How to get low ping in CS Source


Recommended Posts

the lowest ping I've ever get was 90, I have an ADSL 256/64 speed.

my pc has:

2.6G Intel

1 GB RAM

Nvidia Fx5200 with 128 RAM

I feel that I can turn up CS to give me a ping like 60 or 50... what shall I do??

any tips will be highly appreciated.

P.S.... how to take a screen shot in CS source?

Link to comment
https://www.neowin.net/forum/topic/355683-how-to-get-low-ping-in-cs-source/
Share on other sites

  Sensayshun said:
Don't do anything that uses the internet whilst playing cs, upgrading your computer won't help.

586344170[/snapback]

I never run any thing just the game.

  Floyder said:
Your ping depends of your connection quality, and the server you're playing.

Try changing your cl_updaterate, cl_cmdrate.

Edit your config.cfg and add a line like this :

bind "F12" "screenshot"

586344174[/snapback]

so what kind of values do you recommend for the above commands?

I will try that F12, many thanks :)

  PukiMan said:
Guys, his connection just fine. He just need to improve first his FPS in game, to get a better ping.

I just don't see how that card can deliver nicer FPS in DirectX game.

586344176[/snapback]

Yes PukiMan, everyone tells me that, but I need to know how... my fps reaches 50's but during the play it goes down to 20-30's......

I need some commands to try tuning it up...

  Kerm said:
Ping and FPS are two very different things peeps.

Some people ere seem to have merged them together.

586344198[/snapback]

but in-game ping is related to fps - lower fps, the game engine can't reply as fast to pings (generalising here, some engines have their own way of calculating "ping" based on actual command packets)

either way it creates LAGGGGG :p

Ping is the time it takes for your computer to kind of reply to the server, the server will send a message and your computer will respond. The time it takes is your ping. This depends on your internet connection and the servers position etc.

FPS (Frames per second) is how many frames your screen shows per second, this relies on your graphics card mostly but other system components too.

'Fps' are the frames per second that your system is managing to run whatever game your playing, online, offline, it doesn't matter.

It has nothing to do with the internet in any way, and is directly related to your Cpu, Gfx card, Ram etc, basically your systems ability to run the game.

Ping is the speed at which your computer sends and recieves packets of infomation from the server your playing on. Entirely internet based. Usually the better your connection: the better your ping.

I don't know the text book definition of 'ping' but im sure if you goolge it you'll find out, if you want.

dont tell him to upgrade his computer if he is complaining about the ping, not the fps. hardware affects the fps, not ping in anyway.

i tried playing source with my 1800+, 512mb, fx5200 card and i got like 10 fps lol. it was sad, but because i've got a great connection (road runner), i still got like 20 for my ping. so dont tell him to upgrade when it wont do ****. its his conenction thats making it.

90 isn't bad either, its when u get to like 150+, thats when i would start worrying.

First things first, take CS out of the equation, find your target server and ping it from a command prompt (most are set to reply, some won't), then compare this ping to the one you get in game, if it's close, it's your connection, if it's not, it's CS. If this ping is really high, you're not going to get a good ping in CS

Most important thing I've found in terms of ping (aside from connection) is the 'rate' command, this sets the amount of data you can send/recieve per second. If you're connections good, you want it set to 20000, NEVER go higher than that, you'll just choke your connection/the servers connection, or at least use more bandwidth for no purpose. You can get your current rate setting by opening the console and just typing 'rate' and pressing enter. If your worrying about your connection i'd set it to 10000, that seems to be the best tradeoff.

Also, I know everyone debating this, if you've got a low fps (<20) this can affect your ping, as the PC will be busy doing everything, I'd lower your settings a little. till you get something playable, then you can afford to start putting more processor time into data packets (I know this isn't the greatest explanation, in fact from reading it, it makes little sense, but I hope the points come across)

  PukiMan said:
Dude, you gonna get 999 ping while running the game on 1FPS.

You don't see it, but it's related.

