Recommended Posts

smexy!!!! Love the slick dark look goin on!!! how'd ya do it with stylish? care to share the code?

I put codes & userstyles in "http://userstyles.org/users/94527".

All off the styles are called DarkBlue and The look is the same, the "Firefox DarkBlue" changes all:

Toolbars, menues, tabs, windows, options, panorama ...

Hover effects with transitions in menues & buttons.

Blue light in selected tab, yelow light in hovered and red light in loading.

post-375694-0-16636000-1301558628.png

wow for soem reason that dark theme screwed up bad LOL. I had to open a new FF window to kill the theme..... it did soemthing freaky with my taskbar and then I minimized, restored and all I had left was the tiny titlebar (unthemed in windows classic look) and no controls. luckally I was able to restore the prev. look. woah that was strange and LOL.

Nice, Darrian! Because you reminded me the "clsSharp" theme! Recently, few months ago, did clean installation of Win 7 and since 2-3 days ago, hadn't decide to patch the dlls to get custom themes! Now I did! Always I was using only "Shine 2.0" ( like now ) and "ClsSharp" ( just installed )!

By the way, if you face any glitch with Fx while using ClsSharp, I suggest to go to "advanced appearance settings" and re-set there all fonts & windows sizes like the default windows theme! I can ensure you'll get better adjustments/margins/padding etc.

I have tried using the few other Windows 7 themes that actually look good, but I keep going back to clsSharp. It's definitely my fave. The borders on Firefox are so large because I used the chromemargindoohickey extension to change them as recommended by the author of the Firefox theme (Flow 1.1), which I'm using in conjunction with Stratiform. I'm not sure it really does anything but I don't mind the larger border so I haven't bothered to change it back. I also intentionally enlarged the font on the personal toolbar with Stylish so I can read it easier since my monitor is a HDTV and I don't sit so close to it.

Actually, I didn't notice the "bigger borders" you speak about. I just said because the default fonts & windows sizes of ClsSharp are a bit smaller than the default Win theme.

For example, some fonts are "8px" instead normally "9" if you've noticed that or the size of "Active Title Bar" is 18 & 9 with Segoe UI Semibold ( if my memory serves me correctly ) instead of 21 & 9 with just Segoe UI. All these small changes causing some pading etc problems. For instance, when Fx was in normal window, the Tabs were over the Win Caption buttons...

I tried to re-set all like default Win theme and personally I'm pretty sure it corrected some glitches...

Anyway, while you're O.K. all fine! Just mentioned...

mine . i used default theme, i am not need used any other themes too, also i am not need used any other bar on my firefox UI , i just only need viewing webpage space. Any the bar on my firefox UI was killed because i make the bar to float and hide automatically . the presskey and the gesture was always used for me, this will be my life style is also future tendency.

post-293488-0-80767600-1302151089.png

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • They couldn't have done a better job, this is beautiful!
    • Oh, of course not. The real "victims" are the people who snipe kids in the head, have killed more journalist than all the worlds wars combined, do double tap strikes on medical personnel, claim history started on October 7th, have a $700 million dollar annual Hasbara budget and pay influencers $7k a post to spout exactly this kind of propaganda. How dare you question the most moral army in the world. Victimhood belongs to these genocidal freaks alone. Anyone who denies that is literally Hitler. If you're going to support a terrorist state, the least you could do is come up with better talking points.
    • Gears of War: E-Day brings 12-player co-op, smoother traversal mechanics, and more by Pulasthi Ariyasinghe Right as the Xbox Games Showcase came to an end today, The Gears of War developer The Coalition took over to show off its next project: E-Day. This prequel project was announced back in 2024, but now we have a lot more details about its campaign, new gameplay mechanics, and even a release date. The studio says this is the first time it has managed to get the time to build the entire game in a new engine, as it had worked non-stop on new titles for years while porting classic code and assets. With Unreal Engine 5 now powering Gears of War: E-Day, The Coalition says it started completely anew, with all assets, animations, environments, and others being built from scratch. The campaign will take place across three days in the city of Kalona. The story will follow the events through the eyes of Bravo Squad. This is made up of the returning classic duo Marcus and Dom, as well as the new characters Mags Carter and Lucas Reyes. Watch the trailer below to see Marcus in action without his iconic armor and gear, just as the Locust invasion kicks off. The story will draw on classic Gears novels like Aspho Fields as well, with the studio even collaborating with author Karen Traviss. "That continuity is what makes the destruction land," says the studio. "In E-Day, you watch a living city torn apart—homes still lit, meals half-finished—while people abandon their cars and run for cover. Small details—a child’s toy, an uneaten dinner—make the loss real as everyday places collapse under the Locust assault." The movement system is getting a big overhaul here. Players will be able to slide while running, jump across gaps, climb head-height covers, and even crawl on the ground to avoid fire from enemies. As for the returning horde mode, The Coalition teased a new 12-player PvE mode. This will involve three squads of Gears going up against the incoming Locusts in larger city maps than usual. The studio says that it is going to reimagine the classic formula just as co-op games are going through a resurgence. Multiplayer was touched on today too, where Versus is coming back touting four versus four Gears PVP action set across Kalona maps. More details about multiplayer will be revealed later. Open beta weekends are kicking off this August for fans wanting to jump in early too. Gears of War: E-Day is releasing on Xbox Series X|S and PC on October 6 with pre-orders available now. It will also be a part of Xbox Game Pass on day one. Microsoft has confirmed this as an Xbox platform exclusive, as there are no plans to bring it to PlayStation or Switch.
    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!