Okay, I'm starting to learn OpenGL and I'm playing around with the syntax. However, all I want to do here is to simply display what OpenGL version I have running...I know there are programs out there that can tell me, but I want to write my own very basic program.
After hours of searching google, all I can find out is that I need the following command:
glGetString(GL_VERSION);
But what am I doing wrong?
Below is a quick program and I don't know why it's not compiling. One of the errors messages is:
c:\Documents and Settings\DjmUK\My Documents\Visual Studio Projects\Ogl_01\Ogl_01\Test_03.cpp(4): error C2440: 'initializing' : cannot convert from 'int' to 'const GLubyte *'
Any help or a very simple program like below would be greatful.
Question
DjmUK
Okay, I'm starting to learn OpenGL and I'm playing around with the syntax. However, all I want to do here is to simply display what OpenGL version I have running...I know there are programs out there that can tell me, but I want to write my own very basic program.
After hours of searching google, all I can find out is that I need the following command:
glGetString(GL_VERSION);
But what am I doing wrong?
Below is a quick program and I don't know why it's not compiling. One of the errors messages is:
c:\Documents and Settings\DjmUK\My Documents\Visual Studio Projects\Ogl_01\Ogl_01\Test_03.cpp(4): error C2440: 'initializing' : cannot convert from 'int' to 'const GLubyte *'
Any help or a very simple program like below would be greatful.
Thanks in advance.
#include <windows.h>
#include <GL/gl.h>
#include <stdio.h>
void main()
{
printf("Version=", glGetString(GL_VERSION));
}
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