Deciever Posted March 25, 2005 Share Posted March 25, 2005 I figure we all need to know what glitchs are out there and what to expect, so here we go. I'd like to note the PSP has been underclocked from the previous stats of 333mhz down to 233mhz and bus speed is 111 from 166mhz from what I hear and that new firmware updates my fully enable it later(at cost of battery life no doubt). So far I have had an issue that occured while it is charging that I was not able to turn the PSP off during a game and back on because shortly after it resumes the game in like 1 second it will shut back off. Doesn't seem normal. Also in Need For Speed UR I jumped a boundary on one of the tracks and feel into nothingness btw. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/ Share on other sites More sharing options...
HilariousNinja Posted March 25, 2005 Share Posted March 25, 2005 Thats interesting, some of that involves the PSP's release in Europe right? Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585668974 Share on other sites More sharing options...
Rudy Posted March 25, 2005 Share Posted March 25, 2005 i dont know why sony has such a hard time getting it hard the first time, look at the ps1 and ps2, the first few revisions were plagued with problems. i'm thinking of getting one when: -the price goes down a bit -they fix all the bugs in the hardware Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585668986 Share on other sites More sharing options...
Civilian Posted March 25, 2005 Share Posted March 25, 2005 "i dont know why sony has such a hard time getting it hard the first time" should invest in some viagra :blink: Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585669073 Share on other sites More sharing options...
forster Posted March 25, 2005 Share Posted March 25, 2005 "i dont know why sony has such a hard time getting it hard the first time"should invest in some viagra :blink: 585669073[/snapback] Oh dear :rolleyes: :rofl: Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585669087 Share on other sites More sharing options...
Gelob Posted March 25, 2005 Share Posted March 25, 2005 I figure we all need to know what glitchs are out there and what to expect, so here we go. I'd like to note the PSP has been underclocked from the previous stats of 333mhz down to 233mhz and bus speed is 111 from 166mhz from what I hear and that new firmware updates my fully enable it later(at cost of battery life no doubt).So far I have had an issue that occured while it is charging that I was not able to turn the PSP off during a game and back on because shortly after it resumes the game in like 1 second it will shut back off. Doesn't seem normal. Also in Need For Speed UR I jumped a boundary on one of the tracks and feel into nothingness btw. 585668902[/snapback] The psp is still able to tun at 333mhz in fact i think it still is running at that. Look at the specs on the sony site. Never heard of that issue...But i can see what your saying. Blame EA not sony. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670063 Share on other sites More sharing options...
Doli Posted March 25, 2005 Share Posted March 25, 2005 i dont know why sony has such a hard time getting it hard the first time, look at the ps1 and ps2, the first few revisions were plagued with problems. i'm thinking of getting one when: -the price goes down a bit -they fix all the bugs in the hardware 585668986[/snapback] the more complex a system more chances of small problems, if everygame was perfect then would updates be needed (speaking of PC games) :pinch: Xbox had problems when if first came out also (when is there handheld coming out, gota be in the works knowing how MS works) Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670125 Share on other sites More sharing options...
Deciever Posted March 25, 2005 Author Share Posted March 25, 2005 but was it really necassary to have 10 different versions of the ps2? Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670244 Share on other sites More sharing options...
Gelob Posted March 25, 2005 Share Posted March 25, 2005 but was it really necassary to have 10 different versions of the ps2? 585670244[/snapback] Yes the xbox has about 5.. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670295 Share on other sites More sharing options...
Deciever Posted March 25, 2005 Author Share Posted March 25, 2005 ps2 versions 1-4 had laser problems, v5 was just right and fixed the laser issue and then it seemed like everything after 5 had no purpose except maybe to thwart piracy but chip makers will just find another way to fix their chips so doing that was pretty much in vain. Well there was that last remote model after 5 that made sense. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670564 Share on other sites More sharing options...
Tech Star Posted March 25, 2005 Share Posted March 25, 2005 I know that they should do all the things that Rudy said but they are a company that has no time to do these things because they make everything and they don't have time to check over everything because they have to ship them they have to make them for coustemer demands, and they akso have to sell them. Thats alot of work compared to what you guys are saying! Also they can make the price lower! That they can! Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670581 Share on other sites More sharing options...
Deciever Posted March 25, 2005 Author Share Posted March 25, 2005 my PSP last night started to make my UMD make a strange noise like the disc is grinding o0 I do not remember it making this noise when I first got it? Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670613 Share on other sites More sharing options...
Tech Star Posted March 25, 2005 Share Posted March 25, 2005 my PSP last night started to make my UMD make a strange noise like the disc is grinding o0 I do not remember it making this noise when I first got it? 585670613[/snapback] Thats stange! :huh: Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585670635 Share on other sites More sharing options...
BroChaos Veteran Posted March 25, 2005 Veteran Share Posted March 25, 2005 my umd is pretty loud. i think it's normal. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585671833 Share on other sites More sharing options...
Bobster Posted March 25, 2005 Share Posted March 25, 2005 Yeah the UMD is quite loud, it also vibrates for a few seconds when the laser is moving. I just hope the PSP won't have any DRE problems :no: Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585671936 Share on other sites More sharing options...
AaronMT Posted March 25, 2005 Share Posted March 25, 2005 My UMD is already broken and my unit has 2 dead pixels. Never again am I buying something on release date. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585671948 Share on other sites More sharing options...
DiEMOS Posted March 25, 2005 Share Posted March 25, 2005 howd it break? Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672000 Share on other sites More sharing options...
BroChaos Veteran Posted March 25, 2005 Veteran Share Posted March 25, 2005 for real? i don't see how it could break so fast... Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672027 Share on other sites More sharing options...
Deciever Posted March 26, 2005 Author Share Posted March 26, 2005 one of my friends that bought a PSP yesterday before me can not read Metal Gear Acid at all. I have not been able to test that gmae mine as of yet and I also bought my psp from a different store(from the same store that my other friend who bought MSA could read it just fine on his PSP). I can't see them having more than one version out so far in the US so maybe it is just a defect that just effects his and maybe a few other small percentage of people. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672283 Share on other sites More sharing options...
Help Posted March 26, 2005 Share Posted March 26, 2005 Does the PSP have the ability to clock itself down when not in use? I know that they can turn off 1 processor but clocking it self down by changing the bus speed? :unsure: or can a processor only clock down itself down with it's multiplier? :wacko: Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672640 Share on other sites More sharing options...
velocity3k Posted March 26, 2005 Share Posted March 26, 2005 Does the PSP have the ability to clock itself down when not in use? I know that they can turn off 1 processor but clocking it self down by changing the bus speed? :unsure: or can a processor only clock down itself down with it's multiplier? :wacko: 585672640[/snapback] The PSP can run from 1-333MHz, however most developers consider 222MHz to be the magic number as it ensures a good level of graphical quality without sacrificing too much battery life. Maybe later on SONY will release a more powerful battery and developers will make full use of the processor and we can see far more graphicaly impressive games. Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672675 Share on other sites More sharing options...
notuptome2004 Posted March 26, 2005 Share Posted March 26, 2005 the PSPS can clock down to 233 for power for things that do not need so mutch power Link to comment https://www.neowin.net/forum/topic/300726-pspgame-glitchs/#findComment-585672677 Share on other sites More sharing options...
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