Recommended Posts

So what's your favourite foosball move?

I lean a lot toward the 2-3 cut in front, and the 2-2 shot from the back.

Second; I know the rules of foosball. I know what moves are allowed and what aren't. Sadly, however, there are a large number of people who play a lot and don't know the rules! The most contested move seems to be the Snake.

For those unfamiliar with the name, the Snake is when you pin the ball, facing forward, and simultaneously drag the ball and then shoot it, in one motion. It looks like a spin, but really is only one revolution and since the hand never leaves the bar, it's not considered a spin. It's actually a very dangerous, very legal move.

Yes, I've played people who get totally ****ed off and mad at us because (read my friend, as I can't do it), do the Snake.

That's when they're not getting ****ed off at us using moves they haven't seen before... like 1-3s, or 3-wall-3-cut.

Third; what lingo do you use? Because I'm sure some of you are reading this and saying ' what ? '

~D

Link to comment
https://www.neowin.net/forum/topic/151104-foosballbabyfoottable-soccer/
Share on other sites

hmm since we're armenian/lebanese/syrian babyfoot is in our blood. i kinda suck, but ive mastered the one timer from the 5 between their 5 to the back of my 3. we don't usually use terminology.

what are your rules though? no scoring from the 5man unless it touches someone before it goes in. no spinning. sometimes if we're playing for fun, in-and-outs are 2pts. we also never use the ball drop, we just throw it. if it goes out, we drop it in the corner it flew out from.

hmm since we're armenian/lebanese/syrian babyfoot is in our blood. i kinda suck, but ive mastered the one timer from the 5 between their 5 to the back of my 3. we don't usually use terminology.

what are your rules though? no scoring from the 5man unless it touches someone before it goes in. no spinning. sometimes if we're playing for fun, in-and-outs are 2pts. we also never use the ball drop, we just throw it. if it goes out, we drop it in the corner it flew out from.

http://www.canadafoos.com/officialrules.htm

These are the official rules of foosball. Everyone *should* play by them. Of course, everyone has their own variations, myself included.

The style I play normally is passage (eg; you can pass between players and you don't have to touch the wall before shooting), WITHOUT scoring from the 5 bar. No spinning of course.

Officialy, you are allowed scoring from the 5. However, it's widely regarded that there is less skill involved with 5bar goals, so we only shoot with the 3 bar. That said, we're very capable of scoring from the 5 and stopping shots from the 5s.

If we do play with scoring with the 5s, then it has to touch a man before shooting, yes. Eg; NO SCORING OFF THE BREAK *grumbles about all the ###### that do that*. Some people have rules that say you must pass to another level before you can score with the 5s.

Terminology differs wherever you go, I guess. The easiest is just the numbering of the guys. The far guy on any bar is numbered 1, and you count back.

~D

i get some of the terminology, but not all of it. i'm pretty good, but i never knew the various styles of play until the last time someone started a thread here. i never spin, but i wasn't aware of the passage and non passage styles of play. i didn't know scoring from the 5 wasn't allowed either, it's usually pretty easy to stop those anyways...

i don't get all the "it's gotta touch x guys, and x walls, and be passed x times" before scoring. makes it way too complicated. what do you do when someone breaks that rule? just toss the ball in again?

Scoring from the 5 is allowed. In some groups, however, it's frowned upon and looked at as a no-skill shot.

It's not as complicated as you think;

Passage = pass between guys. Anything goes, really. No spin.

No-Passage = ball must touch a wall before being scored. So there is no passing between guys on the same bar. You are allowed to pass from the 5 to the 3 and score, though.

See... not complicated at all. haha. *sigh*

FOOSBALL!

~D

i'm trying to picture no passage, and its not making sense. so you can make one pass, and then shoot. and what if your 2-bar gets it? you have to pass off the wall to who? or do you just have to try to score from where you are? lol......my head is spinning....wait, no spinning! :p

i'm trying to picture no passage, and its not making sense. so you can make one pass, and then shoot. and what if your 2-bar gets it? you have to pass off the wall to who? or do you just have to try to score from where you are? lol......my head is spinning....wait, no spinning! :p

In no passage, you can shoot from any bar so long as you touch a wall first. Eg; bounce against the wall and shoot. You can not pass the ball between men on the same bar and shoot. You can pass between men on the same bar (eg. passage style), but the ball must touch a wall before you shoot.

