Recommended Posts

Quote

 

By Wesley Yin-Poole Published 12/05/2016

 

In October 2008, Microsoft released Lionhead's Fable 2 to critical and commercial acclaim. At a launch party an emotional Peter Molyneux held aloft glowing reviews and praised the exhausted team of developers who had spent the previous four years pouring everything they had into the game. Fable 2 would go on to win a BAFTA and become the best-selling role-playing game for the Xbox 360. Lionhead was on top of the world.

 

Seven-and-a-half years later, Lionhead's 100 or so staff were called to its in-house cafe for a meeting. There, Hanno Lemke, General Manager of Microsoft Studios Europe, announced that Fable Legends was cancelled and Lionhead would close. The famed studio Peter Molyneux co-founded nearly 20 years ago was dead.

 

The inside story of how Lionhead rose and fell is difficult but also important. Those who worked there describe a studio high on the fumes of furious creativity, a place where mind-numbing failure would often accompany agenda-setting success. They describe a fiercely British culture that benefited - and suffered - from an American overlord hell bent on winning the console war. And they describe a studio created in the image of a man who inspires as much as he frustrates. It's a complicated story. But it's one worth telling.

 

Continues...

 

Great read. Absolutely disgusting attitude re: Fable 3's cover :no:

  • Like 1
Link to comment
https://www.neowin.net/forum/topic/1297438-lionhead-the-inside-story/
Share on other sites

Looks like in many extents they got the RARE treatment...

 

Worried for Remedy next, while they aren't 1st party the amount of money MS must have spent advertising QB and doing all the live cutscenes can't be getting a massive return on sales so far. Game deserves a bit better for the ambition involved, but the market does what the market does...

  • Like 1
1 hour ago, Audioboxer said:

Looks like in many extents they got the RARE treatment...

 

Worried for Remedy next, while they aren't 1st party the amount of money MS must have spent advertising QB and doing all the live cutscenes can't be getting a massive return on sales so far. Game deserves a bit better for the ambition involved, but the market does what the market does...

Which is ironic, considering they consciousnessly wanted to avoid a repeat of that blunder.

 

The contract they made during Fable 2 really came back to haunt them though. That and Kinect just took them down a road they should never have went on. Not surprising with the pushy ways MS insists on including their newest tech, even if a game doesn't need or fit in with that tech.

 

I seriously hope Remedy distance themselves from MS, ASAP!

  • Like 1

It sounds to me like Lionheads problem was lionhead itself, even before MS bought it someone else was going to, they had too many cooks in the kitchen and so on.  Even after MS bought it, they had a good run with fable till Peter does what Peter does and they try to do more than they can actually do, the fans caught on years ago.

 

Had it been managed better from the start it'd probably still be around, and even on it's own.   Studios come and go, it's part of the market itself, there's a lengthy list of things, if you can't keep putting out a good title every 2-4 years then you're doomed.

1 hour ago, George P said:

It sounds to me like Lionheads problem was lionhead itself, even before MS bought it someone else was going to, they had too many cooks in the kitchen and so on.  Even after MS bought it, they had a good run with fable till Peter does what Peter does and they try to do more than they can actually do, the fans caught on years ago.

 

Had it been managed better from the start it'd probably still be around, and even on it's own.   Studios come and go, it's part of the market itself, there's a lengthy list of things, if you can't keep putting out a good title every 2-4 years then you're doomed.

And MS denying a black female character on the box art? That one at least is on MS.

  • Like 1
52 minutes ago, Audioboxer said:

And MS denying a black female character on the box art? That one at least is on MS.

I'm not denying that one, just saying, it sounded like a hot mess before anyone was thinking about buying it.  If it was run right from the get go it would have stayed by itself, as a 3rd party.   For all this "fear" you two have about Remedy, which I don't quite understand, they're run/managed fine, and produce good games.  The fact MS is the only one willing to publish something like QB, which tried something new and probably inflated the budget in doing so, doesn't mean they're joined at the hip, only that MS knows they have a solid 3rd party developer and they're willing to spend extra when some other publishers would probably say no.

