Recommended Posts

It is only available for iOS at the moment (an Android version is apparently in the works).

 

https://itunes.apple.com/app/fallout-shelter/id991153141?mt=8

 

 

You essentially take on the role of an Overseer and you have to expand your vault, level up its inhabitants, attract other wastelanders to your vault, and send people into the wasteland to scavenge.

 

It is a well-made game but it seems very pay-to-win. You buy "lunchboxes" which have cards in them that provide you with 'drops' like weapons, caps, outfits, dwellers, etc.

Link to comment
https://www.neowin.net/forum/topic/1260402-fallout-shelter/
Share on other sites

It's not pay to win. Even Todd Howard at the Bethesda E3 said you can play it without paying money for those lunchboxes. I'm doing pretty well and haven't spent a dime on them. If you want to go faster, sure you can spend money on those lunchboxes.

Seemed pretty slow to me. It's not impossible to play without paying, but it seems it's skewed that way.

 

Well, most mobile games with in app purchases can be. It all depends on patience though. My son and I have been playing since release night without spending anything and doing pretty good. I am thinking about starting over though since some of these tool tips came later than they should have. One such one was the one that talked about putting in same rooms next to each other that would merge the two together. Really don't want to sell/rebuild what i have.

How is it managing everyone? I tried "This War of Mine" and couldn't manage three people. Then again, that kind of game's not my usual forte... I preordered Fallout 4's Pip-boy edition straight away, though. I might get "Fallout Shelter" when it comes to Android, but truth be told, I probably wouldn't have given it a second glance if it wasn't by Bethesda.

 

Seems like Bethesda don't walk the talk. Where Fallout's motto is "Prepare for the Future," and they use iPhone... LOL, of course they develop there first. That's where the IAP revenue is. Follow the money, just makes more sense. No blame there. Also, I think per Apple's rules, they have to develop for the oldest iOS device to support the latest iOS, so, iPad 2 and iPhone 4S, I think? Either way, it's far fewer screen sizes, DPIs, and spec ranges than all of Android, even all of Android from the past couple years. But I've heard some 4S and even 5 users, and iPad 2 users, say the game is unplayable. Kinda curious about that. I have two iPhone friends and they both have the 4S.

I just past 60 dwellers. I am keeping all the female dwellers preggers to boost my count. I want to make it to 100 dwellers and build myself a Nuka Cola plant.

 

I will say that it seems that when you get to 60, 70, and 80 dwellers you just get better versions of the power plant, diner, water plant respectively.

 

 

 

 

 

 

post-321014-0-38662700-1434774518.jpg

  • 1 month later...

Not just 2. I put a 3 work rooms (same room) next to the vault door so there are 6 guys, and leave the vault door empty. Raiders will skip through the door and enter the room with the 6 guys all armed with whatever best weapons I have. 

Usually less than a quarter health is gone to take care of the raiders. They'll all be back to full health at the next heat.

They don't even need to be maxed out. Just give them the best weapons.

  • 4 months later...
  • 3 weeks later...
  • 1 month later...
7 minutes ago, compl3x said:

Anyone still playing?

I'm still playing. I only really get time on the bus back home each evening, but that means I've been able to spread the gameplay out. Also, they've released some updates that include different features (pets, new rooms...) which has been interesting to check out.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Camtasia 2026.1.3 by Razvan Serea TechSmith Camtasia is the complete professional solution for high-quality screen recording, video editing and sharing. Camtasia 2026 makes editing your videos easier, and faster than ever. The new editor is packed with enhanced video processing, all-new production technology, an innovative library, and stock videos and other creative assets to help you create more polished, professional videos. No video experience needed. Anyone can create informative, engaging videos. Create professional, eye-catching videos: Add special video effects - Apply Behaviors that are perfectly designed to animate your text, images, or icons. Get a crisp, polished look without being a professional video editor. Drag-and-drop your edits - What you see is what you get. Every effect and element in your video can be dropped and edited directly in the preview window. And you can edit at resolutions up to beautiful 4K, for clear video at any size. Get exceptional performance - Camtasia takes full advantage of your computer’s processor with 64-bit performance. You’ll get fast rendering times and enhanced stability—even on your most complex projects. Camtasia 2026.1.3 changelog: Feature Updates Improved keyboard navigability in tool panels. Improved screen reader accessibility of headings in Preferences. Tool panels can now be resized using a keyboard-navigable control. Updated color of folder icon in User Library tab for better visibility. Grouped media now render a composite waveform considering all audio media within that group. Added Long Path Aware to the manifest of Editor and Recorder. Performance Improvements Improved performance for editing groups on the timeline. Improved the project loading performance when timeline has lots of trec media with cursor data. Updates for IT Administrators Updated cpp-httplib from 0.38.0 to 0.43.3. Updated expat from 2.7.4 to 2.8.0. Updated freetype from 2.13.3 to 2.14.3. Updated harfbuzz from 13.0.1 to 14.2.0. Updated libpng16 from 1.6.55 to 1.6.58. Updated pango from 1.57.0 to 1.57.1. Updated girepository from 2.86.3 to 2.88.0. Updated pcre2-posix from 10.47.0 to 12.0.2. Added new harfbuzz-gpu.dll. Updated FFmpeg from 7.1.1 to 7.1.2. Updated aom from 3.11.0 to 3.13.1. Updated dav1d from 1.5.0 to 1.5.1. Updated ogg from 1.3.5 to 1.3.6. Updated SDL2 from 2.32.4 to 2.32.10. Updated zlib from 1.3.1 to 1.3.2. Updated Nalpeiron binaries to version 4.4.69.3. Bug Fixes Fixed an issue which prevented some user submitted crash reports from being sent. Fixed a potential memory leak when decoding HEVC or VP9 video. Fixed a potential crash when trying to delete a range selection on a magnetic track. Fixed a bug with the Properties Panel showing stale properties when only a caption is selected on the timeline. Fixed an issue that could prevent the Opacity and Blur properties from being changed in the Background Removal effect. Fixed an issue where larger Camtasia online projects may fail to open in Camtasia Editor. Table of contents thumbnails are no longer created for Smart Player exports with no table of contents. Fix resetting skew revert to revert just skew and not scale as well. Fixed editing in Snagit with snagX file with Unicode characters. Fixed a bug where grouped visual media could be cropped in some cases. Fixed importing SnagX files with Unicode characters. Localization fixes. Download: Camtasia 2026.1.3 | 309.0 MB (Shareware) View: Camtasia Homepage | Tutorials | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • yeah it seems to be Edge only. The dialog buttons work as expected in Chrome and Firefox. The phone is using Android 16 (OneUI 8.5) and Edge version  149.0.4022.53
    • I'm not aware of this issue, but to help the other guys.  What version of Android are you using? Did you try a different browser? To see if Edge is the issue here.
    • I agree when are you going to read this (really poor BTW) article? Here is a better article so you actually know what is going on and answers questions you had in other comments --> https://arstechnica.com/gadgets/2026/05/speed-boosting-low-latency-profile-is-one-of-the-improvements-coming-to-windows-11/ It is unclear if one will be able to disable the new profile at this point but I am not seeing any reason why one would.
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      512
    2. 2
      PsYcHoKiLLa
      188
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!