Recommended Posts

autos aren't weak, they are designed for the engine they are mated to in the car they are installed in. If not how much money would manufacturers lose in fixing these things if they were "weak".

Autos are easier to drive, I'd love to have a manual in my chevelle but hte previous owner put in a th350 auto, its never given me an issue with over 420 lb/ft of torque running through it running up to 6500rpm. The fact is that if i wanted to put a manual in my car it would cost me around $2000.00 in parts, I dont have the money to do it.

Most used cars are autos, the kids buy whats availible, manuals tend to be on the low end cars because they are standard equipment, but commuting around here in NJ is rough. Rarely would you even see 3rd gear between the stop lights ands top signs on roads with no traffic, through traffic in the mix and you wont ever get out of 1st in the city or residentual area..

I guess its cause I'm far from a car person.

But why is manual so great...

I was never taught how to drive manual so I have no idea what its like, other than you have to shift gears and crap (I assume like video game ya!?).

But its worth having a discussion over. The car I want VW GOLF comes in both. Manual is cheaper :s

Since i commute around 200 clicks a day and especially on empty highways right times of day, A manual is a must you save alot more on gas cuz of lower rpm's in higher gears.

For example my 97 cavalier had a busted cyclinder master ring and for a fact at 100 kph it would do 3000rpm got that fixed and 2800. Well it can be flawed but in winter i see the manual shine cuz of the lower revs when heating up the bloody car.

m.t.s are called standards cause its standard equipment on most cars, thats why a.t.s are usually a few hundreds to a few thousand more expensive. i live in miam fl, and the traffic down here is pretty bad, but you do see many cars with manuals....gas is at $2.40 for 87 octane....

Personally, I like to be able to eat, drink, phone, or whatever while driving an Automatic. I also go long distances and it's very nice. I do know how to drive manual and they are more fun, but Automatic is way more practical in this country.

585574046[/snapback]

Well done, champ. Ever thought of something else to do, like, you know - Focusing on the road? :rolleyes:

? Manual transmission cars are lighter.

? For the most part they get better gas mileage (extra gear).

? They are easier, and cheaper to fix.

? Less moving parts (no torque converter).

? Transmissions usually last longer.

? New cars with a manual transmission options are cheaper.

? You can "engine brake" when you see a stop light a head to slow down, then pop it into neutral, and just lightly tap the brakes for less wear and tear on the brakes.

? You can "rev match" when you want to downshift for increased performance and smoother downshifts by pushing in the clutch, shifting to neutral, tapping the gas so the RPMs rise to the point (where the RPMs would be once the downshift has been completed), and moving the shift lever to the lower gear. Basically you?re doing this so the transmission doesn?t have to increase the RPMs for you. Instead that whole process of ?blipping the throttle? does it all simultaneously in that process .

? You feel "part of the car."

? You're more alert (this may not be totally true) -- I know I am though.

? The ability to stay in the powerband

? And it's just more fun.

Now I have been driving manual for about a year (got my license on 07/17/04), and despite the traffic, I would not trade any minute of my time in my car for an automatic. Reasons being for those listed above. And sometimes traffic isn't even that bad -- particularly when I am on a hill. I'll just pop her in neutral and roll while controlling the speed with the brakes. Then once everyone starts moving again I'll jus:laugh:ff the brakes and roll. :laugh: No shifting needed. That's why I love traffic on hills going downwards, but I don't get to experience that very often, thankfully.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • There are so many of these apps now that do this, what do people recommend?
    • Just the price of doing business. The scamble to pull as much from the web as possible is happening, and it's happening before a case like this changes how or what is legal do to with AI in terms of data harvesting. But even then as we've seen with the likes of Google who ignore cookie requests and just accept the fact they'll get fined, it's built into their business price model now. AI is here, its not going away. Their reward if any from the court case would be best suited to trying to incorprate AI or licence their end points as authentic human verified content. The problem is, as we've seen these same news papers are using AI themselves.
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      462
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      137
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!