 

Regardless, lionhead coming and going is just another one on the long list, thq, silicon knights, and who knows how many others.   I figure at some point MS will, if Phil feels the need to, spin up a new studio to make a real Fable 4, and not another moba/4-vs-1 co-op/MP only thing that probably wouldn't have done well anyways, I think it was smart to can fable legends.     If they're not going to give us a true Fable 4 RPG then they shouldn't bother.

 

And on that note, had they started work on Fable 4 I could see a group coming out and arguing "not another sequel".    *shrug*

Let's not kid ourselves that the reason QB is on MS platforms is because only MS would publish it. MS paid for the exclusivity, just like they did with AW. As for our comments, I can only assume AB and I are on the same wave length when it comes to thinking about how much they've spent and the potential layoffs. As Epic made clear, $100 million and a non-seller is enough to sink them, even with their publishing and engine licensing security. Remedy can't afford to do the same. How the studio is run is anyone's guess, because I do not think there has ever been a deep insight to that?

 

Lionhead "coming and going" shows how much you care though, especially for a company so important to the UK dev scene. "Spinning up" another studio is also naive of you to think that they can just easily replicate what made the studio special for MS to buy them in the first place, or what made Lionhead's IP great. It's made clear that with Molyneux's new responsibilities in EU studios and his work on Kinect took him away from development. The article goes into as much detail about Fable 3's and Lionheads problems without him leading. It's not because it wasn't "run right". Even with their antics at the beginning, MS fell in love with their work, so it couldn't have been that unappealing!

  • Like 1
On 14 May 2016 at 10:10 PM, Andrew said:

Continues...

 

Great read. Absolutely disgusting attitude re: Fable 3's cover :no:

Not bowing to political correctness and knowing what sells best? That's just good marketing as sad as it is. They're invested in this and want a return.

 

While you scream **** you back at the employer keeping the lights on over the phone? Sounds professional as hell from lionshead that does.. Surprised he didn't get fired on the spot.

10 hours ago, Andrew said:

Let's not kid ourselves that the reason QB is on MS platforms is because only MS would publish it. MS paid for the exclusivity, just like they did with AW. As for our comments, I can only assume AB and I are on the same wave length when it comes to thinking about how much they've spent and the potential layoffs. As Epic made clear, $100 million and a non-seller is enough to sink them, even with their publishing and engine licensing security. Remedy can't afford to do the same. How the studio is run is anyone's guess, because I do not think there has ever been a deep insight to that?

 

Lionhead "coming and going" shows how much you care though, especially for a company so important to the UK dev scene. "Spinning up" another studio is also naive of you to think that they can just easily replicate what made the studio special for MS to buy them in the first place, or what made Lionhead's IP great. It's made clear that with Molyneux's new responsibilities in EU studios and his work on Kinect took him away from development. The article goes into as much detail about Fable 3's and Lionheads problems without him leading. It's not because it wasn't "run right". Even with their antics at the beginning, MS fell in love with their work, so it couldn't have been that unappealing!

The fact MS is willing to pay extra for QB or for AW shows the faith they have in Remedy where other publishers didn't seem to want to, otherwise Remedy had more then enough chances to push AW, especially, out to other publishers but no one picked it up.  They demoed a early version of the game years before the deal with MS happened, that in my mind, says it all.      You're assuming Remedy didn't try to get anyone else to work with them on QB, I'm betting they did, the fact it's exclusive, not really that exclusive though, is because when you have to pay extra to get something of this scope made, it's only right for the publisher to want to get as much out of it as they can.   For MS that's Xbox and Windows, simple business here.

 

And sorry for not caring enough for lionhead, I wasn't employed by them, I liked their games sure, but lots of studios with talent and rich IP come and go, or get bought by someone bigger and more or less vanish.  I'm sure MS fell in love with their work, but at the end of the day, they saw a smart business opportunity, and took it.  Why let someone else, like Ubisoft come in and buy it if they could get it first and have all the IP to themselves?

