First, the car manufacturers need to update their entertainment OS to enable this feature.
Second, the video app you would use needs to update their app to enable this feature.
Third, your paired iPhone configurations need to modify its Driving Mode settings to not lock the CarPlay (or, most likely, reconfigure your phone so Driving Mode does not activate automatically when it is paired to a car).
This last point is extra important! Your car's infotainment may have various restrictions when the vehicle is in motion (like you can only fidget so much into the settings while the car is in motion, esp when it detects that there's no other passengers in the vehicle)... and if the phone does not go into Driving Mode when it connects to CarPlay (because the paired device "is always the passenger's phone") then the restriction won't automatically kick-off that way.
PS: My VW gives me ~5 seconds of screen interactivity before beeping and saying, "you're driving so focus on that!" (But even this screen can be configured a bit.)
Isn't this quite early for an Android release? Usually in the fall.
In any case, Samsung users won't see it in the fall. It gives Google plenty of time to fix the OS before Samsung shoves it's OneUI on top of it.
I always called Google Pixel users, beta testers. Let them have fun with the issues first.
"Fixed: An issue affecting the complete removal of unused language packs and Feature on Demand (FOD) packages. This led to unnecessary storage use and increase in Windows Update installation time."
I'd like to think this means I'll be getting more free space on C: and faster updates, but that's probably hoping for too much.