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Joey Styles has posted comments at 1wrestling.com on his experience this past weekend at the two ECW reunion shows. Here are some of his more interesting comments....

- Jerry Lynn had not wrestled in 10 months and was the best worker on the show...TNA should get a clue and make money with him. He is better than Daniels and Styles.

- Raven looks more like a star in his ECW gimmick. TNA should get a clue and make him dress that way and then but the belt on him.

- Everyone at WWE was very polite and professional. I was expecting to get hazed and as such, did not bring a bag that could have been crapped in while I called matches.

- I must have been dreaming that Vince McMahon WWE spent a small fortune to completely and accurately re-create ECW.

- Did I actually sign a WWE contract? I must have. A pig just flew by my 16th floor office window and hell just called to thank me for the snow.

- Francine still has huge boobs and her butt looks better.

- Shane Douglas has not but it only makes being his friend more fun. I wouldn't want to be his enemy.

- Vince McMahon didn't punch me in the mouth...yet :)

- Shane McMahon looks like his Dad. He didn't punch me in the mouth yet either.

- When do I get to meet Stephanie?

- Can someone please tell me what the hell Meanie said about JBL to prompt a beating like that?

i just watched the ppv and i enjoyed it very much, they should definatly do it more often but without the whole wwe presence and if vince doesn't get involved and leaves everythign to heyman and dreamer.

also did i just read that someone thought cena was better than benoit? maybe his mic work is better but not wrestling. cena is crap, i haven't seen him pull off a great match yet and his rapping thing is getting boring and annoying. i say put the title on jericho or christian (he rules so much).

I did not see the show but based on the reactions I've heard, I think I'll order it tomorrow. I've heard rumors that with the new USA tv deal that Velocity and Heat will be gone and the WWE will only get one hour at 10PM on Saturday night. This seems like a perfect slot for ECW. I still may be dreaming though. As much as Smackdown is in the toilet I don't see it getting replaced by ECW, especially after seeing who Smackdown drafted this week. Despite how much I'd love to see this happen I really don't think it is going to. If we get any regular ECW programming I think it will be on Saturday and even that isn't likely. At the very least I would like to see a reunion every year, but I think the Saturday timeslot makes the most sense.

As for Cena dropping the belt I think it will happen for sure. Here is my prediction: Christian wins it and goes to smackdown. Here's my reasoning behind that; there is a Smackdown news conference here in Canada near the end of the month and it was just announced that Christian will be there. I could be reading too much into the matter but I don't think I am.

Lmao i know, i wonder what he did to deserve that. Anyone else seen who got traded to SD? I wont say because it might spoil it for some people.

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yep I saw who got traded on wrestling news website and im not suprised he got traded he was one of my first ones I thought that would go to smackdown.

styles rules man...I wish he would go to wwe and commentate with jim ross but I think the only time he will go with wwe properly will be if ecw were to reform into a weekly show.. :)

JoeyStyles.jpg

i just watched the ppv and i enjoyed it very much, they should definatly do it more often but without the whole wwe presence and if vince doesn't get involved and leaves everythign to heyman and dreamer.

also did i just read that someone thought cena was better than benoit? maybe his mic work is better but not wrestling. cena is crap, i haven't seen him pull off a great match yet and his rapping thing is getting boring and annoying. i say put the title on jericho or christian (he rules so much).

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Heyman and Dreamer booked the PPV, that's why it didn't suck you know what.

And as for Cena better than Benoit?!?!? My god, who would EVER say that? Benoit is one of, if not THE best technical wrestler in the world today. I'm sure there are Japanese wrestlers who are better, but since I am not up to speed on Japanese wrestling anymore, Benoit remains #1 in my book. Jericho, Angle and hell HBK (the man!) are a billion times better technical wrestlers than Cena is. Cena is to green, he has the skills but isn't there yet.

I think John Cena is a Crowd pleaser at the moment the fans go wild when he goes out and wrestles soon he will become a bigger thing and maybe down the line will be bigger then hogan (tho I very much doubt that)..lol

The ECW One Night Stand DVD is going to be released stupidly fast, a June 28th release!

The going round is that the WWE production team is working overtime on the ECW One Night Stand DVD, which is being worked on quick for a June 28 release. It will be interesting to see if they allow the curses on the DVD, since the PPV edited them off as it was advertised to be TV-14.

Scheduled extras for the DVD are:

- Two TV commercials

- ECW videos featuring Tommy Dreamer, Sandman, Rob Van Dam, Sabu, and the Dudley Boyz

- The "ECW Funeral" from RAW.

- Video feature on the ECW fans at the PPV, which will include post-show interviews with fans outside the Hammerstein Ballroom.

