Microsoft was right, I was wrong. No need for media, digital only would have been fine, maybe Kinect.


Recommended Posts

On 1/21/2016 at 10:23 AM, Skiver said:

I will never go fully digital until they sort out the pricing model, which at the moment I don't ever see happening as there is never competition on the digital front.

 

Case and point - I could pick-up the Division for £40 right now on pre-order, go onto the Xbox store and I'll pay £55 for it - for what exactly? I don't believe people are lazy enough to truly justify £15 for no other benefit then not having to get off your rear to change a disk. This massive price difference is the same for every new title I've ever come across with prices only dipping months after release when the occasional sale occurs, for some that works but I like to get titles as they release so I'll continue to buy disks where its more cost affective.

^This exactly.

 

Even brand new releases often drop in price far below their download counterparts.  In what world does it make sense to price a physical object less?  I feel like the system is backwards.  

  • Like 3
2 minutes ago, EmuZombie said:

^This exactly.

 

Even brand new releases often drop in price far below their download counterparts.  In what world does it make sense to price a physical object less?  I feel like the system is backwards.  

In a market where Sony/MS/Nintendo and the publishers want maximum £££$$$ returns. Consoles are closed environments with no storefront competition, so therefore no incentive to offer competitive pricing. Retail/online have to compete which is why we enjoy reduced pricing on physical releases.

 

The PC is the only device where multiple digital storefronts will exist, therefore it is the exception to the argument, not the status-quo. This will not change, or at least has a terribly low chance of changing. Console manufacturers aren't going to allow 3rd party storefronts for games.

  • Like 3
4 hours ago, Audioboxer said:

Fixed. Unless of course MS believe the "whiners" to have a point :yes:

Whiners with the power of the media behind them have a lot of power, as has been proven repeatedly over the last few years. had the media instead decided to focus on how the digital system worked, the benefits of it and how it was or would have been revolutionary, instead of doing their usual "attack" routine. we would have seen a very different product today. 

 

They way the media pushed the publics, they had to change it if they where to sell at all. granted, a big part of it was MS inability to properly show off and present the idea in the first place. But I doubt it would have changed anything, as the media fueled by the hate change brigade would still have pushed the image they wanted to push. 

4 hours ago, EmuZombie said:

^This exactly.

 

Even brand new releases often drop in price far below their download counterparts.  In what world does it make sense to price a physical object less?  I feel like the system is backwards.  

in a world where people are willing to pay for it, and where there aren't retail stores fighting to have the least amount of money made on products(granted MS was going to sell their DD's in retail locations so if the original plan had gone through DD's would have been cheaper), in a world where people will pay more for convenience and where packaging and discs are sold cheaper because they only add extra work and extra trash and stuff you need to store around the house. 

 

Also again, the digital downloads still allow you to play on to xbox as it is today, not quite the 10 that there was supposed to be and might still be( I wouldn't hold my breath until next gen at this point). 

5 hours ago, AR556 said:

I'm a fan of owning physical media, but that was back in the day when you bought a "finished game" that wasn"t tied to the net. The purpose of physical media has been rendered useless by "day one" patches and net dependence.

 

People think that they got Microsoft to change its policy with the One, scoring some sort of victory. Truthfully, MS just threw us a bone, but still got most of what they wanted. We're just having to put a useless disc in the drive now.

 

 

 

Great point!

5 hours ago, HawkMan said:

That's how it was supposed to work before the whiners killed it. 

That's the best compromise. Keep the disc for legacy titles and discs, but move forward with online drm/licensing. I couldn't resist Batman Arkham Knight at Best Buy this weekend for $14. But when I play it, I'll have to put the #@#@ disc in.

7 hours ago, Audioboxer said:

Ridiculously stupid to remove an option for the sake of it. Why not have both to benefit everyone? Consoles aren't a me only model, they are supposed to cater to the lower demographics in gaming - Those who cannot afford beastly PCs or those in parts of the world with poor to average Internet. 

 

What about importing games as well, we finally have region free consoles after many years of region locking. There are so many downsides to digital only, while right now you CAN do digital only yourself and leave the discs for those of us who want them. Again summed up simply as why have less options when you currently have both options?

 

If you think MS are far behind Sony now, your digital only console would be eating the dirt of its own grave. We do not all live in America with fiber/cable broadband and pay the most competitive digital prices. Exchange rates for digital in some parts of the world are shocking. So if anyone wants to argue a discless console would be slightly cheaper which is a plus, don't be a hypocrite saying the digital "convenience tax" is a benefit and not a con.

