Halo 5 - No split screen or system link co-op


Recommended Posts

Indeed. I nearly fell off my chair when I read the over reaction to something that really is a non issue.

Looking forward to another great game on the Xbox One and people trying to knock it will always happen with those few regulars though.

Edited by Andrew

My beef with this setup (microtransactions) is that it's largely unnecessary. I'm glad they are attempting to put in new modes, but I feel Halo is slowly becoming some Destiny / Call of Duty / Counterstrike hybrid monster. That's not what I want from Halo and I don't think 343 Really understands this yet. They already tried going down the Call of Duty route with Halo 4's weapon drops for kill streaks and that was removed from the MCC multiplayer version (probably because people didn't like it).

 

I just don't really see a place for it in this game either. The more I played the multiplayer in the Beta, the more I read about the way the game works and the kinds of things popping up in it the more I realize that if I buy the game I'll probably not play its multiplayer component at all. I'll stick with campaign and cooperative play because honestly, it's not really Halo anymore.

 

343 are slowly destroying Halo, one game at a time :(

 

Topic cleaned

 

Do not flame any member directly or indirectly, no matter how right or wrong you believe that member to be.

The MP in Halo 5 is more like the originals, none of that stuff from 4's, the weapon drops and so on, it's back to being about map control and all that.  But that's one side of the MP, warzone is a different type of MP and has it's own thing going, it's massive PVPVE free-for-all.  REQ packs don't hinder or help anyone, and in fact most of the money from their sale will go to future Halo5 tournament cash prizes. 

 

People over-reacting to this, it's really not an issue when you read the details about it, and it's not like CoD and so on.  I'm very much looking forward to playing warzone, I'll probably be doing that more than anything else, I only played big team battle in Halo 4, I love bigger maps, it slows the gameplay down to something more to my liking because of the scale of the maps.

Halo 4 was fine, No where as good as 2 and 3. But MP was still enjoyable and still had a decent community playing it. Unlike other games like Killzone\resistrance\uncharted(uncharted 3 MP was a mess). Those games MP die off so fast. To this day people people still play h4, the same can't be said about those games i mention.

 

Looking forward to h5, I'm glad 343 are separeting big maps and arena base gameplay. H5 will be fine and just like H4 it will sell tons, because it has a huge community behind it.

 

The funny thing is running,jetbacks,loadouts, armor abilities where all introduce by bungie not 343.

Its like a little kid learning how to take its steps. You want to encourage them but at the sane time you just wish they could walk already. Especially when you already had another kid and you helped then get to walking state just so they could bail on you.

  • Like 1

Its like a little kid learning how to take its steps. You want to encourage them but at the sane time you just wish they could walk already. Especially when you already had another kid and you helped then get to walking state just so they could bail on you.

 

What's the equivalent of foster care in the gaming world? :p

  • 4 months later...

No local co-op, No LAN/System Link co-op. Microsoft have obviously forgotten why people liked Halo. Just got home from my friends place playing Halo 3 & Halo Reach co-op campaign 4 player with 2 360's and 2 TV's and nobody had to pay for a gold subscription and had a great time. The logistics of trying to get 4 xbox one, 4 TV and 4 gold subscriptions is mind boggling. What on earth were they thinking? If they were counting on Halo being a system seller they're going to have to keep this information under wraps or hardly anyone is going to buy the Halo 5 edition console.

  • Like 1

No local co-op, No LAN/System Link co-op. Microsoft have obviously forgotten why people liked Halo. Just got home from my friends place playing Halo 3 & Halo Reach co-op campaign 4 player with 2 360's and 2 TV's and nobody had to pay for a gold subscription and had a great time. The logistics of trying to get 4 xbox one, 4 TV and 4 gold subscriptions is mind boggling. What on earth were they thinking? If they were counting on Halo being a system seller they're going to have to keep this information under wraps or hardly anyone is going to buy the Halo 5 edition console.

Indeed, i'm still pretty annoyed about this. Some of my friends i'd like to play co-op with don't own an Xbox One yet, basically meaning i'm going to be playing the game solo. Playing co-op over Xbox Live is no where near as fun as been in the same room as the people you are playing with. Sadly i know i'm by far in the minority thinking this.

