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It is essentially peer-to-peer Gaikai. So it is streaming the video stream to a friend with additional option to control. There is no multiplayer element to it, it is essentially handing the controller over, as if you were letting a friend use your controller sitting next to you. So using the same Gaikai technology as PS Now you can share your screen and then allow your friend to take control of your game. You're not allowing an additional controller for split-screen, etc.

 

Overall when you handover control your PS4 just becomes a Gaikai server in exactly the same way as people will eventually be playing games via PS Now.

So games are going to be streamed from one ps4 to another? Interesting, so I wonder if the friend that starts playing gets the same quality output or if quality is degraded in order to keep performance high.

I was thinking that they were claiming you could play co-op, but instead its just a way for your friends to play your games on their own. If the quality of the stream is good enough, this service is most definitely a replacement for demos since there are no time limitations, etc. The only limit is that the streamer must have ps+ and own the game.

It'll be interesting to see if this leads to fewer traditional demos.

 

 

Exactly. If AMD hadn't kicked everyone in the butt (MS and Khronos), you'd see lower performance and consumption improvements in the next versions of DX and OpenGL. Mantle was released (partly) as a proof of concept because the people responsible for the two big APIs didn't want to commit to closer-to-the-metal.

Competition is good, so AMD pushing the bar higher is great thing for everyone. If that results in a DX12 that is even better, then I'm all for it.

I don't see any reason to make an argument over it. MS is just like any other company, they will react to the competition to stay with them. If it was Intel alone, or AMD alone, things would be stagnate. Just look at the cpu market where progress has slowed a bit thanks to AMD's cpu competition lagging substantially. MS does everything better when there is competition.

Competition is good, so AMD pushing the bar higher is great thing for everyone. If that results in a DX12 that is even better, then I'm all for it.

I don't see any reason to make an argument over it. MS is just like any other company, they will react to the competition to stay with them. If it was Intel alone, or AMD alone, things would be stagnate. Just look at the cpu market where progress has slowed a bit thanks to AMD's cpu competition lagging substantially. MS does everything better when there is competition.

Haven't claimed otherwise. The problem with MS is that, as far as PC gaming is concerned at least, they do the bare minimum unless somebody forces their hand. Unfortunately for me and many others, PC gaming (past, present and foreseeable future) is entrenched in the Windows ecosystem and it gets frustrating seeing MS doing so little and in the case of the latest Tomb Raider, poach the title from PC.

 

As far as MS reacting to competition is concerned, what did they do when the previous Uncharted games were released? Did they not have an answer to it for the entire previous generation? Was it really necessary to snatch up the second game in a franchise reboot to compete with a sequel that everyone and their cat knew was coming on the PS4?

 

I don't see a lot of competition of PC when it comes to game APIs. You have DX, OpenGL and Mantle. OpenGL is due for a redesign, which is good if they actually go through it, while Mantle is in its infancy and limited to only a low number of games and GPUs. Hopefully, things will heat up in the future.

 

I would thank Intel's anticompetitive practices for the stagnation of AMD CPU tech (not the only reason mind you, but the main one), but that is a discussion for another topic.

Enough about the DirectX stuff guys. You can have that argument later...

 

Seems Microsoft will be in a lose/lose situation no matter what they do.

They have really tried to meet all of the demands requested. And when they do flex their muscle they are scolded for it.

Stop talking about media and talk about games. Done
Stop with the Kinect stuff people don't want it.

Then just like that, Microsoft is wrong for getting and securing games
And on another forum I read: Where's the Kinect support...

Like they say, be careful what you ask for.

Microsoft is flexing $$$-muscle and they know that, no one can compete with them in this area.

You're right, people should get off Microsoft's back a little bit.

 

However, flexing your muscle for exclusivity is not something I support. I don't care if it's Sony, Nintendo, Valve, or who the hell ever... I've never seen a game announced as an exclusive and gone, "YESSSS!!! I'M SO GLAD SOMEONE ELSE DOESN'T GET TO ENJOY THE GAME LIKE ME!! *fistpump*"

 

I understand console manufacturers sort of have to do this in order to bring in an audience, but again, it's not something I'm ever going to sit here and support.

 

This shouldn't surprise you or anyone here though.

 

---

 

Personally, while the last TR game was decent, I don't find the next game being an exclusive to be a huge deal. I mean, it's never been a series I'd buy a console for, why should that change anything now? TR is not that big of a deal, at least for me. Judging by the numbers though, maybe not for a lot of others either I'm guessing...?

 

Now Nintendo on the other hand... they have some stuff I want, but that's always the case with Nintendo. I just hate buying a system just for a few games... :pinch:

Enough about the DirectX stuff guys. You can have that argument later...

 

 

You're right, people should get off Microsoft's back a little bit.

 

However, flexing your muscle for exclusivity is not something I support. I don't care if it's Sony, Nintendo, Valve, or who the hell ever... I've never seen a game announced as an exclusive and gone, "YESSSS!!! I'M SO GLAD SOMEONE ELSE DOESN'T GET TO ENJOY THE GAME LIKE ME!! *fistpump*"

 

I understand console manufacturers sort of have to do this in order to bring in an audience, but again, it's not something I'm ever going to sit here and support.

 

This shouldn't surprise you or anyone here though.

 

---

 

Personally, while the last TR game was decent, I don't find the next game being an exclusive to be a huge deal. I mean, it's never been a series I'd buy a console for, why should that change anything now? TR is not that big of a deal, at least for me. Judging by the numbers though, maybe not for a lot of others either I'm guessing...?

 

Now Nintendo on the other hand... they have some stuff I want, but that's always the case with Nintendo. I just hate buying a system just for a few games... :pinch:

 

 

Now this is a post I can agree on. (Y)  (Y)  (Y)

 

I picked up TR (360) because Best Buy had it as their deal of the day for $10 a few months ago.

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However, flexing your muscle for exclusivity is not something I support. I don't care if it's Sony, Nintendo, Valve, or who the hell ever... I've never seen a game announced as an exclusive and gone, "YESSSS!!! I'M SO GLAD SOMEONE ELSE DOESN'T GET TO ENJOY THE GAME LIKE ME!! *fistpump*"

 

I don't think it's about that. Honestly, companies need something to pitch that their competition doesn't have. This comes in the form of features, services and software (games). It's fine to not support it, but you cannot really condemn the practice either.

