• 0

Visual C++ .Net vs Borland C++ Builder


Question

17 answers to this question

Recommended Posts

  • 0
  OfF3nSiV3 said:
are there any differences between the languages?

i mean, it's C++, but i've seen some books like 'Learn Borland C++'

585429028[/snapback]

Between the languages, no difference. Between focus, certainly. Builder X is really targeted at developers that want to do cross-OS development for the enterprise(using CORBA). C++.NET is specifically for Windows development and all that comes with it.

I'd recommend C++.NET simply because Borland is moving towards supporting MS's technologies instead of developing their own. It used to be that Borland's framework for building Window's apps was superior to Microsoft's. Borland had the Visual Component Library(VCL) and it was all C++ code, visual development. It was way ahead of MS. They've abandoned it, pretty much, in favor of .NET and building tools for cross-OS dev.

You can still get the earlier version of C++ Builder that supports the VCL.

http://www.borland.com/cbuilder/

  • 0

Borland has a much richer API base to work with than Visual C++. But it can be tricky to port code over from one to the other sometimes, as the compilers are quite different. Try Visual C++ Express and the trial of Borland C++ Builder and see what you like better.

  • 0

C++ .NET is actually quite a bit different from normal C++. It's like VB or C# where you can design a form, double click a button, and have the event auto-generated for you. It's much simpler than writing real Windows code and at the same time you still get most of the advantages of C++. I don't know if it's better than the new Borland C++ though, since I have yet to try it.

  • 0

Visual C++ is probably the most popular most most favored compiler, because of it's history (i.e. Visual C++ 6.0) of quality and stablity.

Borland C++ is a less popular, but is a much more powerful and robust compiler. The IDE is also a lot more powerful than MSVC.

  • 0
  Cephas said:
C++ .NET is actually quite a bit different from normal C++. It's like VB or C# where you can design a form, double click a button, and have the event auto-generated for you. It's much simpler than writing real Windows code and at the same time you still get most of the advantages of C++. I don't know if it's better than the new Borland C++ though, since I have yet to try it.

585430799[/snapback]

Well you have to understand that Visual C++ .NET can compile Managed C++ apps that run on the .NET Framework, and Win32 apps that run on Windows - not the .NET Framework. AFAIK, Borland's compiler only builds Win32 apps.

  • 0
  gameguy said:
Well you have to understand that Visual C++ .NET can compile Managed C++ apps that run on the .NET Framework, and Win32 apps that run on Windows - not the .NET Framework. AFAIK, Borland's compiler only builds Win32 apps.

585434114[/snapback]

Builder X builds for Windows, Linux, or Solaris. It doesn't have any RAD tools with it, so if you program win32 gui stuff, you'll be doing it the old-fashioned way.

  Cephas said:
No, C++ .NET is not what's used to compile normal C++ code. Visual Studio/Visual C++ .NET comes with two seperate implementations of C++, one that's managed (.NET) and a classic one.

585434147[/snapback]

I think you're confusing C++.NET and managed C++. One's a product name, and one's a technology. You can compile standard C++ with C++.NET. It's the same compiler, cl.exe, that is used for managed C++. You only need to add the /clr to your command-line to enable the managed extensions.

Edited by weenur
  • 0
  OfF3nSiV3 said:
thanks for the replies..i

i only know ansi c++ (the one you use with devc++) so which one of these is most indicated for a newbie like me?

585435588[/snapback]

For a newb, I'd recommend something free. Either Eclipse with the CDT, or Dev-C++.

http://www.eclipse.org/cdt/

http://www.bloodshed.net/devcpp.html

If you really feel compelled to go with a commercial app, you can get a Personal Edition of Borland C++ Builder X for $10 for the CD.

http://shop.borland.com/dr/v2/ec_MAIN.Entr...RP=0&CACHE_ID=0

Also, Microsoft has a Visual C++.NET Standard for $99($93 at http://www.programmersparadise.com).

