How I think Nintendo Revolution will be...


Recommended Posts

Controller:

A handle that you hold like a joystick in which your thumb would reach the tip of handle where there is an analog nub/trackball. The handle on the side of each of your wrapped fingers has a button, and an extra trigger button. So in all, on the side it will have 5 buttons and on the tip an analog nub. The handle also has an embedded voice recognition for karaoke games as well as for VoIP, and to turn on revolution by simply giving voice command which means the handle can also act like a mic.

The whole handle itself has built in gyroscopic technology which means for games like sports games you can pitch the handle and it would throw the ball. Or imagining you have a golf club and when you swing the handle it hits the golf ball.

Revolution will have a built in eyetoy like camera that can capture your face, your body and other room objects and project them into a virtual world. For instance like the new mario kart arcdade GP, your face can actually be the drivers face in 3D.

It can also use the camera to detect movement so that like a game where boxing is involved, you can swing your body and it will be transalated in the virtual ring.

Connectivity:

Revolution will have DS wireless connectivity, but also have online connectivity and can act as a router for DS to go online. (This would make perfect sense for people who do not have wireless routers, they can use the revolution to have that capability)

Data storage:

The revolution will use a proprietary DVD. It will also have a built in Hard drive for game updates, saves and game editing and saving your virtual persona from camera for online and single player games.

It will also understand what time it is and check the weather where you are living from the net and project it in games.

Compatibility.

It will be reverse compatible and be able to play GC games.

The GC gamepads still work on Revolution gameports.

Design and other features:

Revolution will look more like N64 than GC. It will be flat and can be hooked up with your TV, DVD and other products to work seemlessly together so that you can watch TV but do Picture in Picture and play a game as well during commercials. Pretty much it has the audio/video outputs to act like a reciever.

It will be Silver/black like the DS as default color.

Cost:

Revolution will sell for 250$ US. Gamepads 40$ each. Games 60-70$.

Hope you enjoyed my fantasy :)

Instead of something gyroscopic, like most people think, I am actually speculating that the Revolution will have some sort of touchscreen controller and that the DS was sort of an experiment to see how that worked with people.

Also they have mentioned something or have patented a concept about a player's field of vision. Perhaps they found a new programming or design method to make better looking graphics without drastically improving the hardware. I think it is similar to the field of vision blur effect that they incorporate in some GameCube games, specifically Mario Sunshine and Wind Waker. By reducing the amount of graphic rendering going on in the distance they can focus the resources to render what the player sees. Perhaps they took that concept a step further.

It must be something revolutionary if the President of Nintendo basically told third party developers you are either with us or against us when the revolution is released, which is a pretty big ultimatum considering people complain Nintendo does not have enough third party support and the main reason why they are not #1 in console sales: IGN.

"If the next generation platforms are going to create even more gorgeous looking games using further enhanced functionality, and if that next-gen market can still expand the games industry, then I'm afraid that third-parties may not support Nintendo," he said.

"If we receive the support of the licensees, I believe we will expand third party support," he said. "If our ideas cannot be appealing enough, then we cannot receive third party support."

Edited by jmole
Instead of something gyroscopic, like most people think, I am actually speculating that the Revolution will have some sort of touchscreen controller and that the DS was sort of an experiment to see how that worked with people.?

Also they have mentioned something or have patented a concept about a player's field of vision.? Perhaps they found a new programming or design method to make better looking graphics without drastically improving the hardware.? I think it is similar to the field of vision blur effect that they incorporate in some GameCube games, specifically Mario Sunshine and Wind Waker.? By reducing the amount of graphic rendering going on in the distance they can focus the resources to render what the player sees.? Perhaps they took that concept a step further.

It must be something revolutionary if the President of Nintendo basically told third party developers you are either with us or against us when the revolution is released, which is a pretty big ultimatum considering people complain Nintendo does not have enough third party support and the main reason why they are not #1 in console sales: IGN.

585587152[/snapback]

First of all, it been already confirmed that Nintendo has no intention putting touch screens on the gamepads.

1. Dead pixel extravaganza, Nintendo wouldn't want to get every little gamepad returned cause there is 1 pixel stuck. Repairs cost alot of money for nintendo. They did it with DS cause the benefits of touchscreen for a handheld outweighed the disadvantages and this has been prove with other touch screen handheld devices.

2. Touch screen would break within a week. Yes, for handhelds touch screen has proved to be valuable (PDAs, Cells, Gaming Hanhelds) but for a gamepad its a whole different ball game.

3. Has no purpose, what would you image they use the touchscreen for? You going to hold your gamepad with one hand and with other a stylus?? Doesnt make sense!