 

I do agree that timed exclusives are getting tiresome. What we need is more first party exclusives, less bought out temporary ones and generally more new across the board. I'm tired of all the effortless re-skinning devs are doing these days. It's not even attempts and making something refined anymore. We either get a game that isn't done, or one that is extremely stale. Sometimes both.

 

I don't see exclusivity as a negative. In fact it's a positive in the fact that it actually gives you a reason to choose. Without that there'd be no competition.

I understand console manufacturers sort of have to do this in order to bring in an audience, but again, it's not something I'm ever going to sit here and support.

But you do support it if you buy any exclusive title on a console.

I see it as a no win scenario. If you are not a fan of exclusives, then stop buying them, on any console. Otherwise, stop buying consoles in the first place.

Consoles will not survive without exclusives, at least not three of them. If every game came to every system, you would be left with only one console choice. Until someone comes up with another way to push console sales in a big way, exclusive content will remain the norm.

I get the frustration. I've always liked the idea of there only being one console and I just buy all of my games there and be done with it. But then there are minuses to that kind of situation. I put up with exclusives because I prefer a multi console system where each is driven by the others.

 

 

Haven't claimed otherwise. The problem with MS is that, as far as PC gaming is concerned at least, they do the bare minimum unless somebody forces their hand. Unfortunately for me and many others, PC gaming (past, present and foreseeable future) is entrenched in the Windows ecosystem and it gets frustrating seeing MS doing so little and in the case of the latest Tomb Raider, poach the title from PC.

I'm also a pc gamer, but for some reason I haven't felt that MS is holding me back as a gamer. I know they could do more that could make it better, but I never understood the outright hate MS gets over it. PC gaming is flourishing, despite the issues that may be occurring.

Honestly, if I was MS, I would want to focus on the tech behind the scenes that would make gaming better on Windows. I wouldn't worry about creating new content since there are already plenty of game developers to do that. I would focus on things like DX and general OS improvements that make gaming better.

It just seems like pc gamers would actually like to see MS treat the pc like a gaming console, where MS pushes first party gaming development, secures exclusive content, etc, etc, but as a pc gamer, I just want to see MS make the platform better. If they want to make games too, great, but that is not essential here. If MS does good work with DX12, then that should be considered 'caring' about pc gaming. If the next version of Windows performs better, uses less resources, and otherwise makes gaming/game development better, then that is 'caring' about pc gaming to me.

I suppose it is a good reason not to support either company in the future.

Technically, you should also not support pc gaming either. It has its own run of exclusive titles. I don't think anyone talks about that though.

I'm also a pc gamer, but for some reason I haven't felt that MS is holding me back as a gamer. I know they could do more that could make it better, but I never understood the outright hate MS gets over it. PC gaming is flourishing, despite the issues that may be occurring.

 

Games for Windows Live, DirectX API fragmentation and the various times they've lied about having "renewed focus" on PC gaming are a few reasons.

But you do support it if you buy any exclusive title on a console.

I see it as a no win scenario. If you are not a fan of exclusives, then stop buying them, on any console. Otherwise, stop buying consoles in the first place.

Consoles will not survive without exclusives, at least not three of them. If every game came to every system, you would be left with only one console choice. Until someone comes up with another way to push console sales in a big way, exclusive content will remain the norm.

I get the frustration. I've always liked the idea of there only being one console and I just buy all of my games there and be done with it. But then there are minuses to that kind of situation. I put up with exclusives because I prefer a multi console system where each is driven by the others.

You're misunderstanding my post; I'm not against exclusives, as I understand why they exist. I just don't sit around praising companies for this. I can also be more understanding when it's an in-house developer or studio, but it's also a bit more off-putting when it's a third party that's seemingly "snatched" up in this pissing contest.

 

I just want to play games...

 

Also, there are other means to differentiate than content, such as features of the system that offer conveniences and new ways to play. You don't need to be something drastic like a Wii to change this dynamic.

Honestly, if I was MS, I would want to focus on the tech behind the scenes that would make gaming better on Windows. I wouldn't worry about creating new content since there are already plenty of game developers to do that. I would focus on things like DX and general OS improvements that make gaming better.

It just seems like pc gamers would actually like to see MS treat the pc like a gaming console, where MS pushes first party gaming development, secures exclusive content, etc, etc, but as a pc gamer, I just want to see MS make the platform better. If they want to make games too, great, but that is not essential here. If MS does good work with DX12, then that should be considered 'caring' about pc gaming. If the next version of Windows performs better, uses less resources, and otherwise makes gaming/game development better, then that is 'caring' about pc gaming to me.

This has been said to many times, but here I go again. We don't want or expect new content from MS. We want them to not interfere with what would normally be on PC. As for MS caring about PC gaming.. let's agree to disagree.

 

Technically, you should also not support pc gaming either. It has its own run of exclusive titles. I don't think anyone talks about that though.

It's different with PC exclusives. In most cases it's because devs don't have the resources to develop for all platforms, because they feel console hardware is not powerful enough or the controls are not appropriate for the game. There's no big monopoly here (yet) that forces you to buy new hardware to be able to play a game. At worst, you'd have to install another stupid digital store.

 

If Squeenix came out and said something like "All the guys that handled the game for PC and PS4 died in an hydrogen bomb explosion and we don't have the resources to hire new people. Unfortunately, we'll only be able to release it for Xbox". This might cause disappointment, but no backlash. There might be a few ######, but most of us will understand. In reality however, this was a game expected on all platforms due to franchise history, but a wad of cash changed that.

This has been said to many times, but here I go again. We don't want or expect new content from MS. We want them to not interfere with what would normally be on PC. As for MS caring about PC gaming.. let's agree to disagree.

 

It's different with PC exclusives. In most cases it's because devs don't have the resources to develop for all platforms, because they feel console hardware is not powerful enough or the controls are not appropriate for the game. There's no big monopoly here (yet) that forces you to buy new hardware to be able to play a game. At worst, you'd have to install another stupid digital store.

 

If Squeenix came out and said something like "All the guys that handled the game for PC and PS4 died in an hydrogen bomb explosion and we don't have the resources to hire new people. Unfortunately, we'll only be able to release it for Xbox". This might cause disappointment, but no backlash. There might be a few ######, but most of us will understand. In reality however, this was a game expected on all platforms due to franchise history, but a wad of cash changed that.

 

 

Wads of cash has always "changed that"...  It's just that the world we live in today, makes everything they do, pretty much exposed to the masses.

