Recommended Posts

Looks great, praise the new gen, you can finally read the labeling on the boxes Big Boss hides in without a magnifying glass!

 

Thanks for posting, looks cool and at least it's not delayed...yet :huh:

Looks great, praise the new gen, you can finally read the labeling on the boxes Big Boss hides in without a magnifying glass!

Thanks for posting, looks cool and at least it's not delayed...yet :huh:

Wait until next week. Feb 2015 with 10 other games!

  • Like 1

Wait until next week. Feb 2015 with 10 other games!

 

Feb next year...might as well be another lifetime as I keep saying. Of course great to look forward to are awesome, just wish at least a couple kept their original holiday 2014 schedule. This doesn't pertain to PP, it was never meant to be 2014 from what I recall.

Feb next year...might as well be another lifetime as I keep saying. Of course great to look forward to are awesome, just wish at least a couple kept their original holiday 2014 schedule. This doesn't pertain to PP, it was never meant to be 2014 from what I recall.

I do totally agree with your points. Although I'm more happy that it is the games that aren't annual churn-em-outs getting polished more for release so we can enjoy them more. Q1 next year is looking like it'll give my wallet a hammering though :/

We will still have the usual tat like CoD at the end of the year. Hell even Battlefield is getting the yearly treatment, although I will think long and hard before getting another BF game on release.

I do totally agree with your points. Although I'm more happy that it is the games that aren't annual churn-em-outs getting polished more for release so we can enjoy them more. Q1 next year is looking like it'll give my wallet a hammering though :/

We will still have the usual tat like CoD at the end of the year. Hell even Battlefield is getting the yearly treatment, although I will think long and hard before getting another BF game on release.

 

Annual releases aren't ideal, for sure, and devs/pubs can take all the time they need, just don't announce then delay - if possible. And then indeed you get situations like next year, seems like the first quarter will need a loan to pay for all these releases. I don't agree COD is bad, it brings me joy and enjoyment, but I understand why many people think it's rated PG for Pretty much the same Game :laugh:

 

There's no way this is coming out in 2014.

Hasn't the release date been 2015 all along? I'd guess the later part of 2015.

 

Yeah they never specifically said 2014 to be fair, so there's no delay to complain about here

Looks incredible! :woot: and as much as I Iove the good old cardboard box, it has to be the most unrealistic stealth item in history :P I guess that is what makes it so epic, it's so damn obvious yet everyone ignores it :rofl: I'm a big fan of the MGS games and look forward to getting this one, hopefully by the time it releases I'll have a system to play it on :happy: (still on X360/PS3 but plan to update to (both) the X1/PS4 some stage this year or early next finances etc permitting)

  • Like 1
  • 2 months later...
This topic is now closed to further replies.
  • Posts

    • Astra 0.6.1 Beta by Razvan Serea Astra is an audiophile music player designed for local music libraries, supporting MP3, FLAC, WAV, AAC, OGG, M4A, OPUS, WMA, AIFF, and more via FFmpeg. It offers gapless playback with pre-buffering, multichannel audio remapping, and Dolby Atmos decoding, ensuring albums play seamlessly while maintaining high-fidelity sound. Astra features real-time DSP visualizers powered by a native C++ engine, including an oscilloscope, spectrum analyzer, and vectorscope. A fully parametric 10-band EQ with live frequency response, built-in presets, and AutoEQ headphone calibration import lets you precisely shape your sound. Playback controls include shuffle, repeat, and drag-and-drop queue management, while the library automatically extracts metadata, album artwork, and supports global search, favorites, and recently played tracking. Additional features include output device selection, delay calibration, customizable themes, fullscreen and mini-player modes, Discord Rich Presence, optional Last.fm scrobbling, and an opt-in local API for integrations. Astra delivers a complete, high-quality desktop audio experience with no telemetry, accounts, or streaming. Astra 0.6.1 Beta changelog: Lyrics Initial XLRC support via @boof2015/xlrc 0.2.0 (#131) XLRC sidecar scanning, manual import, and renderer support Word timing, furigana, translations, voice labels, and translation-priority controls for XLRC Fullscreen lyrics overhaul with additional layout polish Manual lyrics editor with LRC, XLRC, and plain-text modes Drag-and-drop lyrics import plus sync offset controls Clickable synced lyrics for seeking, with popout and transport lyrics updates (#138) Fixed lyrics info sidebar scrolling (#138) Added a workaround for LRCLIB instability Metadata & Library Metadata editor rebuilt as a side panel Virtual DB metadata overrides and optional direct file tag writing Bulk metadata editing for title, artist, album, album artist, genre, year, track/disc numbers, and artwork Undo/redo support for virtual metadata edits Clear overrides action and default save-mode preference Artist page grid view added, with later design and sizing refinements Improved Jump to Playing with smart source, queue, album, artist, and library track targets Fixed smart source jump behavior Playlists Fixed VLC-style M3U import failures (#127) Added playlist export to M3U/M3U8 (#118) Improved imported playlist path resolution and missing-entry preservation Shuffle added to playlist pages (#121) Remove tracks directly from playlist views (#128) Fixed create-playlist-from-track modal closing when clicking inside it (#137) Multi-select quality-of-life fixes Right-click context menus no longer clear multiselections UI & Navigation Fixed UI scaling regressions in sidebar and home surfaces (#122, #123) Fixed transport bar regression (#126) Fixed horizontal scrolling on Home and Library rails Fixed artist grid sizing while searching Updated playlist action buttons and related layout polish Additional fullscreen lyrics visual adjustments Visualization Scopes and visualizers now respect UI scaling settings (#155) Added shared canvas sizing logic for correct DPR/backing-store behavior Canvas sizing tests added for visualizer scaling regressions Discord RPC Discord Rich Presence activity structure refactored Compact status can prioritize title or artist Profile info line can show file info or album Title and artist links can target YouTube Music, Last.fm, or be disabled Optional small Astra badge for cover-art presence Configurable “clear when paused” timing Added Discord activity tests Scrobbling Fixed custom Last.fm2 API profiles being accidentally blocked Expanded scrobbler profile protocol handling coverage Stability & Tests Added/expanded tests for XLRC parsing, lyrics presentation, metadata editor state, playlist import/export path handling, artist grid layout, horizontal scrolling, canvas sizing, and Discord RPC activity building Download: Astra 0.6.1 Beta | 138.0 MB (Open Source) View: Astra Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • How does it compare to the "SeeStar S30 Pro" and the "Vespera PRO 2"?
    • Indeed. And note that those units are MUCH cheaper than this new Steam Machine...ahem.
    • Microsoft have found a way to convert RAM and SSDs into water.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      100
    4. 4
      Michael Scrip
      84
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!