Path-tracing game I've been working on solo for two years


Recommended Posts

Hi! Here's the teaser trailer and some info/screenshots for the game I've been working on solo for the past years. It's built from the ground up to use Path Tracing using a heavily modifed version of Quake 2 RTX's engine. Keep in mind it's still very early footage. Enjoy :)

 

 

The Game's Story

What started as a relaxing day off with your partner suddenly takes a turn when you find yourself waking up alone at the metro station of a creepy, abandoned complex owned by a mysterious megacorporation. As you search for your missing partner, you find yourself navigating through dark neglected hallways, unraveling the sinister secrets hidden within the complex and its surroundings...

About the Game

Drawing inspiration from retro classics like Deus Ex and System Shock, Incoherence is an immersive simulation set within the enigmatic confines of an abandoned complex. In this game, you'll delve into a world where exploration is key. Scour for hidden items that reveal the way forward and allow you to craft useful resources. Gain experience through your actions and unlock an array of skills and weapon upgrades, enhancing your ability to navigate the complex's many challenges. Master the art of controlling electronic devices, giving you a crucial advantage against the enigmatic inhabitants of the complex.

As you explore, the story of the megacorporation unravels through a rich blend of environmental storytelling and interactions with NPCs. Engage in conversations with the remnants of the corporation's employees, each character offering unique insights and pieces of the puzzle. Discover the narrative layers hidden in notes and emails left behind, piecing together the events that led to the corporation's downfall.

Key Features

  • Engage in an enthralling first-person perspective that fully immerses you in the game's world.
  • Arm yourself with an arsenal of classic weaponry, including pistols, shotguns, and more, each with unique capabilities.
  • Interact with a cast of fully-realized NPCs, each contributing to the rich narrative tapestry.
  • Face off against a diverse array of monsters, each challenging you to adapt your strategy and combat skills.
  • Experience light RPG elements, featuring character level progression and an intricate skill tree system.
  • Customize and enhance your weapons with a variety of upgrades to suit your playstyle.
  • Engage in strategic repair and hacking activities to navigate obstacles and access critical information.
  • Craft valuable resources by discovering and utilizing blueprints scattered throughout the game.
  • Collect a wide range of items and junk, vital for survival and progression.
  • Dive into fully interactive computer terminals, rich with emails, files, and secrets waiting to be uncovered.
  • Gain the upper hand by accessing security terminals and camera systems to surveil your surroundings.
  • Discover hidden vents leading to secret rooms, revealing hidden aspects of the game's story and environment.
  • Purchase a variety of items from in-game shops using 'Bytes', our unique in-game currency.

Why Ray-tracing?

The gaming world has seen ray-tracing capable GPUs on the market for quite a while now, and we believe it's high time to harness their full potential. Our game merges these technological advancements with a retro aesthetic, reminiscent of classic games. Built on the Quake 2 RTX engine and completely open source, it showcases the power of ray-tracing by creating stunningly realistic lighting and reflections that breathe life into every level of our game. Optimized for performance, Incoherence runs smoothly even on first-generation ray-tracing hardware like the GeForce 2060 RTX. We're pushing the boundaries of gaming visuals, combining the latest technology with a retro vibe to offer players an unforgettable, immersive and spooky experience.

Supported Platforms

At this time, our focus is on releasing the game exclusively for Windows PC. However, we are actively exploring the potential of a Steam Deck version and will keep our community informed about any developments in this area.

 

Screenshots

 

 

  b028deea2b9a015d665a502e65c93d7d_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706039934&gif-q=50&q=92&s=d1d45d25a36f53e63c7b96b6c5e8f23a5e255e8a0a5e36d759c7a3713c9ce5da_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706039933&gif-q=50&q=92&s=67ec9facea9503f4cc4fbb4db47c3f0b1e9df8684cbbfbcbc9f6ff01038317a0_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706039936&gif-q=50&q=92&s=10da2208fbf1eee91c033173886c68cb69e2ca9f8d432e65e6210e579bd7c282_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706039972&gif-q=50&q=92&s=1ffc345e121dda11cc2359a191ed12c892e2adf4ba8318810750c4e72fdc13c2_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706040005&gif-q=50&q=92&s=df4ec6bc03b0cd1b9f1711d0f6d7d9f8062cc8512d50ea6b216a50bbc835df1f_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706040332&gif-q=50&q=92&s=7e2685622061428e54c8a400f929c944da860aea590252e52d574b30568202bb_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706040378&gif-q=50&q=92&s=56b728689af637344afb30f76358c74b  