 

Saving $50 on a console without Blu Ray hardly stands up to your library of 30~50 games costing you even just  $10 a piece more each for digital convenience. If a couple of hundred extra for "digital tax" doesn't bother you then who are you kidding that a console being $50 cheaper initially is the deal clincher for yourself? 

I personally could care less about Sony. Although my 4K TV will probably be a Bravia, best picture. I'm happy with the X1, it has the games I want, the controller that fits my big American hands, OTA TV, soon DVR, and integration with my PC. Other consoles don't exist to me when I have what I want. If Sony has the things Xbox has, then I'd be talking about a PlayStation.

25 minutes ago, MorganX said:

I personally could care less about Sony. Although my 4K TV will probably be a Bravia, best picture. I'm happy with the X1, it has the games I want, the controller that fits my big American hands, OTA TV, soon DVR, and integration with my PC. Other consoles don't exist to me when I have what I want. If Sony has the things Xbox has, then I'd be talking about a PlayStation.

Well as of now, Sony Tv's are about as Sony as Philips tv's are Philips. 

On ‎1‎/‎21‎/‎2016 at 8:23 AM, Skiver said:

I will never go fully digital until they sort out the pricing model, which at the moment I don't ever see happening as there is never competition on the digital front.

 

Case and point - I could pick-up the Division for £40 right now on pre-order, go onto the Xbox store and I'll pay £55 for it - for what exactly? I don't believe people are lazy enough to truly justify £15 for no other benefit then not having to get off your rear to change a disk. This massive price difference is the same for every new title I've ever come across with prices only dipping months after release when the occasional sale occurs, for some that works but I like to get titles as they release so I'll continue to buy disks where its more cost affective.

Its media for me also unless its a cheap title. I can finish it and trade it in for another title when im done with the game. It even better with Best Buy's Gamers Club and Amazon Prime because they offer 20% off new games. Not bad if you buy a lot of games. Best Buy's Gamers Club is only $30 and it last two years so it pays for itself if you buy three $60 games (for $48) in that time and it even includes special editions.

Edited by Doli
1 hour ago, HawkMan said:

Whiners with the power of the media behind them have a lot of power, as has been proven repeatedly over the last few years. had the media instead decided to focus on how the digital system worked, the benefits of it and how it was or would have been revolutionary, instead of doing their usual "attack" routine. we would have seen a very different product today. 

 

They way the media pushed the publics, they had to change it if they where to sell at all. granted, a big part of it was MS inability to properly show off and present the idea in the first place. But I doubt it would have changed anything, as the media fueled by the hate change brigade would still have pushed the image they wanted to push. 

Then MS either has no spine, or didn't have enough belief in what they were trying to do to impress the naysayers.

 

1 hour ago, MorganX said:

I personally could care less about Sony. Although my 4K TV will probably be a Bravia, best picture. I'm happy with the X1, it has the games I want, the controller that fits my big American hands, OTA TV, soon DVR, and integration with my PC. Other consoles don't exist to me when I have what I want. If Sony has the things Xbox has, then I'd be talking about a PlayStation.

But you cannot make something like disc-less personal either then, as it's not something that only affects you. MS has to consider what their competition is doing, just like any other company does, as if you're ignorant enough not to care then you run the risk of firing off down a path that results in you making less sales/losing marketshare. Those matter, even if not much to the end user, but to the top suits at MS who want to run a profitable and lengthy business out of Xbox and compete against Sony for marketshare.

 

We're not talking controller ergonomics or game taste here, but a fundamental approach that could have ended up with people not even getting to holding a controller or playing a game on an Xbox platform in the first place.

 

The status-quo provides a disc and digital option, so I really do not know why pro-digital people get their feathers ruffled. Just go full on digital and leave discs alone. It's the same effect, never ever putting a disc in your console, to not having a disc drive. 

  • Like 1
24 minutes ago, Audioboxer said:

Then MS either has no spine, or didn't have enough belief in what they were trying to do to impress the naysayers.

 

 

Spine doesn't factor in, neither does belief in your product. if the media has made sure no one will buy your product no matter how much spine you have or how much belief you have, launching it like that is stupid and suicide. 

 

It doesn't matter if a product is revolutionary and in 99 or 1 ways better than the alternative if the media has made everyone believe it's not and no one will buy it. 

