Ghost Recon (2001/2002) no longer works


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I installed this game because I have fond memories of playing this game. it installed and ran without any compatibility issues or need to set compatibility settings in Windows 8.1 and earlier.

Here is a thread about flickering screens and some flat out not being able to run the game. some even like myself get a black careen for 3-5 seconds then crash to the desktop.

seems everyone has tried the compatibility mode, color settings 640x480 and DPI shutdown too.

did MSFT do something to windows 10 to prevent us from playing? either purposely or by accident? is it a DX12 stack issue or problem?

Chrisj1968

Yep I get the screen flickering as well in GR Island Thunder.

If you have issues with Screen flickering, try setting FULLSCREEN to FALSE in options.xml(Open with Notepad). Cleared up the flickering graphics for me on Win10.

The games main menu launches in 480 by default but the game itself will run at the resolution you set it to.

strange, my folder doesn't have that in there. I have an US version of the gold edition, which probably doesn't matter but I have no options .xml

 

can you post the contents here and I'll create one?

 

strange, my folder doesn't have that in there. I have an US version of the gold edition, which probably doesn't matter but I have no options .xml

 

can you post the contents here and I'll create one?

 

<OptionsFile>
	<MouseRadiansPerPixel>0.008727</MouseRadiansPerPixel>
	<UseMouseInput>TRUE</UseMouseInput>
	<MoveShuffleThreshold>10</MoveShuffleThreshold>
	<MoveNormalThreshold>30</MoveNormalThreshold>
	<MoveFastThreshold>100</MoveFastThreshold>
	<MouseLookReverseY>FALSE</MouseLookReverseY>
	<ThreatIndicatorEnabled>TRUE</ThreatIndicatorEnabled>
	<DefaultKeyMappingFilename>defplayr.keys</DefaultKeyMappingFilename>
	<Gameplay>
		<BloodOn>TRUE</BloodOn>
		<RecordGame>TRUE</RecordGame>
		<ShowIntro>TRUE</ShowIntro>
		<AutoAssignStats>TRUE</AutoAssignStats>
		<InitialRateOfFire>SINGLE</InitialRateOfFire>
		<AlwaysRun>FALSE</AlwaysRun>
		<ScaleCommandMap>TRUE</ScaleCommandMap>
		<ScaleHUD>FALSE</ScaleHUD>
		<IFFType>RETICULE</IFFType>
	</Gameplay>
	<ShellBackgroundIndex>1</ShellBackgroundIndex>
	<ReticuleColorR>255</ReticuleColorR>
	<ReticuleColorG>214</ReticuleColorG>
	<ReticuleColorB>17</ReticuleColorB>
	<ReticuleIFFColorR>160</ReticuleIFFColorR>
	<ReticuleIFFColorG>200</ReticuleIFFColorG>
	<ReticuleIFFColorB>255</ReticuleIFFColorB>
	<XBoxMode>FALSE</XBoxMode>
	<Graphics>
		<FullScreen>FALSE</FullScreen>
		<VideoResolution Width = "1920" Height = "1080" BitDepth = "32"/>
		<ShowFrameRate>FALSE</ShowFrameRate>
		<UsePrimaryDisplay>FALSE</UsePrimaryDisplay>
		<UseDisplayDeviceGuid>FALSE</UseDisplayDeviceGuid>
		<DisplayDeviceGuid>{00000000-0000-0000-0000-000000000000}</DisplayDeviceGuid>
		<CompressTextures>TRUE</CompressTextures>
		<HumanShadowDetail>3</HumanShadowDetail>
		<VehicleShadowDetail>2</VehicleShadowDetail>
		<BulletHoleMax>100</BulletHoleMax>
		<Gamma>0.500000</Gamma>
		<DefaultMipMapping>TRUE</DefaultMipMapping>
		<MipMapLODBias>-0.500000</MipMapLODBias>
		<ShowDeadBodies>TRUE</ShowDeadBodies>
		<CharVertexWeight>TRUE</CharVertexWeight>
		<ParticleDetail>2</ParticleDetail>
		<UITextureDetail>2</UITextureDetail>
		<LevelTextureDetail>2</LevelTextureDetail>
		<CharacterTextureDetail>2</CharacterTextureDetail>
		<EffectTextureDetail>2</EffectTextureDetail>
		<ZBufferBits>24</ZBufferBits>
		<TreeModelDetail>HIGH</TreeModelDetail>
		<CharacterModelDetail>HIGH</CharacterModelDetail>
	</Graphics>
	<Sound>
		<MasterVolume>1.000000</MasterVolume>
		<MasterSwitch>TRUE</MasterSwitch>
		<EffectsVolume>1.000000</EffectsVolume>
		<EffectsSwitch>TRUE</EffectsSwitch>
		<MusicVolume>1.000000</MusicVolume>
		<MusicSwitch>TRUE</MusicSwitch>
		<VoiceVolume>1.000000</VoiceVolume>
		<VoiceSwitch>TRUE</VoiceSwitch>
		<AlternateCache>FALSE</AlternateCache>
		<UseEAX>TRUE</UseEAX>
		<SoundInSoftware>FALSE</SoundInSoftware>
		<ChatIndicatorSound>FALSE</ChatIndicatorSound>
	</Sound>
	<Multiplayer>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<ChatMsg text = "" team = "false"/>
		<MPGameName>---</MPGameName>
		<MOTD>---</MOTD>
		<JoinPort>2346</JoinPort>
		<AnnouncePort>2347</AnnouncePort>
		<BehindFirewall>FALSE</BehindFirewall>
		<PreferredIP>DEFAULT</PreferredIP>
		<RemoteServerAccess>FALSE</RemoteServerAccess>
		<RemoteServerPasswd/>
		<GameSynchTimeout>600.000000</GameSynchTimeout>
		<CharIndex>0</CharIndex>
		<KitIndex>0</KitIndex>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
		<IPAddress/>
	</Multiplayer>
	<PlayerName>defPlayr</PlayerName>
</OptionsFile>