For example

1-2-1-2-wall-1shoot

or 5bar - 3barshoot.

~D

So what's your favourite foosball move?

hmmm

in front i like to do a 1-3 cut

but i usually depend on my 1-2 one timer

...and i usually change it up with a drag/push from either 1 or 3

i hate playing back

...but i usually just drag or cut with the far guy

this is a site one of my friends made a long time ago

he hasn't updated in ages tho

the moves are pretty cool anyways

http://www.jitzking.com/

Scoring from the 5 is allowed. In some groups, however, it's frowned upon and looked at as a no-skill shot.

It's not as complicated as you think;

Passage = pass between guys. Anything goes, really. No spin.

No-Passage = ball must touch a wall before being scored. So there is no passing between guys on the same bar. You are allowed to pass from the 5 to the 3 and score, though.

See... not complicated at all. haha. *sigh*

FOOSBALL!

~D

passage and no-passage?

we call it slowball (passing, no shooting from 5) and fastball (no passing) here

ahh, making more sense now. dude, wtf is that snake ****? thats legal? how is he not spinning?

There are foosball sites that have examples of the snake.

It's most common in front. You pin the ball, facing forward. Gripping the rod with your wrist, you drag the ball and in the same motion pull the rod up to bring it around. It's 1 full revolution.

Spinning is characterised by randomly spinning the rods. Just around and around and around. That's illegal. Your hand leaves the rod, and there is no purpose to it.

With the snake, your hand never leaves the rod, and it's calculated, so it's legal. It's also only 1 revolution, rather than over and over again.

~D

Ah... I figured I do a search for foosball and maybe find some foosers on neowin :)

w00t!

Anyways, yeah I can do the snake (aka "the monkey shot"), my better shots though are pushes, pulls, a front pin pull, push kick 1-2, and the europin series :). And I do that on a harvard table muahahahahah!!! If anyone of you know what a harvard table is, you'll know that that requires a helluvalot of practice on a harvard table to accomplish. Recently I've been competing on tornado tables, and I JUST bough a bonzini table and it will be shipped to me this wednesday! I'm hella excited :D

So for my opinion, snakes shots are lame, they are very boring and very easy to defend against. And believe me, I played against some people that are rates pro and play in vegas, and I can stop most of their snakes well over about 80% ;) Just remember, a simple shot requires a simple de, and every person I've ever played has a telegraph, whether it be very minimal or whatever I can pick up on it within two goals ussually.

Here, I'll whip out my paint skills and show you how to defend against the snake :D

<ten minutes laters...>

When they setup for the snake, don't even watch the field, just concentrate on the person shooting and find his 'tell'. Then just do the motion you see below and BOOM your opponent is gonna here nothing but ball on plastic action ;) Of course, this is primarly for a tornado table, on a french table, you may need to have a slightly more active defence.

post-91-1080542242.jpg

Also, to add to that defence - depending on your opponent, he may favour one side over the other. For example, I'm better at the push snake than I am at the pull snake :) but for me atleast, it doesn't really matter that much, but if you take stats you'ld notice I'ld shoot push more often. So start cheating a little bit and you can pretty much cut off his strong hole before he shoots and leave 1.5 sized hole on his weak side, then you just gotta anticipate it well.

I don't know what snakes you've seen, but I've seen some very very nice ones. Very long drags and then clean cuts in the OPPOSITE direction. All in one motion, no less.

I play mostly on Garlandos. They's the best. I get to play on a bonzini every now and again, but not often. Being in Quebec there really are only two types of tables. Bonzini and garlando (and various take-offs).

I have owned my own table for about 5-6 years now, but have played for probably 8. I always play no spinning (unless a girl is playing, but it's controlled spinning), and I let any goals go.

The reason for this is it's a sport/game/whatever you want to call it. Flukes happen, anything happens, and they are allowed, foosball/jitz is no different. Scoring off the break with the 5 is "cheap", fine, but both teams can do it, and a 5 year old can defend it using his mids, let's be realistic here.

Me and my roommates (I'm @ university), have 1 extra rule. If you loose 10-0, singles or doubles, the loser (or losers), must streak from one block down on our street, and finish at the main street, which conveniently, there are 2 bars located right at the corner. This has so far happened twice, once in singles, once in doubles (I won both times :p).

I personally don't like the snake. Now you may be saying, "well it's probably because you suck at it".... well in fact, no I don't, I'm actually very damn good at it, the reverse snake, and both push and pull versions of it.