 

df881989a4b1f1ec25fab1f4af8b3d24_original.png?ixlib=rb-4.1.0&w=1568&fit=max&v=1706037634&gif-q=50&q=92&s=1cf295facfdfc82b815d86ee5d5c413438c3c2a6789f9592058f0bfeab48cd8a_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706039323&gif-q=50&q=92&s=ccb42f1f4cedcd57b073a96ef320b140cf3e95840ad6637dbf6f0a62c33dc25d_original.png?ixlib=rb-4.1.0&w=2717&fit=max&v=1706039358&gif-q=50&q=92&s=425cc4f86fe6f5ef883a1c89164c437839a06629236ac8d7f25a8a5c817f9b94_original.png?ixlib=rb-4.1.0&w=1920&fit=max&v=1706040367&gif-q=50&q=92&s=f83c3b3026517adf311ed5979a4d4464

 

  • +pmrd changed the title to Path-tracing game I've been working on solo for two years

I love the simpler art style paired with this gorgeous lighting (and in some cases well-placed lack of light). When used correctly it can end up being an unforgettable experience.

Lovely work and best of luck with the rest of development!

Here's a couple more screenshots since you guys are so nice :)

be05b5c04a789dd680983fbdd5226223_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706138861&gif-q=50&q=92&s=4d6b2173858003f7877cb6273ce7c416b03087463e42357ac1aca61bbabddeea_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706138893&gif-q=50&q=92&s=e3855ed37df62be871e566f173165d205b3cdad6bdef8d407dde26e898b21e5b_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706138898&gif-q=50&q=92&s=e28bea692f1106834b694d0fc8ea22307366c21169a559b953ee0f01e8611bfb_original.png?ixlib=rb-4.1.0&w=3840&fit=max&v=1706140537&gif-q=50&q=92&s=b84b1f90dd603f2dc4b159166e66fe54

Edited by pmrd

Quick update, here's the final version of the trailer, getting geared up for upcoming crowdfunding campaigns (which I won't link here because I don't think it's allowed). Enjoy!
 

 

  • Like 1
  • Love 2
On 28/01/2024 at 16:18, GeXeH said:

This is looking good, congratulations, and good luck with the funding to get it in some digital stores!

Thank you so much! Currently in the process of getting approved for a Steam store page :) I'll update you guys (with a brand new trailer) when it's up 😎 The Kickstarter page is live you can search for Incoherence, not sure if I can post it here.

Game just got approved for a Steam store page! Incoherence on Steam (steampowered.com) 😎

image.thumb.png.c636d667e34b8c640df1189536a26f14.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Mp3tag 3.35 by Razvan Serea Mp3tag is a powerful and yet easy-to-use tool to edit metadata (ID3, Vorbis Comments and APE) of common audio formats. It can rename files based on the tag information, replace characters or words from tags and filenames, import/export tag information, create playlists and more. The program supports online freedb database lookups for selected files, allowing you to automatically gather proper tag information for select files or CDs. Mp3tag supports the following audio formats: Advanced Audio Coding (aac) Free Lossless Audio Codec (flac) Monkeys Audio (ape) Mpeg Layer 3 (mp3) MPEG-4 (mp4 / m4a / m4b / iTunes compatible) Musepack (mpc) Ogg Vorbis (ogg) OptimFROG (ofr) OptimFROG DualStream (ofs) Speex (spx) Toms Audio Kompressor (tak) True Audio (tta) Windows Media Audio (wma) WavPack (wv) Mp3tag 3.35 changelog: This version introduces a new Files options page, enhanced toolbar customization, support for RF64 WAV files, improved Discogs and MusicBrainz tag sources, and many other improvements and fixes. See the Release Notes for more details. Download: Mp3tag 64-bit | 5.7 MB (Freeware) Download: Mp3tag 32-bit | 5.2 MB Link: Mp3tag Homepage | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • The FIFA World Cup is not US centric.
    • It’s amusing how Microsoft is pushing IT admins as if this was a major, game-changing update. In reality, it’s just an enablement package that bumps the build number, which is disappointing compared to the more substantial 22H2 and 24H2 releases. Technically, 25H2, 26H1, and the upcoming 26H2 are essentially the same, differing only in support schedules. They could have included the Windows K2 improvements here, but chose not to. The era of Windows being in the backburner continues, and this 26H2 release feels like an afterthought. Shame, Nadella, shame.
    • Microsoft, totally not confusing /s 25H2 - Current for non-Arm based Windows 26H1 - Current for Arm based Windows 26H2 - Only for non Arm Windows
    • After I installed those, my older but capable Win 11 laptop (16GB RAM) reported it as 26H2 26300.8697. Then I installed it on my big laptop (128GB RAM! Hehe sorry), it reported it as 25H2 26220.8690. Ugh. Do I have to switch Insiders channels from Release to Beta?
  • Recent Achievements

    • Week One Done
      AMV earned a badge
      Week One Done
    • One Month Later
      AMV earned a badge
      One Month Later
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      523
    2. 2
      +Edouard
      174
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      72
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!