26 minutes ago, Audioboxer said:

The status-quo provides a disc and digital option, so I really do not know why pro-digital people get their feathers ruffled. Just go full on digital and leave discs alone. It's the same effect, never ever putting a disc in your console, to not having a disc drive. 

Because the move away form pure digital also remove a majority of the benefits of having pure digital .  Some of the benefits like game sharing has since been implemented on Steam where it's universally loved, and also digital only. 

I've never been one to accept the "paying for convenience" argument. If you're buying a digital only game, you're buying less, not more. Paying more for less is stupid and illogical.

1 hour ago, HawkMan said:

Well as of now, Sony Tv's are about as Sony as Philips tv's are Philips. 

I'm still going to buy one, lol. The picture was simply superior to LG and Samsung. Things may change by the time I actually buy. The point I wanted to make is I'm not into the brand wars. I buy what I want/works best for me. Brand wars are for kids. :p

3 minutes ago, Javik said:

I've never been one to accept the "paying for convenience" argument. If you're buying a digital only game, you're buying less, not more. Paying more for less is stupid and illogical.

I'll pay for convenience, but I agree with you. The manufacturing and distribution savings should trickle down to consumers by way of lower prices. I think for the most part that does happen with PCs.

On 1/22/2016 at 3:50 PM, Javik said:

Charging people more for less is truly stupid, removing the disc, the packaging, and distribution costs should drop the price of a game, not raise it. That said, Microsoft and Sony are laughably good at ripping console junkies off while making them think they're getting a good deal.

Digital only games are something I am a big fan of, but I'd never pay 25% extra to buy one. Thankfully, PC gamers don't get ripped off in that manner. That said, as long as capped broadband is a thing, so will digital media be a thing.

Um. Where do you see PC gamers not getting ripped off in the same manner? The vast majority of new games on steam cost exactly the same as a physical copy does. 

 

The only exception being if you have Prime and pre-order the physical copy off of Amazon, then you save 20% which is what Skiver was talking about. And that's not a fair comparison because its two separate stores.

1 hour ago, Doli said:

Its media for me also unless its a cheap title. I can finish it and trade it in for another title when im done with the game. It even better with Best Buy's Gamers Club and Amazon Prime because they offer 20% off new games. Not bad if you buy a lot of games. Best Buy's Gamers Club is only $30 and it last two years so it pays for itself if you buy three $60 games (for $48) in that time and it even includes special editions.

I was a fan of this, but for me now, because I want more diverse games on Xbox One and I want the games I play on Xbox AND PC, I've decided to buy everything I want new and give the devs their due. It's not easy making a great game and I want to support publishers. The more they make, the more willing they are to take risks on games other than F .. P .. S'.

 

But I do understand and accept the point you made. It's probably a reason many won't go digital only. I suppose, streaming basically destroying DVD/Blu-ray has as much to do with having to every use physical media seem like an unnecessary nuisance as anything else.

39 minutes ago, Javik said:

I've never been one to accept the "paying for convenience" argument. If you're buying a digital only game, you're buying less, not more. Paying more for less is stupid and illogical.

That assumes a logical fallacy that a physical object is seen as "more". when for many having to have the physical object is in fact "less" as it takes room and is unecessary and subject to breakage, and also ignores other bonuses of the digital version. like the dual licenses that's been mentioned before in the thread. 

1 hour ago, HawkMan said:

Spine doesn't factor in, neither does belief in your product. if the media has made sure no one will buy your product no matter how much spine you have or how much belief you have, launching it like that is stupid and suicide. 

 

It doesn't matter if a product is revolutionary and in 99 or 1 ways better than the alternative if the media has made everyone believe it's not and no one will buy it. 

 

That's MS' problem to change opinion. If they actually went onto detail how everything would work rather than leaving everything so uncertain maybe reception wouldn't have been so negative. Even you have admitted digital sharing was not explained well enough, or even in enough detail. How can you blame public opinion for being confused/negative if MS offer no credible counter arguments or answer the tough questions aimed at them?

 

All we have is people on forums who do not even work for MS saying it would have been great/this is how it would work. Sorry, but unless it's from MS' mouth and actually demonstrable, you cannot give much confidence to people guessing on forums.

 

1 hour ago, HawkMan said:

Because the move away form pure digital also remove a majority of the benefits of having pure digital .  Some of the benefits like game sharing has since been implemented on Steam where it's universally loved, and also digital only. 

Game sharing can be done with discs still available? PC games can still be bought on disc you know.