I used to play fastball only, but am now trying to finese the game. I pass between players a lot on the same bar now, an example is on the 3 bar I can go:

close-mid-close-far-close-far-mid-far-close, and then cut it to the far corner of the net. I can do this consistently and fast, and can change it up and any second and shoot it from anywhere. I feel no matter what player on D I play against, there is nothing he can consistently do to stop this, while with almost every other technique you can.

I also do not "drag" the ball on offense anymore, I do on D from time to time, but am now working on the "wall shot" from D, which is much harder to defend against, it basically has to hit the 5bar to be stopped. I choose not to "drag" the ball or do the "snake" because those are moves anyone can learn and score on "cheaply", if you really want to say it. But the main reason why I don't is because everyone else does it, they learn those 2 "moves" and just go to them 9/10 times they get the ball. I don't know about you, but that is just a boring game, if you win or lose.

I have played on all types of tables, and I can do what I have talked about on all types. I love playing both O and D, depending on how I feel at the time I guess, no real preference.

Only thing I'd like to work on is working on my goalie shot, but I don't really bother because, yes it is unexpected, but if you get stuffed you are screwed, so I'd much rather just use my 2bar.

i only play on fabi tables

those are the best i've seen so far

i prefer slowball just cuz i've seen a lot of idiots playing fastball... well it's not really fastball cuz they just try to hit the ball as hard as they can. but i've seen a few good fastball players where they actually aim their shots

i just like slowball better because i like passing haha :laugh:

if anyone is ever in Markham (just outside of Toronto), drop my Metro Square and maybe u'll see me there :shifty:

whats the diff? where in quebec (montreal) r there Garlando's and Bonzini's?

Tables are everywhere!

Just to list the few that come to mind right now

Scratch (any of them, there are 3)

Mad Hatter

Frappe

Foufounes Electrique (the Bonzinis are here)

Xoom

Fatz

O'blitz

Maz

Legneds of the Forum

Lanjeu (now Trix)

The managment lounge at McGill (free table)

Baloos

McGibbins

And those are just the places that I've been. Tables are everywhere in Montreal and throughout Quebec. We's big on the foos here.

I can see there are a lot of different styles of play. And really, that's expected. In Montreal, the majority of people seem to play a certain way (diffs between no-passage and passage, though). That said, I've played against many different styles from people in Montreal.

People from Ontario seem to play a very different way... eg; they can't. But that's my opinion. In general, we play following international foosball rules. These rules seem to be common all over the city, but when I play people from abroad, they don't seem to get it. Again, different styles of play. In any case, we beat them handily whether we are playing their rules or not.

I really want to play in a big tournament, where people come from all over. I know I'd lose miserably... well, maybe not miserably, but I surely won't win. But I just want to play different styles.

Incidentaly, the style most common in Montreal is passage and generally slower. I play slow. Sometimes really slow, but I'm trying to pick up my speed to make my game a little more fluid. Lots of passing. I find that my slower game beats really fast play more often than not. I'm more accurate in my shots.

lol i never payed attention to the brands, but if theyre the ones they have at Skratch then ya, those r the best :) theyre all we play on

Actually Skratch has two types of tables... at least in Skratch West Island.