 

Sony has done this... Sega has done this... Microsoft has done this...  Maybe Nintendo did this back in it's NES, SNES days.

 

People told Microsoft to focus on games and not worry about the "other crap" and they listened.

 

Like I said, no matter what Microsoft does people are gonna complain.

 

Every time MS does what people ask, all we hear is "That's not what we meant." "Your not listening"

Wads of cash has always "changed that"...  It's just that the world we live in today, makes everything they do, pretty much exposed to the masses.

 

Sony has done this... Sega has done this... Microsoft has done this...  Maybe Nintendo did this back in it's NES, SNES days.

 

People told Microsoft to focus on games and not worry about the "other crap" and they listened.

 

Like I said, no matter what Microsoft does people are gonna complain.

 

Every time MS does what people ask, all we hear is "That's not what we meant." "Your not listening"

I'll be sure to sound off on any company that does something similar to something that I care about. And just because it is somewhat common, it does not make it any less anti-consumer.

 

Poor little persecuted corporation.. boo hoo hoo. If they want to reduce the number of complaints maybe they should offer more options to satisfy the different needs of different people. Delaying a game on two other platforms =/= more options.

I'll be sure to sound off on any company that does something similar to something that I care about. Just because it is somewhat common, it does not make it any less anti-consumer.

 

Poor little persecuted corporation.. boo hoo hoo. If they want to reduce the number of complaints maybe they should offer more options to satisfy the different needs of different people. Delaying a game on two other platforms =/= more options.

 

 

How come anyone is allowed to do this but MS?  Why are MS held to a different level of scrutiny than others?

 

Microsoft does a lot of dumb things that hit my last nerve.  So I'm not going to sit here and tell you that, everyone in Redmond WA is a saint.

 

But they are doing what people requested.  Even if that means "throwing wads of cash" at 3rd party games.

 

I honestly hope MS does this again, with another big 3rd party developer.  

 

"Focus on games Microsoft"  A game is a game, no matter how big, not matter how small. No matter who makes it.  Right? Right?

Games for Windows Live, DirectX API fragmentation and the various times they've lied about having "renewed focus" on PC gaming are a few reasons.

and yet pc gaming is flourishing, like I said. MS' platform is strong because its open enough to allow gamers to get the experience they want in many different ways. Don't like DirectX? there is also OpenGL. Don't like Windows Live? There is also Steam. While MS has made some poor apps and their tools aren't always leading edge, the platform is fundamentally good for gaming since gamers are not stuck with just one experience.

Is MS really evil or have they just made some stupid decisions? Are they improving at all or just perpetually broken? Is DX12 going to be an improvement or not? I'm just trying to get a sense for what would change the minds of those that really do hate MS.

 

 

Also, there are other means to differentiate than content, such as features of the system that offer conveniences and new ways to play. You don't need to be something drastic like a Wii to change this dynamic.

I'm not so sure that works. Most gamers are only interested in the content. When you start talking about new features or new ways to play, their eyes glaze over and you have lost them. Besides, MS and Sony both offer unique features and experiences, but none of it garners the attention that the exclusive content does. Until that mentality among a majority of gamers changes, we will continue this pattern.

This has been said to many times, but here I go again. We don't want or expect new content from MS. We want them to not interfere with what would normally be on PC. As for MS caring about PC gaming.. let's agree to disagree.

Fair enough. I happen to agree that MS should not have bought a timed exclusive deal with a franchise expected to be multi platform. However, this still basically means that MS will be unable to compete with Sony long term if they stop securing exclusive titles. Of course, you guys dont care about consoles so thats ok, but it will effect millions of gamers that prefer consoles.

I don't know what the answer is, but I do know that MS is in a tough spot. They can't properly compete with the other console makers due to their position on the pc.

and yet pc gaming is flourishing, like I said. MS' platform is strong because its open enough to allow gamers to get the experience they want in many different ways. Don't like DirectX? there is also OpenGL. Don't like Windows Live? There is also Steam. While MS has made some poor apps and their tools aren't always leading edge, the platform is fundamentally good for gaming since gamers are not stuck with just one experience.

 

PC gaming is flourishing now, thanks to Steam providing a marketplace when retailers weren't interested, and other developers that were willing to develop for the PC despite it being fashionable to brag about console sales and whine about PC piracy. No thanks to Microsoft mind you, who despite in theory being the platform holder - made it quite clear they were only interested in pushing the Xbox.

 

OpenGL is certainly an alternative, but between Khronos's steering being dominated by CAD companies during that era, Microsoft's FUD campaign in the lead up to Vista, and finally the dominance of the Xbox 360 - OpenGL was largely pushed out the market. Only recently with initiatives like AZDO and Valve's investments into Linux/etc has it see a degree of resurgence.

 

Completely disagree that the platform is "fundamentally good" simply because again - there is the issue of DirectX API fragmentation that has been wilfully created by Microsoft in order to try and sell more product.

 

Is MS really evil or have they just made some stupid decisions? Are they improving at all or just perpetually broken? Is DX12 going to be an improvement or not? I'm just trying to get a sense for what would change the minds of those that really do hate MS.

 

Of course MS is evil, it's a many-layered megacorporation and a convicted monopolist to the extent that if it wasn't for the well timed election of a certain republican president - we wouldn't be having this conversation. As Microsoft would've been carved up into many smaller less abusive companies.

 

Will DirectX 12 be an improvement? Sure, but it'll still be the same old thing. A single platform API designed to try and lock developers in to the Windows platform, with updates confined to the mercy of how desperate Microsoft is to sell their latest OS.

How come anyone is allowed to do this but MS?  Why are MS held to a different level of scrutiny than others?

 

Microsoft does a lot of dumb things that hit my last nerve.  So I'm not going to sit here and tell you that, everyone in Redmond WA is a saint.

 

But they are doing what people requested.  Even if that means "throwing wads of cash" at 3rd party games.

 

I honestly hope MS does this again, with another big 3rd party developer.  

 

"Focus on games Microsoft"  A game is a game, no matter how big, not matter how small. No matter who makes it.  Right? Right?

What do you mean with "anyone is allowed but MS"? I just said that I will apply the same level of scrutiny to anyone as long as the game in question is of interest to me. It may seem to you that MS is getting the brunt of this, on Neowin at least, but nobody is defending Squeenix, so that is why there's not really a lot of discussion about that angle.