 

MS, and Sony and Nintendo for that matter can do game sharing if they want. MS and Sony already do in basic terms of titles purchased via other accounts on the console being available to everyone who logs in - Your son/daughter could play games you bought on their own accounts without having to rebuy. Many of the features of steam could easily be copied. Gifting purchases and more elaborate sharing can be implemented any time, issue is Sony and MS are equally as greedy and when you have a closed system you do not need to compete in the same way competition exists on the PC. See Sony reducing account activations on the PS3 from 5 to 2 after years of game sharing had 5 people regularly splitting the cost of 1 title. This forum alone even had game sharing begging spam on a regular basis for PS3. They understandably want 5 individual purchases of a game, rather than the equivalent of one person buying and 4 freeloading.

 

Sony introduced shareplay on PS4 that lets anyone play a game you own, but it requires an online connection and streams a game, rather than it being played locally. They prefer to have that kind of control over you, and DRM protection, rather than 5 people on the PS3 splitting costs of a game that can be played offline with no DRM check-ins.

 

The point is everything can still be done today, so arguments about keeping a disc drive on the XB1 somehow prevents MS from introducing more elaborate game sharing plans are unconvincing and rather laughable.

 

edit: As a bonus question, a fairly new but well received update added 360 BC to the One and everyone was happy their 360 discs would work. Digital only would have had you forced to re-buy the old games you own digitally, kind of like Sony have done with PS2 games on PS4, so would have removing the disc drive have been good for this?... Not really.

  • Like 1
5 hours ago, -Razorfold said:

Um. Where do you see PC gamers not getting ripped off in the same manner? The vast majority of new games on steam cost exactly the same as a physical copy does. 

 

The only exception being if you have Prime and pre-order the physical copy off of Amazon, then you save 20% which is what Skiver was talking about. And that's not a fair comparison because its two separate stores.

I pre ordered Mass Effect 3, collector's edition for £60. A lot of console releases cost that just for the plain vanilla games. I paid £26.99 to pre order Portal 2 and Bioshock 2 both of which were over £40 on console. I paid £40 for Assassin's Creed 4, digital deluxe, the console version was £50 for the plain version of the game. Apart from ME3 all ordered through steam.

 

In the 15 years I've been gaming, every PC game I've ordered has been either equal to or cheaper than it's console equals, and on the PC digital only products do actually reflect the reduced distribution, packing, shipping, and raw material cost.

4 hours ago, HawkMan said:

That assumes a logical fallacy that a physical object is seen as "more". when for many having to have the physical object is in fact "less" as it takes room and is unecessary and subject to breakage, and also ignores other bonuses of the digital version. like the dual licenses that's been mentioned before in the thread. 

Pretty obvious that I meant more in terms of manufacturing and production cost. Dual licenses would be of no use to me unless I could sell them on.

I preferred physical media for a long time, but one big thing made me change my mind:

 

Region locking.

 

I have a whole plethora of games I can no longer play since I don't live in the country where they were purchased. If I'd bought them digitally, this wouldn't be an issue. Until the stupid, stupid practice of region-locking is gone, digital is the way to go for me. I don't even want to think about how many hundreds, thousands of dollars worth of games are there that I can't use anymore.

53 minutes ago, Javik said:

I pre ordered Mass Effect 3, collector's edition for £60. A lot of console releases cost that just for the plain vanilla games. I paid £26.99 to pre order Portal 2 and Bioshock 2 both of which were over £40 on console. I paid £40 for Assassin's Creed 4, digital deluxe, the console version was £50 for the plain version of the game. Apart from ME3 all ordered through steam.

 

In the 15 years I've been gaming, every PC game I've ordered has been either equal to or cheaper than it's console equals, and on the PC digital only products do actually reflect the reduced distribution, packing, shipping, and raw material cost.

Why are you comparing PC and console game costs now? Your argument was that physical media and digital media shouldn't cost the same and that it's only consoles that rip you off in that matter.

 

The vast majority of PC games cost exactly the same whether or not you buy them digitally or get a physical copy. There are very few games that I've bought on Steam / Origin that actually ended up being cheaper than the physical media on release day / pre-order. 

On 22/01/2016 at 7:53 PM, Emn1ty said:

Honestly, I'd have been fine going fully digital this gen because if that was the only way to buy on the X1 we'd likely be seeing similar deals and cuts as we do on Steam already. Going digital subsidizes a lot of these sales since you don't have to take the hit on distribution and manufacturing. What prevents me from buy games on my X1 is not prices, but storage space. The initial console released with too little, and I've been too lazy to go out and buy an external drive. Instead I just don't buy games to install because it takes too long to do so and eventually I have to delete them for more space.

