Is the GANT 2 OCEAN port really needed?  

109 members have voted

  1. 1. Is the GANT 2 OCEAN port really needed?

    • hell yea.. its an awesome pack
      92
    • No, theres already one out
      17


Recommended Posts

my response is NO but not because its already out.. but because my guir module will do exactly the same thing.. as i said in your other topic on this:

reason being is the guir module will do exactly the same thing. it relaces system resources in the system files and it doesnt matter what version of windows XP or 2003 you have. this means it will work for everyone in every language on every version, no service pack, sp1 and sp2. it isnt a 3rd party app that runs in the background. it takes your system files and backs them up then proceeds to change all the resources in them.  this results in a smaller download and no need for installer scripts etc.

i will have this for you in hopefully just over 1 week. max 2 weeks.

cheers

Fizical

everything that is in system files can be edited.. obviously you havent used my modules b4, lol. dont bother getting the ones i have released now as they are mainly avies, toolbar and icons. except for gant 2 which has some olg log-off theme. the new update will be much nicer man. just be patient. smaller download. easy one click install. back up of all files. and if something should go wrong im going to make a original XP module in the future once all these are finished so not matter if you lose backups you can go back to original.

cheers

Fizical

this set does A LOT of changes.. it will be great.

just be patient and it will come.. some of you might not see it this way but my exams are more important atm.. but they are all finished on 10th. dont wanna have to pay to study these subjects again next semester :)

yet again people turn away from a program that makes thing so much easier.. its a free program it doesnt run in the background and does the same thing as a shell pack but is not dependent on your file version.

i cant understand why people insist on shell packs, guir is so much better and more coneniant for the masses with diff language machines, diff versions numbers because of updates.. people testing sp2 etc. and no need to update the damn pack and upload it agian every time a new version of the system files comes out.

it works if your system is in japanese, chinese, english, anything.. it doesnt matter.

let me try and explina again what this program does :)

it takes system file Jalz.dll (just example :p )

Jalz.dll has spanish language elements inside.

it copies the file and puts into its backup folder.

then with the original jalz.dll file it looks at the script. the script says what resources are going to be replaced within jalz.dll and where they are stored in the module.. eg gant2_guir_module.dll

the script says.. icon resource 12 in jalz.dll must be replaced by System_TimeDate resource in gant2_guir_module.dll which will be an icon.

so lets say its hacking the system file for you. where you might normally have to open reshacker and change each icon one by one so that your spanish files can look nice now you can just apply the module and it will install the resources for you.

guir modules DO NOT contain system files.. they contain resources which are automatically replaced in your original system files.

hope this explaination clears things up. people really need to get into this program its much easier and if you as me its time saving for those who create it. once i've finished making this module my script used in the module will be able to be used by anyone else making a module.

cheers

Fizical

cant edit last post.

progress report:

things comming along nicely.. currently module sitting at 29mb unzipped i expect finished module to sit around 50-55mb unzipped.

now i got the previous version of this module at 24.5mb down to just under 8mb with 7zip so i expect this module to sit under 20mb all zipped up :) i think thats nice and small for you 56kers are out there :)

please dont hold me to these figures they are estimates from work done so far :)

with a few more hours work (when i get the chance) i can have this finished and ready for testing. i expect i will finish it thursday night (australian time) so thursday morning for most of you. a weekend finish time if very likely..

i will need some testers willing to try it out. lets say 2 or 3? ofcourse i would prefer people familiar with guir replacer as then i wont have to explain rebuilding icon cache etc. what i upload for testers will be final release unless bugs are found.

cheers

Fizical

Your right fiz, guir is sooooooo much better than messing with the files yourself and wondering if you have the right version for your system.

How much easier it is to select the module you want, click OK, reboot when prompted and then rebuild the icon cache.

It has probably took me longer to type this out then it takes to use guir. :)

thanks for the back-up there unabated :)

glad it helps jalz :)

test both? they will both do the exact same thing. i mean if you dont mind replacing your system files once then putting originals back and then usding guir to change them then thats fine. :p

anyway i will need some people to test so feel free to let me know if youtr willing.. even just one or 2 people.

Can't wait for this to be released! :D

Also, with this 'guir' I've had no experience with it. I take it that the guir will come with the download? And then it will just replace the resources in the system files. Sorry if im off track or something :/

you can get guir from www.shacal.com

i dont include it in the download.

hopefully schaggo and i will be launching our site "guiResources" in time for this release. there you will find all the suport you need as i will be constantly at the forums there to help people out.

when you download guireplacer it will install into program files/madd inc/guireplacer/ go to the modules folder and put the *.dll in there. the module you will download will infact be a *.dll file. just one big one :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Is the article messed up? I understand 26H2 is in Beta, now Build 28020.2308. I'm not even sure what this is supposed to mean: "..... Microsoft is officially moving the Experimental Channel to version 26H2." And...would you please fix your graphics. They are outdated and don't fit the article.
    • The Light of Life? We actually do glow till our Death, study finds by Sayan Sen Image by Rafael Rendon via Pexels A study by researchers at the University of Calgary has found that living organisms produce an extremely faint light known as ultraweak photon emission, and that this glow appears to drop significantly after death. The research was published in the Journal of Physical Chemistry in April 2025 and quickly drew widespread attention, leading to more than 200 news stories about the findings. Ultraweak photon emission (or UPE), sometimes called biophoton emission, refers to tiny amounts of light released by living cells as a result of normal biological activity. A photon is the basic particle of light, and researchers say every living system examined so far, including plants and animals, has been found to emit these photons. The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Damn, I loved this show back in the day.  
    • Rufus 4.15.2393 Beta 2 by Razvan Serea Rufus is a small utility that helps format and create bootable USB flash drives, such as USB keys/pendrives, memory sticks, etc. Despite its small size, Rufus provides everything you need! Oh, and Rufus is fast. For instance it's about twice as fast as UNetbootin, Universal USB Installer or Windows 7 USB download tool, on the creation of a Windows 7 USB installation drive from an ISO (with honorable mention to WiNToBootic for managing to keep up). It is also marginally faster on the creation of Linux bootable USBs from ISOs. A non-exhaustive list of Rufus supported ISOs is available here. It can be especially useful for cases where: you need to create USB installation media from bootable ISOs (Windows, Linux, UEFI, etc.) you need to work on a system that doesn't have an OS installed you need to flash a BIOS or other firmware from DOS you want to run a low-level utility Rufus 4.15.2393 Beta 2 changelog: Add RISC-V 64 support to UEFI:NTFS Improve the guards for using the "silent" option Improve the ability to cancel during write retries Improve progress reporting for compressed image extraction Fix unrestricted XML entity expansion and integer overflow in ezxml parser (courtesy of @esadowski4) [GHSA-55r2-34wg-8mv9] Fix "silent" Windows installation failing at 75% in most cases [#2960] Fix a crash during boot when using UEFI:NTFS on Snapdragon X based ARM64 platforms [#2934] Fix the first WUE option always being checked by default [#2965] Fix an infinite loop when using Windows ISOs that contain multiple WIMs Fix "Enable runtime UEFI media validation" checkbox not always being properly enabled Other WUE improvements/fixes for OneDrive removal and username validation (with thanks to @christian8641) [#2984, #2991] Download: Rufus 4.15 Beta 2 | 1.9 MB (Open Source) Links: Rufus Home Page | Project Page @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      515
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      83
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!