Recommended Posts

My post is definitely my opinion. But you assert that "most people don't bother with single player". What is your source for that? I know multiplayer is very popular, but I don't think it's enough to carry a AAA game -- which is why I think Titanfall failed to live up to expectations.

 

-Forjo

 

An easy source. Steam does a great job of tracking achievements earned. Out of all of the copies of Black Ops, only 45% completed the SP campaign, and it was 56% from MW3 and MW2.

 

And even if people do play the SP campaign, again it mostly be the once and then that's it. A lot more time is spent playing the MP, look at the source and for CoD the mean time spent playing MP vs SP was rougly 1/5 Source

 

May be if Titanfall 2 comes to a wider audience it'll warrant a more focussed SP campaign, but again I'd prefer a MP that hits the nail on the head and having SP and MP with both being mediocre. 

I quite liked the mechanics, design, etc.... but playing the same 6 (or whatever) maps ad nauseam with cobbled together teams (and poor matchmaking on top of that) just utterly destroyed the game. I would love to play more of it... if there were more of it to play.

 

You should definitely look at trying the game again, there are more modes and the matchmaking is a lot better than when it was first released. 

I just don't think the time spent playing through the campaign warrants the time and effort spent creating them. SP campaigns in BF and CoD can usually be completed around the 6-8 hour mark on regular difficulty. 

Normally I won't buy a game without one.

 

I mean, if they want to sell me a game without a campaign, it'd better be half price or something (if not free to play.)

 

Titanfall was a special case, since it was a new developer (and I still loved the campaign!)

An easy source. Steam does a great job of tracking achievements earned. Out of all of the copies of Black Ops, only 45% completed the SP campaign, and it was 56% from MW3 and MW2.

 

And even if people do play the SP campaign, again it mostly be the once and then that's it. A lot more time is spent playing the MP, look at the source and for CoD the mean time spent playing MP vs SP was rougly 1/5 Source

 

May be if Titanfall 2 comes to a wider audience it'll warrant a more focussed SP campaign, but again I'd prefer a MP that hits the nail on the head and having SP and MP with both being mediocre. 

 

You should definitely look at trying the game again, there are more modes and the matchmaking is a lot better than when it was first released. 

I don't think that 45% of people completing the SP campaign supports the conclusion that "most people don't bother" with SP. If 45% actually finished it then greater than 45% actually played some of it.

 

Your 1:5 source for CoD is interesting, but doesn't really support the conclusion. Sure, when people play CoD multiplayer, they play 5 times as many mean hours as single-player. But I think that says more about the CoD campaign than single-player as a game mode. If you look at the rest of the chart, you'll see that more people overall play single-player than multiplayer (if not for as many hours). The rest of the article seems to indicate that single-player games (or games with a single-player mode) are very important to a great many people.

 

I think even after reading your cited data, I think Titanfall would have been FAR more successful had it included, as I said, a "Halo-esque campaign for this with story, characters, pacing, and vast explorable areas".

 

In other words, a single-player campaigns deserving of it's concept and mechanics.

 

-Forjo

  • Like 1

Normally I won't buy a game without one.

 

I mean, if they want to sell me a game without a campaign, it'd better be half price or something (if not free to play.)

 

Titanfall was a special case, since it was a new developer (and I still loved the campaign!)

 

Since it was devs formerly of the CoD: MW team, maybe it's best they didn't have a campaign mode, no?

I am just going by what MS has officially stated. That 4K gaming is coming to the Xbox One 

 

Oh great, just what we need, games @ 4K running at 5fps.

 

Xbox one can't come close to running games @ 1080p, for god sakes they'll never run at 4K.

  • Like 3

Oh great, just what we need, games @ 4K running at 5fps.

Xbox one can't come close to running games @ 1080p, for god sakes they'll never run at 4K.

We are not sure what you are talking about. Most games on the Xbox One are 1080p. I don't understand why some insist on spreading fud.

I love how everyone who either never played the game or only played it for a couple of hours but insisted or implied it was terrible is now excited for its sequel :p

 

That said, I'm glad more people will finally give the soon-to-be franchise a chance. I've dropped 431 hours into the game on Xbox One -- by far the most I've put into a game in years -- and play it constantly.

  • Like 3

I love how everyone who either never played the game or only played it for a couple of hours but insisted or implied it was terrible is now excited for its sequel :p

 

That said, I'm glad more people will finally give the soon-to-be franchise a chance. I've dropped 431 hours into the game on Xbox One -- by far the most I've put into a game in years -- and play it constantly.

