate.

 

I don't understand how delaying the release of a console equates to this. Pretty big leap. I'm sure if Microsoft had no reason to hold the console back then they wouldn't. It's not like they don't want to sell it.

I don't understand how delaying the release of a console equates to this. Pretty big leap. I'm sure if Microsoft had no reason to hold the console back then they wouldn't. It's not like they don't want to sell it.

 

Not to be offensive but you don't understand because it's not something that affected you. What's so hard to get? You're all ready to spend your money and the people you want to exchange it with tell you wait a year while we serve these customers first. It's not different than being told to wait outside a bar, club, or restaurant. Who likes a line when all you want to do is pay for something you enjoy and want to support? It's the same thing.

 

While i got mine while visiting family in the states, i live in a place that wasn't "tier 1" so it's only Sept. I know many people here and in other places that are avid 360 gamers and wanted an X1 day one, a year is too much. They really don't care what reason MS has for this, there's no valid reason for a year. Three months, even six, ok maybe. Ten months is too much and the way MS leaders worded it was not the best either. Not to mention MS played right into Sony's hands by limiting deployment.

  • Like 1

Not to be offensive but you don't understand because it's not something that affected you.

 

What does this even mean? So... unless I'm affected by something I can't comment? Interesting point. So I guess by that definition, you can't comment either since it didn't effect you.

 

Honestly, I don't think you really believe that in order to relate to gamers as a gamer I have to be in their specific circumstances to grasp the idea of being in it myself. If I lived in Japan, sure it would be stupid. But I'm not grabbing my pitchfork over it, nor am I going to think I'm a "second rate" customer because I'm getting something later.

 

If that were true, then Japan thinks the other markets are "second rate" on a regular basis with Japanese game titles, often taking 1-2 years to release them in other markets. Or I guess Sony thought their own country was second rate when releasing their console later than in the US. This claim is just trying to fan flames that don't even exist.

 

I'm surprised so many people are ready to jump to the conclusion that they are just trying to be make them miserable and that their actions are that of a kid frying ants with a magnifying glass. They'd rather think that than try to understand that the world doesn't revolve around themselves and what's convenient to them at the time.

What does this even mean? So... unless I'm affected by something I can't comment? Interesting point. So I guess by that definition, you can't comment either since it didn't effect you.

 

Honestly, I don't think you really believe that in order to relate to gamers as a gamer I have to be in their specific circumstances to grasp the idea of being in it myself. If I lived in Japan, sure it would be stupid. But I'm not grabbing my pitchfork over it, nor am I going to think I'm a "second rate" customer because I'm getting something later.

 

If that were true, then Japan thinks the other markets are "second rate" on a regular basis with Japanese game titles, often taking 1-2 years to release them in other markets. Or I guess Sony thought their own country was second rate when releasing their console later than in the US. This claim is just trying to fan flames that don't even exist.

 

I'm surprised so many people are ready to jump to the conclusion that they are just trying to be make them miserable and that their actions are that of a kid frying ants with a magnifying glass. They'd rather think that than try to understand that the world doesn't revolve around themselves and what's convenient to them at the time.

 

You are reading my tone completely wrong, i meant you can't really understand the situation because it didn't happen to you. You can sympathize, but in this case you choose not to, as you think it's not a big deal. Don't make it about some sort of entitlement thing - that would be expecting MS to give people Xbox for free. We're talking about active paying customers who were never given a reason for this delay.

 

And yes, Sony definitely treated their home user base as second rate, and Japanese developers/publishers definitely consider "Western" markets as not worth the bother and cost of releasing many titles. Sony most definitely regarded non-Japanese markets as secondary to Japan until PS3, which is why the PS4 launching in Japan four months later was quite a surprise.

 

I'm not trying to fan any flames, surprised that you think something like that. I didn't say MS tried to make anyone miserable or that they are evil, but they were incompetent with the release schedule and offended many long standing customers. If you don't understand why a delayed product might offend existing customers, then you either really lack empathy or are very relaxed, and that i would really envy.

 

Let's not argue over this, you don't agree - but as i said, it's easy to dismiss feelings and ideas that we don't feel personally affect us. And you were not personally affected by the one year delay in the X1 release schedule. Sure the world didn't grind to a halt, but we are in a gaming section. Honestly if you told me you were a fan of hobby X and brand Y decided to skip your market for a year i would never ask you why are you angry, why are you so self entitled. I'd totally understand.

