[S.T.A.L.K.E.R.] New Screenshots


Recommended Posts

EDIT: Links updates. Not as higher quality, but it's better than nothing

http://img197.exs.cx/img197/6270/0117051823581wu.jpg (1600x1200, 403,9Kb)

http://img197.exs.cx/img197/3217/0117051828326yj.jpg (1600x1200, 411,1Kb)

http://img197.exs.cx/img197/5154/0118051840412ou.jpg (1600x1200, 131,8Kb)

http://img197.exs.cx/img197/3560/0118051847500cl.jpg (1600x1200, 270,7Kb)

http://img197.exs.cx/img197/8092/0118051849348mx.jpg (1600x1200, 335,4Kb)

These shots are large, averaging just over a meg each. But I've resized one just so it can be shown off...

The city of Pripyat (I think)

Edited by Chode
Link to comment
https://www.neowin.net/forum/topic/275521-stalker-new-screenshots/
Share on other sites

I take this is a new game?

585345834[/snapback]

It's existed in several forms for quite a while now. Was originally Oblivion Lost, now is Shadows of Chernobyl.

and it runs so smoooooooooooth....

585345872[/snapback]

So we hope. hehehehe

so are these the long awaited dx9.0 outdor renders?

585345889[/snapback]

Nope. Good ol' Dx8. I believe that it will be NVIDIA who release the first Dx9 outdoor media.

Looks good.. lack of shadowing on the first picture is painfully apparent though

585346065[/snapback]

no look at any of their other pics or ingame videos and it's got one of the most advanced shadow systems in a game.

I suggest those that haven't check the videos out.

Looks good.. lack of shadowing on the first picture is painfully apparent though

585346065[/snapback]

Hey, you're right!

That section of map is most commonly shown for multiplayer. Maybe shadows are toned down in the multiplayer component....or there might not be shadows for movable objects..interesting.

I'm beginning to think that the DX 9 technology isn't being developed, or it is too underdeveloped that it won't work right.

585346881[/snapback]

Have faith, young one. They're just holding onto it for a surprise. Check out the E3 2003 movie if you need reaffirming of your faith of DirectX9.

i'm not too excited about this game for some reason iono why.

585347395[/snapback]

I can only hope my Stalker news reporting is part of it :happy:

Edit:

These will tide you over. There is (at least the beginnings of) a DirectX 9 renderer.

Edited by Chode
Have faith, young one. They're just holding onto it for a surprise. Check out the E3 2003 movie if you need reaffirming of your faith of DirectX9.

I can only hope my Stalker news reporting is part of it  :happy:

585347471[/snapback]

no, i'm just not seeing what's so special about it. I really don't.

If the above screenshots (edited post) don't tide you over.....

...here are the technical specs of the engine.

General:

• Levels combining closed spaces as well as enormous open areas

• On demand loading makes it possible to create a single huge level

• Game time flow, change of time of the day

• Powerful skeleton-based animation allows usage of motion-capture hardware and produces smooth and realistic motion of characters

• VR-Simulation engine optimized for massive load

Graphics:

• Visualization optimized for hardware TnL (both FF and shading capable parts)

• Continuous level of detail technology for all the geometry

• ~300 000 polygons per frame at 60 fps on average hardware

• Detailed character models (500-10 000 polys)

• High-speed blended animation system capable of an infinite number of bone interpolation & modulation operations

• SSE /3Dnow! Technologies used for skinning and forward kinematics

• Visibility determination

• Portal-style, non-linear subdivision based visibility detection system

• Optimized for T&L hardware by batching primitives in optimally sized groups

• Dynamic occlusion culling, contribution culling

• Adaptive hardware state caching technology

• Lighting

• Colored dynamic lights and dynamic "soft" shadows

• Breakable light sources

• Animated lights

• Character shadowing

• Intelligent light source selection, clipping, and merging

• Detail mapping

• Water, flares, coronas, etc.

• Particle system with real physics

• Screen post-processing

• Shading

• The Shader library is central to every part of the rendering pipeline

• Completely abstracts the graphics API.

• Multi-pass Rendering

• Fallback Shaders

• Facilitates cross-platform development

• Separates shader writing from engine development

• Pixel and Vertex shaders are automatically used (on shader capable hardware.)

Detail objects:

• Grass, small stones, etc.

• Enviromental effects, such as wind, turbulence, and tracks

Physics:

• Based on ODE engine

• Simulation speed outperforms commercial engines such as MathEngine, Havok, etc.

• Real-time IK, vehicle physics, etc.

• Collision database with low memory usage

• Collision detection optimized for a large number of queries in a high concentration polygonal environment

• Realistic simulation of ballistics, movement, and fluids

Audio:

• High quality HRTF 3D-sound with clipping and partial wave tracing

• Location-based environmental audio affected by surrounding obstructions

• Context-relative multiple-mixed music streams in MP3/MP2/WMA/ADPCM formats

Network:

• Distributed computing

• Client-Server based system

Tools

• In-house tools (Level, Shader, Particle, and Actor Editors)

• Plug-ins for popular modeling packages

AI:

• Simulation Level-Of-Detail and Culling (2 AI models - high and low detail)

• Fiber based time distribution allows scalable AI without any slowdown

• Virtual senses; sight, hearing and touch

• Terrain-aware tactical assessment system

• FSM with random factor

• Data driven design (pattern based evaluation functions are automatically generated and optimized on training examples - supervised learning)

The part that always makes me most suspicious, yet also most interested, is around 300,000 polygons per frame at 60 fps on average hardware. That's a hell of a lot of 3D data, and this figure has been verified by NVIDIA.

mmm....

it looks like half life 2!

