Recommended Posts

  • 2 weeks later...

Looks like TiFa2 is the casualty of the three FPS games out this quarter. It sold less than half of what TiFa1 did on X1/360. https://www.chart-track.co.uk/?i=2543&s=1111

 

Not sure what EA were thinking by putting it up against BF1. BF1 has not only outsold BF4 and BFH combined week 1 sales, but experiencing great second week sales for the series.

On ‎10‎/‎31‎/‎2016 at 5:11 AM, Andrew said:

Looks like TiFa2 is the casualty of the three FPS games out this quarter. It sold less than half of what TiFa1 did on X1/360. https://www.chart-track.co.uk/?i=2543&s=1111

 

Not sure what EA were thinking by putting it up against BF1. BF1 has not only outsold BF4 and BFH combined week 1 sales, but experiencing great second week sales for the series.

Probably that delaying it three to six months when it's done just loses more money and puts it up against other titles everyone wants.  I'm not confident that the UK market reflects the global market, but I'm sure we'll find out eventually.  Since it's an EA Partners game IIRC rather than a direct EA game they may or may not talk about it.

 

Personally, BF1 can go find a nearby dumpster fire to jump in while I play Titanfall 2. =)

12 minutes ago, LostCat said:

Probably that delaying it three to six months when it's done just loses more money and puts it up against other titles everyone wants.  I'm not confident that the UK market reflects the global market, but I'm sure we'll find out eventually.  Since it's an EA Partners game IIRC rather than a direct EA game they may or may not talk about it.

 

Personally, BF1 can go find a nearby dumpster fire to jump in while I play Titanfall 2. =)

Such as? Bearing in mind I'm talking about FPS.

7 minutes ago, Andrew said:

Such as? Bearing in mind I'm talking about FPS.

I don't know.  I haven't been paying attention to the release schedules lately, I don't know when anything is coming out past this point.

 

All I know is generally the run up to Christmas is where everyone wants to be.

4 minutes ago, LostCat said:

I don't know.  I haven't been paying attention to the release schedules lately, I don't know when anything is coming out past this point.

 

All I know is generally the run up to Christmas is where everyone wants to be.

Only two FPS I can see are Dead Island 2 and Prey. The former is in development hell and possibly cancelled.

 

Looks like delaying it would have been the better choice IMO.

 

Regardless of the quality of Tifa2 (I've read that they turned it around after the terrible beta), it seems to have flopped in the UK. Even Skyrim SE beat it :|

14 minutes ago, Andrew said:

Only two FPS I can see are Dead Island 2 and Prey. The former is in development hell and possibly cancelled.

I was under the impression Crackdown, Mass Effect: Andromeda, and Destiny 2 were early next year for action/FPS/FPRPG, but I couldn't really say.

1 hour ago, LostCat said:

I was under the impression Crackdown, Mass Effect: Andromeda, and Destiny 2 were early next year for action/FPS/FPRPG, but I couldn't really say.

Crackdown and Mass Effect are 3rd person, and Destiny isn't even officially announced, but I'm sure it will arrive in time for Xmas 2017.

20 minutes ago, Andrew said:

Crackdown and Mass Effect are 3rd person, and Destiny isn't even officially announced, but I'm sure it will arrive in time for Xmas 2017.

Either way if they sell as well as I expect them to they're all competition, and that was only off the top of my head...there are undoubtedly some I missed, especially since I don't follow Sony at all.

3 minutes ago, LostCat said:

Either way if they sell as well as I expect them to they're all competition, and that was only off the top of my head...there are undoubtedly some I missed, especially since I don't follow Sony at all.

I checked the release calendar and those were all I could see, which I mentioned before. Either way, what's done is done.

 

Titanfall 2 release date couldn't be changed, producer says

http://www.shacknews.com/article/97504/ea-teases-more-titanfall-games-and-the-possibility-of-hd-remasters-during-todays-earnings-report

You can have your doom and gloom and you can eat it too.

Quote

Jorgensen did not divulge sales numbers for Titanfall 2, released this past Friday. Analysts predicted doom and gloom over the weekend, but Jorgensen came across as optimistic when he said that EA will partner with Respawn on Titanfall games for "many years to come."

 

I'm very happy. The single player campaign has a lot of work in it. The feel of movement, the variety and detail of the maps... even the sounds are spot on. Guns sound right. And there are TONS of guns.

 

I have two main complaints; the campaign is pretty linear, and there is a lack of local games with bots or survival game modes.

I'm only playing it in the daytime so far (hey I have a great sound system) but I love it.  Don't intend to pick up multi until after the campaign.

 

It's kind of a surprise the variety of it all, and how different a lot of the environments are so far.  I'm not sure what I was expecting I suppose but definitely interesting.