  • Like 1

I agree with Neo, there is definitely a mindset that the tier 2 countries are less important and it effects far more products than just the X1 or PS4. Many of the EU countries which X1 isn't in yet actually have great English speaking skills and many of them would choose to use it in that locale, instead of their native language. It sometimes looks worse on MS' part when it comes to Xbox Live features, especially true when you look back to the reveal last year and you see how many people outside of the US lost interest within minutes of the show starting. When everything is made for 1 country and the rest of us are forgotten about, it stings and people go elsewhere.

 

There obviously wasn't a delay in production as the US was flooded with X1 supply. I seriously doubt logistics are the issue seeing as the consoles are made in Asia. They don't ship them to US and back to Japan again when they roll out their support. Localisation has been the most common excuse it comes back to. For EU it's not much of an issue like I said, in Asia it is. Sony are able to do it much faster being that they're from the region and the languages are probably processed faster with experience. MS don't have the luxury nor the game lineup to accommodate the taste. Even PS4's was light on content that appeals to them beside a few titles like Yakuza IIRC. Why they chose to skip Japan is again rumour but most believe because the market has shrunk there and the war is won in US/EU.

This isn't bad news for PS4, it's good news for Wii U, and much deserved. Really wish i could afford a Wii U right now. Love that console.

 

Gotta do it when you can man. Wii U + PC is such a good combo right now. You got your multiplayer and proper next gen gfx, and you got nintendo exclusives and polished and perfect gameplay - you couldn't wish for anything else! 

  • Like 1

Gotta do it when you can man. Wii U + PC is such a good combo right now. You got your multiplayer and proper next gen gfx, and you got nintendo exclusives and polished and perfect gameplay - you couldn't wish for anything else! 

 

Yep. I really need nothing else.

Looks like the Wii U outsold everything in Japan (almost 3 times more than the PS4). But what's surprising is even the PS3 outsold the PS4 by a small margin.

Wii U 19,312

3DS LL 18,776

Vita 12,859

PS3 6,922

PS4 6,508

3DS 4,957

PSP 1,421

Vita TV 1,098

Xbox 360 225

Number 1 selling game was Mario kart 8 with 325,892 copies, followed by Gundam Side Stories (PS3) with 82,048 copies, and some Japanese 3DS game with 36,868 copies.

http://www.4gamer.net/games/117/G011794/20140604091/

Gotta do it when you can man. Wii U + PC is such a good combo right now. You got your multiplayer and proper next gen gfx, and you got nintendo exclusives and polished and perfect gameplay - you couldn't wish for anything else! 

 

I know, from my little experience with Wii U at other people's places it's easy to tell it's a great console. ZombiU...pains me not to play that game whenever I want. Not a huge Nintendo exclusive fan, but Mario Kart for sure, pure addiction right there, and there's the inevitable Metroid, which I also don't want to miss as it's going to be good. Plus X, the RPG. Right now i'm tapped, but maybe later in the summer if all goes well i'll be able to afford a lovely Wii U. She's got an HDMI port waiting for her right on my PC monitor as well :D

