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Drawing problem with list box [.NET]
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By Angel Blue01 · Posted
More graymarket keys... -
By LoneWolfSL · Posted
Black Myth: Wukong hits Xbox this August, exactly a year after PlayStation launch by Pulasthi Ariyasinghe Developer Game Science delivered one of the biggest action games of all time last year, with Black Myth: Wukong going on to sell tens of millions in its launch month and winning a multitude of awards. However, the title skipped out on a platform it was originally announced to launch in: Xbox. Following a long string of reasons and delays, it seems the port is finally coming to the platform. Today, Game Science announced that the Xbox Series X|S version of Black Myth: Wukong now has a release date, with it landing on August 20, 2025. Pre-orders for the title will become available starting June 18. Interestingly, this Xbox release date is set exactly one year after the original release on PlayStation 5 and PC. Game Science originally stated that the delay was due to technical issues with Xbox consoles. However, Microsoft refuted that claim quickly and alluded that the delay was due to some sort of console exclusivity deal between Game Science and Sony. In today's announcement, Game Science once again says that the delay was due to its work on porting the game to Xbox and meeting its quality standards. "Bringing Black Myth: Wukong to Xbox Series X|S—and ensuring the experience met our internal quality standards—was no easy feat," said the studio today regarding the long delay on Xbox platforms. "Fortunately, we were able to complete this challenging task smoothly within the first year of the game's official release." "If you're an Xbox player who hasn't yet experienced the game on another platform, we're confident it will stand among the finest ARPGs available on Xbox," added Game Science. For those looking to jump into the game a little cheaper than usual, Game Science will be hosting Black Myth: Wukong's first-ever sale on June 18. The 20% off discount will be available across PC, PlayStation, and even the Microsoft Store for the Xbox Series X|S pre-order. -
By leonsk29 · Posted
And where is "don't be evil"? Oh, yeah, they removed it, too. -
By leonsk29 · Posted
YouTube isn't a monopoly, it's just the most popular video platform, but other options and competitors do exist. And I'm not defending YouTube here, I'm a subscriber to Geerling's channel and I like his content and YouTube clearly went too far with this, but they can't be considered a monopoly, IMO. https://www.captions.ai/blog-post/youtube-alternatives -
By Bluesnow · Posted
Harmful to them because it affects their business. *Sigh*
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Question
Winston
Ok, this might be hard to understand but anyways:
i'm currently inheriting from the ListBox control and providing my own drawing code.
I'm drawing a gradient background on each listbox item. All fine, however the gradient i'm drawing is a little away from the edge of the actual rectangle so youll see some white space around the actual rectangle.
All fine till when you run it and when u resize the listbox, only the first item gets refreshed and draw appropriately.
If i drew the gradient so that it covered the whole rectangle up with no spaces between the edges, and if i resize it during runtime, all the items become drawn correctly.
Here's a screenshot of the issue when it's resized
http://www.ug.it.usyd.edu.au/~wpan6331/ss/ss.JPG
Has anyone experienced the same situation before?
Thanks
Link to comment
https://www.neowin.net/forum/topic/270286-drawing-problem-with-list-box-net/Share on other sites
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