 

Who the hell requested that MS do this with a multiplatform game part of an established franchise? I genuinely want to know so that I could tell those people they are raging morons. If MS wants even more bad publicity they can have another go at delaying/making exclusive other established 3rd party multiplatform games. They can't seem to get enough of it lately.

 

"Yeah MS, focus on games. Especially on those games that I would have played on release if you hadn't meddled."

 

and yet pc gaming is flourishing, like I said. MS' platform is strong because its open enough to allow gamers to get the experience they want in many different ways. Don't like DirectX? there is also OpenGL. Don't like Windows Live? There is also Steam. While MS has made some poor apps and their tools aren't always leading edge, the platform is fundamentally good for gaming since gamers are not stuck with just one experience.

Is MS really evil or have they just made some stupid decisions? Are they improving at all or just perpetually broken? Is DX12 going to be an improvement or not? I'm just trying to get a sense for what would change the minds of those that really do hate MS.

Fair enough. I happen to agree that MS should not have bought a timed exclusive deal with a franchise expected to be multi platform. However, this still basically means that MS will be unable to compete with Sony long term if they stop securing exclusive titles. Of course, you guys dont care about consoles so thats ok, but it will effect millions of gamers that prefer consoles.

I don't know what the answer is, but I do know that MS is in a tough spot. They can't properly compete with the other console makers due to their position on the pc.

I wouldn't call PC gaming as flourishing, unless you enjoy amount of shovelware that gets released these days and people throwing money at broken and unfinished "games". There are certainly plenty of positive aspects, like choice, but few of them have come from MS involvement in the past few years. What have they done for PC gaming recently apart from DirectX and don't say HD editions of old games and Halo Spartan Assault.

 

There is evil stuff about MS, but they're all about the stupid decisions right now. DX12 will definitely be an improvement, because they're not the only ones with money on that horse. I've even argued in the past the the improvement will more significant on PC than Xbox, although I could be wrong.

 

I do dislike the fact that you keep throwing the word "hate" around. I'm displaying my dissatisfaction (as are others) with MS's string of questionable decisions and general apathy for PC gaming. I don't hate them.

 

As for competing with Sony, what did they do to address the Uncharted franchise on the 360? They must have done something, surely. Why didn't they do something different than delaying Tomb Raider when they knew Uncharted 4 was always in the works?

 

 

I'm also a pc gamer, but for some reason I haven't felt that MS is holding me back as a gamer. I know they could do more that could make it better, but I never understood the outright hate MS gets over it. PC gaming is flourishing, despite the issues that may be occurring.

 

Where would be the PC market now without Valve, CD projekt Red, the old Epic (before they start caring about console more than PC), Blizzard and such?

 

Microsoft used to be a driving force in the PC gaming market. Direct X, Flight Sim games, Age of Empire, Dongeon Siege, Close Combat, Madness games, Mech games, Starlancer, Rise, etc

 

Then all of a sudden the silence. In 2009 MS published 5 PC games. Mahjong, Osmos, Tinker, Where's Waldo and World of Goo. Then MS started to rehash old games on Steam like Age of Empire HD, to port 1+ year old XBox games and to make crappy **** like Flight and Age on Empire Online.

 

There's was GFWL too which was a joke. It should have been like XBox Live but for PC. But i guess MS did not want to compete with XBox Live so Valve had to do the job for them.

 

Lately most of the new ideas are coming from AMD and nVidia. Mantle, TrueAudio, G Sync. The problem is those companies don't have the same kind of money for R&D Microsoft has and also they are making proprietary tech which is not good.

 

MS has been doing a ###### poor job supporting PC gaming for a good 7 years now easily.

MS has been doing a ###### poor job supporting PC gaming for a good 7 years now easily.

I just wonder what it would take from MS to change that opinion.

They wont become a big game publisher and they wont open up another store like Steam since everyone hates MS and wont buy from them anyway. Its pretty much over with. All MS can do is work on the tools and then let others build the experiences. Create a better platform so that services like Steam continue to do well.

The nice thing about windows is that you can build your own market and create the experience you want.

Of course MS is evil, it's a many-layered megacorporation and a convicted monopolist to the extent that if it wasn't for the well timed election of a certain republican president - we wouldn't be having this conversation. As Microsoft would've been carved up into many smaller less abusive companies.

 

Will DirectX 12 be an improvement? Sure, but it'll still be the same old thing. A single platform API designed to try and lock developers in to the Windows platform, with updates confined to the mercy of how desperate Microsoft is to sell their latest OS.

Just wanted to confirm that they were evil.

Hopefully, Linux can become the defacto gaming standard over the next few years thanks to Valve's steam machine push. That would lead to real change.

 

 

There is evil stuff about MS, but they're all about the stupid decisions right now. DX12 will definitely be an improvement, because they're not the only ones with money on that horse. I've even argued in the past the the improvement will more significant on PC than Xbox, although I could be wrong.

 

I do dislike the fact that you keep throwing the word "hate" around. I'm displaying my dissatisfaction (as are others) with MS's string of questionable decisions and general apathy for PC gaming. I don't hate them.

You dont, but others in this thread do. Its ok if you do, its your own opinion.

Do you ultimately want MS to improve or ready for them to go away? If you want them to improve, what do you suggest they do across their console and pc markets?

As for competing with Sony, what did they do to address the Uncharted franchise on the 360? They must have done something, surely. Why didn't they do something different than delaying Tomb Raider when they knew Uncharted 4 was always in the works?

There was no exclusive 360 game that was in the same genre/setting as Uncharted. MS doesn't need to match title for title, they just need a good variety.

In this case, and in most cases where time exclusive deals happen, its because the platform holder need more content to fill a gap in releases. So in this case, maybe the games that are in production in house for MS simply wont be ready to fill all of the gaps next year. Maybe SE was on the fence about their sequel being released at all based on their displeasure with the sales numbers for the first one and they reached out to MS (and Sony for all we know) to check interest in getting a free investment in exchange for timed exclusivity. It would be interesting to know the details, but ultimately that does not change the end result.

I just wonder what it would take from MS to change that opinion.

They wont become a big game publisher and they wont open up another store like Steam since everyone hates MS and wont buy from them anyway. Its pretty much over with. All MS can do is work on the tools and then let others build the experiences. Create a better platform so that services like Steam continue to do well.

The nice thing about windows is that you can build your own market and create the experience you want.

 

I think releasing their exclusive xbox games on the pc at the same time would be a start. I know it wont be good for the xbox but in the end the money used to promote the xbox is made on PC so it's only logical that this money serves PC gamers too.

