Is the GANT 2 OCEAN port really needed?  

109 members have voted

  1. 1. Is the GANT 2 OCEAN port really needed?

    • hell yea.. its an awesome pack
      92
    • No, theres already one out
      17


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Just wanna make a few things clear here. I dont wanna get into any competiton, race or whatsoever, neither did I want to get into one. I wasnt going to do this port at first because it would have been too much of a hassle to reshack all the files one by one and put them in the english files and that too specially for such a huge pack would be a big pain. Thats the reason why I never opted to port the pack when the pack was released on APC and was quite happy that xllx was doing the port till he dissappeared. But then on saturday, an idea clicked to me of how I could port this pack in a much easier and faster way and so I started on the pack.

Another reason why I started on this pack is because the recent releases of shell packs by jerome for Gant 2 Ocean and by Dlb for the Crystal shell pack have been done with installers and in such an amazing way, that the shell packs are installed with just a few clicks and which I plan to do the same for my pack, thus making things much easier to install and use for people using the pack.

The reason why evo posted that the pack would be out by wednesday is because I had told him I wud have it out by wednesday max. As I just needed 2 days for the pack and another 2 days to make a page for it on my site, and in that time the beta tests would be carried out too.

If you still dont believe me, I have no problems in holding back my release for Gant 2 Ocean and waiting for your gui replacer module to be released first if you want me to. Even whether it be a month from now, if you think im trying to get my pack out before yours.

Peace

you take things too literally, lol.. stress less :p i'll quote myself and bold the key element.

seems like some1 trying to race me, lol.

see that lol, it means laugh out loud.. which means i am not seriously worried about it and it doesnt bother me either. you have been working too had on this thing man :p

btw you could have ported everything in those sytem files to another shell pack by using restorator.. it allows you to drop and drag a whole folder of icons into another system file and replace those icons. could have had this pack out in no time. reshacker is a thing of the past.. it may be free but its not very good with features.

general rant at no1 in paticular:

i think shell packs should be a thing of the past and i would much rather see people embrace shellpacks..

im getting tired of seeing people complain that it doesnt work with their version blah blah.. that is why i like guir so much. but for those who refuse to let go of shell packs its their problem.. enjoy it.

if it wasnt for my exams ppl i would have had this here for you a long time ago.. but when im paying for my university education and getting no money for doing these module the thing that costs me money takes priority :D

cheers

Fizical

Take your time fiz.

I know kinda what your going through.

I have 5 assessments for college to hand in before Friday yet I seem to be spending all my time here :)

Get the exams out of the way first and do the module when you have time. It's not like we are going anywhere :)

o ok lol.

well i dont care..

If that wasnt there after the lol, then I wouldnt have thought you were serious at all.

I did try to port it with restorator when the pack was released, as I always use it for making my shell packs, but by doing so, it wouldnt replace/overwrite the icons but rather, it would add the icons from the french pack due to it being a french system file. Thats why I really wasnt keen on porting it coz i wud have to use reshacker n that wud take me ages.

well i've come across a major problem.. reshacker isnt allowing me to add new resources correctly.

this could delay my project indefinately... i certainly hope that isnt the case. anyway if a solution can be found.. hopefully its just my stupididity then all will be good :) and i can continue. however i wont be able to release this as early as i had planed, sorry people.

if you go to this post: https://www.neowin.net/forum/index.php?showtopic=176248

you will see that some of the things are named 0

but if i rename them and save it goes back to 0

if i delete and add the resource again it corrupts the file.

i dont know if i've reached some sort of magical size limit or something but its not happy with me.

@devil: do you know how to add new resources with restorator? because i cant find the feature anywhere and never have been able to hence why i need reshacker. or if you know of another program that allows you to add new resources that would be great.

thanx jalz and its alright devil... im going to try restorator 2004 because from the help section it seems they added the feature to add new resources.. so i will check it out either tonight or tomorrow when i get the time and see how it works.. hopefully it will do what i need it to and i can get this module going again :)

mine has been delayed these past few days due to entertaining girlfriend at my place.. my apologies :p

she will need to do some study soon for her upcomming exam during that time i will work on it again

when i get to work on it next (tomorrow hopefully) i will give you a new estimate on release time.

i think devils is comming along well

Well ive started working since tuesday n I dont get much time to work on it with uniacid whos doing the batch scripts. All the files have been ported. just having problems with the batch script. if anyone is really good at batch scripts pls contact me or uniacid.

Edited by ЀṾ

about 90% complete on my module. sitty at 10mb in a *.exe but probably will come as a *.rar

currently changing close to 900 resources in over 100 files with over 250 icons and many bitmaps.. its going to be great. its a complete package in a small file. beta testers it will be comming to you within 24 hours i hope and then only a ocuple days until release if all goes well

cheers

Fizical

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