This topic is now closed to further replies.
  • Posts

    • No news articles about the Arch Linux repo being majorly infected with malware?!?
    • Waymo recalls self-driving software after cars enter closed freeway work zones by Paul Hill Waymo, the self-driving car maker owned by Alphabet – the parent company of Google –, has recalled some of its fifth-generation Automated Driving Systems (ADS). It did so after some of its cars drove through closed construction zones. According to the National Highway Traffic Safety Administration (NHTSA), the affected vehicles were capable of driving through a closed freeway construction zone and continuing to drive at speed. The listing on the NHTSA website says that Waymo is currently developing a solution to fix this issue, but in the meantime, freeway driving is being restricted. Waymo will update its ADS software so that vehicles can detect when they can avoid entering construction zones. According to the Safety Recall Report, on April 20, 2026, Waymo’s Field Safety Committee began meetings reviewing an event from April 11, 2026, and five events from April 19, 2026, where Waymo’s autonomous vehicles didn’t recognize and drove past ramp closure signs into the pre-planned freeway construction zones. This took place in Phoenix, Arizona. Separately, on May 18, 2026, seven Waymo vehicles entered freeway lanes with active construction in the San Francisco Bay Area by driving between cones that were placed to show the lane was closed. On the back of both of these events, Waymo restricted freeway driving until it could address the issue. In June, Waymo’s Safety Board reviewed the issue and additional information related to ADS performances around construction zones; then, as a result, it decided to conduct a recall. This development is not good for Waymo as it adds to a growing list of technical hiccups its cars have experienced. Ultimately, it will lead to more scrutiny from lawmakers around the world who will be more cautious about letting autonomous vehicles on their roads without tighter regulation. For readers in areas where Waymo operates, does this news make you more wary about stepping into one of these vehicles?
    • I'm still on Windows 10 22H2 because I didn't want to deal with all the issues in Windows 11, so I waited almost a week before installing the latest Patch Tuesday update (KB5094127), I went ahead and did it, and it was a huge mistake—ever since then, my File Explorer has seen a performance drop of about 30% when transferring large files... Once again, Microsoft has outdone itself! This update cannot be uninstalled, either through the Control Panel (via Settings) or by accessing Advanced Startup Options. The only possible alternative would be to use system restore points, but I’d have to reinstall all app and driver updates (and there’s no guarantee it would work). Or there’s the “nuclear option” of a in-place repair without losing files or apps, but even then, all my customizations would be lost! Microsoft just can’t help but mess everything up! Way to go, Microsoft! But I still don’t want your c****y Windows 11!
    • Microsoft: Windows 11 could finally solve a major issue across AMD, Nvidia, and Intel GPUs by Sayan Sen While Microsoft has been trying to improve it, Windows 11 is definitely not flawless, as even today some issues are taking a year to publicly acknowledge. However, one area of trouble that may finally see much better results soon is graphics driver crashes. Work on graphics driver timeouts, also called Timeout and Detection Recovery (TDR), is not new as the latest WDDM 3.2 also has specific improvements regarding it. Windows Display Driver Model (WDDM) version 3.2 is supported on Windows 11 24H2 and 25H2. However, with the upcoming version 26H2, TDR crash diagnosis could go to the next level as Microsoft is introducing a new DirectX 12 API feature called "DirectX Dump Files". Similar to how system memory dump files work when a system crashes or freezes or encounters any such major issue, DirectX Dump Files (DDF) will essentially record a snapshot of the GPU execution right at the moment a graphics-related crash or hang or freeze occurs, so that developers can better understand and diagnoze these TDR and timeout detection errors. The dump will be available as a .dxdmp file for analysis and it will be a comprehensive dump file generated with detailed insights about the hardware, drivers, Windows, as well as the affected application. This should be another welcome change in this department. Earlier at GDC 2026, when the technology was first debuted, Microsoft had shared more details regarding it. The company had explained how DDF is designed to gather data from every layer of the graphics stack into a single file, eliminating the need for developers to manually correlate logs from multiple tools. As mentioned above, the dump can contain a lot of useful details like GPU hardware state information such as register values, shader program counters, page fault virtual addresses, shader memory data, and command buffers. Alongside that, it also captures DirectX runtime and kernel information, including D3D objects, pipeline state objects, device error data, adapter details, and CPU call stacks. Microsoft says the feature has been built around two primary use cases: retail device removals and local device removals. The former allows developers to collect crash information from end users' systems in the field, while the latter helps QA teams and developers investigate issues on test machines. Developers will also be able to include up to 2 MB of custom application data through new D3D12 APIs, providing additional context for troubleshooting. In addition, Microsoft is introducing three dump collection modes ranging from zero-overhead capture, which has no runtime performance impact on supported hardware, to higher-detail modes that collect more vendor-specific debugging data. On compatible Tier 2 hardware, zero-overhead dumps will be enabled by default, meaning developers may begin receiving useful crash diagnostics without making any code changes. The table below explains the three tiers: Tier Description NO_OVERHEAD Enables crash capture with no runtime cost and is suitable for broad deployment MEDIUM_OVERHEAD Provides a balance, capturing additional diagnostic data with moderate impact HIGH_OVERHEAD Collects the most detailed GPU and driver state available, enabling deeper investigation at the cost of higher runtime overhead In terms of availability, the company expects broader release to be around the fall of 2026, which should be right around the time when Windows 11 version 26H2 lands. Right now, DirectX Dump Files are available as a preview and currently, only AMD has the compatible AgilitySDK Developer Preview driver version 26.10.07.02. You can find the official announcement post here on Microsoft's website.
    • And with SO much better perf than the laggy mess that is Files.
  • Recent Achievements

    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      598
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      79
    4. 4
      Michael Scrip
      76
    5. 5
      Steven P.
      70
  • Tell a friend

    Love Neowin? Tell a friend!