all digital pics blurry


Recommended Posts

i have a sony DSC-P72 digi cam, 3.2mp. went to a football game today and took around 20 images. when i got home almost all of my images were blurry beyond hell. the specs for the dhutter speed were Automatic: 2 seconds to 1/2000 second. but when i got home i messed with it more and tried alot of different settings, and the most i got was 1/125 even shakig it around, taking pics of case fans at 2600rpm that kind of stuff.... i mean at 1/125 only way that was achieviable was putting the camera 5 inches from the fan... so how the hell do you get 1/2000 on the thing? what do you have to do in order to get it to work?

its a auto camera but still

Link to comment
https://www.neowin.net/forum/topic/253410-all-digital-pics-blurry/
Share on other sites

you don't get shutter speeds of around 1/2000 unless you are outside on a very sunny day.

the average person can hold a camera steady to about 1/60 of a second.

if the shutter was in the 1/4 to 1/30 of a second range your hand has to be very steady to hold it without it getting blurry. i think most likely the camera wasn't in focus since you said most were a shutter of 1/125.

that's the f-stop (aperature.) it's the amount of light that it lets enter the camera to take the pic.

and i think he means macro mode. it is used to take closeups. it's normally shown with a flower on most cameras

585047927[/snapback]

one of the reviews i read i saw this

Format: JPEG Aperture: f5.6

Exposure: Auto Shutter Speed: 1/500 sec.

Res: 2048 x 1536 Flash: Off

Quality: Fine ISO: 100

File Size: 1.41MB Focal Lgth: 39mm (35mm Eq.)

so they got 1/500 of just takin a pic of a building....

ok? what about it?

585047954[/snapback]

i was takin pics of a moving thing and getting 1/10th that (the football players) or cars moving by...

interesting thing. turned on flash, went outside took a pic, and it wasnt blurry... even though the object was well over 60 feet away.... whats up with that?

Low Light conditions would have caused your blurry pics - your camera would have automatically compensated the shutter speed to match your ISO level and low light - if it hadn't of increased the shutter speed, then you would have got very very faint pictures that were underexposed.

When using flash, obviously there is a huge amount of light available, therefore a lower shutter speed is needed - hence no blur.

Low Light conditions would have caused your blurry pics - your camera would have automatically compensated the shutter speed to match your ISO level and low light - if it hadn't of increased the shutter speed, then you would have got very very faint pictures that were underexposed.

When using flash, obviously there is a huge amount of light available, therefore a lower shutter speed is needed - hence no blur.

585047991[/snapback]

but i just was outside in full daylight (well it is cloudy) and the moving car was at least 60 feet away so it wouldnt get any of the light.... would it?

Cloudy conditions breed bad light.

As for using flash, again, it lowers the shutter speed - even if none of the flash reached the car, it would have still 'frozen' the action of the car moving due to the low shutter speed. I'll bet the pic of the car was a bit underexposed, yeah?

Faster = better for sports

Slower = Better for low light conditions

Unfortunately the down side of automatic cameras is that they tend to compensate for a lack of light and ignore the fact that blurry pics come too easily.

Perhaps your ISO level was a bit too low?

but i just was outside in full daylight (well it is cloudy) and the moving car was at least 60 feet away so it wouldnt get any of the light.... would it?

585048001[/snapback]

when you have the flash on, almost ALL cameras with set the shutter speed to 1/125 (at least they should anyway) only because if you dont have it there and the film speed is faster than 1/125 it will have a giant black spot on the image.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Was it too much to ask to show the icon in this article?
    • Frankly, I blame whoever is writing such articles. "A big improvement/update and/or new feature is now available to everyone! Also, use this unofficial tweak tool to enable it because it actually isn't available to you yet officially and might not in fact even be entirely ready or whatever, hence why it is perhaps not enabled for you*. But it's great and you should enable it!" I mean there's nothing wrong with sharing info about some feature you might need to enable via unofficial means, of course. It's just that these articles tend to essentially end up being two news pieces in one, and one of them tends to be a bit misleading. (*Yes, yes, the "it's a controlled rollout!" thing. Not a fan of that one either. The argument, not the actual rollout.)
    • Thank you. Will do. I read in the release notes that editor config might be at play here.
    • Actually, I think even Microsoft doesn't know how to control it
    • OpenAI is making Codex more useful in Chrome and the cloud by Pradeep Viswanathan OpenAI's Codex now has more than 5 million users, up nearly 4x from earlier this year. To further accelerate Codex's growth among developers, OpenAI today announced that it has agreed to acquire Ona, a company that builds secure cloud execution and orchestration technology for developers. Ona will enable developers to run Codex with persistent and controlled cloud infrastructure for long-running agentic workflows. Right now, most Codex execution happens locally on developers' laptops and PCs, and the agents work continuously for hours. Through Ona, OpenAI aims to make Codex agents keep working for days without being tied to a user’s local machine or an active session. This will be an important capability for enterprises that want to deploy AI agents in production while maintaining control over infrastructure, data, security boundaries, credential scope, logging, and review workflows. Like any acquisition, the deal is still subject to customary closing conditions, including regulatory approvals. Until the deal closes, OpenAI and Ona will continue to operate as separate companies. After closing, Ona’s team will join the Codex team to improve developer workflows. Alongside the Ona acquisition announcement, OpenAI today introduced a few Codex updates. Developers can now save Codex rate limit resets and use them later instead of losing them when they are not needed immediately. OpenAI is also adding a referral option where users can invite a friend to Codex and get a saved rate limit reset. OpenAI today also announced a developer mode for browser use in Chrome and the Codex in-app browser. With this mode, Codex can use the Chrome DevTools Protocol to debug web apps, inspect pages, and work more directly with browser-based development workflows. Developers can use this when they want Codex to profile JavaScript, inspect console output and network traffic, examine web page states including the DOM and applied styles, and more.
  • Recent Achievements

    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
    • One Year In
      slackerzz earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      509
    2. 2
      PsYcHoKiLLa
      186
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!