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[VB.NET] Form Slide Effect
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ProclaimDragon,
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By TheGhostPhantom · Posted
If nobody was using it. Then why specifically is it a shame? Windows needs be slimmer. Every feature like this is just more bloat -
By LoneWolfSL · Posted
Invincible VS announced, a brutal 3v3 tag fighting game by former Killer Instinct developers by Pulasthi Ariyasinghe The Xbox Games Showcase showed off a brand-new fighting game incoming from the award-winning Invincible universe. Simply dubbed Invincible VS, the title will feature three versus three tag fighting with all sorts of heroes and villains from the franchise. Check out the announcement trailer above, which shows off some gameplay near the tail end of it. Published by Skybound Games and developed by Quarter Up, Invincible VS has a big focus on the brutality, much like its source material. There will be iconic arenas straight from the show, as well as a battle damage system to show off the carnage on the fighters themselves. "In Invincible VS, every move, every line of dialogue, every broken limb and bloodied mouth carries real cost and consequence—all building toward the bone-deep satisfaction of victory," said Invincible VS executive producer Mike Willette. "No tag fighting game has ever delivered this level of intensity and violence. This game is a love letter to the fighting game community, created by a team of passionate, experienced fans of the genre." While this is a brand-new studio that's taking on the project, it has been revealed that former members from the 2013 Killer Instinct are involved in the development. "I have said this before, and I’ll say it again: this is the most excited I’ve been about anything involving Invincible," said Invincible co-creator Robert Kirkman. "Invincible VS is crazy fun, fast, ferocious and dripping with the same over-the-top brutality that you’ll see in the comic book pages and on the show. It is a natural evolution of the franchise and it is everything that fans have been demanding for over a decade! This is without a doubt, probably the best superhero fighting game in the universe!" The title will have multiple game modes as well, including a campaign with an original story by the writer of the animated series, an arcade mode for skirmishes, and a training arena. As expected, competitive and casual online multiplayer will be available too. Invincible VS is coming out sometime in 2026 across PC, Xbox Series X|S, and PlayStation 5. -
By Ryster · Posted
And how would a "real" handheld Xbox differed from that? Pray tell. Surely it too would've been a PC with a built in screen and controller, shoehorned into a handheld form factor, and running a flavour of optimised windows? You know Xbox Series X is just a PC running a heavily customised version of Windows 10, right? -
By excalpius · Posted
Let me guess, just big hyped cut scenes for what is really just more run around in the same old static urban zone machine gun vs. sniper game play. -
By Good Bot, Bad Bot · Posted
I am not seeing a huge difference there.
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Question
ProclaimDragon
Hi,
I have created this little slide effect in my app, but it's something simple. Like, a timer with 1ms interval wich will move the form in that interval with a code like: Me.Location = New Point(X, Y)
of course I add a few more lines so the form don't keep sliding and sliding to the infinite and a variable taht increases/decreases so the form is moved...
However, is there a better way to do this? This looks like a bit odd way to do it... And I wanted to add a speed feature for the slide effect but it's a pain in the ass to make it with different speeds and at the same time smooth in the slide effect an dI also need to keep in consideration the form's size and the multiple of pixels that will move the form so the start and finish positions are always the same no matter the speed...
Any good away to achive this?
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