People kill me with that.. All you heard last year is "TitanFall sucks", Titanfall has no true single player campaign, EPIC FAIL"

Now that EA has come out and said TF will most likely be multi-plat, folks. Singing different tune. "Oh now we get to see one of the best shooters, on the best console" and crap like that.

Doesn't bother me if TF goes multi-platform. As long as the game still runs on Azure on Xbox, it's all good with me...

  • Like 2

Now that EA has come out and said TF will most likely be multi-plat, folks. Singing different tune. "Oh now we get to see one of the best shooters, on the best console" and crap like that.

 

Who exactly? :wacko: I've not seen a single post like that in this topic. If you're bad mouthing another forum for those types of posts, please put an end to it here.

  • Like 3
  • 3 weeks later...

This was a given from the start, I mean it's EA, 3rd party publishers are all going multiplatform unless Sony or MS pay to publish it or some other deal.

 

Anyway, since we're talking next year for this, probably, if MS does things like they say, then they should be asking EA to bring this to the Windows Store with XBL support and cross-play. Sure EA has origin on the PC but it wouldn't hurt them in the least to do it.

Last one wasn't XBox exclusive either.  I seem to remember a PC version.

microsoft exclusive :rofl:

This was a given from the start, I mean it's EA, 3rd party publishers are all going multiplatform unless Sony or MS pay to publish it or some other deal.

 

Anyway, since we're talking next year for this, probably, if MS does things like they say, then they should be asking EA to bring this to the Windows Store with XBL support and cross-play. Sure EA has origin on the PC but it wouldn't hurt them in the least to do it.

microsoft should be trying to push this with every game that releases on both Xbox and windows.

 

hope they do release a propper PC games store this time with an Xbox type store for AAA titles and not full of tablet/phone games.

This was a given from the start, I mean it's EA, 3rd party publishers are all going multiplatform unless Sony or MS pay to publish it or some other deal.

 

Anyway, since we're talking next year for this, probably, if MS does things like they say, then they should be asking EA to bring this to the Windows Store with XBL support and cross-play. Sure EA has origin on the PC but it wouldn't hurt them in the least to do it.

EA has talked about wanting Cross Buy before so I could definitely see it happen, but they might not want to support two different storefronts and I don't see them giving up Origin.  I guess we'll see.

 

(Though that could be the real reason for EA Access in the first place, who knows?)

This topic is now closed to further replies.
  • Posts

    • Surprise! We still can't get it right. With the current state of AI, the crappy software, the huge mega-corporations that back all of these idiot things, I think we are a very long way away from SAE Level 5. I, for one, will never get in one.
    • Nice. September/October GA?! I'll keep following it, but won't install any preview or beta versions.
    • Wow, that could have been dangerous, certainly not ready for these things. They have to be 100% or pretty well close to it. Not that I will see one i doubt, never mind ride in one, they may have them in London, but I doubt they will come to where I live.
    • Nothing kills CMF Phone 2 Pro's successor due to rising memory prices by Hamid Ganji Storage and RAM prices have been rising over the past year, leading to a significant increase in the cost of electronics for customers around the world. Many companies are now revising their plans for upcoming devices due to higher component costs and overall production expenses. CMF is the latest company to cancel the successor to one of its best-selling phones due to rising memory prices. CMF is a sub-brand of Nothing and focuses on making budget smartphones for growing markets. The brand launched the CMF Phone 2 Pro last year with some eye-catching specifications and an affordable price. While many customers may have been waiting for a successor this year, one of the company’s executives has announced that CMF will not release a new smartphone this year. And AI is to blame. As Nothing co-founder Akis Evangelidis announced on X, the company has been working on a successor to the CMF Phone 2 Pro, but with current memory prices, it cannot “build a phone that feels like a genuine step forward at a price that makes sense for CMF.” So, no new CMF phone will be launched this year. Meanwhile, Evangelidis said the company still has several new products in the pipeline, including some in entirely new categories. He added that the Nothing brand will also continue launching new products through 2026. Budget smartphones are among the first victims of the surge in RAM and memory prices, as they have become more expensive to build. The sharp increase in memory costs could also reshape the traditional price ranges associated with budget phones. Apple CEO Tim Cook also recently said that price increases for some of the company’s products are unavoidable because RAM and memory have become significantly more expensive this year. Analysts estimate that the base price of the upcoming iPhone 18 Pro could rise to $1,399 due to current market shortages.
    • Nudge me when they bring back hardware audio acceleration so I can get my EAX 5 back. We've evolved graphics to real-time path tracing, but regressed audio some 15 years back in time with this stupid software audio stack.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      541
    2. 2
      +Edouard
      187
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!