586344226[/snapback]

Funny, I cranked up Doom 3 to 1600x1200 4xAA/AF one time, and got around 2 or 3fps, my ping was still 20ms on most servers. Went back to 1024x768 medium settings, FPS went up to around 40 or 50, ping was still 20 :laugh:

ping does NOT equal FPS or visa versa.

exactly. it is normally dependant on your ISP, distance to the server you're playing on, and some command rate variables.

biggest thing is distance to server, which is something you can control. pick servers that are closer.

cs:s requires very little bandwidth, but good latency with your ISP -- unfortunately you can't control that.

i Have prett much the same kinda system as u except 512 mb ram and my fx5200 is 256mb. cc:s plays fine for my

iam not actually too sure how fast my connection is i can download stuff at about 105kb/s at best.. so what ever that is, my ping is usually between 30 and 50.

try fixin your rates, i can't remeber what they the commands are though

also try using this command

cl_smooth 0

I've tried playing with cl_updaterate and cl_cmdrate which made my ping reachs max of 110 and actually it became 90 most of the time.

I guess I will try rate command (Thanks McSmiggins for the post, it really helpfull) and see the results. I've always picked the closer servers, actually I have a server that uses the same ISP provider as mine, but my ping is still around 120-90, but I feel that I can reach 60 or even less, I have a feeling for this.

120-90 is not that bad actually, I can get kills up to 50 per map, but I guess with lower ping I can get higher kills, I need to please the devil inside me :D

I will for sure change my Graphics card soon, this will boost my fps. I will try 'rate' tonight and will update you....

many thanks all

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I agree and AMD have done very little to shake up the gpu market, if Intel gets back in the game, I hope it could be a boost to the apu market as AMD are in the lead but the pricing is crazy high.
    • Oh no, god forbit you put actual effort into your work.
    • OpenAI asks employees to reject Meta's "ridiculous" poaching offers in stern memo by Usama Jawad OpenAI is the place to be right now, especially for prolific engineers who are willing to join CEO Sam Altman in the quest for Artificial General Intelligence (AGI). It seems that its rivals have recognized that OpenAI's biggest strength is its employees too, and there have been multiple reports that Meta is poaching its staffers. In fact, Altman himself mentioned recently that Meta is hiring his company's members by offering them up to $100 million in signing bonuses. The company obviously isn't pleased with this situation and has asked its staffers in an internal memo to reject any advances from Meta in the weeks to come. Wired (paywall) reports that OpenAI's Chief Research Officer Mark Chen has published a memorandum in the company's Slack, likening the poaching situation to someone breaking into OpenAI's home and stealing from them. Chen further stated that he will be working with senior leadership including Altman to figure out ways to reward employees with Meta offers in hand with financial compensation and even adjust their overall compensation figures. That said, the executive emphasized that his primary aim is to retain top talent. Chen also quoted messages from seven other senior members of OpenAI's research team with guidance about how to tackle the situation if Meta tries to hire them. One of the advice included asking Meta recruiters to back off if they try to pressurize them with "ridiculous" offers. It is important to note that OpenAI employees have reportedly been struggling with intensive 80-hour work-weeks recently and the company will largely experience a shutdown period next week so that its staffers can recharge. OpenAI believes that this period is also vulnerable for its members as Meta will likely ramp up its hiring efforts during this break. Chen reminded OpenAI employees that they should focus on their main quest, which is achieving AGI, and that confrontations with Meta during this difficult period are just side quests. It is unclear how responsive OpenAI staffers will be to the memo's instructions in the coming days, especially when stacking it up against the reported multi-million compensation offers from Meta. Zuckerberg is even reaching out to some OpenAI employees personally, with the most recent report indicating that Meta had hired four senior OpenAI researchers for its superintelligence lab.
  • Recent Achievements

    • Community Regular
      Primey_ went up a rank
      Community Regular
    • Reacting Well
      Gromvar earned a badge
      Reacting Well
    • Dedicated
      BreakingBenjamin earned a badge
      Dedicated
    • Week One Done
      Hartej earned a badge
      Week One Done
    • One Year In
      TsunadeMama earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      515
    2. 2
      +FloatingFatMan
      184
    3. 3
      ATLien_0
      169
    4. 4
      Skyfrog
      95
    5. 5
      Som
      95
  • Tell a friend

    Love Neowin? Tell a friend!