Secondly, what Iwata meant with that statement is exactly whats happening with Nintendo DS... He is saying that their next-gen console will be revolutionary and bring a new way of gaming, and it will depend on the third party if it will become a success or a failure. Nintendo DS took the same risk and payed off really well. There is more third party games being made for DS than for PSP.

Edited by Annatar
3. Has no purpose, what would you image they use the touchscreen for? You going to hold your gamepad with one hand and with other a stylus?? Doesnt make sense!

585587365[/snapback]

I think it would be cool to have it for a game like Metroid or something, which could utilize it. It could show Samus's vital sign readouts, ammo amounts for various weapons, map, weapon selection, etc. You would not neccessarily need a stylus for a touchscreen display. I use touch screen computer monitors at work, which I press with my finger. They could have some velcro strap or something and it could be work as an arm computer screen. You just push your finger on the button of which weapon to use. That is only one example of a touchscreen display would be useful.
Secondly, what Iwata meant with that statement is exactly whats happening with Nintendo DS... He is saying that their next-gen console will be revolutionary and bring a new way of gaming, and it will depend on the third party if it will become a success or a failure. Nintendo DS took the same risk and payed off really well. There is more third party games being made for DS than for PSP.
I don't thnk he meant the third parties are going to determine if the new console is a success or not, I think he meant they have the choice wheter to adopt the new technology or not, else it is their loss. If they want to continue on with the same types of games that just have better graphics instead of moving forward with new types of innovative gameplay and technology, then they will get left behind.
3. Has no purpose, what would you image they use the touchscreen for? You going to hold your gamepad with one hand and with other a stylus?? Doesnt make sense!

585587365[/snapback]

I think it would be cool to have it for a game like Metroid or something, which could utilize it. It could show Samus's vital sign readouts, ammo amounts for various weapons, map, weapon selection, etc. You would not neccessarily need a stylus for a touchscreen display. I use touch screen computer monitors at work, which I press with my finger. They could have some velcro strap or something and it could be work as an arm computer screen. You just push your finger on the button of which weapon to use. That is only one example of a touchscreen display would be useful.
Secondly, what Iwata meant with that statement is exactly whats happening with Nintendo DS... He is saying that their next-gen console will be revolutionary and bring a new way of gaming, and it will depend on the third party if it will become a success or a failure. Nintendo DS took the same risk and payed off really well. There is more third party games being made for DS than for PSP.
I don't thnk he meant the third parties are going to determine if the new console is a success or not, I think he meant they have the choice wheter to adopt the new technology or not, else it is their loss. If they want to continue on with the same types of games that just have better graphics instead of moving forward with new types of innovative gameplay and technology, then they will get left behind. Its not like they need a ton of thirdparty games to survive since they are both their own publisher and developer for the majority of the games they release.
3. Has no purpose, what would you image they use the touchscreen for? You going to hold your gamepad with one hand and with other a stylus?? Doesnt make sense!

585587365[/snapback]

I think it would be cool to have it for a game like Metroid or something, which could utilize it. It could show Samus's vital sign readouts, ammo amounts for various weapons, map, weapon selection, etc. You would not neccessarily need a stylus for a touchscreen display. I use touch screen computer monitors at work, which I press with my finger. They could have some velcro strap or something and it could be work as an arm computer screen. You just push your finger on the button of which weapon to use. That is only one example of a touchscreen display would be useful.
Secondly, what Iwata meant with that statement is exactly whats happening with Nintendo DS... He is saying that their next-gen console will be revolutionary and bring a new way of gaming, and it will depend on the third party if it will become a success or a failure. Nintendo DS took the same risk and payed off really well. There is more third party games being made for DS than for PSP.
I don't think he meant the third parties are going to determine if the new console is a success or not. I think he meant they have the choice whether to adopt the new technology, and if they don't it is their loss. If they want to continue on with the same types of games that just have better graphics instead of moving forward with new types of innovative gameplay and technology, then they will get left behind. Its not like Nintendo needs a ton of thirdparty games to survive since they are both their own publisher and developer for the majority of the games they release.
All signs point to games being $60-$70 next generation, for all consoles. This isn't a surprise.

585590065[/snapback]

$70 is like ?36 in the UK, which is average. Most high street retailers sell games for ?40-45 which equates to $77-86.5, usually several months after the US and Japan versions were released.