I always thought it was the other way round.. Screenshots of STALKER always showed Pripyat and there is no way to avoid the game looking like the place its set in so I was VERY supprised when I saw how eastern bloc the mythical City 17 looked in comparison.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Because of what they have done to VMware I will never buy anything Broadcom again.
    • AMD releases hotfix for driver install issues on Windows 10 PCs by Taras Buria Earlier this week, AMD released an important graphics driver update. Version 26.6.2 brought AMD FSR 4.1 support to the previous-gen Radeon lineup, the RX 7000 series, giving users better upscaling tech that was previously locked to the newest GPUs. However, the driver turned out to be a little buggy, with users reporting installation issues on systems still running Windows 10. AMD quickly acknowledged the bug and today released a hotfix to resolve the problem. The AMD 26.6.3 Hotfix update is now available for download from the official website. Given that it is a hotfix release, it has only one change in its release notes: AMD announced the update on its official X account and added that a WHQL driver update with the necessary fixes would be released next week. Meanwhile, users can apply the hotfix or roll back to the previous driver using the official AMD Cleanup Utility. You can download AMD Software: Adrenalin Edition 26.6.3 Hotfix Preview Driver from the official website here. It is compatible with all currently supported graphics cards and 64-bit Windows 10 and 11. Full release notes are available on the same page.
    • With Microsoft now listening to its core audience and acting upon received feedback, fans can finally expect a much better version of Windows 11 than what was available five years ago. Here is to five more years, Windows 11! I guess we all need a good laugh now and again...
    • Amazon Prime Day 2026 deal sees Samsung Odyssey 49" 240Hz QD-OLED monitor at lowest price by Sayan Sen Earlier today we covered a very good deal on JBL's BAR 800 Dolby Atmos soundbar system as the unit is available for just $600 as part of Amazon Prime Day 2026 deals. That's not all though as there are many more discounts to choose from. If you are looking for a high-end monitor, Samsung's 49 inch G9 QD-OLED gaming monitor is a solid deal too as it's currently just $855 (purchase link under the specs table down below). It is a super-ultrawide (32:9) 1440p curved gaming monitor and as such should offer a very immersive experience. The G93SC is a 49-inch QD-OLED (Quantum Dot OLED) screen and that means it should have excellent contrast as well as color reproduction. Brightness is a bit lacking though so if you are looking to set it up in a relatively bright room, you may be better off with something else. Speaking of external light and brightness, the major difference on the G93SC vs the newer G93SD is that the latter comes with Samsung's "Glare Free" technology to reduce glare while the C model packs a glossy finish. The technical specifications of the Samsung G93SC are given in the table below: Specification Value Panel Type OLED Screen Shape Curved Screen Curvature 1800R Resolution DQHD (5120 × 1440) Aspect Ratio 32:9 Brightness (Typical) 250 cd/m² Brightness (Minimum) 200 cd/m² Contrast Ratio 1,000,000:1 HDR Support VESA DisplayHDR True Black 400 HDR10+ HDR10+ Gaming Response Time 0.03 ms (GTG) Refresh Rate Up to 240 Hz Viewing Angle 178° Horizontal / 178° Vertical Color Support 1 Billion Colors Color Gamut 99% DCI-P3 (CIE1976) Adaptive Sync FreeSync Premium Pro / G-SYNC Compatible DisplayPort 1 × DisplayPort 1.4 HDMI 1 × HDMI 2.1 Micro HDMI 1 × Micro HDMI 2.1 USB Hub 3 × USB 3.0 Speakers Built-in Speaker Output 5W × 2 Channels Operating Temperature 10°C – 40°C Operating Humidity 10–80% (Non-condensing) Stand Type Height Adjustable Stand (HAS) Height Adjustment 120.0 ± 5.0 mm Tilt -2° (±2°) to 15° (±2°) Wall Mount 100 × 100 mm (VESA) Included HDMI Cable HDMI-to-Micro HDMI Cable Included DisplayPort Cable Yes Get it at the link below: Samsung 49" Odyssey G93SC Series Curved Gaming Monitor, QD-OLED: $854.99 (Sold and Shipped by Amazon US with Prime) Prime subscription can be cancelled within three business days at no cost. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Actually Windows 11 is the GUI from Windows 10 X slapped onto Windows 10. Hence the many performance issues and initial limitations of the UI, like all the restrictions on the task bar placement and features. You could not even right click on the Taskbar and bring up task manager when it first shipped. Windows 10X was truly a new OS from the ground up. Basically a lightweight OS that ran containers for various app types. Win32 got its own container. Performance was not good and OEM’s pushed back on it, but wanted a new OS to push Pc sales. Hence Windows 11. https://en.wikipedia.org/wiki/Windows_10X
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      457
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      123
    4. 4
      Michael Scrip
      81
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!