They have regular Garlando's and also Garlando Euro tables. The euros are bigger, have rounded feet on the men, heavier men, and just in general is slower than regular garlandos. Bonzini tables are also slow. Eg; no matter how fast you try to play, the ball always travels 'slowly'.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Glow 26.9 by Razvan Serea Glow provides detailed reporting on every hardware component in your computer, saving you valuable time typically spent searching for CPU, motherboard, RAM, graphics card, and other stats. With Glow, all the information is conveniently presented in one clean interface, allowing you to easily access and review the comprehensive hardware details of your system. Glow provides detailed information on various system aspects, including OS, motherboard, processor, memory, graphics card, storage, network, battery, drivers, and services. The well-organized format ensures easy access to the required information. You can export all the gathered data to a plain text file, facilitating sharing with others for troubleshooting purposes. No installation needed. Just decompress the archive, launch the executable, and access computer-related information. Glow runs on Windows 11 and Windows 10 64-bit versions. Glow 26.9 changelog: New Features The processor hardware detection engine has been significantly enhanced beyond traditional Intel and AMD architectures. Native support is now available for modern platforms such as Apple Silicon (M-Series) and the newly introduced NVIDIA Spark. In addition, all ARM-based processors can now be accurately distinguished between ARM32 and ARM64 architectures, providing precise hardware reporting. This marks a major milestone for Glow's hardware detection capabilities. The RAM manufacturer identification algorithm has been expanded. JEDEC vendor codes for popular brands such as Patriot, PNY, Team Group, GeIL, Lexar (Longsys), and Asgard/Gloway have been integrated into the database. This significantly reduces the likelihood of incorrect or "Unknown Manufacturer" results and improves overall hardware detection accuracy. New Public IP Address and Internet Service Provider (ISP) features have been added to the Network section. To ensure reliability, this information is retrieved from the trusted service ipwho.is. When Hiding Mode is enabled, no requests are sent and these features remain hidden, as they may expose sensitive information. The search engine used in the Installed Drivers, Installed Services, and Installed Applications sections has been enhanced. You can now perform more flexible and accurate searches using initials, partial matches, and loosely arranged character sequences. The TS Preloader loading bar has been rebuilt using our modern TS Custom Controls graphics library, developed entirely in-house. As a result of this infrastructure upgrade, the loading bar now features smooth rendering and rounded corners that align with the visual style of Windows 11. [TS Updater] A new validation algorithm has been added to check whether the target application is currently running before the update process begins. Bug Fixes Resolved a condition that could prevent TS Preloader from shutting down safely during rare application crash scenarios. Fixed a text alignment issue in the Network section affecting the display of DNS addresses. Alignment is now rendered correctly. [TS Updater] Fixed an issue that could prevent the updated application's executable "*.exe" file from being located after the update process. [TS Updater] Fixed a bug that could leave outdated "*.sha256" files in the application directory after an update. [TS Updater] Fixed a rare issue that could cause subfolders to be moved into the root directory after an update. [TS Updater] Fixed an issue during the first launch that could cause flickering and a temporary white window appearance due to Windows Defender interactions. Changes A small improvement has been made to the internet connectivity detection algorithm. Connectivity checks are now performed in the background with minimal impact on the user interface thread. The keyboard shortcuts in the top menu have been reorganized and simplified to provide a consistent experience across all Türkaysoft applications and to avoid potential conflicts with standard Windows shortcuts. The TS Preloader splash image has been updated with a Türkiye-themed stadium design to celebrate Türkiye's qualification for the 2026 FIFA World Cup—its first appearance in 24 years. Congratulations, Türkiye! The TS Custom Controls module has been updated to version 26.6, delivering improved stability and a more polished visual appearance. [TS Updater] The application icon has been redesigned to provide a more modern and refined look. Note: Always unzip the program before using it. Otherwise you may get an error. Download: Glow 26.9 | 1.8 MB (Open Source) Links: Glow Homepage | Screenshot | Github Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • DWARF mini review: the world's smallest smart telescope for night and day sky captures by Steven Parker DWARFLAB reached out to me asking if I was interested in checking out the DWARF mini, which is a portable astronomy telescope designed for amateur astronomers. Why do I say it's for amateurs? Well, for starters, it's not what you'd call "high end"; it's more of a professional-grade starting