I think releasing their exclusive xbox games on the pc at the same time would be a start. I know it wont be good for the xbox but in the end the money used to promote the xbox is made on PC so it's only logical that this money serves PC gamers too.

So basically, get out of the console business as it is run today. I mean its not a silly notion.

As I mentioned before, maybe MS is already working towards that, but instead of just dropping out of the console market, they merge the Xbox and pc gaming platforms. The ground work is there. The X1 runs windows, MS has committed to merging it even more with Windows Threshold (shared marketplaces, development, universal apps, etc) and the hardware is all x86 based. Think of the investment money they could save if they could focus all resources on windows itself and see that used across the X1 and windows.

Yes but the fragmentation of tech between nVidia and AMD is not good.

But people hate when one company comes in and sets a single standard.

Fragmentation is simply one of those negative aspects of choice. If you prefer a more closed ecosystem, one of its positive aspects is a single, cohesive path.

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    • (I know it's just an image and also not the point at all, but it really bugs me that the two halves of the necklace don't really fit together... 😅)
    • It is the same everywhere. Gitlab's boss recently had a lengthily blog post about the future of AI in the company and in general. The usual drum beating. When I saw it I checked their stock prices - close to 50% down.
    • Cloud Security Fundamentals eBook —was $131.95, now free to download by Steven Parker Claim your complimentary copy (worth $131.95) of "Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms" for free, before the offer ends on July 1. Description In Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms, cybersecurity leader and educator, Jason Edwards, delivers a comprehensive guide to safeguarding data, applications, and infrastructure in the cloud. The author offers a complete walkthrough of cloud security, moving from foundational concepts to advanced, forward-looking practices. The book is filled with practical examples, hands-on guidance, and lessons drawn from real-world cloud security incidents and breaches. It equips readers with the tools and knowledge they need to defend against threats in cloud environments and how to understand coming developments in cloud technology that will impact organizations in all industries. Inside the book: A thorough introduction to cloud-native and advanced security practices for contemporary firms A chapter on relevant cloud security certifications and professional growth advice Practical discussions of foundational concepts in cloud security, including IAM, Zero Trust, and DevSecOps Complete treatments of advanced cloud security themes, like leadership strategies, operational best practices, and techniques for dealing with common and emerging threats Perfect for cloud security professionals, IT managers, and DevOps professionals, Cloud Security Fundamentals will also benefit system administrators, compliance and risk officers, consultants, auditors, and technology students in a variety of fields who require a foundational understanding of cloud security concepts. How to download for free Please ensure you read the terms and conditions to claim this offer. Complete and verifiable information is required in order to receive this free offer. If you have previously made use of these offers, you will not need to re-register. Was $131.95, but is now FREE | Below link offer expires on July 1. Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms The below offers are also available for free in exchange for your (work) email: The Vibe Coding Playbook: Building Your Tech Business with AI ($35 Value) FREE - Expires 6/23 The Persuasion Engine: How Any Business Can Use AI-Powered Neuromarketing to Understand and Win Customers ($28 Value) FREE - Expires 6/24 How to Do More with Less: Future-Proofing Yourself in an AI-driven Economy ($28 Value) FREE - Expires 6/30 Cloud Security Fundamentals: Building the Foundations for Secure Cloud Platforms ($131.95 Value) FREE - Expires 7/1 The Complete Free AI Learning: Master ChatGPT, Claude, Gemini & More ($21 Value) FREE How to Build an AI Design Workflow with Gamma ($21 Value) FREE The Ultimate Linux Newbie Guide – Featured Free content Python Notes for Professionals – Featured Free content Learn Linux in 5 Days – Featured Free content Quick Reference Guide for Cybersecurity – Featured Free content We post these because we earn commission on each lead so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin The above deal not doing it for you, but still want to help? Check out the links below. Check out our partner software in the Neowin Store Buy a T-shirt at Neowin's Threadsquad Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: An account at Neowin Deals is required to participate in any deals powered by our affiliate, StackCommerce. For a full description of StackCommerce's privacy guidelines, go here. Neowin benefits from shared revenue of each sale made through the branded deals site.
    • TerraMaster F4-425 Pro review: an octa-core Intel NAS that ships with AI (OpenClaw) by Steven Parker It has been a while since I reviewed a TerraMaster NAS, but the company reached out to me asking if I was willing to test the F4-425 Pro, which goes on sale today. It is an upgrade on the F4-425 Plus, which I reviewed back in October 2025 What you need to know is that it basically follows the design principles of the four-bay F4-425 series, with its all-metal exterior. Here are the most important specifications: TerraMaster F4-425 Pro CPU Intel Core N350 (8x E Cores/Threads, Max burst up to 3.9 GHz) Intel Core N305 (4x E Cores/Threads, Max burst up to 3.8 GHz) TDP: 7W / 9W (Base) Graphics Intel UHD Graphics 32 EUs (1.35 GHz) Intel UHD Graphics 24 EUs (1.25 GHz) Memory 1x slot 16 GB DDR5 4800MT/s non ECC SODIMM (Max 32 GB) 1x slot 8 GB DDR5 4800MT/s non ECC SODIMM (Max 32 GB) Disk Capacity 120 TB (30 TB x 4) Supported RAID Types TRAID, TRAID +, RAID0, RAID1, RAID5, RAID 6, RAID 10 Network 2x RJ-45 5 GbE Internal storage 3x M.2 2280 NVMe Slot (PCIe 3.0 x1) Bootloader 2Gbit 256 GB NAND Flash card (MX30LF2G28AD) USB port (internal) USB Ports 1x Type-C 3.2 Gen 2 (10Gbps) 3x Type-A 3.2 Gen 2 (10Gbps) HDMI 1x (HDMI) Hardware Transcoding Engine H.264, H.265, MPEG-4, VC-1 Maximum resolution: 4K (4096 x 2160); Maximum FPS: 60 Size (H/W/D) 219 x 181 x 150 mm Weight 2.9 kg System Fan 150 x181 x 219 mm Power 90W, 100V - 240V AC, 50/60 Hz, Single frequency Power consumption (HDDs) 45W (4x 4TB ST4000VN008 in read/write state) 14W (4x 4TB ST4000VN008 in hibernation) Noise Level: 20.9 dB(A) Using 4 SATA HDDs/SSDs in standby mode; Test environment noise: 17.3dB(A); Test distance: 1m Warranty 2 Years OS TOS 7.0.0706 (Beta) MSRP £639.99, $699.99, €739.99 / £739.99, $799.99, €839.99 As you can see above, there are two variants of the F4-425 Pro releasing today. The lesser variant has the slightly weaker N305 CPU and iGP, and 8 GB less