Storage is absolutely a problem, I've just now had to get a 1TB USB drive stuck on the side as it was getting silly juggling games and with the amount of patches on some, uninstalling for a new meant I'd never be going back to it. 

 

 

On 22/01/2016 at 9:18 PM, HawkMan said:

Not having to juggle disk is worth 15 dollars alone I'd say. I don't really buy physical, then I'll rather wait for a sale on digital. but the ability to just play on another xbox with o fuzz, also great. and when they finally get around to add back the 1 console family/"friend" plan they had going it'l be even better. 

I guess some people will never see eye to eye on that first point, £15 is a silly amount of money to waste imo, if it means getting up and spending 30 seconds to switch a disk. I don't have money to burn so if I can save money I will - just on my "Division" example - I picked up disk copy of the Gold edition at the weekend from Amazon for £50 - so my £15 just became a £30 saving over what Xbox.com is offering. When those sorts of deals are out there for pre-orders on disks I just couldn't justify it.

I get the whole family sharing benefits, digital will work amazingly well for some people but I don't have any family that I can share that benefit with, I only own the one console so it doesn't work for me personally on that level.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft confirms a new, useful Teams' app is coming very soon by Sayan Sen In the modern digital workspace meeting recordings and summaries are very commonplace, still finding the right recap later can be surprisingly difficult. To address that inconvenience Microsoft is working on a new dedicated meeting recap application designed to bring all meeting recaps into a single, centralized location. In a recent announcement on its Microsoft 365 roadmap website, the company has confirmed the new applet and has explained how the new experience will work and why it believes it can help users stay on top of discussions without having to search through multiple chats, calendars, or files. For those unfamiliar, meeting recaps provide a summary of key discussions, decisions, action items, and other relevant information generated after a meeting ends. They are intended to help participants revisit important points while also allowing those who missed the meeting to quickly catch up on what happened. Traditionally locating older recaps could require users to navigate through various conversations or meeting histories. The new meeting recap app aims to simplify that process by gathering all available recaps into one dedicated hub. According to Microsoft, this should make it easier to browse past meetings, review outcomes, and stay informed about ongoing projects and discussions. One notable feature of the applet is the addition of quick filters which are meant to allow users to instantly narrow down the list of available recaps and surface specific meetings without manually searching through extensive records. Audio recap is also there. If you're wondering how long these recaps will last before self-expiring, the app will provide access to meeting recaps from the past 30 days or approximately one month. You can view the feature entry here on the official Microsoft 365 (M365) website under roadmap ID 564614. Its rollout is set to begin this month (June 2026). Do keep in mind though that new feature rollouts often get delayed.
    • Does it have couch co-op is the question I have here.
    • 7 Days: "Enough is enough," Computex 2026, and the next trillion-dollar company by Aditya Tiwari 7 Days is a weekly roundup of picks of what's been happening in the world of technology - written with a dash of humor, a hint of exasperation, and an endless supply of (black) coffee. This week's highlights are packed with hardware announcements from Computex 2026, Microsoft's BUILD developer conference, and lawsuits against OpenAI and Ring. Let's get started. You can check out the recent issues of the 7 Days weekly roundup. "Enough is enough" From "bribing" users to forcing Edge at startup, Microsoft has turned over every stone to make people use its web browser. Browser Choice Alliance (which includes Chrome, Opera, and Vivaldi) is now after the Redmond giant once more and has penned an open letter to highlight dissatisfaction with its practices. The letter to CEO Satya Nadella emphasizes that "enough is enough" and Microsoft should respect browser choices on Windows. BCA laid down a list of actions to level the playing field and believes that browsers should compete on merit. In other browser news, a fresh update to Firefox fixed a massive VPN button and a bug that disrupted page layout. The Ladybird Browser Project announced that it will no longer accept public pull requests and limit changes to those made by its maintainers as it moves towards its first alpha release. Computex 2026 In one of the week's hottest stories, AMD is trying to make DDR5 RAM even faster on Ryzen systems with its new EXPO ULL (Ultra Low Latency). The feature will enable support for even lower CAS Latency DDR5, bringing significant performance gains over normal EXPO. AMD released new