 

As far as spinning up a studio, it's not about replicating lionhead, though I bet if they did decide to spin up a studio to do another fable game they could get many of the original devs back, that's often the case, 343i has loads of original halo devs, the coalition has a good chunk of gears devs from epic.   And since when is just repeating or replicating what was done before what anyone here wants?  Whenever a sequel comes out yet again, you complain,  when said sequel is more of the same thing, you complain.  You want originality, and that's good, so do I, so what's naïve of me to think a new studio, with new blood, could make a good fable 4 exactly?  

3 hours ago, George P said:

The fact MS is willing to pay extra for QB or for AW shows the faith they have in Remedy where other publishers didn't seem to want to, otherwise Remedy had more then enough chances to push AW, especially, out to other publishers but no one picked it up.  They demoed a early version of the game years before the deal with MS happened, that in my mind, says it all.      You're assuming Remedy didn't try to get anyone else to work with them on QB, I'm betting they did, the fact it's exclusive, not really that exclusive though, is because when you have to pay extra to get something of this scope made, it's only right for the publisher to want to get as much out of it as they can.   For MS that's Xbox and Windows, simple business here.

 

And sorry for not caring enough for lionhead, I wasn't employed by them, I liked their games sure, but lots of studios with talent and rich IP come and go, or get bought by someone bigger and more or less vanish.  I'm sure MS fell in love with their work, but at the end of the day, they saw a smart business opportunity, and took it.  Why let someone else, like Ubisoft come in and buy it if they could get it first and have all the IP to themselves?

 

As far as spinning up a studio, it's not about replicating lionhead, though I bet if they did decide to spin up a studio to do another fable game they could get many of the original devs back, that's often the case, 343i has loads of original halo devs, the coalition has a good chunk of gears devs from epic.   And since when is just repeating or replicating what was done before what anyone here wants?  Whenever a sequel comes out yet again, you complain,  when said sequel is more of the same thing, you complain.  You want originality, and that's good, so do I, so what's naïve of me to think a new studio, with new blood, could make a good fable 4 exactly?  

Nonsense. Remedy have never claimed to have issues with publishment. AW was in development hell, not publisher hell. And QB is not re-inventing the wheel; a time-bending machanic, story driven game? Sounds very familiar...We live in a world with David Cage games. If they can be picked up, so can Remedy's.

 

The real reason is because MS paid for them:


 

Quote

 

CGM: In terms of working with Microsoft, what keeps you coming back and making exclusive titles for them?

 

TP: We have a long relationship with Microsoft. Remedy is an independent company – we’re not owned by Microsoft – but we’ve been working with Microsoft for ten years. Like every relationship you have your ups and downs. But we know each other. Microsoft wants a Remedy game. They want story driven games that we do well. They like to focus on the story, and that’s great. We look at Quantum’s marketing, (it’s something I’ve been involved in) and it’s great stuff. There are trailers,  there’s TV ads, lots of visibility in print and online, and these sorts of things are what a big publisher can do, which is awesome. [Microsoft’s team is] working long hours and weeks, and there are big events for Quantum in specifically Brazil and that’s awesome to see. Microsoft knows what they’re going to get with a Remedy game and that’s awesome.

 

http://www.cgmagonline.com/2016/04/16/interview-thomas-puha-remedy-entertainment-quantum-break-microsoft-xbox-one-pc/

 

AW was all set to be a PC exclusive game before MS paid for 360 exclusivity. Ever notice that when the exclusive period was up, they didn't need a publisher for the PC port? If you wanted to white knight your current publisher, that interview would have been a perfect place to do so. "Why do you keep working with MS exclusively", "because they are the only publisher who believed in our original IP etc etc". Instead we got facts, not brown nosing.

 

Let me be clear, I'm not saying that Lionhead or MS should have passed up on the deal, over say Ubisoft. I do think the contract was unreasonable, but other factors which I already quote were the downfalls.

 

You make it sound so easy to just get people to do what you want. It really is naive. Those people have already left and moved on to other places. Some of them could return, but the big names who created the IP left years ago. And I'm glad you brought up 343/TC because they are the perfect examples of just throwing money at something and not managing to capture the essence of the series. They are close, but by no means on par.

