Neowin's List of Free Linux Games


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Blobwars: Metal Blob Solid [2d platform game]

http://www.parallelrealities.co.uk/blobWars.php

Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all.

In Blob Wars : Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many MIAs as possible. But standing in his way are many vicious aliens, other Blobs who have been assimilated and the evil alien leader, Galdov.

UFO: Alien Invasion [turn-based, multiplayer support]

http://ufo.myexp.de/

UFO: ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves.

'UFO: Alien Invasion' is heavily inspired by the 'X-COM' series by Mythos and Microprose. The first game of the series, 'UFO DEFENSE', became a classic and, in our honest opinion, is one of the best games ever made.

'UFO: Alien Invasion' is neither a sequel nor a remake of 'UFO DEFENSE' - we simply had the urge to create a similar strategy game, which will hopefully be as entertaining as the original was for the players (and for the developers, of course ;) ).

S_player003.jpgS_base05.jpg

Edited by ichi

Glest [real time 3d strategy]

Web: http://www.glest.org/

Linux port: http://www.stud.uni-karlsruhe.de/~uxsm/glest/

Glest is a project for making a free 3d real-time customizable strategy game.

Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps.

s02.jpgs05.jpg

The game is fully customizable:

-custom units through XML files (commands, skills, parameters, 3d model...)

-custom resources, tech-trees, upgrades...

-custom tilesets, maps, 3d objects (trees, rocks, etc...), sounds...

The developers were awarded with the "PlayStation ArtFutura Video Game Design Award", sponsored by Sony.

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The Ur-Quan Masters - [sci-Fi - Strategy]

http://sc2.sourceforge.net/

A remake of Star Control 2, a great oldie. One of the best!

DosBox - [Emulator?]

http://dosbox.sourceforge.net/news.php?show_news=1

With this you can play a LOT (and I mean A LOT, as in the opposite of a few) of the old dos games. It is one of the must haves for my system, as I am heavily into classic and nostalgia games. I'll take this over WINE any day. This allows me to dig out my cherished games such as the Settlers, Heroes of Might and Magic, XCOM, Pizza Tycoon, Populous, Sim Ant, Command and Conquer.. etc et.. I could fill up the page :). They just don't make 'em like they used to.

Other than those, there are also emulators for many other game types console and arcade. I will leave these up to you to find due to questionable legality in some peoples eyes ;).

RIP Loki.

Edited by Treefrog

Savage - [Real Time Strategy/First Person Shooter (great mix of both)]

http://www.s2games.com/savage/

Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience.

Simply my favorite game on Linux.

lm_act_29_t.jpglm_com_02_t.jpg

Screenshots

  • 3 weeks later...

Can't believe nobody mentioned ClanBomber! Anyway, here's the link: http://clanbomber.sourceforge.net/

However, my favourite games in Linux are Quake 3 Arena and BZFlag, plus I got GTA Vice City working under Cedega (have to disable intro videos).

  • 1 month later...

I'm rather hurt that no one had mentioned this game yet, but I'm sure I'll live.

Deadly Rooms of Death - [Turn based Puzzle Game]

(Taken from the "What is DROD?" article on DROD.net found here.)

"Of course, Beethro has an advantage. Unlike aforesaid games with characters with oversized swords, Beethro is experienced in killing all sorts of creatures, so it only takes waving the sword in their square to kill them; and Beethro has as much time as he needs to decide what to do. Every turn, he decides whether to move (using the number pad by default), wait (using the 5 on the number pad), or rotate his sword 45 degrees (using Q for clockwise and W for anticlockwise by default), and the game will pause while you decide his next step. Beethro makes his move, then the monsters (many puzzles taking advantage of this fact), so what could have been a frantic, and nigh on impossible, game of hack-and-slash becomes a violent but intelligent puzzle game.