octa-core 3D V-cache CPUs in the form of the new Ryzen 7 5800X3D and Ryzen 7 7700X3D for AM4 and AM5, respectively. The company also brought the 9070 GRE to the USA and other countries. Compared to the NVIDIA RTX 5060 Ti, AMD claims the 9070 GRE offers 22% faster performance and 26% better value. The expo also set the stage for Intel's Crescent Island GPU for data center AI workloads and inference. It can pack up to 480GB LPDDR5X VRAM, and the cooling department is handled by an air cooler with a 350W TDP. The silicon giant's AI-focused data center strategy also includes Clearwater Forest, which comprises new Xeon 6+ up to 288 E-cores. Intel unveiled its OpenVINO Physical AI framework to enable scalable, lower-cost edge robotics with improved efficiency. The company said it has found a way to fill the "missing link" that made it difficult to deploy physical AI at scale across the edge. The next trillion-dollar company? Image via DepositPhotos.com Hitting the trillion-dollar mark is the new fashion in the tech industry. NVIDIA has already done so by a wide margin, and now its CEO, Jensen Huang, says Marvell will be the next trillion-dollar company because of its key role in the AI revolution. Marvell is an American semiconductor company founded in 1995; its stock price jumped by 22% this week after Huang's comment. Backlash for employee tracking Meta previously rolled out the Model Capability Initiative (MCI) tracking system to track keystrokes and screen content within specific apps to train its AI models. It wasn't long before employees raised privacy concerns and complained that the software consumed excessive data and battery life. The company is scaling back by introducing controls that allow employees to pause the tracking for up to 30 minutes and request exemptions. In other news, Meta patched an exploit that reportedly allowed attackers to take over accounts by tricking the Meta AI support assistant. The attackers managed to take control of a dormant Obama White House Instagram account that hadn't posted since 2017. This week in software news Catch up on some of the latest software news updates that arrived throughout the week: Hard battle for AV2: The new AV2 video codec can reduce average bitrate by 30-34% compared to AV1, delivering substantial improvements at equivalent visual quality. However, according to VideoLAN's Jean-Baptiste Kempf, the increased efficiency would come at the cost of dramatically higher computational complexity, making the job for existing CPUs much more difficult. Ring faces lawsuit: The smart doorbell brand is in a legal battle over its "Familiar Faces" feature. The lawsuit claims that the feature collects facial data from millions of other Americans (think delivery drivers, neighbors, mail carriers, and pedestrians) who pass by a camera without their consent. Tuta joins Euro-Office: The German email provider has joined the European effort to break free from American-made software. The open-source office alternative to Microsoft 365 and Google Docs is due for a release this month. Vim Classic: The new Vim fork has successfully launched its first stable version, 8.3.0, which is completely free of LLM-generated code. It's based on Vim 8.2.0148 because the developers wanted to dodge the heavy maintenance footprint of the newer Vim9 Script engine. However, some modern plugins may not work because of it. Fending off data scraping: Strava is done with data scraping for AI. The fitness platform put public data behind a paywall and a login screen to stop AI companies from hammering its servers. DLSS 4.5 Ray Reconstruction: It brings an updated version of NVIDIA's transformer model that promises to deliver even better image quality than before in ray-traced and path-traced games. Fastfetch 2.64 released: The popular command-line system info tool has been updated with experimental scripting support, streamlined compilation options, a smarter logo renderer, and Codec module support. Shotcut 26.6 Beta: The latest beta of the free video editor adds OpenFX and VST2 plugin support, UI tweaks, HDR preview upgrades, and a range of bug fixes. KDE Plasma 6.8: A few changes slated for the next release include a warning on the lock screen that shows when the "Slow Keys" accessibility feature is active, so you don't type incorrect passwords. Improved Linux gaming: Canonical has promoted the Arm64 Steam Snap to the stable channel, using FEX emulation to bring PC gaming to Snapdragon and NVIDIA hardware. This week in hardware news Catch up on some of the latest hardware news updates that arrived throughout the week alongside Computex 2026: Surface Laptop Ultra: NVIDIA is back in the CPU chip game with the new RTX Spark, which debuted on the Surface Laptop Ultra. Promised to be the most powerful Surface to date, it packs a 15-inch mini-LED display, 20-core NVIDIA Grace CPU, NVIDIA Blackwell RTX graphics, and 128GB of unified memory. More information is yet to arrive, alongside RTX Spark-powered computers from other brands. Surface RTX Spark Dev Box: It's a high-performance desktop workstation designed specifically for AI development. With 128GB of unified memory, Surface RTX Spark