RAM, although it also costs $100 less than the top variant we are testing today. In addition, these new F4-425 Pros are shipped with the as-yet-unreleased TOS 7 beta. So what is TOS 7 exactly? During the device initialization, you are warned not to use it in a production environment, which we'll get into later. My contact told me that TOS 7 exits beta today, June 23 with version 7.0.0746. The clear difference with the F4-425 Plus is that it contains the more powerful N350 Intel CPU released in the first quarter of 2025, with support for DisplayPort 1.4, HDMI 2.1, LPDDR5 (4800), DDR5 and DDR4, and a max TDP of just 7W. It also supports AV1 decoding, as well as H.264, VP8, VP9, H.265 (8 bit), and H.265 (10 bit). The different capabilities in the Alder Lake-N (and Twin Lake) series are listed below. Processor E-cores L3-cache Turbo clock GPU GPU-clock TDP Intel N355 8 6 MB 3.9 GHz 32 EUs 1.35 GHz 9 W Intel Core 3 N350 3.9 GHz 1.35 GHz 7 W Intel Core i3-N305 3.8 GHz 1.25 GHz 9 W Intel Core i3-N300 3.8 GHz 1.25 GHz Intel N250 4 3.8 GHz 1.25 GHz 6 W Intel Processor N200 3.7 GHz 0.75 GHz Intel N150 3.6 GHz 24 EUs 1 GHz Intel N97 1.2 GHz 12 W Intel Processor N100 3.4 GHz 0.75 GHz 6 W The CPU is part of the Alder Lake-N series that sits just below the top N355 offering, albeit with an impressive TDP (less than the N355 and N305) for the features it offers. It is designed for low- powered systems and entry-level laptops. As before, we are seeing another NAS with an acceptable, if not great, amount of RAM. It should be noted that the F4-425 Pro only has one SODIMM slot, so if you are planning to upgrade the already 16GB included in this NAS, it will have to be on one module of Single Rank DDR5. As a reminder, up until a couple of years ago, it was commonplace to only get 2 or 4GB max on a flagship Synology or QNAP home NAS. Ever since the likes of TerraMaster and more have entered the market with ample RAM sizes included in their NAS offerings, it has gone a long way in forcing the hands of the traditional makers to up their game a bit. Before we dive in, you can view the different SKUs released so far since the 2025 series launched for Home and SMB users, with the most important specifications listed along with the MSRP listed below: SKU CPU Cores Memory Link Price F2-425 Intel N5095 4 4 GB DDR4 2.5 GbE x1 $249.99 F4-425 Intel N5095 4 4 GB DDR4 2.5 GbE x1 $369.99 F2-425 Plus Intel Core N150 4 8 GB DDR5 5 GbE x 2 $399.99 F4-425 Plus Intel Core N150 4 16 GB DDR5 5 GbE x 2 $569.99 F4-425 Pro Intel Core N305 8 8 GB DDR5 5 GbE x 2 $699.99 F4-425 Pro Intel Core N350 8 16 GB DDR5 5 GbE x 2 $799.99 The F2 in the product name means two 3.5-inch HDD bays, where F4 is four 2.5-inch bays. First impressions Like with the F8 SSD Plus packaging, the F4-425 Pro is using the upgraded box materials, which certainly look better than a plain cream colored box with TERRAMASTER stamped on the sides. The box gives off a premium feel and certainly adds a positive vibe to first impressions. In the box F4-425 Pro TNAS device Power adapter LAN cable (CAT 6) Quick guide [full online guide] Limited warranty notice Screws (for HDD bays) Stickers 2x rubber feet (spares) Design As has become kind of common with TerraMaster, certainly in the last three years, the 2025 F2- and F4-series have received a makeover that really adds to the premium feel of the NAS. Gone are the plastic shells, now replaced with an aluminum outer shell, with the front and back retaining the textured black plastic we saw on the 2024 models. Some key differences from the 2024 series include placing the power button back on the front, along with the addition of a Type A USB port. It's not much bigger or heavier either; in fact, it weighs 500 grams less than the F4-424 Pro. It's slightly shorter in height and depth (length), but only by a few millimeters. The front and back do retain a similar style to the 2024 series. On the front, you just have your four bays along with LED indicators for the HDDs and power. The welcomed change is having a USB port on the front for quick access, should you need to back up a USB drive, for example. Around the back, from top to bottom, you have a reset pin hole, an HDMI port, two 5 GbE Ethernet ports, two USB 3.2 Gen 2 (10 Gbps) Type A ports with a Type-C port below them, and a connector for the barrel port power source. Again, there's no Kensington Security Slot present, which is a bit of a shame considering it's a data storage device. Left side Right side On the left and right of the F4-425 Plus, it is completely smooth aluminum with a TERRAMASTER logo printed on both sides. On the bottom, there are some holes to assist ventilation. Unlike with the F4-425 Plus, the rubber feet did come unstuck during the teardown, which was also an issue on the 2023 series. It seems like other customers have lodged complaints about them, as TerraMaster now includes two spare rubber feet in the box, in case any of the preinstalled ones are lost; however, this seems more like a papering over the cracks solution rather than actually fixing the issue with better quality rubber stand-offs. There are also four screws that must be removed in order to access the internals. Teardown Upon removing the four screws, you can slide the device out of its shell to reveal the three NVMe M.2 slots (PCIe 3.0 X1) and single SODIMM slot connector, which is populated with a single 16GB DDR5 4800MT/s module. I added a couple of MP44Q M.2 PCIe 4.0 SSDs (2 x 4TB) that can be availed on Amazon for $492.99 that TEAMGROUP supplied us with, along with a 250GB 970 Evo Plus that my colleague Chris White sent me by accident and let me keep a few years ago. As I have said in previous reviews, TerraMaster support staff actually encourage installing whatever you want on their devices, and happily, the USB port for the bootloader is now easily accessible should you want to use it for your own flavor of NAS OS, such as TrueNAS, Unraid, or maybe Xpenology. Yes, because TerraMaster has now switched to a 256 GB NAND Flash card (3rd photo above) for the TOS bootloader. This is also replaceable, but you can also simply add a USB bootloader, access the BIOS, and tell the F4-425 Pro to boot from that instead of the Flash card. Unlike earlier iterations of TerraMaster NAS, you don't have to tear this down any further than the four screws on the outer shell in order to be able to access and manage the memory, NVMe slots, and USB bootloader. However, if you need to access the NAND Flash card or CMOS battery, then eight more screws (four on each side) need to be removed in order to take off the rear panel with the 120mm fan, and then the motherboard can be lifted off and removed from the SATA connector PCB. There's also no risk of threading the screw holes, because the four that hold the shell in place are metal on metal, while the screws that hold the rear panel on do screw into plastic. Either way, like last time when I reviewed the F4-425 plus, I was just happier to see larger screws being used. Overall, it follows some great improvements in build quality from the 2024 series and earlier. Setup BIOS The F4-425 Pro includes an Aptio BIOS from American