And DROD has some of the toughest puzzles you'll ever see. Some will have you collapsing trapdoors and opening doors; some will have you coaxing invincible monsters into dead-ends; some will have you turning the monsters own attacks against them. And the last handful has you going up against their leader, the 'Neather, who delights in slamming doors in your face and sending wave after wave of monsters to kill you. It's a touching tale that parallels most of our daily existence, and the path to take to break free of our mundane existence and live the life we've always wanted. It's a cunning parable that would make Confucius proud."

DROD Community Website - http://www.drod.net (Currently getting a makeover, if'n you're wondering)

Caravel Games official website - http://www.caravelgames.com

Version 1.6, known as "Architects' Edition", is 100% free, while the new version, "Journey to Rooted Hold", is $20 USD, but you can get the demo for free, and it includes the level editor and one style.

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one of the best games i've ever played

a bit like load runner

but add a nice mix of crazy jumps, switches, doors and robotic monsters

and you get N

a really nice game with loads of levels and a lot of levels that users created

enjoy

http://www.harveycartel.org/metanet/n.html

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America's Army - 3D Action (FPS)

http://www.americasarmy.com

This is a great free game endorsed by the U.S. Army and it's multi-platform (it has Windows, Macintosh and Linux clients).

Note: Neowin has an official clan at this game: The Neowin 1st Armory Division

This is the best available, although they NEED the patch. Then the next one i would vote for is Wolfenstein ET

  • 1 month later...

Some of these are probally listed but anyways.

TREMULOUS (Originally a Quake3 mod but it's now available as a standalone)

http://tremulous.net

Great Alien Vs Marines mod, lot's of fun.

Wolfenstein ET (Everyone knows about this, you will need it for ETF so get it!)

http://www.3dgamers.com/games/wolfensteinet/downloads/

ETF (Teamfortress mod for Wolfenstein ET, used to be for Quake3)

http://www.etfgame.com

I've been playing ETF latley it's too bad the size of the community is so small only a handful of servers left, every evening there are ussually people to play on a server called RailBait. If you like Quake, Teamfortress or TFC then I suggest you check this out. Perhaps the best looking TF mod and also one that is very close to the original, so much fun to play too bad I'm not the best :D

  • 5 months later...

Frozen Bubble

http://www.frozen-bubble.org/

Frozen Bubble arcade game

Throw colourful bubbles to build groups and destroy the groups. With 1p-game, aim is to destroy all bubbles, with 2p-game, aim is that your opponent dies before you.

Full-featured, colorful animated penguin eyecandy, 100 levels of 1p game, hours and hours of 2p game, a level-editor, 3 professional quality 20-channels musics, 15 stereo sound effects, 7 unique graphical transition effects.

Frozen Bubble v2 was released on October 27th, 2006

  • new 1-player game mode: multiplayer training; uses identical game rules as multiplayer, generated malus bubbles are counted as points - what score will you be able to reach in the 2 minutes time frame?
  • network (Internet) game: up to 5 players in a game (net game system has logic able to transparently handle players behind a NAT)
  • LAN game: similar to network game except that no connection to Internet is made, substituted by polling the local network
  • fully revamped graphics, including now 3d-based smooth penguin eyecandy
  • revamped intro and 1p music into fully digital productions
  • full joystick support: just move your joystick(s) or push buttons in the "change keys" dialog (analog joysticks handled as digital for fair play)
  • recording and playback of all games with non-predefined levels (1-player in random and multiplayer training, local 2-player, and network/LAN game with 2 to 5 players)
  • realtime graphical effects in the menu screen (if your computer is fast enough)
  • anti-aliased and localized messages

PS: I'm not a fan of the 3D penguins.

FlightGear Flight Simulator - [simulator]

http://www.flightgear.org/

The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project.

The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing.

Flipping cool.

Edited by tiagosilva29
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    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
    • Thank you for the post. Just a FYI that links to an outside site or promoting specific software is considered spamming here. Asking general questions is fine.
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