- 0
How do I convert .FLA to .SWF with actionscript 3 code intact?
-
Recently Browsing 0 members
- No registered users viewing this page.
-
Posts
-
By +sphbecker · Posted
I actually didn't like the classic Start Menu as much as the XP, Vista, 7 style menu. Mainly didn't like how you either had to click Programs every time, when that is what you would want 95% of the time, or fill up that top section (I forget what it was called back then) which was both harder than it should have been and looked ugly. -
By LoneWolfSL · Posted
Beat Saber drops PlayStation VR support, no more content coming to the platform by Pulasthi Ariyasinghe Beat Saber, one of the most popular virtual reality games ever, is dropping support for the entire PlayStation VR platform. Developer Beat Games announced the decision today, saying that while PlayStation 4 and 5 players will be able to keep playing the title, no more content will be released for Beat Saber on the platform going forward. "As we look to the future and plan the next big leap for Beat Saber, we have made the decision to no longer release updates for PS4 and PS5 starting in June 2025," said the Meta-owned studio in a social media post today. "Our passion for VR remains unwavering. We are excited about the possibilities that lie ahead and what we can bring to Beat Saber fans who have been on this journey with us over the past 7 years." Lady Gaga’s Abracadabra, which released onto Beat Saber as a premium song on June 5, will be the final piece of new content that will release on PlayStation VR and PlayStation VR2. No new songs will be offered on the platforms, though customer support will still be available. Moreover, Beat Saber's multiplayer functionality is also being shut off on PlayStation soon. This feature will shut down on January 21, 2026, across both consoles. Beat Games confirmed that current Beat Saber content will remain playable on PlayStation 4 and PlayStation 5 even after dropping support, whether it be from the base game, DLC, or individual purchases. Beat Saber will also remain purchasable on the PlayStation Store, and its in-game store will continue to function for players who want to buy any previously released content. Cross-buy between PlayStation 4 and 5 will remain active as well. "We're grateful for the incredible support you've shown us over the years, and we're excited to share what the future holds for Beat Saber," added the studio. Beat Games assured PC players that alongside Meta Quest headsets, the Steam version of Beat Saber will continue to get support going forward. -
By +sphbecker · Posted
You're right. I did a quick check before posting, but clearly looked at the wrong number (was looking at the stock price, and brain farted into thinking that was market cap in billions). I was surprised it was lower than I thought, but clearly should have looked closer. -
By satukoro · Posted
Soon: honda puts a turbo'd k24 in a rocket with a big spoiler and some extra body trim. -
By Pi.X.el · Posted
Half a trillion? Do your homework, they're worth more than 3 freaking trillion dollars. As for the correlation between market cap and features, I think you're mistaken. There are some things called priorities. It obviously wasn't a priority for them to implement this, as it's still not a priority to implement moving taskbar to different locations of the screen. The trillions of dollars they're worth, have nothing to do with this.
-
-
Recent Achievements
-
TIGOSS earned a badge
First Post
-
slackerzz earned a badge
Week One Done
-
vivetool earned a badge
Week One Done
-
pnajbar earned a badge
Reacting Well
-
TBithoney earned a badge
Week One Done
-
-
Popular Contributors
-
Tell a friend
Question
kalel83
Hello. Hope this is the right section for this.
I play a game and out UI is made in flash. I have been using Trillix and JPEXS to replace art files for awhile.
I am trying to figure out how to take the .SWF files that we get and convert them to a .FLA so i can edit the art better, possibly do animation but keep their code intact. If nothing else just change the position of things.
I do not know coding and when I try learning it my brain shuts down and my eyes glase over.
So I need a way to take the swf and have the fla made contain all the actionsript 3 code. Flash is at CC level.
JPEXS breaks the code when converting to FLA.
Trillix puts the Actionscript 3 code seperate from the FLA file and I have no idea what to do with it.
I beleve Sothink also put the code sperate or broke it in some way.
Flash CS6 broke the Actionscript, code ended up broken.
Basically no matter what I try, I do not end up with a single file in FLA format that I can export to a swf and get something with the same functionality as the .swf. The code is always broken.
Are there programs I can try besides the ones I mentioned? Not a lot are capable of dealing with Flash CC files.
Any other ideas beside "learn actionscript"... like that is way above my abilities. It was already too confusing when Flash was owned by Macromedia.
Thanks in advance.
I included a flash swf file as an example. I would need a way to convert files like it, every couple of weeks when there are changes.
If there is an explination on how to rebail a FLA with all the jungle of file Trillix makes I will attempt understanding, just learning actionscript completly to then rebuild the modules from scratch is like rocketscience to me.
Link to comment
https://www.neowin.net/forum/topic/1253198-how-do-i-convert-fla-to-swf-with-actionscript-3-code-intact/Share on other sites
5 answers to this question
Recommended Posts