Megatrends [1, 2], and you can setup pretty much everything here including the boot order, which is locked to the UEFI OS, however above that choice you can enable or disable booting to the USB bootloader so this would still allow you to switch to a USB stick with an alternative bootloader and boot from it, or disable it to instead always start from the first disk with an OS installed on it. Initial Setup Setup is roughly the same as the F4-425 Plus, along with the new TOS 7 setup dialogs, so there will be no surprises here. Upon connecting to the LAN and booting up, the F4-425 Pro can be reached by navigating to http://tnas.local. If that doesn't work, you can use the local address assigned via DHCP, which you can find using the TNAS PC desktop application, which is essentially a TerraMaster NAS finder. The setup process is pretty straightforward, through a wizard, and in full below: TOS 7 Initialization As you can see, TOS 7 received a new coat of paint, and the initialization requires fewer interactions. Happily, TOS no longer decides to throw all disks into the same Storage Pool; 2.5-inch HDDs are allocated into Storage Pool 1. This is because two of the HDDs are allocated to hold system files. Previously (with TOS 5 and 6), if you pre-installed HDDs and SSDs, they were all placed into Storage Pool 1, even if you did not select the SSDs for inclusion during the onboarding. TOS 7 Setup On first boot, there is a tutorial and some steps to take to harden the TNAS (or not), which includes an immediate update from TOS 7.0.0616 to 7.0.0706, of which the changelog screenshot is also included in the above gallery. It must be noted that the Security Advisor still contains (in my opinion) a pretty major bug in that if you enable SPC and then do the required rebooting, the Security Advisor still says that SPC is disabled. TerraMaster provided the following statement about it: It is disappointing that TOS 7 has been in beta since December, and this OOBE issue is still there. Shutdown option has moved Instead of a Taskbar option to manage the NAS, all of these options have been moved to a "Start panel", initially I didn't see it and my contact had to show me how to power off the F4-425 Pro. To logout, reboot or power off you can find those controls at the top right of the Panel. It is also possible to power off through the TNAS mobile app beta. Storage setup Above, you can see the steps I took to create the Storage Pools and Volumes. I made a second Storage Pool using TRAID on two 4TB MP44Q SSDs (which, in this instance, is similar to RAID 5), and finally, I added the 250GB 970 Evo Plus drive as Hyper Cache on Storage Pool 1 in Balanced mode. Registering If you decide not to lock down the F4-425 Pro in Security Isolation Mode (blocking all external connections), then you could set up a TNAS device ID through the Remote Access setting in the Control Panel (which must be unique). This works in combination with an online TerraMaster account. TOS 7 TNAS Online Creating a TerraMaster account and linking the device online activates the warranty when you provide proof of purchase and the serial number, but it also gives you access through the TNAS mobile app, which allows you to complete certain operationsб including powering off and restarting the NAS remotely. A TNAS mobile update is required to gain access through TOS 7, and this is provided on the TerraMaster website, as it is not yet on Google Play. The app is evolving all the time and has made leaps and bounds since I first started reviewing TerraMaster devices almost three years ago. It is not quite there yet if you are comparing the likes of Synology, which, sadly, a lot of users online do all the time. OpenClaw setup One of the main selling points of the new F4-425 Pro is the inclusion of OpenClaw, with TerraMaster claiming that it is "powered by the world's first AI-native TOS 7 OS, supporting local-first smart workflows and independent data control." However, I immediately ran into problems trying to enable OpenClaw. After waiting 20 minutes at the "Enabling" message of the OpenClaw app following installation, I decided to do some searching online and discovered that it couldn't complete the installation process due to SPC being enabled, which is something TOS 7 immediately recommends to be enabled on first boot. SPC for NAS (TOS 7) is basically the same principle as UAC in Windows; it blocks executables from being launched by non-Super Users. After reaching out to my contact about these issues, I received the following response: Anyway, this only became clear when I closed the OpenClaw app screen and clicked on the OpenClaw icon in the taskbar; that is when I saw the message about disabling SPC. I think, due to the fact that this is a requirement, this should be a prompt during the installation process, not when closing the App Market and then trying to launch OpenClaw. There's also no 'Getting started' guide for people like me who have never used OpenClaw. I tried to add an LLM and discovered the tutorial led nowhere. That's when I started looking around the official TerraMaster forums, and I found a guide that helpfully explains that you won't get anywhere with OpenClaw unless you have a paid plan, which is disappointing because I imagined there would be an option to use a local LLM as I do in SubtitleEdit with Whisper-XXL. In addition, with the marketing imagery on the official site, it says that the OpenClaw feature is "all processed 100% locally for absolute privacy." which led me to believe that I could install a local LLM, not one that required paid tokens. In any case, TerraMaster does not provide guidance for this new feature, which was also a selling point of the F4-425 Pro! My contact also provided clarification about the above points I raised with TerraMaster Since it is not in the scope of the review to add paid services, I'll leave that to the people who are more qualified with OpenClaw. F4-425 Pro Surveillance App TOS also comes with a Surveillance app, which is not installed by default; it can be found in the App Market recommended section. In addition, after installing, it doesn't drop a shortcut on the Desktop or top taskbar, but you can "Send to Desktop" from the App Market listing for the app for a quick way to open it. Adding my Reolink POE doorbell camera was painless. TerraMaster doesn't appear to have a repository of preconfigured cameras; instead, the camera must be added using ONVIF or RTSP. No mobile Surveillance app TerraMaster still doesn't have a dedicated Surveillance app, although from searching online, Surveillance can be used and managed through the TNAS mobile app. I tried this with the updated TNAS mobile app beta in combination with TOS 7 and got a message that Surveillance was "Only accessible through web browser," so I reckon this must be limited to the stable versions of TOS 6 and the mobile app. More quirks In addition, whenever I minimized the Live View window in the browser Surveillance app, the feed appeared to switch to the Low-bandwidth stream, and there was no way to get the High-quality stream back. To get the High-quality stream back, I had to close Live View and