count yourselves lucky guys!:):)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • HOLY THREAD REVIVAL   But yes, look for browser.nova.enabled and set it to true
    • 5-year subscription to AdGuard VPN price-dropped now 90% off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where you can save 88% off a 5-year subscription to AdGuard VPN. In the digital age where internet privacy is paramount, AdGuard VPN emerges as an essential tool. This virtual private network (VPN) is your encrypted gateway to the internet, helping your data stay secure and your online activities remain private, regardless of your location. More than just a privacy tool, AdGuard VPN is a robust solution packed with features that cater to a variety of internet needs. Why AdGuard VPN subscription deal over other VPNs: Exhaustive List of Locations: With 60+ locations available worldwide, you have the freedom to connect from anywhere you want, effectively bypassing geographically restricted content. Check complete list of servers here. Advanced Security Protocol: AdGuard VPN uses its own security protocol, guaranteeing a faster and safer VPN connection. This means you can browse, stream, and download with peace of mind knowing your data is secure. Zero-Logging Policy: Rest assured, your personal data is not collected and your internet traffic stays private at all times, thanks to AdGuard's strict zero-logging policy. Simultaneous Connections: Connect up to 10 devices simultaneously, providing protection for all your devices under just one account. Trusted Developer: AdGuard is a renowned name in the world of computer security, bringing their expertise and commitment to privacy and security to their VPN service. What You Get: Up to 10 devices connected simultaneously All locations Light-speed servers Unlimited data No logs policy Trusted developer Available on all platforms Privacy Created by a team from Russia, AdGuard software Limited is headquartered in Limassol, Cyprus. While the country does follow European privacy laws, it's not part of the 5/9/14 Eyes Alliance. Adguard may not properly work in China. Good to know Length of access: 5 years This plan is only available to new users Redemption deadline: redeem your code within 30 days of purchase Device per license: 10 Access options: desktop & mobile Updates included 5- years of AdGuard VPN normally costs $359.40 without discounts, but it can be yours just $39.97, that's a saving of $324.43 (90%) off. For full terms, specifications, and license info please click the link below. Get this 5-year AdGuard VPN deal for just $34.97 (was $359.40) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • KillerPDF 1.5.1 by Razvan Serea KillerPDF is a lightweight, portable PDF editor for Windows built for users who want full control without subscriptions, installers, or telemetry. It runs as a single executable, making it ideal for USB use and field work. You can view PDFs with smooth PDFium rendering, navigate quickly with thumbnails, zoom, and shortcuts, and reorganize pages using drag-and-drop. It supports merging multiple PDFs, splitting documents, and extracting selected pages. KillerPDF also allows inline text editing with font matching to preserve the original layout, plus annotations like text boxes, freehand drawing, highlights, and reusable signatures. You can search full text, copy content easily, and print documents with flattened annotations. Designed as a free and open alternative to bloated PDF tools, it works fully offline on Windows 10/11 x64. No runtimes install. Everything needed is inside the EXE (targets .NET Framework 4.8, which ships with every supported Windows release). KillerPDF key features: High-quality PDF rendering via PDFium Edit PDF text inline (double-click to modify text) Page thumbnails and fast navigation with zoom and shortcuts Merge multiple PDFs into one Split PDFs and extract selected pages Drag-and-drop page reordering Font matching to preserve original document appearance Text boxes for notes Freehand drawing tools Highlight overlays with adjustable color, size, opacity Undo actions and clear per-page annotations Create, draw, and save reusable signatures Click-to-place signatures anywhere Full-text search with highlighted results Drag-select or Ctrl+A to copy text Print with annotations flattened Portable single-file app (~10 MB) No installer, no admin rights required No account, no telemetry KillerPDF 1.5.1 changelog: Performance Save Flattened PDF now uses multiple CPU cores. Page rasterization is parallelized (PNG encoding runs across cores; the PDFium render step stays serialized since the library isn't thread-safe), so large documents flatten significantly faster while the UI stays responsive (#68). Fixed PDFs that failed to open with "Unexpected EOF" now open (#72). The failure was PdfSharpCore's Flate inflater (SharpZipLib) rejecting the FlateDecode cross-reference stream on multi-revision PDFs - files that open fine in browsers, Acrobat, and Foxit. KillerPDF now detects this and re-opens the file losslessly through PDFium, preserving selectable text. Thanks to @javajon for the report and a detailed reproduction. Grid view renders every page. It was capped at the first 26 pages, so longer documents stopped loading partway through. Tiles also stream in progressively now instead of blocking until the whole document is rendered. Grid Ctrl+Scroll no longer reloads every page when the zoom is already at its limit and nothing would change. Removed a stray horizontal scrollbar (a thin green line) that could appear across the bottom of grid view. Files on UNC / network shares (including the WSL \\wsl$ filesystem) are copied locally before opening, avoiding partial-read failures on network filesystems. Changed Minimum zoom lowered from 10% to 5%, so grid view can pack more columns (helpful for wide/landscape pages) and single-page view can zoom out further. Download: KillerPDF 1.5.1 | 6.3 MB (Open Source) Link: KillerPDF Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • You can enable the Nova redesign in Firefox 152 stable, under about:config.
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      520
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      111
    4. 4
      Steven P.
      89
    5. 5
      Nick H.
      71
  • Tell a friend

    Love Neowin? Tell a friend!