WOW...Looking forward to that....last thing about the video feature could be cool...seeing what they all thought about it..other that the other features we have seen multiple times but wont mind seeing again :D

And as for Cena better than Benoit?!?!? My god, who would EVER say that? Benoit is one of, if not THE best technical wrestler in the world today. I'm sure there are Japanese wrestlers who are better, but since I am not up to speed on Japanese wrestling anymore, Benoit remains #1 in my book. Jericho, Angle and hell HBK (the man!) are a billion times better technical wrestlers than Cena is. Cena is to green, he has the skills but isn't there yet.

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Benoit is definately one of the most technically sound wrestlers in the WWE and North America. What you have to realise is that Cena was only in OVW for 1 & 1/2 years. That means he's only been in the business for 2 and a half years now. Compared to the guys you mentioned, he has atleast 10 years less experience. Even comparing him to Orton is unfair as Orton has been in the biz all his life. Cena has mic skills that blow away three quarters of the roster and with time his in ring skills will develope. I have faith that Cena will carry Raw in the future but he needs time to become a better wrestler.

Another ECW PPV in 2006? :rofl:

According to PWTorch.com Audio Updates, Several backstage sources are saying that there will be another ECW PPV in 2006. If the buyrates for this past ECW PPV come in high, they may even do something even sooner. The buyrates in the north-east united states are already very high, so if the rest of the country follows suit, there?s definitely a chance to see more of ECW very soon.Evidence of a possible full-time ECW return?b:whistle:e:

Meanwhile, Masato Tanaka also arrived with Omori at Narita Airport in Chiba. Tanaka said that he is expecting to continue his participation in ECW in America shortly. That would indicate that ECW is making a full comeback if he's not misspoken.

I never had the pleasure of watching any ECW stuff as I have on ly been watching wrestling for a few years.

Man I knew RVD was good and people say he should be the champ in WWE but I just couldn't see it.

His WWE character seemed too one dimensional. But after seeing him doing that shoot style interview thing I can definently see why people are saying what that are about him.

The WWE writing staff need shot for messing up with RVD (although you could say that about most of the writing in the WWE)

Anyway back to the pay-per-view, OH MY GOD I have never cringed so much watching wrestling in my life. When awsome put Tanaka through the first table (the one proped up on the guard rail) I thought Tanaka had broken his neck!!! And when super crazy did the moonsault from the balcony :) how sweet :)

I wish Vince would release the old ECW stuff on DVD so I could watch more of the old stuff (the promos showing the old stuff was just about my favourite parts)

Another ECW PPV in 2006? :rofl:

According to PWTorch.com Audio Updates, Several backstage sources are saying that there will be another ECW PPV in 2006. If the buyrates for this past ECW PPV come in high, they may even do something even sooner. The buyrates in the north-east united states are already very high, so if the rest of the country follows suit, there’s definitely a chance to see more of ECW very soon.

Evidence of a possible full-time ECW return? :whistle:

Meanwhile, Masato Tanaka also arrived with Omori at Narita Airport in Chiba. Tanaka said that he is expecting to continue his participation in ECW in America shortly. That would indicate that ECW is making a full comeback if he's not misspoken.

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Hope thats true :p

Apparently Vince is taking no action against JBL - because Vince likes him and he is a "kiss a$$".

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yeah i read meanie's version of what happened and i can't believe that vince didn't/isn't going to take any action against him, it's a joke. obviously JBL showed everyone that blue meanie was right and that he is a bully.

The truth of the matter is, Vince doesn't do anything to anyone unless its SERIOUS like drug usage or criminal activities. Doing some stiff hits against the meanie isn't considered "major" and to be honest it isn't major. There are plenty of wrestlers who are stiff, hell RVD is about as stiff as they go in the ring, and JBL has a longgggggg history of being stiff against opponents. Now of course, JBL thinks he's hot stuff because he was champion and perhaps thinks he can get away with things now, but I don't think so. The man is smart, he's rich and doesn't HAVE to wrestle. He wrestles because he loves it and likes to make people happy when they watch him. Same goes for 99% of the wrestlers you watch every Monday or Thursday night (and whatever else you watch).

Vince probably told him to lay off, and the usual "don't be stiff like that, and don't make personal matters public like Matt Hardy did"

Matt should never had made it as public as he did, it made him look like a damn crybaby. Now I know it hurt him alot to be betrayed like that, but do you see the average person posting about it on their (very) public website?

But I do agree he should never have been fired. I still kinda think it might be a work...but then again.

he didn't even punish hardcore holly after he beat up dupree, some people never get punished while some people like matt hardy get fired for telling his side of the story, even though he was very public about it i don't think he deserved to get fired.

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I was just about to mention that. Did you see the huge ass bruise over dupree eye. Hardcore Holly is tuff, thats why i dont like him. :cool:

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    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
    • Firefox has had rounded corners for many years. I take it you're not a fan of modern browsers?
    • The problem is in the fundamentals of how businesses are allowed to operate and the change should happen in the basics and certain consumer friendly and moral practices should be enforced by law. This would fix so many things, not just this ages old default browser issue which is a tiny drop in the backut that includes a flood of privacy and other issues.
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