 

Indeed, i'm still pretty annoyed about this. Some of my friends i'd like to play co-op with don't own an Xbox One yet, basically meaning i'm going to be playing the game solo. Playing co-op over Xbox Live is no where near as fun as been in the same room as the people you are playing with. Sadly i know i'm by far in the minority thinking this.

There being no splitscreen is sadly a byproduct this gen's weak console hardware. Digital Foundry made a video showcasing all the graphical compromises that had to be made to keep it running at 60fps. It's running very smoothly, perhaps the best in Halo's franchise, but it's obvious this wouldn't work in splitscreen, perhaps not even at 30fps, which would require an engine rewrite. There being no system link or campaign matchmaking is complete BS though, that should have been there.

There being no splitscreen is sadly a byproduct this gen's weak console hardware. Digital Foundry made a video showcasing all the graphical compromises that had to be made to keep it running at 60fps. It's running very smoothly, perhaps the best in Halo's franchise, but it's obvious this wouldn't work in splitscreen, perhaps not even at 30fps, which would require an engine rewrite. There being no system link or campaign matchmaking is complete BS though, that should have been there.

Indeed this gen has been disappointing both hardware wise and software wise. Don't get me wrong i do think the Xbox One Architecture is very impressive, however for a console released 8 years after the Xbox 360 the performance we're seeing from a lot of games is very disappointing. The Gears of War remaster can only manage 30fps in campaign, then some games are released totally broken e.g The Master Chief Collection & Tony Hawks 5... requiring absolutely massive patches, which then create additional problems!

Although we should obviously mention the positives too, the new dash released soon is really nice and fixes the mess the old dashboard is in my opinion. The game DVR is also a really nice touch and the console has grown from the most useless media device in to the only one required under the front room tv.

Granted i'm sure Halo 5 is a great game, I know it is multiplayer wise so hopefully my Xbox One is going to get some use from now on! Just can't also help feeling disappointed at the same time though, as co-op campaign really is where the fun in playing a campaign is.

  • Like 1
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • But building your own.. what? You can't build anything like the Steam Machine yourself. Even trying to get close costs a good deal more. Even just the CPU cooler in their price comparison is as big as the entire Steam Machine. If you want a regular gaming PC, then by all means, build that. If you want a a small console-like PC for the living room that is good for gaming, I'm not sure what else is a better deal. In the GN review, they only mentioned a small form factor Dell, which is like twice the size and hundreds of dollars more expensive.
    • Those are some popular multiplayer games. But hardly "all". Just those that don't work on Linux currently due to specific anti-cheat implementations. I think it's also fair to point out the literally thousands of games that don't work on the PS5. And it's not locked at 1080p. That's the default, which you can change.
    • Ubuntu Livepatch arrives on Arm64 to eliminate system reboots for kernel updates by Paul Hill Canonical has just announced that its Livepatch service now supports computers with Arm64 processors. For those who are not familiar, Livepatch allows users to apply important kernel updates without any service interruption or rebooting. While home users will benefit from this, it’s even more important for critical machines that absolutely should not be going offline at all. The feature is available as part of Ubuntu Core 26 for Arm64 and Ubuntu Core 20 and onwards for AMD64. According to Canonical, this will improve the security of systems that aren’t security-maintained daily or weekly, and it helps organizations work towards Cyber Resilience Act (CRA) compliance. If you are familiar with Ubuntu, you probably know that most packages can be updated without having to restart the system. There is one big exception to this, and that’s the kernel; it typically requires you to reload the system to boot into the new kernel. With Livepatch, Canonical has done something so that you don’t need to restart to begin using the new kernel. Aside from Ubuntu Core 26, users with Arm64 chips running Ubuntu 26.04 LTS can also use Livepatch. If you want to learn more about Livepatch, check out its product page. There, you can also find a button to join Ubuntu Pro (it’s free for several home devices) so that you can enable Livepatch. By linking your computer to Ubuntu Pro, you will also extend the life of your Ubuntu install from five years to ten years. If you are running Ubuntu, let us know in the comments if you have been looking forward to this feature on your ARM-based computer. If you’ve had a compatible AMD64 machine for a while and never used this feature, let us know why in the comments!
  • Recent Achievements

    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      206
    3. 3
      PsYcHoKiLLa
      97
    4. 4
      Michael Scrip
      89
    5. 5
      neufuse
      71
  • Tell a friend

    Love Neowin? Tell a friend!