• 0

Want to test my prog. protection


Question

Recommended Posts

  • 0

what u mean by not a perfect crack?? isnt it enough to have that authorization window to by pass?? and anyways.. what u mean by working over 1 hour?? you arent paying me.. I have got lots of work to do.. not just this cracking your crap code..

  • 0

ILDASM and hexeditor - not sure how long it took, but it was less than a minute.

Just look in ILDASM for a couple of seconds - ah, just need the other form to display - so just nop out everything in between start and next form call.

You are crazy.

L1_cracked.zip

  • 0
ILDASM and hexeditor - not sure how long it took, but it was less than a minute.

Just look in ILDASM for a couple of seconds - ah, just need the other form to display - so just nop out everything in between start and next form call.

You are crazy.

L1_cracked.zip

585268162[/snapback]

(Y) perfect

any way i did that simple prog. in 15 min.

  • 0
(Y) perfect

any way i did that simple prog.  in 15 min.

585268229[/snapback]

haha lol.. 15mins..

and btwn if I remember in that Stealing EXE post... u said that this is the logic1 or I dont remember this is the logic2 that u did?? well, nvr mind.. I can get that.. this will be ur logic only..

  • 0
Man , i said i did the whole program from scratch in only 15 min . and i havn't got enough time to do more than 1 logic

585268285[/snapback]

ya thats what I am saying.. only 15mins :o that should be a whole lot of 15mins to do this small progy logy..

  • 0
Man , i said i did the whole program from scratch in only 15 min . and i havn't got enough time to do more than 1 logic

585268285[/snapback]

You should have left the form colours alone and spent a bit more time on the "protection". Just a strong name and another check would have slowed things down.

Anyway keep learning, but I wouldn't worry about protection until you can code something worth buying...and judging from this experience it'll be a while before that happens.

  • 0

here is my whole code .......

Public Class Main

Inherits System.Windows.Forms.Form

Public ReqCode As Object

Public ReqCode2 As String

Public WMI = GetObject("winmgmts:\\")

#Region " Windows Form Designer generated code "

Public Sub New()

MyBase.New()

'This call is required by the Windows Form Designer.

InitializeComponent()

'Add any initialization after the InitializeComponent() call

End Sub

'Form overrides dispose to clean up the component list.

Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)

If disposing Then

If Not (components Is Nothing) Then

components.Dispose()

End If

End If

MyBase.Dispose(disposing)

End Sub

'Required by the Windows Form Designer

Private components As System.ComponentModel.IContainer

'NOTE: The following procedure is required by the Windows Form Designer

'It can be modified using the Windows Form Designer.

'Do not modify it using the code editor.

Friend WithEvents Button1 As System.Windows.Forms.Button

Friend WithEvents Button2 As System.Windows.Forms.Button

Friend WithEvents Label1 As System.Windows.Forms.Label

Friend WithEvents Label2 As System.Windows.Forms.Label

Friend WithEvents Text1 As System.Windows.Forms.TextBox

Friend WithEvents Text2 As System.Windows.Forms.TextBox

<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()

Me.Button1 = New System.Windows.Forms.Button

Me.Button2 = New System.Windows.Forms.Button

Me.Text1 = New System.Windows.Forms.TextBox

Me.Text2 = New System.Windows.Forms.TextBox

Me.Label1 = New System.Windows.Forms.Label

Me.Label2 = New System.Windows.Forms.Label

Me.SuspendLayout()

'

'Button1

'

Me.Button1.BackColor = System.Drawing.Color.Bisque

Me.Button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup

Me.Button1.Location = New System.Drawing.Point(184, 72)

Me.Button1.Name = "Button1"

Me.Button1.Size = New System.Drawing.Size(96, 24)

Me.Button1.TabIndex = 0

Me.Button1.Text = "Exit"

'

'Button2

'

Me.Button2.BackColor = System.Drawing.Color.Bisque

Me.Button2.FlatStyle = System.Windows.Forms.FlatStyle.Popup

Me.Button2.Location = New System.Drawing.Point(64, 72)

Me.Button2.Name = "Button2"

Me.Button2.Size = New System.Drawing.Size(96, 24)

Me.Button2.TabIndex = 1

Me.Button2.Text = "OK"

'

'Text1

'

Me.Text1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle

Me.Text1.Location = New System.Drawing.Point(136, 8)

Me.Text1.Name = "Text1"

Me.Text1.ReadOnly = True

Me.Text1.Size = New System.Drawing.Size(200, 20)

Me.Text1.TabIndex = 2

Me.Text1.Text = "Text1"

'

'Text2

'

Me.Text2.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle

Me.Text2.Location = New System.Drawing.Point(136, 40)

Me.Text2.Name = "Text2"

Me.Text2.Size = New System.Drawing.Size(200, 20)