Dev Box can deliver 1 petaflop of AI compute and run models with up to 120 billion parameters locally, significantly reducing reliance on cloud GPU instances. ROG XBOX Ally X20: ASUS celebrated the 20th anniversary of the ROG brand with a new handheld device, featuring a completely redesigned mainboard, an upgraded display, better joysticks, and even a translucent chassis. Majorana 2: Microsoft unveiled its latest quantum chip, claiming it's 1000x more reliable than last year's Majorana 1. The new development has accelerated the timeline to achieve practical quantum computing from 2035 to 2029. Sony gaming accessories: Sony finally attached a release date to a few of its gaming accessories, including FlexStrike Wireless Fight Stick and 27” Gaming Monitor with DualSense Charging Hook. Both are releasing in August this year. Leaky Surface: Some leaked promo material of the upcoming Surface Pro hints at what the device could offer. The tablet will be powered by a 12-core Snapdragon X2 Elite processor paired with a new Neural Processing Unit operating at up to 80 TOPS. This week in Google News Catch up on some of the latest Google news updates that arrived throughout the week: How to train your AI? An AI model is as good as the data it's trained on. Google is reportedly reaching out to Android developers to get their private codebases to train models and improve development tools, while giving them some cash in return. Design your band: Google published the physical design blueprints for the Fitbit Air, opening doors for anyone with the required skills to customize the screenless tracker and build accessories. The search giant said that certified accessories can also get the official "Made for Google" badge. It's optional now: The UK's competition watchdog has enabled publishers to opt out of Google's generative AI search features, such as AI Overviews and AI Mode. It's also forcing Google to attribute content properly, using clear links to sources, in all AI-generated answers. This week in Apple News Catch up on some of the latest Apple news updates that arrived throughout the week: What to expect? WWDC 2026 is just around the corner. Alongside refinements to Liquid Glass, the iOS 27 update could be centered on the long-awaited upgrade to Siri. iPadOS 27 is also expected to get a major AI boost this year, among various expected updates. Apple smart glasses: If you're hoping to see Apple's new smart glasses at WWDC, you might have to wait. Those plans are reportedly delayed until late 2027. It's said Apple is cautious about launching hardware that relies on underdeveloped visual intelligence systems. Keep in check: A recent court ruling that lifted an injunction on the Texas Age Assurance Law (SB 2420), Apple had to enforce strict age-verification and parental-consent rules for new Apple accounts created in Texas. This week in AI news Catch up on the latest artificial intelligence news updates that arrived throughout the week: OpenAI faces lawsuit: Florida Republican Attorney General James Uthmeier took OpenAI to court, claiming that the AI lab released an unsafe product and misled the public about safety risks associated with ChatGPT. France gets cash for AI: SoftBank plans to invest up to €75 billion ($87 billion) in France's AI infrastructure, making it one of the largest investments in Europe's AI sector. Up to €45 billion will be used to build two AI data centers in Le Bosquel and Dunkirk. AI chaos slows down: After weeks of AI-generated noise and late submissions, Linus Torvalds said that things have quietened down for Linux 7.1 RC6, which is smaller than RC5, and we could be on track for a normal release cycle. ChatGPT memory upgrade: The AI chatbot got a major architectural upgrade to its memory system, significantly improving its long-term context retention. It improved factual recall from 67.9% in 2025 to 82.8% in 2026, and accuracy over time improved from 52.2% to 75.1%. Lockdown Mode expanded: OpenAI is rolling out ChatGPT's Lockdown Mode to all personal and self-serve ChatGPT Business accounts. The feature improves security by disabling live web browsing, Deep Research, Agent Mode, and more. Codex on ChatGPT: The full Codex experience is now available in the ChatGPT app to support knowledge workers, who represent about 20% of Codex users. A new Codex feature called Sites enables users to create and share interactive hosted websites and apps. This week in Microsoft News You can download the Surface Laptop Ultra wallpapers in high resolution. Windows 11 is dominating the gaming market, and data from Steam showed nearly 70% of all participants were using a Windows 11 PC. A third-party tool called OfflineInsiderEnroll is for insiders who want to unlock Windows 11 features with a Microsoft account. You can check out Taras's freshly baked Microsoft Weekly roundup to catch up on all the interesting stories this week. This week in science news Image by Drew Rae via Pexels Catch up on some of the latest science and out-of-this-world updates that arrived throughout the week: How will the Sun end? Astronomers found that an ancient white dwarf star is still consuming rocky planetary debris