((NDS HACKED)) Nintendo DS Streamer


Recommended Posts

__:_ __/\__ _:__

\ |//(>> * S T A R C U B E * \ / <<)\\| /

\| __/\__ /

| / \ /__/\__ |

| \ /(______. / \ / |

|___________)\____\ |____/(__________ _______:_______:__

|\ ____/_____ ______\____ | ._ /

_:_\______. | \| _. : |/ /

/ \| | | \| . ___ |\ \

/ _._________ | |\ ______|___/ | \__ \

)/ : \_______|_______: \_______/ |_______| / \

/ | \ . /\ \ \

______:_________)\ _______.__________________/__________\_____ \_)\

/ /______: : ._ / ._ / /

/ |\_______/_ | | |/ / |/ /_____/

\ |/ / | | |\ \ /_______/

\ /_________/___ |_______|/ / _________ \ |

\_____._____/\_/ \/: / ______/\__/ )/ |

: . \( / |

| \ proudly presents |

| |

| |

(1)>> <> Nintendo DS Stream [internal] <> <<)

| |

| |

| Origin...: USA NTSC Filename...: S3.DS-STREAM.RAR|

| Released.: 24, Nov, 2004 GOD / Rars.: 1 / 0x50MB |

| Console..: NINTENDO DS Format.....: .RAR |

| Source...: **/**** Supply.....: **/**** |

| Company..: Team Starcube Store Date.: ****** |

| |

| |

| |

(2)>> Game Info: <<)

| |

| Preview edition of our upcoming DS Streamer - the first |

| generation DS loader. This preview edition is |

| built with Super Mario 64-DS in mind. |

| Features: |

| 2mbit Transfer speeds |

| Tested up to 45 Feet |

| |

(3)>> Release Notes: <<)

| |

| Everytime you Leak, God kills a kitten (or maybe mamoru) |

| |

(4)>> Greetings: <<)

| |

| KALISTO, ECHELON, MODE7, PROJECTX, FAIRLIGHT, EURASIA, |

| MOONCUBE, PARADOX, CSiSO, USA, Caravan, WoD, WjR, GP, |

| GeNiuS, iNSOMNiA, REPLICA, IGUANA, CONS, OWLiSH |

| VAGRANTDVD, HOLYCUBE, MRN, and our loving fans. |

| |

/| |\

/_|\\(>> " Whats a group without love and respeckt!" <<)//|_\

: :

----------------------------------------------

Posted with NewsLeecher v2.0 Beta 4

* Binary Usenet Leeching Made Easy

* http://www.newsleecher.com/?usenet

----------------------------------------------

Link to comment
https://www.neowin.net/forum/topic/249416-nds-hacked-nintendo-ds-streamer/
Share on other sites

well i was reading the ds development forum at gbadev and there was a post about how someone has picked up their ds using network stumbler.

they found the mac address *registered to nintendo*

and the connection was set at 2mb *802.11b as stated in earlier documents, all nds manuals i have read have only stated simply 802.11*

anyways, do you think its possible for ppl to be able to crack the wireless multiboot protocol of the ds in just a matter of days?

This does not seem like a fake, they used the Wifi capabilities of the DS to do that. However, the question remain about multibooting : I am not sure Nintendo would let multiboot be done over Wifi, rather more over their encrypted wireless protocol.

This means that while the tunneling news remains valid, the loader aspect may still be questionable.

Do not hesitate to correct me if I'm wrong.

It doesn't say much about what it exactly does though... Is it just a tunneling software or is it actually supposed to be able to use your PC with WiFi as a substitute for the game card? Or is it just for dumping/uploading multiboot minigames? That could be a possibility, as Nintendo must have that kind of software themselfs and maybe that is what they have come by now

also not to mention its supposedly an internal release. shouldnt be too much documentation since i would assume all of them would know how to use/test it.

if this is real. i assume its some sort of multiboot mini game loader/possible ripper.

I can't say this is much of a surprise. The hardware has a lot in common with the GBA.

Nintendo hasn't implemented any strong copyright protection like they did with the Cube either.

584994160[/snapback]

Probably because they a) still make a decent profit on hardware, and b) their main market probably won't be hacking and stealing games.

Sounds fake. Team-Starcube used a streaming process also in the Gamecube hacks using the ethernet adapter, why would they have to stream games to yet another totally different console. I believe the games are on an SD card right? why dont they try cracking that first.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Plans. Christ at least editorialise this tripe for what it is or put your own journalistic take on it.
    • If you have a TV in your living room, chances are you can probably just use the Steam Link app and play your huge PC in big picture mode, effectively giving you the Steam Machine experience to see if you'd actually like it. The good news is the Steam Machine can have it's drives upgraded. It has a USB-C 10Gbs port as well, so the 512GB drive could be quickly moved to an external enclosure and repurposed.
    • This machine could very well be a second gaming PC for their living room as a console experience. So we would have to assume their main PC exists as well; With that said, I have 10gb home network with a 2.5gigabit internet connection here so we tend to have more than enough speed to download games. However, we can't make use of the 10gb LAN using Steam's built in transfer tool because it always compresses transfers and that slows the transfer down to well below a standard gigabit port speeds, sometimes as slow as 200-300Mb/s transfers. While that's probably still faster than most internet connections anyway, if they'd fix the LAN transfer issue it'd be upto x5 faster even on a gigabit LAN, than simply dropping a 2.5gbe port on there with hopes of a few people having fast internet connections. There are solutions, work arounds, like using LANCache if you run a NAS... or simply copying the files over manually using a network share.
    • Samsung announces ultra-fast UFS 5.0 storage to supercharge mobile AI by Paul Hill Local AI models tend to run a lot more slowly than cloud services like Claude and Gemini; however, Samsung has just announced that it has developed its UFS 5.0 solution, which increases data transfer to speeds of 10.8GB/s, enabling faster storage and processing in mobile memory that has the potential to provide more optimal local AI experiences. Commenting on this development, Jangseok Choi, head of Memory Product Planning at Samsung Electronics, said: If you’ve tried local AI, you’ll know it can be quite slow, especially if using the larger parameter models. By developing this new solution, Samsung says that storage is evolving from just storing data to a core piece of infrastructure that supports AI computation, too. The Korean company said that UFS 5.0 integrates the latest embedded memory interface standard from JEDEC and achieves up to 10.8 gigabytes per second (GB/s) transfer speeds. Regarding write speeds, Samsung UFS 5.0 can reach 9.5 GB/s. Both the read and write speeds are twice as fast as those of the previous UFS 4.1 standard. Aside from being ideal for local AI, Samsung’s UFS 5.0 is more power efficient by 40% compared to UFS 4.1. Samsung achieved this by implementing innovations such as clock gating and multi-voltage technologies. UFS 5.0 is also ultra-compact at just 7.5mm x 13mm x 0.9mm; that is 16.7% smaller than UFS 4.1. The company said it will be bringing it to multiple devices in the future, including mobile, wearable, and extended reality.
    • A bit like the steamdeck, this probably isn't for you.
  • Recent Achievements

    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
    • Week One Done
      mnsgroup earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      496
    2. 2
      +Edouard
      209
    3. 3
      PsYcHoKiLLa
      99
    4. 4
      Michael Scrip
      86
    5. 5
      neufuse
      69
  • Tell a friend

    Love Neowin? Tell a friend!