 

And I don't "complain" about sequels because they are sequels, nor do I complain if they are too similar either. I complain about churning out nothing but the same game year after year and not providing anything new. There was a topic on Neogaf recently which broke down all the exclusives last generation and it is night and day between MS and Sony. Up to 2010 MS is going strong, then it falls off a cliff. While Sony in comparison was pretty consistent throughout on numbers, and some of their biggest IP at the end of the generation. MS had Halo 1 remake going up against UC3 for god sake.

 

3 hours ago, Vandalsquad said:

Not bowing to political correctness and knowing what sells best? That's just good marketing as sad as it is. They're invested in this and want a return.

 

While you scream **** you back at the employer keeping the lights on over the phone? Sounds professional as hell from lionshead that does.. Surprised he didn't get fired on the spot.

 

I don't know if you picked up on the detail in the article, but the person in question is Glaswegian :p It's either OTT description of what happened, or because...he's Glaswegian :laugh: We don't beat around the bush in this town! And again, maybe it's a UK thing, but management aren't exactly prim and proper, which I very much doubt many game studios are anyway. He was clearly in the upper hand if what he said is how it happened. You don't fire the people who make you money.

  • 4 weeks later...
1 minute ago, Andrew said:

Can you give me the TLDR, I hate Kotaku and giving them clicks :p

Phil Spencer screwed everything up, then left. Done a Don Mattrick. Burn the ship, let it sink and then leave. Then the numbers about Windows Store underperforming massively.

 

Guess Phil wanted to add to his PS Home legacy. 

  • Like 1
58 minutes ago, Audioboxer said:

Phil Spencer screwed everything up, then left. Done a Don Mattrick. Burn the ship, let it sink and then leave. Then the numbers about Windows Store underperforming massively.

 

Guess Phil wanted to add to his PS Home legacy. 

Why they hired him to begin with, I'll never understand :no:

  • Like 1
This topic is now closed to further replies.
  • Posts

    • Windoze 11 could finally go to hell, instead of making me savor yet another error I've never had. "Bad Pool Caller" or whatever TF cryptic crap0la message it is. Adding salt to injury, it says something along these lines (on the blank black screen after it hard stops): "Your windoze needs to restart. You can restart." NO WAY SHERLOCK. The PEECEE, look, it's *blocked*, I can do jack sh1t with it as it is and you say that it needs to restart? Further, that I can restart? What am I supposed to do, take a herbal bath? Sudo a sandwich? Timewaster pile of useless slop and errors, coded by monkeys and force-fed on us by a pedo-founded corporation, that's all there is to it. Now, let's have a fun weekend trying to handle the error, which after a quick internet check can basically be due to EVERYTHING, from memory faults to drivers to motherboard issues. Thanks M$.
    • Zen Browser 1.21.3b by Razvan Serea Zen Browser is a privacy-focused, open-source web browser built on Mozilla Firefox, offering users a secure and customizable browsing experience. It emphasizes privacy by blocking trackers, ads, and ensuring your data isn't collected. With Zen Mods, users can enhance their browser experience with various customization options, including features like split views and vertical tabs. The browser is designed for efficiency, providing fast browsing speeds and a lightweight interface. Zen Browser prioritizes user control over the browsing experience, offering a minimal yet powerful alternative to traditional web browsers while keeping your online activity private. Zen Browser’s DRM limitation Zen Browser currently lacks support for DRM-protected content, meaning streaming services like Netflix and HBO Max are inaccessible. This is due to the absence of a Widevine license, which requires significant costs and is financially unfeasible for the developer. Additionally, applying for this license would require Zen to be part of a larger company, similar to Mozilla or Brave. Therefore, DRM-protected media won't be supported in Zen Browser for the foreseeable future. Zen Browser offers features that improve user experience, privacy, and customization: Privacy-Focused: Blocks trackers and minimizes data collection. Automatic Updates: Keeps the browser updated with security patches. Zen Mods: Customizable themes and layouts. Workspaces: Organize tabs into different workspaces. Compact Mode: Maximizes screen space by minimizing UI elements. Zen Glance: Quick website previews. Split Views: View multiple tabs in the same window. Sidebar: Access bookmarks and tools quickly. Vertical Tabs: Manage tabs vertically. Container Tabs: Separate browsing sessions. Fast Profile Switcher: Switch between profiles easily. Tab Folders: Organize tabs into folders. Customizable UI: Personalize browser interface. Security Features: Inherits Firefox’s robust security. Fast Performance: Lightweight and optimized for speed. Zen Mods Customization: Deep customization with mods. Quick Access: Easy access to favorite websites. Open Source: Built on Mozilla Firefox with community collaboration. Community-Driven: Active development and feedback from users. GitHub Repository: Contribute and review the source code. Zen Browser 1.21.3b changelog: New Features Updated to Firefox 152.0.1 Fixes Fixed transparency not working after updating to 1.21.2b (#14259) Fixed frequent crashes affecting users with Intel Raptor Lake processors Fixed an issue on macOS where choosing a PDF option, such as "Save as PDF", from the system print dialog would send the job to your printer instead of saving a file. Other minor bug fixes and improvements. Download: Zen Browser | 90.2 MB (Open Source) Download: Zen Browser ARM64 | Other Operating Systems View: Zen Browser Home Page | Screenshots 1 | 2 | Reddit Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Get 1-year and $60 of Sam's Club value for just $15 with Auto-renew by Steven Parker Become a Sam's Club Member Now! Shop Premium-Quality Products and Enjoy Incredible Perks, and Savings. Today's highlighted deal comes via our Gift Cards section of the Neowin Deals store, where for only a limited time, you can save 75% off a Sam's Club 1 Year Membership with Auto-Renew. Sam’s Club is a membership warehouse club, a limited-item business model that offers members quality products at an exceptional value unmatched by traditional retail. From groceries and kitchen supplies to electronics and furniture, Sam's Club has great deals on the items you want! By redeeming and signing up as a member, you'll be paying just $20 for a 1 year Sam's Club membership (normally $50.) You'll receive a complimentary household card for more savings from already low-priced items. Sign up now and save money on all your food and decor. Find great deals on groceries, kitchen supplies, electronic, furniture & more Get discounts on hotels, rental car, live events, attractions, movies, & more Save up to 60% on hotel accommodations around the world Get a complimentary household card for more savings from already low-priced items Although it was published quite some time ago, Sam's Club members can enjoy discounts like this. Important Details For a physical membership card after online membership registration, present your phone number or email along with a valid ID at Sam’s Club Membership Services in any US Sam's Club location to have your membership card printed. This membership offer is only available to new Sam's Club members in the USA. It is not valid for membership renewals, for those with a current membership, or those who were Sam’s Club members less than 6 months prior to the current date. To check your renewal date, please check your billing statement or your online account, or chat with an associate. Promotion code is non-transferable Offer valid for new Sam’s Club members only; not valid for membership renewals, for those with a current membership, or those who were Sam’s Club members less than 6 months prior to the current date. Auto Renew: By accepting this offer, you authorize annual recurring charges to any card on file for your Sam's Club membership fee(s) plus any applicable taxes at then-current rate every year until you cancel. Current rates, which may change, are $50 for Club level and $110 for Plus level. Visit SamsClub.com or a club or call 1-888-746-7726 for full terms or to cancel auto-renewal. Valid at over 597 U.S. Sam’s Club locations. Find a location near you. Redemption deadline: redeem your code within 30 days of purchase Access options: desktop & mobile Membership MUST be activated within 30 days Membership expires 1 YEAR from the date the Sam's Club membership is activated Limit 1 per person, may buy 1 additional as gift This Sam's Club 1 Year Membership normally costs $60, but can now be yours for just $15, for a limited time, that's a saving of $45 (70%) off! For specifications, and terms, please click the link below. Get 1-year of Sam's Club with Auto-renew for just $15 (was $60) This deal is only available to U.S. residents. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Microsoft, why can't I just turn off Copilot on my MS account (in order to stop OneDrive from wanting to summarize everything, ahem) in a way that doesn't break OneNote instead?
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      589
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      80
    4. 4
      Michael Scrip
      77
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!