after cooling for three billion years, proving systems remain active long after their host star dies. Eye of Sauron: Scientists solved a cosmic mystery. A distant black hole is pointing its intense jet straight at Earth, creating an optical illusion that makes the blindingly bright stream look surprisingly low. This week in gaming news Catch up on some of the latest gaming and virtual world updates that arrived throughout the week: Summer Game Fest: The event went live on June 5 from the Dolby Theatre in Los Angeles, California. The two-hour showcase was hosted by video game journalist Geoff Keighley and introduced games across multiple genres. New racing game: Some former Forza Horizon team members created a brand-new racing game called Clutch. The game offers a story-driven campaign, multiplayer action, and aims to be a "benchmark in car customization." FSR hits a new milestone: AMD announced that the latest generation of its FSR technology now officially supports 300 games, a considerable jump from just 30 at launch. What else in gaming? The latest issue of Pulasthi's Weekend PC Game Deals curates several exciting games on sale this week. The final leg of the Epic Games Store's mystery giveaways brings copies of Rogue Waters and Songs of Conquest to claim for PC gamers. Xbox Free Play Days welcomed ten new games this weekend from a single publisher, including Little Rocket Lab, Spirittea, Descenders Next, and Let's Build a Zoo. Meanwhile, Prime members can grab Mafia III, Tomb Raider remasters, and 13 more games in June to keep. That said, here are some more stories from the gaming world: Crystal Dynamics pushes Tomb Raider remake to 2027 A roguelike and a 4X strategy game are free to claim on the Epic Games Store Looks like EA's Star Wars Zero Company will be out this August God of War Laufey announced, introducing Kratos' wife as new protagonist From the review corner If you have been thinking about capturing the night sky, the DWARF mini is the world's smallest smart telescope for night-and-day sky captures, which Steven reviewed this week. For an amateur astronomer spending $399, the telescope offers premium build quality, automated tracking, and a low learning curve. However, the tracking may not always work straight away, and the connection can be finicky. GEEKOM Air12 2026 Edition It's a small mini PC from GEEKOM fitted with an Intel Tiger Lake Pentium Gold 7505, up to 16GB of RAM, and up to a 512GB SSD. GEEKOM Air12 2026 Edition comes with a lightweight chassis, a 15W TDP, supports up to three 4K 60Hz displays, and Type-C on the front. However, points are deducted for its single-rank (2666 MHz) DDR4 RAM, and the front USB port is data-only. AMD RX 9070 GRE Steven and Sayan joined their forces to put the new AMD RX 9070 GRE against the RX 9070, RX 9070 XT, NVIDIA 5070 FE, and some other cards in gaming as well as productivity. AMD has pitched it against the Nvidia RTX 5060 Ti 16GB, which is typically sold at around this price range. The GRE performed quite well against both the 7800 XT and the 4070. It offers balanced performance, sufficient VRAM, and runs cool. However, the ray tracing might feel mediocre. Cuktech 10 Ultra How about a wall charger with a big screen that shows the stats in real time? Taras reviewed the Cuktech 10 Ultra charger, which features four ports, a large display, and up to 110W of power output. Its 1.57-inch display with 700 nits max brightness is the main highlight, capable of showing total output power, current temperature, power distribution across ports, and more. 007 First Light Pulasthi's review of 007 First Light said the game delivers an immersive, globe-trotting origin story for James Bond, packed inside a tightly choreographed action game. It features over-the-top action sequences, Bond's right amount of overconfidence, and satisfying gunplay. On the other hand, stealth can be too predictable, enemy AI is not very bright, and the missing FOV slider is a pain. More price drops! We got you covered with some hot tech deals all week. For some reason, if you missed out on a great discount, here is a summary of some recent deals that are still alive: Samsung 990 PRO SSD 2TB NVMe - $389.99 (39% off) Sonos Sub 4 - Wireless Subwoofer - $759 (16% off) Logitech MX Creative Console - $159.99 (20% off) To view all of our recent deals, click here. So, these were some of the biggest tech news and other updates from this week. There will be more issues of our 7 Days series in the coming weeks and months, so stay tuned. You can also support Neowin by registering for a free member account or subscribing to extra member benefits, along with an ad-free tier option. Have a great weekend!
    • Thanks, Sony and Nintendo, you effectively killed platform-agnostic gaming. Long gone are the days when you could wish to play a specific game on whatever platform you were. Now, you have to buy the hardware just to play that single game. What, you're only interested in THAT game and nothing more? Bad luck, suck it and buy our console.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      71
    4. 4
      +Edouard
      70
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!