ATI promises Doom 3 performance boost


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http://www.theinquirer.net/?article=17495

THE HEAD OF ATI'S PR machinery, a nice British lad, captured and currently held in the Canadian wastes, has responded to our story claiming that Doom 3 is dominated by Nvidia.

Our sources claim that ATI is doing something about performance on Doom 3 but that it hasn't done anything to its Open GL driver for almost a year now. The ATI lad confirmed these claims.

It's certainly time to do something about it as Doom 3 is close to materialisation and released in just a week. The ATI apparatchik told us that we could expect some performance boost with a new driver release but he was not specific when it will release the mighty Doom 3 driver.

There were no really significant games last year which used Open GL. It's scary that if we don't have people like John Carmack with Doom and Tim Sweeney with the Unreal engine we might lose Open GL to the extremely popular DirectX programming. Two guys have stood up to Microsoft. They like to make their games work on Mac OS and Linux as well and there is a market there, not big, but at least significant.

The good thing to know is that driver is coming and ATI might get closer or even faster then Nvidia, it would be safe to say that it will at least get much closer performance wise than it's able to do now.

Im pretty sure this is just software side, old ati drivers had better o-gl support and made o-gl games run just as good, hence the recent o-gl ati hacks that are popping out around the net

ATi has always had great drivers, usually not buggy like many nvidia ones, i cant wait for a Doom 3 performance boost, my specs are somewhat decent, but i want some silky smooth gameplay

uh no ati has not always had good drivers. remember a few years back?

well anyway this is good news for ati owners. hopefully you guys will get a decent increase performance in open gl

i'd do it, good strategy, although kinda (really) late, let's wait until weeks after the game is released, and everyone has already upgraded to nvidia to create better drivers optimized for doom 3 engine

Man, I love ATI, I only use ATI cards, but that was just wrong, the open gl support in their drivers sucks.

Hahahahahahahaha

ROFL man

You killing me :rofl:

hes rite

nvidia drivers blow, but i think that was cause the FX cards sucked at a physical level

picking a card based on 1 game is retarded..especially if its doom 3..hello no multi = boring

once hl2 is out everyone will be like whats doom

,Jul 29 2004, 00:26] Man, I love ATI, I only use ATI cards, but that was just wrong, the open gl support in their drivers sucks.

It's sad they only started to really work on the "problem" when cash is involved :rolleyes:

Better OpenGL support should have been implanted a LOOONG time ago!

It's sad they only started to really work on the "problem" when cash is involved:rolleyes::

Better OpenGL support should have been implanted a LOOONG time ago!

In fact they started working with the Neverwinter nights performance fiasco, but something happened and those optimizations were canned :huh::

,Jul 28 2004, 22:32] In fact they started working with the Neverwinter nights performance fiasco, but something happened and those optimizations were canned :huh:

it might be due tot he fact OPENGL is now a minority

it is sad though, i would like to see opengl get a boost although it doesnt really matter to me

doom 3 will be a distant memory once hl2 is out, i mean DISTANT

hes rite

nvidia drivers blow, but i think that was cause the FX cards sucked at a physical level

picking a card based on 1 game is retarded..especially if its doom 3..hello no multi = boring

once hl2 is out everyone will be like whats doom

Before i moved to ATI i had Nvidia

And all the years i had Geforce 2 MX 400, i didn't had a singal problem with the drviers.

Now i have ATI like for 4 months, and all the drivers have problems with some games.

So, shouldn't the companies provide support even though it's a minority?

I agree here, even tho its a minority its not a small minority, after all, there still plenty of games that use open gl

well the replay value is in hl2 with the extensive community and mod support. if doom 3 goes the same way quake 3 did then i expect to see much of the 3rd party support invested into retail games that use the engine (star trek, alice, etc.) and not heavy into free downloadable mods. Which is the gaming community naturally going to go to based on those 2 factors?

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