Me.Text2.TabIndex = 3

Me.Text2.Text = ""

'

'Label1

'

Me.Label1.Font = New System.Drawing.Font("Tahoma", 8.25!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(178, Byte))

Me.Label1.Location = New System.Drawing.Point(8, 8)

Me.Label1.Name = "Label1"

Me.Label1.Size = New System.Drawing.Size(104, 23)

Me.Label1.TabIndex = 4

Me.Label1.Text = "Request Code :"

'

'Label2

'

Me.Label2.Font = New System.Drawing.Font("Tahoma", 8.25!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(178, Byte))

Me.Label2.Location = New System.Drawing.Point(8, 40)

Me.Label2.Name = "Label2"

Me.Label2.Size = New System.Drawing.Size(128, 23)

Me.Label2.TabIndex = 5

Me.Label2.Text = "Authorization Code :"

'

'Main

'

Me.AutoScaleBaseSize = New System.Drawing.Size(6, 13)

Me.BackColor = System.Drawing.Color.LightGoldenrodYellow

Me.ClientSize = New System.Drawing.Size(346, 104)

Me.Controls.Add(Me.Text2)

Me.Controls.Add(Me.Label2)

Me.Controls.Add(Me.Label1)

Me.Controls.Add(Me.Text1)

Me.Controls.Add(Me.Button2)

Me.Controls.Add(Me.Button1)

Me.Font = New System.Drawing.Font("Microsoft Sans Serif", 8.25!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(178, Byte))

Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow

Me.Name = "Main"

Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen

Me.Text = "El-agizy SecSysLog1"

Me.ResumeLayout(False)

End Sub

#End Region

#Region "Upgrade Support "

Private Shared m_vb6FormDefInstance As Main

Private Shared m_InitializingDefInstance As Boolean

Public Shared Property DefInstance() As Main

Get

If m_vb6FormDefInstance Is Nothing OrElse m_vb6FormDefInstance.IsDisposed Then

m_InitializingDefInstance = True

m_vb6FormDefInstance = New Main

m_InitializingDefInstance = False

End If

DefInstance = m_vb6FormDefInstance

End Get

Set(ByVal Value As Main)

m_vb6FormDefInstance = Value

End Set

End Property

#End Region

Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

End

End Sub

Private Sub Main_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load

Try

ReqCode = WMI.Get("Win32_PhysicalMedia.Tag='\\.\PHYSICALDRIVE0'")

CodeLoad()

' Program Code Logic ( PROG ID )

ReqCode2 = ReqCode.SerialNumber + "1998374"

EncryptCode()

EncryptCode()

Text1.Text = ReqCode2

FileGet(CodeNUM, Code, CodeCURRENTRECORD)

Text2.Text = Code.Code

DecryptCode()

If Trim(Text2.Text) = Trim(ReqCode2) Then

Success.DefInstance.Show()

Me.Opacity = 0

FileClose(CodeNUM)

Else

Text2.Text = ""

End If

Catch

MsgBox("Program Corrupted")

End

End Try

End Sub

#Region "Secure Me (Code Key : 25, 2 Encrypt - 1 Decrypt)"

Public Code As CodeINFO

Public CodeNUM As Short

Public CodeRECORDLEN As Integer

Public CodeCURRENTRECORD As Integer

Public CodeLASTRECORD As Integer

Structure CodeINFO

<VBFixedString(300), System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.ByValTStr, SizeConst:=300)> Public Code As String

End Structure

Public Sub CodeLoad()

CodeRECORDLEN = Len(Code)

CodeNUM = FreeFile()

FileOpen(CodeNUM, VB6.GetPath & "\Data\" & "STech.SEC", OpenMode.Random, , , CodeRECORDLEN)

CodeCURRENTRECORD = 1

CodeLASTRECORD = FileLen(VB6.GetPath & "\Data\" & "STech.SEC") / CodeRECORDLEN

If CodeLASTRECORD = 0 Then CodeLASTRECORD = 1

End Sub

Public Sub DecryptCode()

Dim NewLetter, String2, stringdec As String

Dim I, Inc As Short

Dim AscNum As Integer

Inc = 25

For I = 1 To Len(ReqCode2)

AscNum = Asc(Mid(ReqCode2, I, 1))

If AscNum - Inc <= 0 Then

AscNum = 255 + (AscNum - Inc)

NewLetter = Chr(AscNum)

Else

NewLetter = Chr(AscNum - Inc)

End If

String2 = String2 & NewLetter

Next I

stringdec = String2

ReqCode2 = stringdec

End Sub

Public Sub EncryptCode()

Dim NewLetter, String2, stringenc As String

Dim I, Inc As Short

Dim AscNum As Integer

Inc = 25

For I = 1 To Len(ReqCode2)

AscNum = Asc(Mid(ReqCode2, I, 1))