This topic is now closed to further replies.
  • Posts

    • Google Meet brings Gemini note-taking to AI Pro and Ultra subscribers by Karthik Mudaliar Google's Gemini-powered "Take notes for me" feature inside Google Meet is now available to Google AI Pro and Ultra subscribers. The features work on Google Meet for web as well as on mobile, and Google says that subscribers can use it for meetings they host in many supported languages. As the name suggests, "Take notes for me" allows Gemini to listen to a meeting, generate a summary, identify action items, and save the notes as a Google Doc in the user’s Drive. After the meeting, the organizer receives an email recap with the summary and action items, while the notes can also be attached to the related Calendar event depending on the meeting setup and sharing settings. The feature isn't automatically turned on for everyone, though. Google says that all meeting participants are notified when note-taking is turned on, and users can start it from the pencil icon in Meet or enable it for future calls through Meet’s meeting records settings. For work or school accounts, administrators can also control whether the feature is available and may require explicit participant consent for note-taking, recording, or transcription features. The feature first launched back in 2024, when it was available just for selected Workspace users. Over the years, Google added refinements and more options, including the ability to enable it when scheduling meetings via Google Calendar. Google's support docs say that the feature currently supports English, French, German, Italian, Japanese, Korean, Portuguese, and Spanish, but only one language at a time. Meetings with multiple spoken languages are not currently supported, and Google recommends using the tool for meetings between 15 minutes and eight hours. The new feature makes Google Meet closer to its rivals that have AI tools already built in. Microsoft Teams has recently started offering Copilot and intelligent recap features that summarize meetings, surface highlights, and help with follow-ups, while Zoom’s AI Companion can also generate meeting summaries from desktop and mobile meetings.
    • GnuCash 5.16 by Razvan Serea GnuCash is a personal and small business finance application, freely licensed under the GNU GPL and available for GNU/Linux, BSD, Solaris, Mac OS X and Microsoft Windows. It’s designed to be easy to use, yet powerful and flexible. GnuCash allows you to track your income and expenses, reconcile bank accounts, monitor stock portfolios and manage your small business finances. It is based on professional accounting principles to ensure balanced books and accurate reports. GnuCash can keep track of your personal finances in as much detail as you prefer. If you are just starting out, use GnuCash to keep track of your checkbook. You may then decide to track cash as well as credit card purchases to better determine where your money is being spent. When you start investing, you can use GnuCash to help monitor your portfolio. Buying a vehicle or a home? GnuCash will help you plan the investment and track loan payments. If your financial records span the globe, GnuCash provides all the multiple-currency support you need. Between 5.15 and 5.16, the following bugfixes were accomplished: Bug 421610 - RFE: Include logical dates for View->Filter by "date range"The Select Range section of the Date tab of the register's Filter By dialog box is changed to provide relative, specific date, or days ago options for the start and end of the filter range. The Show number of days item label is changed to Show from days ago to better reflect what it does. Bug 436105 - esc key not working as expected in register: Enable the escape key to cancel a field edit. Bug 797384 - Gnucash doesn't handle commodity prices with big numerator/denominator properly. Bug 798004 - Next gen UI for stock transactions Bug 799314 - Add "enter now" option in scheduled transaction editor. tab to allow users to select the scheduled transactions to be included in a “Since Last Run…” window. If there are no instances of a selected transaction triggered by today’s date, the next instance is triggered. Bug 799751 - autocomplete crash Bug 799759 - Users can't Enable entries via Checkboxes on Scheduled Transactions PageAllow the Enabled box in the list of scheduled transactions to be operated instead of having to open the transaction editor dialog and change the Enabled checkbox. Also added use of the Name column as the secondary column sort for all the other columns. Bug 799762 - Poor handling of cases where hidden/placeholder accounts are used in the account register Bug 799766 - Double line preference not respected in search register Bug 799767 - POST /accounts in bindings/python/example_scripts/rest-api is broken Bug 799777 - `xaccSplitSetParent`: reparenting a committed split silently drops its KVP slots (online_id, cap-gains links) Other changes & improvements: Numeric values may now be selected to copy in the Accounts page. Add new Finance::Quote source Finnhub.io: Free API key (personal/non-professional use) available at https://finnhub.io. Set FINNHUB_API_KEY environment variable to API key to use this source. As of June 2026, free tier API limit is 60 API calls/minute. The Investment Lots report has new optional columns for Computed Annual Growth Rate. Python Bindings: Improved translation of primary object (Account, Transaction, Split, etc.) so that they can be treated as normal Python objects. This is accomplished with SWIG magic so no existing code is obsoleted. Python Bindings: Better conversion of GLists to Python lists. Python Bindings: Destroy the QofSession in the Python Session dtor to prevent leaving the database locked. [engine] Add first-class online_id accessors for Split and Account and make them available to Python bindings, removing the unused Transaction online_id property. Improve C++ implementation of QofBook. Correct the Doxygen doc for qof_instance_get/set_kvp. [gnc-log-replay.cpp] fix incorrect guid dump Add some Boost library requirements needed by libgnucash-guile to CMakeLists.txt so that missing feature will fail at configure time. Use Compile-time Regular Expressions instead of std::regex in gnc-filepath-utils.cpp and instead of boost::regex in the CSV importer, with