point for amateurs serious about capturing what's up there in our night and day skies. A typical amateur astronomer is most likely thousands of dollars deep into the hobby, and I will make no claims that this DWARF mini (at a fraction of the cost) could replace it all, okay? Well, if you read on, it will be clearer what I am trying to convey. Disclosure: DWARFLAB provided a free sample without any editorial input or review pre-approval. I have always been interested in looking up and observing the night sky. I see satellites crossing the sky above my garden most nights, and I am always looking at the moon. Yeah, I have a 200MP camera on my phone, but at 200X zoom, AI takes over and makes the pretty moon pictures that I snap, the DWARF mini does not, you get an actual true picture of what you can barely see with the naked eye. Before we start, let's share the highlights of the DWARF mini in bite-sized format: Pocket-Sized & Ultra-Lightweight Weighing just 1.85 lbs (840g), the DWARF mini easily fits into a backpack or large pocket. Its all-in-one, compact design makes it the ultimate grab-and-go digital telescope for hiking, camping, or traveling to dark-sky locations. Intuitive App Control & Built-in Sky Atlas Go from unboxing to your first shot in just 3 minutes! The DWARFLAB App provides a seamless experience with an interactive star map. Simply select your target and start exploring without the steep learning curve of traditional setups. Auto GOTO & 360° Pivot Freedom Enjoy pinpoint automated tracking with full 360° rotation. Powered by a high-sensitivity Sony IMX662 sensor (1/2.8-inch, 2.9μm pixels), it captures amazing, low-noise astro details, bringing faint nebulas and star clusters to life with stunning clarity. Pro-Level EQ Mode & Long Exposure Unlock advanced deep-space imaging with Equatorial (EQ) Mode. Supporting impressive single-frame exposures up to 90 seconds and featuring built-in light pollution filters, it easily cuts through city glow to reveal intricate celestial structures. Smart Cloud Processing & All-Ages Fun Effortlessly enhance your raw data with integrated cloud processing for professional-grade results. Perfect for beginners, kids, and adults, this telescope makes exploring and sharing the wonders of the universe an exciting, family-friendly adventure. The packaging is a pretty minimal affair with the outer box opening like a flap to reveal the plastic mould of the DWARF mini sitting in it. Below, the Sun filter, charging cable, cleaning cloth, and documentation can be found. DWARFLAB also provided a Mini Hydraulic Tripod ($89.99), and I highly recommend getting it if you plan on purchasing the DWARF mini, as it fully supports the motorized tracking feature of the telescope; plus, at 840g, the weight of the telescope, you will need a tripod that supports more than the weight of a smartphone anyway. What's in the box DWARF Mini Smart Telescope × 1 Sun Filter x 1 Type-C to Type-C Cord x 1 Cleaning Cloth x 1 User Guide With that out of the way, here are the full specs: DWARF mini Dimensions (DWH): 60.70 mm x 100.38 × 183.61 (2.39" x 3.95" x 7.23") Weight: 840g (1.85lbs) Aperture diameter: 30 mm (telephoto), 3.4 mm (wide angle) Image Sensor: SONY IMX662 1/2.8" (Telephoto) OmniVision OS02K10 1/2.8" (Wide-angle) Focal length: 150 mm (telephoto), 6.7 mm (wide-angle) Equivalent focal length: 1016 mm (telephoto), 45 mm (wide-angle) Shutter Speed: Tele - 1/10000-90s, Wide - 1/10000-30s Maximum exposure time: 90s (telephoto & wide-angle), Both in EQ mode Rotation range: Lens: 225°, Base: 360° Effective Pixels: 2.07M Maximum Resolution: 1920 × 1080 (Telephoto & Wide-angle) Built-in filters: Astro, Dark, Duo-Band (Telephoto), Astro (Wide-angle) Output: JPG, FITS, TIFF, MP4 Shooting Mode: Photos, Videos, Astronomy, Burst Shooting, Time-lapse Photography Storage: 64 GB Battery: Built-in 7000 mAh, supports external USB charging Charging Port: Type-C NPU: 1 TOPS Features: WiFi, NFC NFC One-Touch Connection Astronomy Post-Processing/Appointment Shooting/Astronomy Mosaic Wi-Fi Transmission Range: 15m (open environment) Color: Black Compatibility: iOS & Android smartphones/tablets Warranty: 2-years (24-months) MSRP: $399 Design Charge port On/off button Lens On the DWARF mini itself, it is a pretty minimal affair. On one side, there is a Type-C USB port to charge the non-removable 7000 mAh battery, and on the other side, a large button to power on or off the telescope. The button is flanked by an LED that is green when connected via the DWARFLAB app, or lights up red when being powered off. Below the button, there are four LEDs that indicate battery power. The DWARF mini does not have any sharp edges as all sides are rounded off; it has a good heft to it, but the weight of it feels quite balanced in the hand, so it isn't top or bottom-heavy. On the front there is the DWARFLAB logo which is quite small and there are no other markings on it. The tripod offers full 360° rotation of the motorized base, which allows for tracking for the time-lapse mode, but also for the 90-second captures of nearer objects in the sky, such as the Sun or the moon. Usage To get started, simply power on the DWARF mini and open the DWARFLAB app, tap on Connect, and it will scan for the DWARF mini over the Wi-Fi network. The device supports both 2.4 GHz and 5 GHz Wi-Fi, as well as Bluetooth for discovery, so