then reopen it. Benchmarking A pretty cool feature of the TOS 7 is that it allows you to install directly to the NVMe M.2 SSD. In order to do that, you would have to leave out any HDDs during initialization, and even then, the system partitions are always written to two HDDs when they are eventually added. With three NVMe slots, this also gives an interesting scenario where you could build a TRAID storage Pool for installing all your apps and Docker on, and keep the third for SSD cache on the HDD pool. Limitless options! SATA PCIe 3.0 X1 A CrystalDiskMark test on a mapped network drive from within a Windows 11 25H2 PC (image above) connected over a 5 GbE hub was well within acceptable ranges. Although the read result on SATA was a little less than with the F4-425 Plus, for some reason, while writes were generally better. SATA PCIe 3.0 X1 I also ran the NAS Performance tester, which tests the link speed performance. As you can see, it pretty much maxes out the 5GbE connection. Of course, you can also opt to bond the two 5 GbE connections for a bit more umph, but I didn't do that. TOS 7, which, as of testing, is still in Beta, comes with an App Center that has a bunch of handy programs you can install right off the bat, such as Emby, Plex, Docker, as well as in-house Backup and Surveillance solutions. As you can imagine, any media streaming services you would want to host off the F4-425 Pro will work great, thanks to the Intel Core N350 CPU and its 16 GB of DDR5 memory. Accessing from mobile is only possible if Security Isolation Mode is disabled, which can put your NAS at risk from external sources, so there was no way to access it from the TNAS Mobile app. It's also quiet. I had this sat next to my computer on my work desk for the past week, and I did wonder if the noise I was accustomed to with NAS devices would annoy me, but all I could hear was a soft whirring of the rear fan (which was a little annoying) when the disks were not actively copying or reading data. Conclusion So what have I learned? Unfortunately, this release raises a few important questions and concerns that I feel haven't been adequately addressed. What I didn't like Our variant shipped with TOS 7 beta, and it's advised not to use it in a production environment. I feel that's a bit limiting on an $800 device. The mobile app is also still in beta and does not support some of the first-party apps, like Surveillance, and it still has quite a few bugs. I am a bit confused about the OpenClaw marketing along with the F4-425 Pro. I feel like that if it's going to be a main selling point, then offer official guidance on how to get started with it. TerraMaster recommends enabling SPC, but then markets the NAS for use with OpenClaw, which requires disabling SPC to be able to use it, opening up genuine security concerns for the NAS; and that's before you get into the security concerns of OpenClaw itself. Of course, the above issues won't be a problem if you decide to install something else on it, or even go back to the stable TOS 6. I wish TerraMaster had just given TOS 7 as opt-in rather than shipping with it. TOS 7 has been available as a preview since December 2025 (so well before my last TerraMaster review), and according to a thread on Reddit where a user shared a screenshot from the TerraMaster Facebook page, it is scheduled to launch today, June 23, but there's nothing about that in the TerraMaster news blog. My contact confirmed over email that TOS 7 exits beta today. The rubber feet also deserve a mention as they continue to be a problem, with them coming unstuck the moment you shift the F4-425 Pro anywhere on your desk. What I liked What it comes down to, though, aside from what I already mentioned, you are still getting a quality, affordable device here, so recommending it will depend on the individual's use case. If you're just looking for a relatively small NAS device to manage virtual machines on, backup your files, and take care of your home theater streaming, then it is a great device that will certainly futureproof you for some time. It provides good performance, takes up little space, and is, on the whole, very quiet. Four bays afford proper redundancy using TRAID or RAID 5, and you can even expand on storage capacity by adding the 2-bay D5, or 4-bay D8 Hybrid DAS over a USB 3.2 (10Gbps) link. Considering the 2024 releases were more about power, with the likes of an Intel Core i5-1235U high-end laptop CPU under the hood, I asked my contact last time if we could expect more of the same in higher-end models and was told: It makes a lot of sense to use Intel's N350 chip inside a NAS; it is more than capable of doing what the F4-425 Pro is intended for, media streaming and backup. The only downside is still the clear lack of community and even staff support on the official forums. In the past, I have had topics go unanswered for days, or there would be generic-type "we've noted this and passed it onto our developer team" type responses. Along with the other things I mentioned, it all ends up costing it a couple of points. If you are comfortable with the command line, Docker, and setting up TrueNAS or Unraid, you'll be fine. You can do great things with this hardware. In TOS, the apps are a bit lacking, and things don't always work as expected.\ AI NAS?! What has become clear to me this year is that we are going to start seeing all kinds of "AI NAS" come to market, and while that might be good for us consumers, be diligent and research these claims. Although the F4-425 Pro technically comes with AI, it is really using a cloud service that is externally sourced off-device through the third party OpenClaw app. My colleague did review a newcomer to the NAS space earlier this year, and it includes a local AI assistant inside the Zettlab D4 NAS, and they do not even use AI in the product name, check out Chris' review here. Where to buy and a discount coupon However, it does not change the fact that this is truly a great entry-level home media-class NAS that you can buy right now. TerraMaster is having a 20% off launch discount, plus you can also still apply our unique 10% off coupon on checkout, which only works on the official website. So here is a breakdown of the pricing that is only valid on the official TerraMaster website. TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = $575.99 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = $503.99 TerraMaster F4-425 Pro (N350) + 20% discount + 10% coupon = £525.59 TerraMaster F4-425 Pro (N305) + 20% discount + 10% coupon = £460.79 Use NEOWIN coupon code during checkout for 10% discount Over on Amazon US and UK, the F4-425 Pro also gets a 20% launch discount, but here, the above 10% coupon cannot be applied. TerraMaster F4-425 Pro (N350) for $639.99 at Amazon US (was $799.99) TerraMaster F4-425 Pro (N305) for $559.99 at Amazon US (was $699.99) TerraMaster F4-425 Pro (N350) for £583.99 at Amazon UK (was £729.99) TerraMaster F4-425 Pro (N305) for £511.99 at Amazon UK (was £639.99) As an Amazon Associate, when you purchase through links on our site, we earn from qualifying purchases.
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