Link fixed

Edited by gameguy
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • There's absolutely nothing in the WINE license preventing this. Regardless if that sentiment is held by the developers of WINE, it likely doesn't concern the people making Proton nor does it prevent them from adding the support.
    • Multiple competing launchers are unironically a gem on PC gaming—I'm not sure why people don't get that yet. Why replicate Apple's horrible control here? Multiple launchers = multiple stores → lower prices for multi-launcher games Every other con seems minute and irrelevant to a vibrant marketplace where you actually save money. The only real complaints I hear are multiple launchers idle as background tasks + people don't like opening multiple apps. For #1, maybe this OS-based launcher should do shutdown idle launchers like GOG. For #2, virtually all launchers let you create shortcuts. Voila, problem solved.
    • Xbox June Update brings unsynced save management, publisher browsing, and more by Pulasthi Ariyasinghe June has been a busy month for Microsoft, bringing major software upgrades across its product stack. It even announced new hardware for its Xbox lineup, finally entering the handheld gaming space. The company's roundup for this month's new features has now been published, and it's touting a great deal of changes. To start off on the PC side, the Xbox app on the platform now has a section to browse by publishers. The company says that this will let players easily discover more games made by their favorite developers and franchises. Copilot for Gaming also landed in beta form recently, letting users ask AI for help when a game gets too difficult. It's only available for iOS and Android for now, with ROG Xbox Ally support coming later this year. Another feature that will hit the Xbox Ally is the new universal launcher feature for the Xbox app on PC. Microsoft just kicked off Xbox Insider testing for this functionality earlier today. Get all the details here. Over on consoles, the ability to hide system apps, pin favorites to the list, and reduce the number of tiles displayed are now available. Game Hubs also arrived as a fresh feature to easily display relevant information when selecting a game to play, offering data on player stats, achievements, friends currently playing, recent captures, available add-ons, events, and more. Double-tapping the play button will quick-launch the game instead. On both Xbox consoles and in the cloud, a new progress bar will now appear when a save has been left behind on a device in an offline state. "A new progress bar, device names, timestamps, and additional details are now displayed when you have previous game saves on another device in an unsynced state," says the company. Microsoft has also added mouse and keyboard controls as well as touch controls for more cloud games this month. These join the fresh additions that have landed on the 'Stream your own game' collection and the Retro Classics app. Check out the full lists on the announcement page here. On top of all this, Microsoft has also announced that Xbox will be at Gamescom this year. While no details have been announced yet, more announcements from Xbox Game Studios may happen at the major gaming event.
    • Hopefully this is a precurser to them linking other launchers to the Xbox console. With this current gen the Xbox has had dismal sales compared to the competition. If they did support Steam, Epic, Ubisoft Connect, etc etc they'd crush on the next gen battle.
    • My update. Didn't see much point in the top panel since global menu isn't there, so going with a win/kde layout now. Overall, I would say Gnome is a disappointment - it's been 15 years and you still have to rely on a bunch of extensions to get anything useful out of it. At the same time, the way Universal Blue / Bluefin is approaching the desktop feels like what Ubuntu should have started doing five years ago (no wonder the guy I learned about this from used to work for Canonical). Maybe I should have gone with Aurora (the KDE variant), or Bazzite with KDE, but I think I have Gnome where it works for me now.       
  • Recent Achievements

    • Dedicated
      Camlann earned a badge
      Dedicated
    • Week One Done
      fredss earned a badge
      Week One Done
    • Dedicated
      fabioc earned a badge
      Dedicated
    • One Month Later
      GoForma earned a badge
      One Month Later
    • Week One Done
      GoForma earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      647
    2. 2
      Michael Scrip
      225
    3. 3
      ATLien_0
      220
    4. 4
      +FloatingFatMan
      144
    5. 5
      Xenon
      136
  • Tell a friend

    Love Neowin? Tell a friend!