the CTRE v3.11.1 header added to borrowed [gnc-filepath-utils.cpp] null check char* arguments Add ChartJS licenses. Removed AEX from list of commodities. euronext.com is now using JS based anti-webscraping. [report-core] always offer options summary in reports. This is useful to debug reports. The Add options summary option is removed because it's no longer optional. Remove remaining obsolete IMContext from sheet Fix blurry text in HiDPI offscreen-rendered widgets Add port field to database connection dialog: The convention of appending the port number after the host isn't obvious. When editing a split in the register treat the account as being changed only if it isn't the one selected before editing instead of if the user performed an edit Return immediately from qof_book_destroy if hash_of_collections is null. If qof_book_destroy is called on a QofBook* freshly created with qof_book_new (usually because it was used to create a session that now must be destroyed) it would try to empty the non-existent hash tables, crashing. Clean up Flathub metadata to solve warnings at flatpak build time. Be consistent in naming GncPluginPage and GncPluginPageRegister HTML: Remove unimplemented function declarations. [gnc-html.cpp] remove unused buggy string conversion functions Convert libgnc-html to C++ Apply -Wall -Werr -Wmissing-prototypes to C++ compilation on Windows and fix the resulting errors. New and Updated Translations: Arabic, Croatian, Danish, Dutch, German, Finnish, Hungarian, Korean, Norwegian-Bokmal, Spanish Download: GnuCash 5.16 | 176.0 MB (Open Source) Links: GnuCash Home page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally launches WSL Containers in public preview by David Uzondu Microsoft has announced that WSL containers, a feature that allows developers to run Linux containers natively inside Windows without the need for Docker Desktop, is now available in public preview several weeks after Microsoft previewed it at Build 2026. To use the new container feature, you first have to install the latest pre-release version of the Windows Subsystem for Linux by running a quick update command in your terminal: wsl --update --pre-release After installing, you'd get access to the new Linux container CLI (wslc.exe) and the programmable API. Microsoft said that the CLI has a "familiar format" that matches the toolsets developers already use every day. If you know standard Docker commands, your muscle memory will translate directly to wslc.exe, which even features a built-in alias called container.exe. You can quickly run a full Ubuntu KDE desktop container by exposing ports, or pass your graphics card straight into a machine learning environment to run PyTorch workloads. Passing the --gpus all flag inside the run command instantly links your hardware. Image via Microsoft As for the API, developers can now embed Linux container operations directly inside native Windows applications without exposing the command line to users. The team integrated the API directly into MSBuild and CMake, so developers can define container steps directly in project files. Apart from bringing the CLI and API into public preview, Microsoft also said that it's working on a new default file system called virtiofs to speed up file transfer rates between Windows and Linux. Microsoft also introduced an experimental networking mode named consomme, which resolves compatibility issues with corporate VPNs by routing Linux network traffic straight through Windows. One thing to note about WSL containers is that they don't run in your standard WSL distributions; instead, every application and CLI session spawns its own lightweight Hyper-V utility VM in the background. This basically reduces the chances of one app snooping on the container of another app.
    • Google reportedly limited Meta's Gemini access over limited AI compute by Karthik Mudaliar Google is reportedly limiting Meta's use of its Gemini AI models after Meta tried buying more computing capacity than even Google could supply. According to the Financial Times, Google told Meta in March that it could not provide the full Gemini capacity that Meta had requested. This shortfall even disrupted and delayed some of Meta's internal projects. Due to this, Meta even told its employees internally to use AI tokens more efficiently. Meta wasn't the only one to get hit by this sudden refusal by Google; even other customers were affected. But Meta was hit harder because of its unusually high demand for Google's models. The move from Google makes it evident that companies all over are in limited supply of both infrastructure and compute. Alphabet said in April that Google Cloud revenue grew 63% year-over-year to $20 billion in the first quarter, helped by enterprise AI infrastructure and AI solutions. In pursuit of more compute, Meta had earlier signed a multi-billion-dollar AWS agreement as well as a large AMD GPU deal for AI data centers. But the crunch would be short-lived as both Meta and Google have also ramped up infrastructure investments heavily. Meta said in November that it was committing more than $600 billion in the U.S. by 2028 for AI technology, infrastructure, and workforce expansion. In the first quarter of this year, Meta also raised its expected capital expenditure for 2026 to a range of $125 billion to $145 billion, citing higher component pricing and additional data center costs for future capacity. However, this doesn't make the company immune to the current dependence on outside suppliers. Meta has also spent many years promoting Llama as an open-weight alternative to closed models from Google, OpenAI, and Anthropic. But if the reported reliance on Google's Gemini models is severe enough for internal work to get impacted, then it looks like even frontier labs and Big Tech aren't fully self-sufficient. Source: Financial Times
    • I like to reminisce about the good old days, way back in autumn 2025 when building a gaming machine was fun and the drives were about $150 when you caught a deal. Yes duh, back in the day we had it gone. Then baby Skynet came along, hiding in AI datacenters demanding more processing power until it reached singularity. End of a not totally fictional story.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      533
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!