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By LoneWolfSL · Posted
Sony unveil Marvel fighting game 'Tōkon: Fighting Souls' for PlayStation 5 and PC by Pulasthi Ariyasinghe Sony held a massive surprise in store for those who made to the end of its State of Play presentation today. Coming in as a collaboration between PlayStation Studios, Arc System Works, and Marvel Games, Tōkon: Fighting Souls is slated to be a tag team fighter featuring everyone's favorite heroes and villains from the Marvel comics universe. Watch the debut trailer above. Developer Arc System Works, which has previously worked on series like Guilty Gear and Blazblue, has revealed that the focus on this project was making sure it was easy to pick up and play by anyone. To put this into perspective, the studio says that while other fighting games require learning each character's moves to play them effectively, Tōkon will only have one way of playing for all available fighters. "From the beginning, we aimed to make MARVEL Tōkon: Fighting Souls a title that could be enjoyed by a wide variety of players," explains Game Director and Lead Battle Designer, Kazuto Sekine. "We have designed the mechanics in such a way that you can perform a variety of actions with either traditional fighting game inputs or simple inputs. With the press of a few buttons, multiple characters can appear on screen to provide backup or attack together – creating a new and exciting team VS battle experience." So far, Captain America, Iron Man, Spider-Man, Doctor Doom, Storm, Ms. Marvel, Star-Lord, and Ghost Rider (Robbie Reyes) have been revealed as playable characters, neatly filling the trailer's four versus four battle. Each character has a Japanese flair to them too, such as Iron Man's unique Gundam style for his armor. As for why the studio went with the 4v4 Tag Team battle solution, the team said that the team-up nature of superheroes was the inspiration for that, making sure that players can fill the screen with all sorts of powers they are familiar with. Tōkon: Fighting Souls is coming to both PlayStation 5 consoles as well as PC sometime in 2026. More announcements with reveals for characters, stages, gameplay modes, and online mechanics will be coming up until launch as well. -
By +MrElectrifyer · Posted
Nothing surprising there. Anyone expecting privacy on ANY social media platform is delusional at best. Let alone one controlled by the same creep that owns Tesla (a.k.a. facecrook on wheels), which blatantly violates user privacy with Tesla vehicles as reported by Louis Rossman. This action of his is just another prime example of why ANYTHING from him is trust-worthy as the same from Zuckerberg...i.e. not at all. -
By LoneWolfSL · Posted
007 First Light's first trailer shows off an action-packed James Bond game by Pulasthi Ariyasinghe IO Interactive has been teasing its next project outside of Hitman for some time now, and even before its first-ever showcase that's happening soon, the James Bond game showed up during the PlayStation State of Play event today. Dubbed 007 First Light, the third-person action-adventure title received a trailer showing off the new face of Bond, some of his gadgets, and plenty of action. Catch it above. While inspired by novels of Ian Fleming as well as the movie franchise, First Light will follow Bond to reveal just how he earned his MI6 007 role in an all-original story by IO Interactive. James Bond will be just 26 years old in this iteration. While not the smooth and tactical agent with a martini that we've seen in the movies just yet, this Bond is described as a man with "sharp instincts, sometimes reckless, who is still learning when to fight, when to bluff, and when to disappear into the shadows." As expected from the Hitman developer, missions in 007 First Light will offer both stealth and loud options, depending on the player's actions. A variety of futuristic gadgets will be available for use as well, while driving portions are also confirmed for the title. "In 007 First Light, Bond starts as a NAVY air crewman, when against all odds, an audacious act of bravery propels him on MI6’s most challenging training program," says the studio, regarding Bond's beginnings. "This training coupled with his natural instinct, wits, and heart will see him grow into a fully-fledged spy. It’s a completely original standalone story, developed in collaboration with Amazon MGM Studios." The studio says that the game will take players across the world, from snow-drenched mountains to sun-soaked beaches, while interacting with some of the most iconic characters in the franchise, including M, Q, and Moneypenny. There are original faces in the story too, such as Bond's mentor Greenway. 007 First Light is coming to PC (Steam and Epic Games Store, Xbox Series X|S, PlayStation 5, and the Nintendo Switch 2 sometime in 2026. -
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By hellowalkman · Posted
That sharp cold toothache you dread? Its origins trace back to ancient, unexpected purpose by Sayan Sen Image by Pavel Danilyuk via Pexels Scientists at the University of Chicago have discovered that the sensitive tissue inside our teeth first evolved as part of the armored skin of ancient fish. Their new study, published in Nature, confirms that dentine—a key part of teeth—was originally used by early vertebrates to sense their surroundings. This research supports the idea that dentine wasn’t always used for chewing. Instead, millions of years ago, it helped fish detect changes in the water. The study also clears up confusion about Anatolepis heintzi, a fossil once thought to be the earliest known vertebrate because of its dentine-like structures. For years, scientists debated whether Anatolepis was really an early vertebrate. The fossil had tiny tubules that some researchers believed were odontodes—small structures considered to be the ancestors of teeth. However, there wasn’t enough evidence to be sure. To settle the debate, scientists used synchrotron scanning, a powerful imaging technique, to study different fossils and modern creatures. The scans revealed that Anatolepis didn’t have dentine. Instead, its tubules were sensory structures similar to those found in arthropods like crabs and shrimp. These structures, called sensilla, help animals detect their surroundings. “This shows us that ‘teeth’ can also be sensory even when they’re not in the mouth,” said lead researcher Yara Haridy, PhD. “There’s sensitive armor in these fish. There’s sensitive armor in these arthropods. This explains the confusion with these early Cambrian animals.” Although Anatolepis turned out to be an arthropod, researchers did find real dentine in another ancient fish. The Ordovician vertebrate Eriptychius, which lived about 465 million years ago, had large dentine-filled tubules in its armor. This confirms that dentine first evolved in vertebrates as a sensory tissue. Further tests showed that modern fish, such as sharks and teleosts, still have nerve connections in their external dentine structures. This means early vertebrates may have used dentine to sense their environment before it became part of teeth. Scientists have two main ideas about how teeth came to be. The “inside-out” theory suggests teeth evolved first and were later adapted for exoskeletons. The new research supports the “outside-in” theory, which argues that sensory structures appeared first in exoskeletons and later evolved into teeth. While the team didn’t find the oldest vertebrate fish, study co-author Neil Shubin, PhD, believes the discovery is still important. “We didn’t find the earliest one, but in some ways, we found something way cooler,” he said. Source: University of Chicago, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
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Angel78
I'm planning to learn either java or php. Which language do you think will give better employment opportunity?
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