Is the GANT 2 OCEAN port really needed?  

109 members have voted

  1. 1. Is the GANT 2 OCEAN port really needed?

    • hell yea.. its an awesome pack
      92
    • No, theres already one out
      17


Recommended Posts

Just wanna make a few things clear here. I dont wanna get into any competiton, race or whatsoever, neither did I want to get into one. I wasnt going to do this port at first because it would have been too much of a hassle to reshack all the files one by one and put them in the english files and that too specially for such a huge pack would be a big pain. Thats the reason why I never opted to port the pack when the pack was released on APC and was quite happy that xllx was doing the port till he dissappeared. But then on saturday, an idea clicked to me of how I could port this pack in a much easier and faster way and so I started on the pack.

Another reason why I started on this pack is because the recent releases of shell packs by jerome for Gant 2 Ocean and by Dlb for the Crystal shell pack have been done with installers and in such an amazing way, that the shell packs are installed with just a few clicks and which I plan to do the same for my pack, thus making things much easier to install and use for people using the pack.

The reason why evo posted that the pack would be out by wednesday is because I had told him I wud have it out by wednesday max. As I just needed 2 days for the pack and another 2 days to make a page for it on my site, and in that time the beta tests would be carried out too.

If you still dont believe me, I have no problems in holding back my release for Gant 2 Ocean and waiting for your gui replacer module to be released first if you want me to. Even whether it be a month from now, if you think im trying to get my pack out before yours.

Peace

you take things too literally, lol.. stress less :p i'll quote myself and bold the key element.

seems like some1 trying to race me, lol.

see that lol, it means laugh out loud.. which means i am not seriously worried about it and it doesnt bother me either. you have been working too had on this thing man :p

btw you could have ported everything in those sytem files to another shell pack by using restorator.. it allows you to drop and drag a whole folder of icons into another system file and replace those icons. could have had this pack out in no time. reshacker is a thing of the past.. it may be free but its not very good with features.

general rant at no1 in paticular:

i think shell packs should be a thing of the past and i would much rather see people embrace shellpacks..

im getting tired of seeing people complain that it doesnt work with their version blah blah.. that is why i like guir so much. but for those who refuse to let go of shell packs its their problem.. enjoy it.

if it wasnt for my exams ppl i would have had this here for you a long time ago.. but when im paying for my university education and getting no money for doing these module the thing that costs me money takes priority :D

cheers

Fizical

Take your time fiz.

I know kinda what your going through.

I have 5 assessments for college to hand in before Friday yet I seem to be spending all my time here :)

Get the exams out of the way first and do the module when you have time. It's not like we are going anywhere :)

o ok lol.

well i dont care..

If that wasnt there after the lol, then I wouldnt have thought you were serious at all.

I did try to port it with restorator when the pack was released, as I always use it for making my shell packs, but by doing so, it wouldnt replace/overwrite the icons but rather, it would add the icons from the french pack due to it being a french system file. Thats why I really wasnt keen on porting it coz i wud have to use reshacker n that wud take me ages.

well i've come across a major problem.. reshacker isnt allowing me to add new resources correctly.

this could delay my project indefinately... i certainly hope that isnt the case. anyway if a solution can be found.. hopefully its just my stupididity then all will be good :) and i can continue. however i wont be able to release this as early as i had planed, sorry people.

if you go to this post: https://www.neowin.net/forum/index.php?showtopic=176248

you will see that some of the things are named 0

but if i rename them and save it goes back to 0

if i delete and add the resource again it corrupts the file.

i dont know if i've reached some sort of magical size limit or something but its not happy with me.

@devil: do you know how to add new resources with restorator? because i cant find the feature anywhere and never have been able to hence why i need reshacker. or if you know of another program that allows you to add new resources that would be great.

thanx jalz and its alright devil... im going to try restorator 2004 because from the help section it seems they added the feature to add new resources.. so i will check it out either tonight or tomorrow when i get the time and see how it works.. hopefully it will do what i need it to and i can get this module going again :)

mine has been delayed these past few days due to entertaining girlfriend at my place.. my apologies :p

she will need to do some study soon for her upcomming exam during that time i will work on it again

when i get to work on it next (tomorrow hopefully) i will give you a new estimate on release time.

i think devils is comming along well

Well ive started working since tuesday n I dont get much time to work on it with uniacid whos doing the batch scripts. All the files have been ported. just having problems with the batch script. if anyone is really good at batch scripts pls contact me or uniacid.

Edited by ЀṾ

about 90% complete on my module. sitty at 10mb in a *.exe but probably will come as a *.rar

currently changing close to 900 resources in over 100 files with over 250 icons and many bitmaps.. its going to be great. its a complete package in a small file. beta testers it will be comming to you within 24 hours i hope and then only a ocuple days until release if all goes well

cheers

Fizical

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I grew up a Star Trek fan and never watched Star Wars movies. To this days I've not watched most Star Wras movies. As a result I rarely get these references, I have no idea what this post means. Given the popular reactions these get I have to accept I missed out.  
    • Spotify really have turned in to a butthole of a company. Assuming this isn't a bug then this is a low act for Premium users. Honestly, YT Premium which includes YT Music is a genuine alternative. In any event, the internet enshitification continues unabated...next up, the banning of VPN's.
    • This is why science is the only path to truth. It isn't rigid in its beliefs, rather it changes its views based on scientific discoveries.
    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. Researchers stored HeH⁺ ions in the 35-metre storage ring for up to 60 seconds at temperatures just a few kelvins above absolute zero and merged them with a beam of neutral deuterium atoms. By adjusting the speeds of the two particle beams, the team measured how the reaction rate changed with collision energy, which is directly related to temperature. The researchers found that the reaction rate remains almost constant as temperatures decrease. In other words, the reaction does not slow down at low temperatures as earlier models predicted. “Previous theories predicted a significant decrease in the reaction probability at low temperatures, but we were unable to verify this in either the experiment or new theoretical calculations by our colleagues,” explained Dr Holger Kreckel of MPIK. “The reactions of HeH⁺ with neutral hydrogen and deuterium therefore appear to have been far more important for chemistry in the early universe than previously assumed,” he continued. According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
  • Recent Achievements

    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      163
    3. 3
      PsYcHoKiLLa
      92
    4. 4
      Steven P.
      76
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!