Can Someone Please Tell Me Why Apple is So Obsessed With Animations on The OS?


Recommended Posts

I love MacOS but one thing I do hate is the fact that Apple, unlike Microsoft, doesn't give the user the option to totally turn off all animations to make the UI snappy. Their obsession with animations is ridiculous.

UX. Something Microsoft understands very little about. 
 

Also: https://osxdaily.com/2018/12/17/how-reduce-motion-mac-disable-animations/ it won’t disable all but does disable some. 

Edited by adrynalyne
On 03/09/2022 at 14:23, adrynalyne said:

UX. Something Microsoft understands very little about. 
 

Also: https://osxdaily.com/2018/12/17/how-reduce-motion-mac-disable-animations/ it won’t disable all but does disable some. 

 

Well one thing I do love about Windows is the option to disable all the useless animations, because let's be honest, they are useless.

On 03/09/2022 at 12:10, spacelordmaster said:

 

Well one thing I do love about Windows is the option to disable all the useless animations, because let's be honest, they are useless.

Well if we are going to be honest, you should preface that with its useless to you specifically.

When it is fluid, it can be great. Although it isn't an animation, I particularly like how their AI powered CPU can place part of the time behind elements of an image:

That is just so cool! Where is that on Android?

On 03/09/2022 at 15:27, adrynalyne said:

Well if we are going to be honest, you should preface that with its useless to you specifically.

And what exactly is so useful about animations to you?

On 03/09/2022 at 22:08, spacelordmaster said:

And what exactly is so useful about animations to you?

You assume appreciation for a smooth, fluid UI is based purely on its usefulness?

In a properly multithreaded OS where the UI is rendered in a smooth way, a small amount of animation can be used not only for pleasant visuals but also to hide the short time it takes for actions to initiate.

 

Windows and various Linux desktops also implemented such features. Heck, stardock software have whole UI add on apps to add further animation. Why the obsession with Apple’s implementation?

  • Like 2
On 03/09/2022 at 14:12, spacelordmaster said:

I love MacOS but one thing I do hate is the fact that Apple, unlike Microsoft, doesn't give the user the option to totally turn off all animations to make the UI snappy. Their obsession with animations is ridiculous.

Animations hide processing time... sometimes they do stuff to hide the fact there is a delay with something else... makes you feel like things are snappier when they aren't

  • Like 2
On 03/09/2022 at 11:12, spacelordmaster said:

I love MacOS but one thing I do hate is the fact that Apple, unlike Microsoft, doesn't give the user the option to totally turn off all animations to make the UI snappy. Their obsession with animations is ridiculous.

What Apple does really well is making a consistent and useful UI that works for a vast amount of people.  It is generally considered responsive, intuitive, and reasonably free of bloat (UI doesn't delay what you want to do).

 

What Apple does NOT do well is allow user choice.  You're holding it wrong, we're deciding how you do things, there is no choice in this matter, only one store for everything, etc.

 

This is pretty much consistent throughout the ecosystem - you can fight against the tide but you have little choice or chance to change anything.  At all.  Ever.

  • Like 2
On 03/09/2022 at 22:55, mram said:

What Apple does really well is making a consistent and useful UI that works for a vast amount of people.  It is generally considered responsive, intuitive, and reasonably free of bloat (UI doesn't delay what you want to do).

 

What Apple does NOT do well is allow user choice.  You're holding it wrong, we're deciding how you do things, there is no choice in this matter, only one store for everything, etc.

 

This is pretty much consistent throughout the ecosystem - you can fight against the tide but you have little choice or chance to change anything.  At all.  Ever.

An argument I have made is "Apple makes appliances".  You use your toaster, kettle, washing machine, TV as per the options you are given.

On 03/09/2022 at 14:08, spacelordmaster said:

And what exactly is so useful about animations to you?

UX. In case you aren’t aware what this stands for, it is User eXperience. If it makes my use of a product more enjoyable, then it’s useful. 

  • Like 2

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
    • It's listed #399.99 on Amazon, per your link. It's not $299.99.
    • Wonder how much of this it related to them using something like Mythos. It seems everybody is releasing large numbers of updates in the last few weeks.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      535
    2. 2
      +Edouard
      263
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      59
  • Tell a friend

    Love Neowin? Tell a friend!