And to just show you GR working under Windows 10 with no screen tearing....

kGOfI1i.jpg

If the game crashes then that would explain why you didn't see options.xml - it only appears when you run the game for the first time I think.

Seeing that screenshot made me want to go back and play it again. Sadly for me changing the options.xml file hasn't resolved the flickering. If I run it with Windows XP (SP 2) as the compatibility mode it runs in a window without flickering, but the window is way too small to be able to play. :(

Mmm.. A lot of games use old technology that isn't supported anymore. I know that with Chrome, and some games they've changed the way some APIs work, and games no longer work.

Windows 10 pushed for the latest and greatest, and failed to let the world know what was going on.

Ghost Recon is from 2001/2002?! Oh man, I'm so old..

Ah, rubbish! Sorry for getting your hopes up. Just to be sure, did you just place the FXAAENBmotionblur folder in to the Ghost Recon folder, or did you take the files out of there and put them in to the GR folder? I did the latter and it stopped the stuttering. Maybe my issue was unrelated to yours though?

I'm stuck after many failed attempts to move on with GRAW and GRAW2 and looking ahead to GR wildlands

Ghost Recon Wildlands. (massive maps)

apparently by my questions with GR.net's staff who were invited to the ubisoft studios for a look and play at GRW, they probably will have a toggleable 3rd person/1st person view perspectives

Edited by chrisj1968

Damn with this thread goin I thought id download and play some GR: Future Soldier. 
Installed fine, then went to play the DX11 version, goes to black screen then pulls me back to desktop. Keeps doing that. :( 
Part of me died a little inside because I really wanted to play it lol. 

  • 2 months later...

Ah, rubbish! Sorry for getting your hopes up. Just to be sure, did you just place the FXAAENBmotionblur folder in to the Ghost Recon folder, or did you take the files out of there and put them in to the GR folder? I did the latter and it stopped the stuttering. Maybe my issue was unrelated to yours though?

I got it to work. thanks bro. awesome find. LOL ghostrecon.net is a site I frequent often

Glad you managed to get it working! Not sure if I can take the credit for it, I just stumbled across the solution through Google. Whoever created the motionblur mod should get the credit. That said, I think the real fix is that the mod includes the directX dll file that's needed.

  • 2 months later...
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