Sorry for the bad title, I had no idea how to title this. So I have a checkbox that enables a textfield. I have an if statement setup to check the contents of the textfield versus a regex statement, if it matches, run logic, if it doesnt match, pop up message letting user know whats wrong. The problem is that after I uncheck the box and check it again and put in some bad text in the text field. The pop up message pops up, but it pops up twice now.... If I uncheck and check again and put some bad text in the text field, it now pops up the message three times... As you can see there's a pattern. Some how its saving the previous pop up and everytime I uncheck and check the box, it adds another error message pop up to this invisible queue.
I know I had this working like I wanted to, but somewhere along the line, my code changed a lot, and it broke. I checked my commits and found the one where I made major changes, but cant find where I screwed up the code so much that it loops the pop up messages. It could be that I didnt think it would loop so I just checked box, entered bad text, saw pop up and said "its ok working great", but I dont think thats what happened. I havent had time to work on this program much from when I started so I have spurts where I code straight for 4-8 hours and then I wont have time to go back to it for a few days, and I usually document, comment and commit every change thats worthy, but this is the one time I just kept writing and didnt pay attention.
They've told outlets who got review units that it isn't. Partially because they believe that contributes to closed ecosystems. GamersNexus also believes this is because Valve's fighting a monopolistic practices lawsuit in Europe right now. They've also never subsidized any of their past hardware efforts and well, they definitely aren't subsidizing the Steam Deck right now.
(macOS) Screen zoom was broken for me in beta 1 and it's now working properly in beta 2. In terms of performance and UI design/consistency, these betas are already much better than Tahoe.
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Sikh
Sorry for the bad title, I had no idea how to title this. So I have a checkbox that enables a textfield. I have an if statement setup to check the contents of the textfield versus a regex statement, if it matches, run logic, if it doesnt match, pop up message letting user know whats wrong. The problem is that after I uncheck the box and check it again and put in some bad text in the text field. The pop up message pops up, but it pops up twice now.... If I uncheck and check again and put some bad text in the text field, it now pops up the message three times... As you can see there's a pattern. Some how its saving the previous pop up and everytime I uncheck and check the box, it adds another error message pop up to this invisible queue.
I know I had this working like I wanted to, but somewhere along the line, my code changed a lot, and it broke. I checked my commits and found the one where I made major changes, but cant find where I screwed up the code so much that it loops the pop up messages. It could be that I didnt think it would loop so I just checked box, entered bad text, saw pop up and said "its ok working great", but I dont think thats what happened. I havent had time to work on this program much from when I started so I have spurts where I code straight for 4-8 hours and then I wont have time to go back to it for a few days, and I usually document, comment and commit every change thats worthy, but this is the one time I just kept writing and didnt pay attention.
Any help or advice is appreciated!
Thanks
Sikh
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