If AscNum + Inc > 255 Then

AscNum = (AscNum + Inc) - 255

NewLetter = Chr(AscNum)

Else

NewLetter = Chr(AscNum + Inc)

End If

String2 = String2 & NewLetter

Next I

stringenc = String2

ReqCode2 = stringenc

End Sub

#End Region

Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click

Text1.Text = ReqCode2

If Text2.Text = Text1.Text Then

Code.Code = Text2.Text

FilePut(CodeNUM, Code, CodeCURRENTRECORD)

MsgBox("Thank you for registeration")

Me.Hide()

Success.DefInstance.Show()

Else

EncryptCode()

Text1.Text = ReqCode2

DecryptCode()

MsgBox("Invalid Authorization Code", MsgBoxStyle.Critical, "Error")

End If

End Sub

End Class

  • 0
You're written English has sure improved in the past week.

As for reverse engineering or cracking your application, then nope, as I don't know if it is your property.

585267875[/snapback]

Its Your not You're. You are written English doesn't make any sense.

Dont bash on others if you make the same mistakes. haha

  • 0

I'm really not sure what the point of this thread is (or any of the OP's threads, to be honest). You've written a program, asked us to crack it. And people have done that. Consequently the program is now useless.

I ran it through Lutz Roeder's "Reflector" and it doesn't even look like you've run .NET obfuscator on the code. I can read all the method names, all the variable names and so on - it's not difficult to understand what's going on.

First you wanted to write an operating system. You're now writing a program that is supposedly protected from crackers. But which isn't. You're having to set your sights lower and lower, aren't you? What next? A "Hello World" program?

  • 0
I'm really not sure what the point of this thread is (or any of the OP's threads, to be honest).  You've written a program, asked us to crack it.  And people have done that.  Consequently the program is now useless.

I ran it through Lutz Roeder's "Reflector" and it doesn't even look like you've run .NET obfuscator on the code.  I can read all the method names, all the variable names and so on - it's not difficult to understand what's going on.

First you wanted to write an operating system.  You're now writing a program that is supposedly protected from crackers.  But which isn't.  You're having to set your sights lower and lower, aren't you?  What next?  A "Hello World" program?

585268378[/snapback]

You've got to admit though, his posts are usually funny to read because of his arrogance. He was trying to convince people in his last thread that he could make an uncrackable program, when only moments earlier he inquired why, when he modified an EXE in notepad, the program was corrupted. :laugh: He's probably in middle school and he is trying to impress his friend(s).

  • 0
You've got to admit though, his posts are usually funny to read because of his arrogance. He was trying to convince people in his last thread that he could make an uncrackable program, when only moments earlier he inquired why, when he modified an EXE in notepad, the program was corrupted.  :laugh:  He's probably in middle school and he is trying to impress his friend(s).

585268474[/snapback]

It was Elagizy's How to build an operating system thread that made me laugh the most...

  • 0

yeah Elagizy makes funny topics and posts up :D - maybe move to the Jokes section?

I suppose we should be a little bit more understanding on his english as it is not his native language. - well hopefully it isnt.

We can of course all laugh about how arrogant Elagizy appears to be.

  • 0

from the OS topic

Elagizy:

I will ask microsoft about that but i hope they give me their secrets , i think they will answer this mainly?

now, i think you all agreed that dos written in pure assembly so that mean assembly was programmed by machine language

Elagizy:

lol , look what i found in autoexec.bat

SET windir=D:\WINXP

SET winbootdir=D:\WINXP

(((((((( SET COMSPEC=D:\WINXP\COMMAND.COM ))))))))

SET PATH=D:\WINXP;D:\WINXP\COMMAND

SET PROMPT=$p$g

SET TEMP=D:\WINXP\TEMP

SET TMP=D:\WINXP\TEMP

what do you think now gameguy ?

hheheheh :DD

how old are you Elagizy? 8 maybe? seriously, I'm sure everyone here is wondering how old you are.

Edited by liykh001
  • 0

Cut him some slack. He's obviously not that skilled, and has some serious misconceptions about the complexity of programming. So he's not totally in touch with reality, big deal. Acquaint him with facts, if you feel so inclined, but ignore him if you don't think you have something instructive to give. I sincerely don't see the need for sarcastic or malicious replies.

  • 0
Cut him some slack. He's obviously not that skilled, and has some serious misconceptions about the complexity of programming. So he's not totally in touch with reality, big deal. Acquaint him with facts, if you feel so inclined, but ignore him if you don't think you have something instructive to give. I sincerely don't see the need for sarcastic or malicious replies.

585270114[/snapback]

Nah actually weenur, we were like that initially, read the Steal EXE thread, he was being all arrogant with us, we were informing him and taking him seriously, but he decided not to listen, and believe whatever his method was, was he best.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!