New information on iRiver U10


Recommended Posts

Big deal!  My "other" MP3 player has a 320 x 480 resolution touch-screen. ;)

586373555[/snapback]

Actually, U10 has touchscreen, but it's a different kind of touchscreen.

(The image is from www.earlyadopter.co.kr)

You don't just touch the screen; you PRESS the edge of screen, and U10's interface is made very simple so that you can access all the features only via four edges of the screen, as circled below.

U10screen.png

whats all this about 1GB only......they have announced a 2GB version as well (http://www.dapreview.net/comment.php?comment.news.1899) and theres an 8gb that will use a micro drive (http://www.dapreview.net/comment.php?comment.news.1833 that link mentions the 2GB again)

So yeah, its higher capacity than your ipod minis ect. The one issue is that while the flash based ones should have a good battery life thanks to the flash memory, a HD version may have battery problems as spinning is where alot of battery is drained. We'll see.

This does look incredibly nice but.

Another issue I have is that you control the player by pushing down on the screen. The problem here is what will prevent the screen from getting pretty dirty fairly easy. Could get a pain, especially while your eating KFC. :p

No one's worried about price? $335 for 1GB!!! I can only imagine how high the price would be for a decent sized amount of storage. :(

586381179[/snapback]

when it comes to iRivers you pay for quality, and in this case, its quality and looks. Where as iPods is just looks :rolleyes:

Looks awesome but with only 512mb and 1gb size I can only fit so many music vids and concerts on it. I want a large capacity version even if it made the whole device a bit bigger. And with that price. Woah!!! They need to drop the price a lot. But it does look quite nice.

iriver Korea announced today that the U10 will be delayed slightly. They are now aiming for a September 2 release date. This delay will obviously affect other regions of the world including us here in the U.S.

  • 2 weeks later...

Two days are left until release; I hope it really lives up to its expectation.

What worries me is that the intial release in South Korea will contain a lot of bugs since iRiver has reputation of using South Korean customers as their "testers".

Anyway, here are some lovely eye candies from Korean iRiver website. :woot:

U10TaeHee3.jpg

U10TaeHee4.jpg

U10TaeHee5.jpg

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Hello, I have used a few TEAM Group SSDs, USB flash drives, and Micro SDXC cards in the past. They all seemed to work fine. Regards, Aryeh Goretsky
    • "just $100 per TB"? Just? Are we trying to make this seem like the new normal? Kinda weird to make it sound like that is not a ridiculously expensive asking price.
    • The reviews you refer to mean nothing. Where there is no journalism there is no reason to call the gaming media's opinion pieces "reviews". For GP games there is indeed a metric for success - increasing subscriptions. Which turns in revenue. The only circumstance in which subs do not rise when great is being released is a Game Pass system where the company is close to fully saturated with customers in a subscription. However, in that case as the theory goes you spend aplenty in all kind of games - from shady live service cash cows and customer offending agitprop crap in purple colours to robust and entertaining single player games. And keep a solid level of profitability. Ignoring the simply innocuous but mid games MGS has released primarily of the second kind.
    • Report: Microsoft to use AWS to help GitHub deal with a major surge in demand by Pradeep Viswanathan Thanks to the surge of coding AI agents, GitHub's usage has skyrocketed over the past 12 months. To meet this demand, GitHub started with a plan in October 2025 to increase capacity by 10x. However, by early this year, the company realized that it needed 30x scale. This rapid growth has caused severe strain on the platform's reliability, resulting in several small outages over the past few months. In April, GitHub published a long blog post explaining the steps it is taking to resolve these reliability issues. In the post, the company also confirmed that it is working toward a multi-cloud architecture for better resilience. Today, Business Insider reported that GitHub is turning to Amazon Web Services to help deal with a major surge in AI-driven coding activity. It is important to note that GitHub is still in the process of moving completely to the Azure cloud. The current plan is to move the platform fully to Azure by 2027 so that it can scale better as per developer demand. Therefore, the current decision to utilize AWS might be part of a short-term plan to meet immediate demand. A Microsoft spokesperson confirmed that GitHub is using multiple cloud providers with the following statement: For Microsoft, the decision highlights the operational pressure behind the AI boom. GitHub has to stay reliable for developers at a time when rivals such as Codex, Cursor, Claude Code, and other AI coding tools are gaining attention. And the decision to use AWS for computing capacity seems practical given the circumstances.
    • It's growing on me, however, your right, it make better usability sense if the tabs were bellow the address bar.
  • Recent Achievements

    • Collaborator
      vjlex earned a badge
      Collaborator
    • Reacting Well
      Dys Topia earned a badge
      Reacting Well
    • Conversation Starter
      NovaEdgeX earned a badge
      Conversation Starter
    • One Year In
      Console General earned a badge
      One Year In
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      517
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      106
    4. 4
      Steven P.
      88
    5. 5
      ATLien_0
      68
  • Tell a friend

    Love Neowin? Tell a friend!