connection issues were minimal in my experience with it. As previously noted in the specs, the DWARF mini will stay connected with a phone or tablet up to 15 meters in an open environment, such as a backyard. Lighting status Powering on: The green circular light will rotate and breathe in turn Powering off: The red circular light is gradually extinguished Connecting: Green light strip rotating Connected: Green light strip solid/always on 4 lights 1= 0-25%, 2= 25-50%, 3= 50-75%, 4= 75-100% battery power To view the full lighting status, such as tracking mode and connection failure, you can check the user guide on the official DWARFLAB page. DWARFLAB app Above, you can see the steps undertaken to connect the DWARFLAB app to my Galaxy S26 Ultra. Weirdly, I got an alert that a firmware update failed to get uploaded to the DWARF mini the first time, but upon retrying, it worked. Then place the DWARF mini outside, make sure your smartphone or tablet is connected to it, and then head back inside, because you can manage it from the comfort of your home. Simply enter the Atlas tab in the app and search for what you want to capture, and then tap on the camera icon; the DWARF mini will then attempt to track the object and give you a live view right on your connected device. Results I've had the DWARF mini since April, but even though my garden is south-facing, I had a lot of trouble trying to capture a good image of the moon. In the end, it was possible after I took it with me on a trip to my parents in Southend, UK, at the end of May. Here is a capture of the moon, resulting from 20 stacked images over a 90-second exposure. What you are seeing here is not AI-assisted. A good example of what I mean is the latest flagships with their 200MP cameras claiming to capture things like closeups of the moon, and while they are not as good as the above example on the DWARF mini, the resulting image on smartphones is actually AI-assisted above 30X zoom. Here is an example of a similar shot at the moon at 200X zoom using an HONOR Magic8 Pro. The difference is clear. Next, here we have a shot of the daytime moon. Here is a shot of Arcturus, the red giant star, which is the fourth brightest in the night sky. As previously mentioned, it could be a bit clearer, but clouds passing in front of it muddied the shot a bit. The Sun The DWARF mini also ships with a sun filter, meaning you can take great shots of the sun as well. Tracking Sun Resulting (stacked) shot Live zoom The pictures themselves are limited to Full HD, and some of the examples actually came out in HD (1280x720), but this is because the standard telescopic result is in 720p while "Wide" is in 1080p. Above you can see how in the app the Sun is tracked, the resulting capture, and Live zoom. I have only scratched the surface of what is possible with this telescope; I found several examples online of shots of the Milky Way, among others, such as nebulae and galaxies. All of this requires patience and knowledge, although if you know what you are looking for, simply enter it in the Atlas tab in the DWARFLAB app, tap the camera icon, and the telescope will attempt to track it. Conclusion The good The DWARF mini definitely places itself in a price point that makes astrology accessible to anyone looking to get started in the hobby. Say you want to have a closer look at the moon, simply enter it in the Atlas, and the Live view also lets you zoom in and snap pictures. The bad Some issues I came across while operating the DWARF mini were that it sometimes failed to connect unless I held my smartphone right next to it, and finding and tracking sometimes took several attempts to get it calibrated. I discovered that it helped if I sort of positioned and pointed the telescope in the general area it was supposed to detect, but this obviously wouldn't work with objects you can't see with the naked eye; more testing is required for that. Another bit of advice is to ensure that the lens is clean. While making the examples of live zooming on the sun, I discovered that the telescope lens and sun filter were not completely clean, and only after cleaning with a microfiber cloth was I able to get a decent shot of the sun. Where to buy and a coupon Okay, $399 is not cheap for a side hobby, but nor is a $1,500 smartphone flagship that you'll most likely have for a couple of years. This is a one-time entrance into astrology, and it won't become obsolete in one year like a smartphone. It's a thumbs up from me. The DWARF mini is available to buy right now in the U.S. and U.K. at the links below. DWARF mini for $399 on the official site DWARF mini for $399 on Amazon U.S. Use the NEOWIN5OFF coupon code for an additional 5% off at checkout (expires June 21) As an Amazon Associate, I earn from qualifying purchases.
    • Adobe Acrobat Reader Dis Continued
    • The name, you mean? If so, it's actually the objects common name. There's another one called NGC 7293 which is also known as Helix Nebula (because we're looking at a helix structure top down) but other times also known as the Eye of God. You'll understand when you see it
    • Welcome to Neowin! Enjoy your stay!
  • Recent Achievements

    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      PsYcHoKiLLa
      272
    3. 3
      Skyfrog
      74
    4. 4
      +Edouard
      71
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!